Share your stories of complete and total overkill, Chunky salsa, red mist, etc... |
Share your stories of complete and total overkill, Chunky salsa, red mist, etc... |
Oct 28 2007, 04:56 PM
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#1
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Running Target Group: Members Posts: 1,180 Joined: 22-January 07 From: Rochester, NY Member No.: 10,737 |
Okay, we've all done it or seen it done--those times when the runners decide to follow Rules #34 and #37 of the Seven Habits of Highly Effective Pirates: #34: If you're leaving scorch-marks, you need a bigger gun and #37: There is no “overkill�. There is only “open fire� and “I need to reload�. Invariably, these occasions are highly entertaining and happen often enough that there are terms for them: chunky salsa effect, red mist effect, standing empty boots effect, etc.
So, share your stories of the times when the runners decided that it wasn't enough to just kill their opponents, but that it was necessary to reduce them to bloody smears on the walls and floor and ceiling (bonus points will be given for especially humorous writeups). |
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Oct 28 2007, 05:46 PM
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#2
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Freelance Elf Group: Dumpshocked Posts: 7,324 Joined: 30-September 04 From: Texas Member No.: 6,714 |
Once, in the Arc, while traveling under an illusion spell to fit in, I left a grenade in an elevator as that elevator was filling up with Blues. Then we gave it about twenty seconds after the doors shut behind us, and I smiled cheerfully and used my headware radio to send a *boom* command.
You want to talk about a nice confined space for chunky salsa to come into play, an elevator's hard to beat. |
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Oct 28 2007, 05:52 PM
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#3
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Manus Celer Dei Group: Dumpshocked Posts: 17,008 Joined: 30-December 02 From: Boston Member No.: 3,802 |
I'm not sure elevators are really sturdy enough to provide a good basis for chunky salsa. Of course, when the floor or ceiling gives way, it generally doesn't matter so much how high the Power of the blast has gotten…
~J |
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Oct 28 2007, 06:09 PM
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#4
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Moving Target Group: Members Posts: 993 Joined: 5-December 05 From: Crying in the wilderness Member No.: 8,047 |
My group needed to create a distraction for an exstraction in a hurry. Said exstraction being from within an arcology to save a friend.
So they had four remote mortars firing about six shots each into the building and the mage while inside said building used a great earth elemental to eathquake the place. Needless to say the arcology needed to be rebuild and the death toll was high. |
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Oct 28 2007, 07:16 PM
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#5
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Great Dragon Group: Members Posts: 5,537 Joined: 27-August 06 From: Albuquerque NM Member No.: 9,234 |
All I've got is the "room full of devil rats" and a frag grenade with airburst.
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Oct 28 2007, 08:35 PM
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#6
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Moving Target Group: Members Posts: 225 Joined: 13-July 07 Member No.: 12,235 |
My players had gotten to the basement of the research facility and had corpsec on their way. The sammie had manually disabled the elevator, in the sort of way you would expeect a sammie to, so corpsec had to come down the stairs. The players put a bunch of explosives in the stairwell and put a tripwire at the bottom. When corpsec charged in, poof, instant salsa. I was so proud of them.
Incidentally, two meter wide hallways are really conducive to chunky salsa effects. There was a horde of ghouls chasing the PC's through some building, and a couple PC's stop and toss grenades. The players were only too happy to help me calculate the amount of bouncing the shockwaves did. |
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Oct 28 2007, 10:07 PM
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#7
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The ShadowComedian Group: Dumpshocked Posts: 14,538 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 |
we as a group were once hired(as we later on figured out by some eco terrorists) to sabotage a sweets producing industrial complex . . we had one character with an built in chem skill of about 10 or 12 . . so we figured out what chemicals would do the biggest boom when combined and set up a small detonation charge on the right tanks . . we went in, shut down power grid, set up bombs, we went out . . all the while the GM is hinting something at our walking chem-sniffer . . we prepare to push the big red button(we made one) and he asks if we REALLY want to do that . . of course, we are players . . we wanna see things go boom . . so he lets us do it . . and reveals to our chem guy that some of the OTHER chemicals that were stored in said factory added together and with some heat would produce some nice nerve gas . . of course AFTER we blew it all up . . so, long story short . . 10 kilo of plastic made about as big a boom as a little tac nuke . . and killed everything in an 100 mile radius that was not in some way meant to withstand such things . . later on, after having fled the continent we happened upon a news item on that incident . . shown from sattelite photo was a large dark grey/brown patch in an otherwise more or less pretty green environment . . the casualties were some ten thousands to 100k i think . . and we even tried to keep casualties as low as possible on the factory staff x.x . .
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Oct 28 2007, 11:11 PM
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#8
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Great Dragon Group: Members Posts: 6,640 Joined: 6-June 04 Member No.: 6,383 |
Every time my character uses an entire magazine from a rifle or pistol and has to reload in combat I count that as my victory.
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Oct 29 2007, 01:14 AM
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#9
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Moving Target Group: Members Posts: 718 Joined: 10-September 05 From: Montevideo, in the elusive shadows of Latin America Member No.: 7,727 |
...Everytime my players use entire magazines of APDS rounds and have to reload in combat I count it as my victory...
Cheers, Max |
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Oct 29 2007, 08:57 AM
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#10
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Moving Target Group: Members Posts: 259 Joined: 2-September 07 From: In the AGS, underwater Member No.: 13,049 |
I once gave my players the job to convince a local gang of ~eight people to leave an abandoned building. Well, a few Molotov Cocktails and quite a lot of burnt corpses later...
This also included such things as one player's: "I fire a warning shot from my shotgun into his leg!" *roll* Me: "OK, you shot off his leg." and the gunbunny adept instantly killing a ganger using gel ammo, aiming at his knee with a light pistol. |
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Oct 29 2007, 11:01 AM
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#11
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Old Man Jones Group: Dumpshocked Posts: 4,415 Joined: 26-February 02 From: New York Member No.: 1,699 |
Once, we were tasked with taking out a guy in a limo.
There was the possibility that this guy was a high-rank initiate spellslinger, so we wanted to make EXTRA SURE he didn't survive beyond the initial ambush. None of us fancied an extended combat with that sort of power. So we got the heaviest lift flying drone we could find, modified it to carry even more stuff, and built the world's largest shaped charge explosive into it, aimed straight down. We then proceeded to stealth the drone in every way we could think of. Silnce, invisibility, radar masking, etc. We waited til the guy in the limo was located, and then quietly sidled the drone over the limo when it was stopped at a traffic light. We made a nice massive crater in the street. I think we actually managed to drill a hole all the way down to the sewer system below. Of course there was very little left of the limo or it's passengers. Turns out the target was a mundane, and there was a clue for us waiting in his briefcase. Oh well. -karma |
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Oct 29 2007, 01:33 PM
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#12
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Immortal Elf Group: Members Posts: 11,410 Joined: 1-October 03 From: Pittsburgh Member No.: 5,670 |
i've got a story about something that should have been overkill, but wasn't. during the pre-Arco stuff, we were meeting with Overwatch at the choco-tart factory and we got attacked by a team of Blues. my character popped out of the vat and saw two of them, one of which was pointing a rocket launcher at us. i won initiative and shot the rocket in the tube. apparently, a rocket going off next to his head wasn't enough to kill the guy with the launcher, much less the guy next to him.
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Oct 29 2007, 01:49 PM
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#13
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The Dragon Never Sleeps Group: Admin Posts: 6,924 Joined: 1-September 05 Member No.: 7,667 |
Overkill failure...
SR3 rampaging cyberzombie in the barrens, we track it down to a particular building it's hiding in. This being the second cyberzombie we encountered, the other took a zeppelin mounted railgun to take out, we decided to do whatever we could to take it out with as much bang as possible. We wired the building with about 80 kilos of C12 to collapse, took positions in neighboring building with a barret sniper team. We got a good shot, and blew up the building it was in. It still managed to do a running jump across the street into our building and come after us. |
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Oct 29 2007, 05:54 PM
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#14
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Moving Target Group: Members Posts: 830 Joined: 3-April 04 From: Columbus, Ohio Member No.: 6,215 |
If someone can tell me how to add spoiler tags, I've got some stories about a certain well-known module involving an inhuman jackass that blew my SR veteran mind. The phrase "Take THAT, Debugging Section!" is now one of our in-house sayings
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Oct 29 2007, 05:57 PM
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#15
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Manus Celer Dei Group: Dumpshocked Posts: 17,008 Joined: 30-December 02 From: Boston Member No.: 3,802 |
The spoiler tags are just that—spoiler and /spoiler, wrapped in square braces.
Was the inhuman jackass Dodger? Please tell me it was. ~J |
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Oct 29 2007, 08:20 PM
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#16
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Moving Target Group: Members Posts: 830 Joined: 3-April 04 From: Columbus, Ohio Member No.: 6,215 |
Thanks, Kagetenshi. If I were smart enough to figure out simple things like that, I'd probably have a girlfriend and a happy life, instead of being a civil servant with enough time on his hands to spend his work day reading DS.
And no, it was another inhuman jackass. Harlequin and Mercurial spoilers ahead! [ Spoiler ] I edited this to put a comma where a comma was due. |
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Oct 29 2007, 08:29 PM
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#17
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Moving Target Group: Members Posts: 166 Joined: 28-November 06 From: Broomfield, CO Member No.: 10,065 |
Simple enough. The group left the Troll outside with instructions to shoot everyone coming out that wasn't a team mate.
The team went upstairs to try and retrieve the victim and met the kidnappers. A scream downstairs drew off one of the kidnappers to investigate. The guy at the front desk (an Elf) was seen by the Troll running out of the front door immediately followed by three mostly naked humans in shorts and painted up wielding knives and apparently chasing the Elf. The Troll's thinking was "shoot the folks with weapons" and started picking off the humans. After the second shot, a human with a pair of pistols chases a fourth mostly naked human out the door and shoots into his back. The Troll, finding someone with more weapons, shoots the pistol wielding human. In the mean time, the group has convinced the kidnappers there was a misunderstanding and were just reaching the front office. One of the kidnappers rushed over to the downed human and the Troll took another shot. The other two kidnappers started acting (weapons and spells). One got a burst into The Face's back and immediately got a shock into her back knocking her out. The mage, who thought she was in the back was surprised and had her brains blown out all over the runners. The kneeling human took a second shot from the Troll and fell over. In the mean time, the hostage, being sprayed by blood and hearing shots, decided to dive through the front door to escape (the carnage at least). The Troll, still following orders takes him out as well. When the dust settles, three of the semi-naked humans have limped off after being shot, two of them are face down and dead, three of the four kidnappers is dead as is the hostage. The fourth kidnapper is stunned. Lone Star is audible. The Troll is putting away the rifle. One of the runners finds the Elf under a car in the parking lot and drags him out. Two others snag the dead hostage and drag the corpse into one of the cars. The rest hop into their vehicle and make their escape, a few minutes later releasing the Elf to the street. About 30 minutes before they checked out the site, they electroshocked a Lone Star officer. Finally they took the body of the hostage back the guy who hired them, apologized for him being dead, and asked for a few extra Nuyen for their trouble. They're setting up quite a backstory :D Oh, and this was yesterday's run. Carl |
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Oct 29 2007, 11:34 PM
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#18
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Moving Target Group: Members Posts: 640 Joined: 8-October 07 Member No.: 13,611 |
How in the world... That's got to be a disgusting amount of armor. Also, were you using the rule to increase the damage level of explosives? As for me, well let's just say that an AV mine from Cannon Companion and the aforementioned explosives rule will totally ruin someone's day if it detonates while they're facedown on it. |
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Oct 30 2007, 04:43 AM
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#19
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Horror Group: Members Posts: 5,322 Joined: 15-June 05 From: BumFuck, New Jersey Member No.: 7,445 |
Oh my frag, that was so funny. I don't even have familarity with those beyond recognition of the names "Harlequin" and "Ehran". I loved that story. Especially "Murder Wagon". That just conjures up such wonderful imagery! |
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Oct 30 2007, 04:45 AM
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#20
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Freelance Elf Group: Dumpshocked Posts: 7,324 Joined: 30-September 04 From: Texas Member No.: 6,714 |
IIRC, the baddies were all in mil-spec medium (maybe heavy). They also had 8-10 soak dice apiece thanks to bone lacing and whatnot, pain resistance, all that good stuff. And, yes, we've always used the power-to-stage-damage rules for explosives. MFB fails to mention we went into it in street clothes, direct from a Meet, because the gaggle of supergenius Otaku fucksticks and (ZOMG!) Ronin the big bad famous guy had assured it was a safehouse, where we'd be safe, because it wasn't called a dangerhouse or a riskhouse or a fuckyouhouse, but a safehouse. I believe my character's lined coat was the heaviest armor anyone in our group had on at the time. Pistols were, I recall for certain, the heaviest guns we had. MFB's character made the awesome up-the-rocket-launcher-barrel shot with my character's back-up gun, because all he'd had on him at the time was a throwing knife or something. It was sort of a "should have been overkill" wrapped inside a "should have been overkill." Because the GM really, really, should have pasted every single one of us and MFB's one in a million shot should have pasted two of them rather impressively. Upsets and surprises all around! On the bright side, my street sam went on to kick the everloving shit out of Ronin once we were all safely outside (I didn't let my Serious + 3 wound stop me), because all his cloak and dagger "I'll tell you what you need to know" bullshit had almost murdered the lot of us. Man, that was a great beating. |
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Oct 30 2007, 06:45 AM
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#21
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Immortal Elf Group: Members Posts: 11,410 Joined: 1-October 03 From: Pittsburgh Member No.: 5,670 |
hey! my guy had shuriken, not some namby-pamby throwing knives.
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Oct 30 2007, 09:11 AM
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#22
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Moving Target Group: Members Posts: 313 Joined: 26-February 02 From: UCAS Member No.: 1,015 |
On the old forums there was a power armor thread in which someone posted the lengthy and highly amusing story of a dwarf in a suit of homemade power armor taking on the arcology. It included lines like "By the time we reached level such-and-such he had exhausted all of the rockets and drained the batteries on the lasers". Was it overkill? I won't reveal the ending in hope that the ensuing riots will bring back the old forum.
When they return this link should work: http://jive.dumpshock.com/default/thread.j...arcology#219213 |
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Oct 30 2007, 12:19 PM
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#23
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Horror Group: Members Posts: 5,322 Joined: 15-June 05 From: BumFuck, New Jersey Member No.: 7,445 |
Was the armour orange? Did this dwarf have a goatee and a pair of thick-rimmed eyeglasses?
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Oct 30 2007, 12:29 PM
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#24
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Manus Celer Dei Group: Dumpshocked Posts: 17,008 Joined: 30-December 02 From: Boston Member No.: 3,802 |
See now, this is why you don't turn on perfectly good employers. If you'd just butchered Ronin and company to begin with, it all could have been avoided! ~J |
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Oct 30 2007, 10:28 PM
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#25
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Target Group: Members Posts: 73 Joined: 7-August 07 Member No.: 12,548 |
..and you've never let us forget it either. It still suprises me that it was the decker that came up with that plan. Bloody Provo tactics. My own story was a situation that became overkill due to a small error in communication between me and my GM (different to GM to Mr. Pendaric). My character, Scarecrow, and his team had been given the job of nabbing and holding a known arms dealer for the FBI (yep, we were a legitimate crew working for the Feds on an ad-hoc basis. Badges n' everything). The snatch went just as you'd like it - smooth and by the numbers. Problem was we had no holding facilities worth a damn outside of the office - which was situated on the 12 floor (13th if you count ground as first) of a 15 story building. My character, who also happens to hold a doctorate in Military History, had a cover job as a lecturer at the University in Seattle. During his time in his university office he was approached by a fairly young Japanese woman who turned out to be a captain in the Tsunami merc company. She pretty much stated that she didn't want it to come down to hostilities but they had been given the job of protecting the aforementioned arms dealer and were also contractually obliged to spring him should he be captured. She politely asked if we would just save the ball-ache all around and just let him go. Oddly enough, my character declined her generous offer and as soon as she was out the door, he had legged it off to his other office (the one on the 12th floor where we were keeping Mr. Arms Dealer) and started planning for an attack. We left booby traps on the stairwells, sharp stakes at the bottom of every window should any swing in from the roof and set up defensive and fall back positions throughout the floor. Our final preperation, suspecting a likely attack from the roof was to stop the elevator on the our floor with doors jammed open, with C4 wrapped around the cables and emergency brakes with radio detenators in the even some clever bugger came down the lift shaft after us (so the plan is: clever buggers drop into lift, we blow cables - next stop the basement and the grave). Everything went exactly as expected, but due to the GM getting a tad confused he thought we had stopped the elevator on the floor above ours. So when two droogs in high level security armour jump through the open door we were a little surprised, but not as surprised as them when my character and our Ork Entry specialist pick up a table and charge them pushing them back into what - we thought - was an empty lift and blew the charges. That's what we thought happened. The GM being a little confused then describes what really happened - we just used a table to push two heavily armoured individuals into a lift shaft, causing them to plummet twelve floors to their death and - just to be sure - dropped an elevator from the thirteenth floor on to their corpses. I chose to go with the GM's side of things as it saved us time and hassle and the GM's version of events was funnier. The Tsunami Captain, realising what we would go through to ensure that no one was busting the Arms Dealer out and the fact that half her team by now were severely existentially challenged. Chose to pack the whole thing in and call it a day and wove the white flag. My character, being the boss and honourable soul (really!) let her and what was left of her team go, provided they left without their weapons and armour and were never to darken our door again. It took us weeks to get the lift fixed. Incidentally, Scarecrow has since retired as he was getting far too old to be doing all this running around (i believe he's stated the old adage "I'm too old for this shit" more times than i can count) and founded his own mercenary outfit based out of the Netherlands. He's happily married (due to a twist of fate he's married to the same Tsunami Captain from the aforementioned story) with one foster child (who he rescued from some corp mad-science program to turn kids into cyborg killing machines. He has since helped her with her rehabilitation. Needless to say, nobody fucks with her at school.) and he's also Laird of Glamis Castle thanks to he and his team being stuck in said castle at full moon for one whole night (as per dunky's will. he got the title because he was first off the helicopter and last on the next morning. The GM thought a Dog Soldiers type plotline would be cool, problem was, after we shot through the first 40 loup-garou or so, he needed a few buckets more). The GM in question keeps threatening to bring him out of retirement by doing something nasty to his family - unfortunately he'd kill his way through half of creation to get them back... |
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