bibliophile20
Oct 28 2007, 04:56 PM
Okay, we've all done it or seen it done--those times when the runners decide to follow Rules #34 and #37 of the Seven Habits of Highly Effective Pirates: #34: If you're leaving scorch-marks, you need a bigger gun and #37: There is no “overkill�. There is only “open fire� and “I need to reload�. Invariably, these occasions are highly entertaining and happen often enough that there are terms for them: chunky salsa effect, red mist effect, standing empty boots effect, etc.
So, share your stories of the times when the runners decided that it wasn't enough to just kill their opponents, but that it was necessary to reduce them to bloody smears on the walls and floor and ceiling (bonus points will be given for especially humorous writeups).
Critias
Oct 28 2007, 05:46 PM
Once, in the Arc, while traveling under an illusion spell to fit in, I left a grenade in an elevator as that elevator was filling up with Blues. Then we gave it about twenty seconds after the doors shut behind us, and I smiled cheerfully and used my headware radio to send a *boom* command.
You want to talk about a nice confined space for chunky salsa to come into play, an elevator's hard to beat.
Kagetenshi
Oct 28 2007, 05:52 PM
I'm not sure elevators are really sturdy enough to provide a good basis for chunky salsa. Of course, when the floor or ceiling gives way, it generally doesn't matter so much how high the Power of the blast has gotten…
~J
Pendaric
Oct 28 2007, 06:09 PM
My group needed to create a distraction for an exstraction in a hurry. Said exstraction being from within an arcology to save a friend.
So they had four remote mortars firing about six shots each into the building and the mage while inside said building used a great earth elemental to eathquake the place.
Needless to say the arcology needed to be rebuild and the death toll was high.
kzt
Oct 28 2007, 07:16 PM
All I've got is the "room full of devil rats" and a frag grenade with airburst.
Gelare
Oct 28 2007, 08:35 PM
My players had gotten to the basement of the research facility and had corpsec on their way. The sammie had manually disabled the elevator, in the sort of way you would expeect a sammie to, so corpsec had to come down the stairs. The players put a bunch of explosives in the stairwell and put a tripwire at the bottom. When corpsec charged in, poof, instant salsa. I was so proud of them.
Incidentally, two meter wide hallways are really conducive to chunky salsa effects. There was a horde of ghouls chasing the PC's through some building, and a couple PC's stop and toss grenades. The players were only too happy to help me calculate the amount of bouncing the shockwaves did.
Stahlseele
Oct 28 2007, 10:07 PM
we as a group were once hired(as we later on figured out by some eco terrorists) to sabotage a sweets producing industrial complex . . we had one character with an built in chem skill of about 10 or 12 . . so we figured out what chemicals would do the biggest boom when combined and set up a small detonation charge on the right tanks . . we went in, shut down power grid, set up bombs, we went out . . all the while the GM is hinting something at our walking chem-sniffer . . we prepare to push the big red button(we made one) and he asks if we REALLY want to do that . . of course, we are players . . we wanna see things go boom . . so he lets us do it . . and reveals to our chem guy that some of the OTHER chemicals that were stored in said factory added together and with some heat would produce some nice nerve gas . . of course AFTER we blew it all up . . so, long story short . . 10 kilo of plastic made about as big a boom as a little tac nuke . . and killed everything in an 100 mile radius that was not in some way meant to withstand such things . . later on, after having fled the continent we happened upon a news item on that incident . . shown from sattelite photo was a large dark grey/brown patch in an otherwise more or less pretty green environment . . the casualties were some ten thousands to 100k i think . . and we even tried to keep casualties as low as possible on the factory staff x.x . .
Wounded Ronin
Oct 28 2007, 11:11 PM
Every time my character uses an entire magazine from a rifle or pistol and has to reload in combat I count that as my victory.
MaxHunter
Oct 29 2007, 01:14 AM
...Everytime my players use entire magazines of APDS rounds and have to reload in combat I count it as my victory...
Cheers,
Max
It trolls!
Oct 29 2007, 08:57 AM
I once gave my players the job to convince a local gang of ~eight people to leave an abandoned building. Well, a few Molotov Cocktails and quite a lot of burnt corpses later...
This also included such things as one player's: "I fire a warning shot from my shotgun into his leg!"
*roll*
Me: "OK, you shot off his leg."
and the gunbunny adept instantly killing a ganger using gel ammo, aiming at his knee with a light pistol.
KarmaInferno
Oct 29 2007, 11:01 AM
Once, we were tasked with taking out a guy in a limo.
There was the possibility that this guy was a high-rank initiate spellslinger, so we wanted to make EXTRA SURE he didn't survive beyond the initial ambush. None of us fancied an extended combat with that sort of power.
So we got the heaviest lift flying drone we could find, modified it to carry even more stuff, and built the world's largest shaped charge explosive into it, aimed straight down.
We then proceeded to stealth the drone in every way we could think of. Silnce, invisibility, radar masking, etc.
We waited til the guy in the limo was located, and then quietly sidled the drone over the limo when it was stopped at a traffic light.
We made a nice massive crater in the street. I think we actually managed to drill a hole all the way down to the sewer system below. Of course there was very little left of the limo or it's passengers.
Turns out the target was a mundane, and there was a clue for us waiting in his briefcase.
Oh well.
-karma
mfb
Oct 29 2007, 01:33 PM
i've got a story about something that should have been overkill, but wasn't. during the pre-Arco stuff, we were meeting with Overwatch at the choco-tart factory and we got attacked by a team of Blues. my character popped out of the vat and saw two of them, one of which was pointing a rocket launcher at us. i won initiative and shot the rocket in the tube. apparently, a rocket going off next to his head wasn't enough to kill the guy with the launcher, much less the guy next to him.
DireRadiant
Oct 29 2007, 01:49 PM
Overkill failure...
SR3 rampaging cyberzombie in the barrens, we track it down to a particular building it's hiding in. This being the second cyberzombie we encountered, the other took a zeppelin mounted railgun to take out, we decided to do whatever we could to take it out with as much bang as possible.
We wired the building with about 80 kilos of C12 to collapse, took positions in neighboring building with a barret sniper team.
We got a good shot, and blew up the building it was in.
It still managed to do a running jump across the street into our building and come after us.
CircuitBoyBlue
Oct 29 2007, 05:54 PM
If someone can tell me how to add spoiler tags, I've got some stories about a certain well-known module involving an inhuman jackass that blew my SR veteran mind. The phrase "Take THAT, Debugging Section!" is now one of our in-house sayings
Kagetenshi
Oct 29 2007, 05:57 PM
The spoiler tags are just that—spoiler and /spoiler, wrapped in square braces.
Was the inhuman jackass Dodger? Please tell me it was.
~J
CircuitBoyBlue
Oct 29 2007, 08:20 PM
Thanks, Kagetenshi. If I were smart enough to figure out simple things like that, I'd probably have a girlfriend and a happy life, instead of being a civil servant with enough time on his hands to spend his work day reading DS.
And no, it was another inhuman jackass. Harlequin and Mercurial spoilers ahead!
[ Spoiler ]
In Harlequin, my character and one or two teammates got abducted by Ehran's goons and tortured in a basement. Like, hook through the cheeks tortured. Teeth ripped out with pliers tortured. Waterboarded. I'm guessing that last one wasn't in the module as written.
I can't remember whether we escaped or just got thrown back for being small fish, but we got out. And when we did, we got our drones. We'd been working on a project for the past many, many runs that involved having a small army of blimp and rotor drones (mostly blimp, as they're near undetectable and can stay in the same place for long, long times--but their intended purpose isn't as germain as the fact that they all had grenade launchers or heavy weapons attached, according to their size). We also loaded up the Dobermans and Steel Lynxes. And we got our armored Murder Wagon. And we all got drunk and rigged up a boat on the fly, and dubbed it the "USS Hobo" and christened it by smashing all the empties on the side, and forgetting that the cybertroll was the only one with the dermal plating necessary to outright ignore the broken glass, and we were sending him in on a bike.
But before all this descended on the house where we'd been tortured, our mortars went off, and we fired LOTS of rockets at the house. THEN everything converged. The decker/rigger character I was running went so far as to plow his beloved combat truck straight into the burning wreckage blindly, praying he didn't hit anything solid enough to stop him.
Do not think for a second, dear reader, that we were unaware of how much heat this would bring down, or that a subtler method would be more conducive to our survival. And we also had a conversation along these lines ahead of time:
Guy that missed the "torture" session: "Don't you think that maybe it was just a safe house they were using, and nobody's actually there?"
Me: "Safe house? SAFE house?!?!?! F*ck that! THAT house is the least safe place on this planet right now!!"
GM: "Could you rephrase that? Some of those words wouldn't come out correctly, what with the hole in your cheek, stitches in your tongue, and the missing teeth"
But of course we went in anyway. And yes, it was glorious. We blasted the whole thing into pieces too small for the drones to pick up on sensors, and then the cybertroll stepped on them a bunch, and then we went for another round of rocket/MG fire. On the way out, the inevitable helicopter retaliation happened, and permanently messed up the combat truck (like, for the rest of the campaign), and plenty of karma was burnt all around. Not a single fallen bad guy, and probably no important collateral damage other than the fact that Ehran maybe had to get a hotel next time he was in Seattle. But I killed the hell out of the chip on my shoulder.
At a different point in the Harlequin module, I bluffed my way into Ehran's poser followers' little clubhouse, and realized after the fact that I needed my cyberdeck. The other characters were too obviously not elves to pose their way in, so rather than some intricate ladder & window work, I called them on my cell phone and got them to send in the underground construction drone and pass the deck through the tunnel. How did we do this without waking everyone up, you ask? Easy--by waking everyone up ahead of time with a cybertroll firing a Vindicator at the front of the building to create a distraction. Some people would say the inability to be subtle is a liability in the running biz. I would agree with them, and then point out that my group was more akin to an adoptive family of sociopathic sadists on a quest to die. Also, the trick with the tunnelling drone worked like gangbusters, and we repeated the trick on many occasions. We even coined the term "gopherf*ck" to describe it. Best use of it ever was during the Maria Mercurial run, when rather than tow her all around the city dodging dragons and yaks, we just dug a huge tunnel in the ash dunes and hung out there (back then the earth was a living thing, and so blocked assensing attempts) until the deadline was up. Have you ever seen a GM just sigh and hand you the module book? I have. Take THAT, debugging section!
I edited this to put a comma where a comma was due.
bofh
Oct 29 2007, 08:29 PM
Simple enough. The group left the Troll outside with instructions to shoot everyone coming out that wasn't a team mate.
The team went upstairs to try and retrieve the victim and met the kidnappers. A scream downstairs drew off one of the kidnappers to investigate. The guy at the front desk (an Elf) was seen by the Troll running out of the front door immediately followed by three mostly naked humans in shorts and painted up wielding knives and apparently chasing the Elf.
The Troll's thinking was "shoot the folks with weapons" and started picking off the humans. After the second shot, a human with a pair of pistols chases a fourth mostly naked human out the door and shoots into his back. The Troll, finding someone with more weapons, shoots the pistol wielding human.
In the mean time, the group has convinced the kidnappers there was a misunderstanding and were just reaching the front office. One of the kidnappers rushed over to the downed human and the Troll took another shot. The other two kidnappers started acting (weapons and spells). One got a burst into The Face's back and immediately got a shock into her back knocking her out. The mage, who thought she was in the back was surprised and had her brains blown out all over the runners. The kneeling human took a second shot from the Troll and fell over.
In the mean time, the hostage, being sprayed by blood and hearing shots, decided to dive through the front door to escape (the carnage at least). The Troll, still following orders takes him out as well.
When the dust settles, three of the semi-naked humans have limped off after being shot, two of them are face down and dead, three of the four kidnappers is dead as is the hostage. The fourth kidnapper is stunned. Lone Star is audible. The Troll is putting away the rifle. One of the runners finds the Elf under a car in the parking lot and drags him out. Two others snag the dead hostage and drag the corpse into one of the cars. The rest hop into their vehicle and make their escape, a few minutes later releasing the Elf to the street.
About 30 minutes before they checked out the site, they electroshocked a Lone Star officer.
Finally they took the body of the hostage back the guy who hired them, apologized for him being dead, and asked for a few extra Nuyen for their trouble.
They're setting up quite a backstory
Oh, and this was yesterday's run.
Carl
martindv
Oct 29 2007, 11:34 PM
QUOTE (mfb @ Oct 29 2007, 08:33 AM) |
i've got a story about something that should have been overkill, but wasn't. during the pre-Arco stuff, we were meeting with Overwatch at the choco-tart factory and we got attacked by a team of Blues. my character popped out of the vat and saw two of them, one of which was pointing a rocket launcher at us. i won initiative and shot the rocket in the tube. apparently, a rocket going off next to his head wasn't enough to kill the guy with the launcher, much less the guy next to him. |
How in the world...
That's got to be a disgusting amount of armor. Also, were you using the rule to increase the damage level of explosives?
As for me, well let's just say that an AV mine from Cannon Companion and the aforementioned explosives rule will totally ruin someone's day if it detonates while they're facedown on it.
ShadowDragon8685
Oct 30 2007, 04:43 AM
QUOTE (CircuitBoyBlue) |
Thanks, Kagetenshi. If I were smart enough to figure out simple things like that, I'd probably have a girlfriend and a happy life, instead of being a civil servant with enough time on his hands to spend his work day reading DS.
And no, it was another inhuman jackass. Harlequin and Mercurial spoilers ahead!
[ Spoiler ] In Harlequin, my character and one or two teammates got abducted by Ehran's goons and tortured in a basement. Like, hook through the cheeks tortured. Teeth ripped out with pliers tortured. Waterboarded. I'm guessing that last one wasn't in the module as written.
I can't remember whether we escaped or just got thrown back for being small fish, but we got out. And when we did, we got our drones. We'd been working on a project for the past many, many runs that involved having a small army of blimp and rotor drones (mostly blimp, as they're near undetectable and can stay in the same place for long, long times--but their intended purpose isn't as germain as the fact that they all had grenade launchers or heavy weapons attached, according to their size). We also loaded up the Dobermans and Steel Lynxes. And we got our armored Murder Wagon. And we all got drunk and rigged up a boat on the fly, and dubbed it the "USS Hobo" and christened it by smashing all the empties on the side, and forgetting that the cybertroll was the only one with the dermal plating necessary to outright ignore the broken glass, and we were sending him in on a bike.
But before all this descended on the house where we'd been tortured, our mortars went off, and we fired LOTS of rockets at the house. THEN everything converged. The decker/rigger character I was running went so far as to plow his beloved combat truck straight into the burning wreckage blindly, praying he didn't hit anything solid enough to stop him.
Do not think for a second, dear reader, that we were unaware of how much heat this would bring down, or that a subtler method would be more conducive to our survival. And we also had a conversation along these lines ahead of time:
Guy that missed the "torture" session: "Don't you think that maybe it was just a safe house they were using, and nobody's actually there?" Me: "Safe house? SAFE house?!?!?! F*ck that! THAT house is the least safe place on this planet right now!!" GM: "Could you rephrase that? Some of those words wouldn't come out correctly, what with the hole in your cheek, stitches in your tongue, and the missing teeth"
But of course we went in anyway. And yes, it was glorious. We blasted the whole thing into pieces too small for the drones to pick up on sensors, and then the cybertroll stepped on them a bunch, and then we went for another round of rocket/MG fire. On the way out, the inevitable helicopter retaliation happened, and permanently messed up the combat truck (like, for the rest of the campaign), and plenty of karma was burnt all around. Not a single fallen bad guy, and probably no important collateral damage other than the fact that Ehran maybe had to get a hotel next time he was in Seattle. But I killed the hell out of the chip on my shoulder.
At a different point in the Harlequin module, I bluffed my way into Ehran's poser followers' little clubhouse, and realized after the fact that I needed my cyberdeck. The other characters were too obviously not elves to pose their way in, so rather than some intricate ladder & window work, I called them on my cell phone and got them to send in the underground construction drone and pass the deck through the tunnel. How did we do this without waking everyone up, you ask? Easy--by waking everyone up ahead of time with a cybertroll firing a Vindicator at the front of the building to create a distraction. Some people would say the inability to be subtle is a liability in the running biz. I would agree with them, and then point out that my group was more akin to an adoptive family of sociopathic sadists on a quest to die. Also, the trick with the tunnelling drone worked like gangbusters, and we repeated the trick on many occasions. We even coined the term "gopherf*ck" to describe it. Best use of it ever was during the Maria Mercurial run, when rather than tow her all around the city dodging dragons and yaks, we just dug a huge tunnel in the ash dunes and hung out there (back then the earth was a living thing, and so blocked assensing attempts) until the deadline was up. Have you ever seen a GM just sigh and hand you the module book? I have. Take THAT, debugging section!
I edited this to put a comma where a comma was due. |
Oh my frag, that was so funny. I don't even have familarity with those beyond recognition of the names "Harlequin" and "Ehran".
I loved that story. Especially "Murder Wagon". That just conjures up such wonderful imagery!
Critias
Oct 30 2007, 04:45 AM
QUOTE (martindv @ Oct 29 2007, 06:34 PM) |
QUOTE (mfb @ Oct 29 2007, 08:33 AM) | i've got a story about something that should have been overkill, but wasn't. during the pre-Arco stuff, we were meeting with Overwatch at the choco-tart factory and we got attacked by a team of Blues. my character popped out of the vat and saw two of them, one of which was pointing a rocket launcher at us. i won initiative and shot the rocket in the tube. apparently, a rocket going off next to his head wasn't enough to kill the guy with the launcher, much less the guy next to him. |
How in the world...
That's got to be a disgusting amount of armor. Also, were you using the rule to increase the damage level of explosives?
As for me, well let's just say that an AV mine from Cannon Companion and the aforementioned explosives rule will totally ruin someone's day if it detonates while they're facedown on it.
|
IIRC, the baddies were all in mil-spec medium (maybe heavy). They also had 8-10 soak dice apiece thanks to bone lacing and whatnot, pain resistance, all that good stuff. And, yes, we've always used the power-to-stage-damage rules for explosives.
MFB fails to mention we went into it in street clothes, direct from a Meet, because the gaggle of supergenius Otaku fucksticks and (ZOMG!) Ronin the big bad famous guy had assured it was a safehouse, where we'd be safe, because it wasn't called a dangerhouse or a riskhouse or a fuckyouhouse, but a safehouse. I believe my character's lined coat was the heaviest armor anyone in our group had on at the time. Pistols were, I recall for certain, the heaviest guns we had. MFB's character made the awesome up-the-rocket-launcher-barrel shot with my character's back-up gun, because all he'd had on him at the time was a throwing knife or something.
It was sort of a "should have been overkill" wrapped inside a "should have been overkill." Because the GM really, really, should have pasted every single one of us and MFB's one in a million shot should have pasted two of them rather impressively. Upsets and surprises all around!
On the bright side, my street sam went on to kick the everloving shit out of Ronin once we were all safely outside (I didn't let my Serious + 3 wound stop me), because all his cloak and dagger "I'll tell you what you need to know" bullshit had almost murdered the lot of us. Man, that was a great beating.
mfb
Oct 30 2007, 06:45 AM
hey! my guy had shuriken, not some namby-pamby throwing knives.
Mr. Man
Oct 30 2007, 09:11 AM
On the old forums there was a power armor thread in which someone posted the lengthy and highly amusing story of a dwarf in a suit of homemade power armor taking on the arcology. It included lines like "By the time we reached level such-and-such he had exhausted all of the rockets and drained the batteries on the lasers". Was it overkill? I won't reveal the ending in hope that the ensuing riots will bring back the old forum.
When they return this link should work:
http://jive.dumpshock.com/default/thread.j...arcology#219213
ShadowDragon8685
Oct 30 2007, 12:19 PM
Was the armour orange? Did this dwarf have a goatee and a pair of thick-rimmed eyeglasses?
Kagetenshi
Oct 30 2007, 12:29 PM
QUOTE (Critias) |
MFB fails to mention we went into it in street clothes, direct from a Meet, because the gaggle of supergenius Otaku fucksticks and (ZOMG!) Ronin the big bad famous guy had assured it was a safehouse, where we'd be safe, because it wasn't called a dangerhouse or a riskhouse or a fuckyouhouse, but a safehouse. […]
On the bright side, my street sam went on to kick the everloving shit out of Ronin once we were all safely outside (I didn't let my Serious + 3 wound stop me), because all his cloak and dagger "I'll tell you what you need to know" bullshit had almost murdered the lot of us. Man, that was a great beating. |
See now, this is why you don't turn on perfectly good employers. If you'd just butchered Ronin and company to begin with, it all could have been avoided!
~J
Mr. Croup
Oct 30 2007, 10:28 PM
QUOTE (Pendaric @ Oct 28 2007, 01:09 PM) |
My group needed to create a distraction for an exstraction in a hurry. Said exstraction being from within an arcology to save a friend. So they had four remote mortars firing about six shots each into the building and the mage while inside said building used a great earth elemental to eathquake the place. Needless to say the arcology needed to be rebuild and the death toll was high. |
..and you've never let us forget it either. It still suprises me that it was the decker that came up with that plan. Bloody Provo tactics.
My own story was a situation that became overkill due to a small error in communication between me and my GM (different to GM to Mr. Pendaric).
My character, Scarecrow, and his team had been given the job of nabbing and holding a known arms dealer for the FBI (yep, we were a legitimate crew working for the Feds on an ad-hoc basis. Badges n' everything). The snatch went just as you'd like it - smooth and by the numbers. Problem was we had no holding facilities worth a damn outside of the office - which was situated on the 12 floor (13th if you count ground as first) of a 15 story building. My character, who also happens to hold a doctorate in Military History, had a cover job as a lecturer at the University in Seattle. During his time in his university office he was approached by a fairly young Japanese woman who turned out to be a captain in the Tsunami merc company. She pretty much stated that she didn't want it to come down to hostilities but they had been given the job of protecting the aforementioned arms dealer and were also contractually obliged to spring him should he be captured. She politely asked if we would just save the ball-ache all around and just let him go.
Oddly enough, my character declined her generous offer and as soon as she was out the door, he had legged it off to his other office (the one on the 12th floor where we were keeping Mr. Arms Dealer) and started planning for an attack. We left booby traps on the stairwells, sharp stakes at the bottom of every window should any swing in from the roof and set up defensive and fall back positions throughout the floor. Our final preperation, suspecting a likely attack from the roof was to stop the elevator on the our floor with doors jammed open, with C4 wrapped around the cables and emergency brakes with radio detenators in the even some clever bugger came down the lift shaft after us (so the plan is: clever buggers drop into lift, we blow cables - next stop the basement and the grave).
Everything went exactly as expected, but due to the GM getting a tad confused he thought we had stopped the elevator on the floor above ours. So when two droogs in high level security armour jump through the open door we were a little surprised, but not as surprised as them when my character and our Ork Entry specialist pick up a table and charge them pushing them back into what - we thought - was an empty lift and blew the charges. That's what we thought happened. The GM being a little confused then describes what really happened - we just used a table to push two heavily armoured individuals into a lift shaft, causing them to plummet twelve floors to their death and - just to be sure - dropped an elevator from the thirteenth floor on to their corpses.
I chose to go with the GM's side of things as it saved us time and hassle and the GM's version of events was funnier. The Tsunami Captain, realising what we would go through to ensure that no one was busting the Arms Dealer out and the fact that half her team by now were severely existentially challenged. Chose to pack the whole thing in and call it a day and wove the white flag. My character, being the boss and honourable soul (really!) let her and what was left of her team go, provided they left without their weapons and armour and were never to darken our door again.
It took us weeks to get the lift fixed.
Incidentally, Scarecrow has since retired as he was getting far too old to be doing all this running around (i believe he's stated the old adage "I'm too old for this shit" more times than i can count) and founded his own mercenary outfit based out of the Netherlands. He's happily married (due to a twist of fate he's married to the same Tsunami Captain from the aforementioned story) with one foster child (who he rescued from some corp mad-science program to turn kids into cyborg killing machines. He has since helped her with her rehabilitation. Needless to say, nobody fucks with her at school.) and he's also Laird of Glamis Castle thanks to he and his team being stuck in said castle at full moon for one whole night (as per dunky's will. he got the title because he was first off the helicopter and last on the next morning. The GM thought a Dog Soldiers type plotline would be cool, problem was, after we shot through the first 40 loup-garou or so, he needed a few buckets more).
The GM in question keeps threatening to bring him out of retirement by doing something nasty to his family - unfortunately he'd kill his way through half of creation to get them back...
Kagetenshi
Oct 30 2007, 10:41 PM
QUOTE (Mr. Croup) |
legitimate crew working for the Feds on an ad-hoc basis. |
Traitor!
~J
Stahlseele
Oct 30 2007, 10:47 PM
Mercenaries . . they work for whoever pays . . kinda like shadowrunners *g*
My Characters partially DO work with and even some times FOR the Star . . if the payment is good enough . . of course, that does not stop anybody from shooting anyone . . as long as one can fast talk his way out of trouble afterwards . .
Mr. Croup
Oct 30 2007, 10:55 PM
QUOTE (Kagetenshi @ Oct 30 2007, 05:41 PM) |
QUOTE (Mr. Croup @ Oct 30 2007, 05:28 PM) | legitimate crew working for the Feds on an ad-hoc basis. |
Traitor!
~J
|
Nope, not traitor, just British.
ShadowDragon8685
Oct 31 2007, 12:02 AM
I really like the image of "They may not be dead yet; drop the lift on them to be sure".
ElFenrir
Oct 31 2007, 01:32 AM
Classic instance of overkill which i havn't lived down yet took place in SR2.
I was playing my troll hunter, Aries. He wasn't as much as a runner than 'big game hunter' for higher. And he had some nasty, big-critter weapons...and weapons for the little, dangerous critters as well.
He had his Ares Alpha loaded with APDS or EX Explosive, i believe, and was set to guard the party's mage as he went through some conjurings to have some bound spirits. His job was just to make sure nothing nasty attacked him, as they were out in the middle of nowhere, and there were reports of critters around, etc.
So nothing happens for awhile, and then the GM announces that thermo vision picks up something in the sky(it was very dark out), that was silent, and was hovering awfully close. Then, something fell on his head. A missed shot didn't clear it away, either, so it must have been some essence draining bat or something! Soo, he puts several rounds/bursts of powered AR ammo into the thing. Also, from the distance, it was hard to judge the size totally.
Pieces of a Bombadier, aka a Flying Squirrel, hit the ground.
the GM at the time still opens the book to the picture of the poor, blown-apart Bombadier when we play in tribute and memories of the epic Troll vs. Squirrel battle.
CircuitBoyBlue
Oct 31 2007, 03:00 AM
Ah, but now you have to worry about a moose getting revenge.
Once, when my group (the same group in my Harlequin spoilers above) had just secured a compound in an abandoned research station out in the ash dunes of Puyallup, we tested it by doing a one-off session where we made new characters that were seeking a bounty on the normal group's heads. My character was a slightly crazy private eye that put some ghouls on chains and leashes (ghouls aren't people in our games) and used them as bloodhounds. Or flesh-hounds. Whatever. It was a hilarious enough idea that the GM let it fly.
The temporary group didn't get to the monowire buried in the ashes, or the mines scattered about. It didn't get to the sentry guns. It didn't get within range of the cybertroll's sniper nest. What happened was the GM called the player of the group's initiated shaman, who hadn't made it to that session because he was still a college student at the time, and thus out of town. Mind you, this is 3 in the morning.
Ben: "Who the hell is this, and why are you calling at 3 in the morning?"
GM (in a cagey, unidentifiable voice): "The compound's under attack."
Ben: "Look at my character sheet and summon the highest level Great Form storm spirit I can without dying. I'll burn karma."
GM: "Good. Go back to bed."
I think he was under the impression the Law had sent a proper force to get us. Little did he know, it was one mundane, slightly cybered, elderly human with a few chained, toothless ghouls and his dwarf secretary. I think the Great Storm spirit was Force 15 or something.
Kagetenshi
Oct 31 2007, 03:09 AM
Ghouls don't need to not be people to put them on chains and leashes.
~J
CircuitBoyBlue
Oct 31 2007, 03:28 AM
Your kink is not ok, Kagetenshi.
Kagetenshi
Oct 31 2007, 03:41 AM
Well, ok, there's that way to do it too (hawt

), but my point is that you don't need to require something to be non-human before you can treat it with casual cruelty and objectification.
~J
CircuitBoyBlue
Oct 31 2007, 03:59 AM
I like how we took a thread about overkill on runs, and took it on a tangent about not only ghoul sex, but kinky ghoul sex, and then brought it out of those depths with a simple message about "casual cruelty and objectification."
ShadowDragon8685
Oct 31 2007, 04:11 AM
QUOTE (CircuitBoyBlue) |
Ah, but now you have to worry about a moose getting revenge.
Once, when my group (the same group in my Harlequin spoilers above) had just secured a compound in an abandoned research station out in the ash dunes of Puyallup, we tested it by doing a one-off session where we made new characters that were seeking a bounty on the normal group's heads. My character was a slightly crazy private eye that put some ghouls on chains and leashes (ghouls aren't people in our games) and used them as bloodhounds. Or flesh-hounds. Whatever. It was a hilarious enough idea that the GM let it fly.
The temporary group didn't get to the monowire buried in the ashes, or the mines scattered about. It didn't get to the sentry guns. It didn't get within range of the cybertroll's sniper nest. What happened was the GM called the player of the group's initiated shaman, who hadn't made it to that session because he was still a college student at the time, and thus out of town. Mind you, this is 3 in the morning.
Ben: "Who the hell is this, and why are you calling at 3 in the morning?" GM (in a cagey, unidentifiable voice): "The compound's under attack." Ben: "Look at my character sheet and summon the highest level Great Form storm spirit I can without dying. I'll burn karma." GM: "Good. Go back to bed."
I think he was under the impression the Law had sent a proper force to get us. Little did he know, it was one mundane, slightly cybered, elderly human with a few chained, toothless ghouls and his dwarf secretary. I think the Great Storm spirit was Force 15 or something. |
Was he pissed when he realized he'd burnt karma on killing some schlubs?
CircuitBoyBlue
Oct 31 2007, 04:23 AM
I don't think so. It's been a while. But he's the type of guy to see the strategic value of Awesome. We all burn karma for silly purposes sometimes. Comes with the territory.
bibliophile20
Oct 31 2007, 04:58 AM
This is such a fun thread (and I'm getting all sorts of fun ideas to spring on my players

) I think my favorites thus far are Mr. Croup's and ElFenrir's stories.
ShadowDragon8685
Oct 31 2007, 05:14 AM
QUOTE (CircuitBoyBlue) |
I don't think so. It's been a while. But he's the type of guy to see the strategic value of Awesome. We all burn karma for silly purposes sometimes. Comes with the territory. |
Well, that kind of a stunt would tend to get your hide-out a reputation as a place only Great Dragons and Thor Shots dare to tread...
CircuitBoyBlue
Oct 31 2007, 05:35 AM
Depends on how messy the actual smackdown gets. I mean, obviously there were no survivors. But I don't know if the spirit really had to do anything that would have alerted anyone, given that we were out in the middle of the ashdunes. Back in 2nd ed., I don't think there was any way to tell that a great form HAD been there at some point in the past.
The reason I don't know the details is that we all just kind of handed in our character sheets when the words "Force 15 Great Form Storm Spirit" were uttered. There's Go Time, and then there's Bed Time, and this was clearly the latter.
KarmaInferno
Oct 31 2007, 07:29 PM
I'm just imagining the shaman, woken up at 3am, blearily looking at the intruder alerts and half asleep summoning a spirit. Summoning a bit more than he intended due to not being fully conscious, feeling like crap because of that, and deciding to go back to sleep after telling whatever it is he summoned to go deal with the problem.

-karma
Wounded Ronin
Oct 31 2007, 11:49 PM
We need statistics reflecting bondage gear. If I wear a leather face mask with zipper eyes and mouth does that count as a helmet?
Also, if I zip the eye slits shut and attack blind does my TN penalty for ranged combat max out at +8, since vision-based penalties shouldn't be able to stack on top of my having my eye ports zipped shut on my gimp mask?
Whipstitch
Nov 1 2007, 12:22 AM
And more importantly, does it give a bonus or penalty to seduction and intimidation tests?
CircuitBoyBlue
Nov 1 2007, 06:06 AM
Intimidation, definitely. The seduction bonus would only apply to checks made against ally spirits that are in the form of a gun.
Cain
Nov 1 2007, 06:16 AM
You forgot that they have to be dikoted.
CircuitBoyBlue
Nov 1 2007, 01:46 PM
Damn it. I did forget.
Never forget.
ShadowDragon8685
Nov 3 2007, 06:44 PM
More overkill, damnit!
Fortune
Nov 3 2007, 06:56 PM
QUOTE (ShadowDragon8685) |
More overkill, damnit! |
Now
there's a battle cry!
Stahlseele
Nov 3 2007, 06:59 PM
"There's no such thing as 'Overkill' . . There's only:'Open Fire!' and 'I need to reload!'"
bibliophile20
Nov 3 2007, 07:05 PM
QUOTE (Stahlseele) |
"There's no such thing as 'Overkill' . . There's only:'Open Fire!' and 'I need to reload!'" |
I already quoted the Seven Habits of Highly Effective Pirates up at the beginning of the thread! Add something new!