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#26
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 11,410 Joined: 1-October 03 From: Pittsburgh Member No.: 5,670 ![]() |
i usually roll once for each damage level.
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#27
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Moving Target ![]() ![]() Group: Members Posts: 611 Joined: 21-October 03 From: Yorkshire Toxic Zone Member No.: 5,752 ![]() |
Thanks muchly! :D |
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#28
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Moving Target ![]() ![]() Group: Members Posts: 611 Joined: 21-October 03 From: Yorkshire Toxic Zone Member No.: 5,752 ![]() |
Argh! Now I remember why that rang bells. This harks back to a thread which became a bit heated. Just re-read the quote, and it says PHYSICAL damage caused by drain cannot be healed by yadda yadda... not Stun damage. I accept (and will rule in my game) that by extension it makes sense that Stun damage is included, but it could be argued the other way.
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#29
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,889 Joined: 3-August 03 From: A CPI rank 1 country Member No.: 5,222 ![]() |
Absolutely correct. SR3, p. 126: "Recovering from a box of Stun damage takes a base time of 60 minutes. The actual time it takes to recover 1 box of Stun damage is equal to the base time, divided by the number of successes rolled." |
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#30
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Mr. Quote-function ![]() ![]() ![]() Group: Dumpshocked Posts: 1,316 Joined: 26-February 02 From: Somewhere in Germany Member No.: 1,376 ![]() |
No need to make that extension from that particular quote ... Just read the section on healing Stun Damage in the core rules. Because that sections says that Stun Damage cannot be healed through any other means than rest. So healing Drain / Stun Damage via spell isn't allowed due to the healing rules and magically healing physical injuries caused by Drain is prohibited due to the Drain rules. No possibility to argue any other way ... |
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#31
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Illuminate of the New Dawn ![]() ![]() Group: Dumpshocked Posts: 317 Joined: 9-June 03 From: Seattle 'Plex, UCAS Member No.: 4,700 ![]() |
BTW, about the physical/stun drain stuff: There was a blood magic ability that let you take physical to mitigate stun drain. It could be used on someone else (ie kill a hostage to make them resist the drain from your spell) or it could be used to cut yourself and take a lot less mental drain because the physical drain compensated. Plus, it was a physical wound (not drain) and you could heal it with magic like normal. Okay, this is not for PCs, but it does make Blood Mages all that more nasty...
Was that in MitS? Or somewhere else... Hmmm... Don't have my copy at the moment. |
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#32
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,047 Joined: 12-November 03 From: Perilously close to the Sioux Nation. Member No.: 5,818 ![]() |
It's in the Aztlan sourcebook.
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#33
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Validating Posts: 7,999 Joined: 26-February 02 Member No.: 1,890 ![]() |
It's in Magic in the Shadows as well, under the Blood Magic section. You need the Sacrificing metamagic technique for it, however.
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