Rigging and Hacking Questions, What do you use for what? |
Rigging and Hacking Questions, What do you use for what? |
Nov 19 2007, 07:33 PM
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#76
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The Dragon Never Sleeps Group: Admin Posts: 6,924 Joined: 1-September 05 Member No.: 7,667 |
You may wish to read p. 220 Controlling Devices which contains the following statements.
"Remotely controlling a drone would take a Command + vehicle skill Test, and so on. Note that remotely controlling a drone in this matter is different from rigging a drone (requiring you to “jump into� the drone with full VR and “become� the drone) or issuing commands to a drone (in which case it acts on its own accord)." |
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Nov 19 2007, 09:59 PM
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#77
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Great Dragon Group: Members Posts: 7,089 Joined: 4-October 05 Member No.: 7,813 |
essentially, you have the dicepools for controlling drones directly via the command program correct. however, control device (the action in question) is a matrix action: you can use it in AR, but you can also use it in VR. thus, the drawbacks are actually:
1) you can't use the control rig (however, you can take codeslinger in control device, which is basically just more expensive) 2) it is mostly limited to one vehicle at a time. you could theoretically drive 4 at once, by making a single driving action in each one (having your icon in 4 different places) if you had 4 matrix IPs, but at that point they really aren't doing anything worthwhile, just driving around. 3) it is always a complex action. a drone can take a simple action to do a sensor test. so can a rigger. control device is always a complex action, however. 4) the reduced threshold for vehicle tests is not applied to the remote control rigger, whereas a jumped-in rigger does get it. so yes, a rigger who only intends to ever operate drones 1 at a time, and intends to directly operate them all the time, does not need to invest in good response, pilot, or autosofts for their drones. that being said, having half a dozen drones that are stronger than normal *plus* the rigger's drone means that the rigger can have a much more effective force... it is basically only a replacement for jumped-in rigging, it is not a replacement for drone armies at all. so basically, you seem to have it figured out now, from what i can tell. yes, it is a very good method of control... but note that (for example) a response 6 vehicle can run a reality filter (boosting it's response to 7) giving you effectively 7 for the attribute. a control rig adds another +2... that's 9 dice for just about any action before throwing in any skills, at a cost of about 20k :nuyen: or 4 BP whereas in order to get 8 dice before skills in any action the remote controller is spending 10 BPs for the codeslinger quality alone. |
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Nov 19 2007, 10:10 PM
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#78
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Bushido Cowgirl Group: Members Posts: 5,782 Joined: 8-July 05 From: On the Double K Ranch a half day's ride out of Phlogiston Flats Member No.: 7,490 |
...so for a Matrix Specialist who is not a Rigger, drones are pretty much useless as she cannot make use use the sensors for surveillance unless she has the rigging implant and has "jumped in" or is directly controlling the drone using the appropriate vehicle skill?
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Nov 19 2007, 10:23 PM
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#79
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The Dragon Never Sleeps Group: Admin Posts: 6,924 Joined: 1-September 05 Member No.: 7,667 |
I believe drone perception tests are Drone Sensor + Character Perception, either jumped in, VR or AR. The Drone on it's own just uses Sensor + Clearsight.
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Nov 19 2007, 10:30 PM
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#80
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Great Dragon Group: Members Posts: 7,089 Joined: 4-October 05 Member No.: 7,813 |
actually, it's plenty useful.
first off, you can order the drone to make a sensor check itself. that's likely to have at least a reasonably decent dicepool, if you make the investment (sensor 3 + clearsight 3 is easily achieved, and adding in a camera to the drone's sensors with vision augmentation on it adds up to another 3 dice fairly easily). secondly, it doesn't explicitly say, but you should realistically be able to take control of just the drone's camera, for example. (for the record, LTA vehicles are a subset of pilot aircraft, and iballs are a subset of groundcraft, being a ground vehicle that does not use legs to travel, so the skills required are not that obscure... i tend to bring up that kind of thing whenever someone suggests a vehicle skill group for riggers, because quite frankly each vehicle skill is a skill group discounted to the cost of just one skill =P) |
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Nov 19 2007, 11:00 PM
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#81
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Bushido Cowgirl Group: Members Posts: 5,782 Joined: 8-July 05 From: On the Double K Ranch a half day's ride out of Phlogiston Flats Member No.: 7,490 |
...so since her Stormcloud did have a camera + vision enhancement III and vision mag I was rolling the correct DP then..
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Nov 20 2007, 12:19 AM
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#82
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Moving Target Group: Members Posts: 103 Joined: 21-August 07 Member No.: 12,814 |
Sorry, DireRadiant, but that doesn't answer my question. Please see our earlier posts where we quoted the same thing but disagree about what it means. Clarification on what the dice pools would be like would be really helpful, as well as on the benefits/detriments of using Command vs the other options (jumped in, issuing commands that you aren't actively directing). Thanks! |
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Nov 20 2007, 02:23 AM
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#83
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Great Dragon Group: Members Posts: 7,089 Joined: 4-October 05 Member No.: 7,813 |
it's fairly clear if you look at the examples. the command program itself is not linked to any skill. the examples given are vehicle skill + command to pilot a vehicle, mechanic + command to remote control repair stuff, etc. the matrix mechanics are also quite clear: program + skill. in the case of command, the skill is not a hacking skill (necessarily), it's the skill that you would use to accomplish the desired task.
it's a matrix action, the rules for which are fairly clear [edit] they're fairly clear on how you roll them at least, if not always about when you roll them ;) [/edit]. This post has been edited by Jaid: Nov 20 2007, 02:26 AM |
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Nov 20 2007, 05:15 AM
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#84
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The Dragon Never Sleeps Group: Admin Posts: 6,924 Joined: 1-September 05 Member No.: 7,667 |
It looks to me like you laid it all out already. Keep in mind there are many options for the Character and the Drones. It's not a matter of in AR you do this, in VR you do this. In both AR and VR you have choices. e.g. make a chart like this VR Jumped In = Drone Response + Character Skill + VCR + VR mods VR simple Action Command = Character uses Simple Action, Drone Uses Pilot + Autosoft use Drone Initiative and Drone IP VR Remote Control = Character Complex Action, Drone uses Character Init , IP, Character Command Program (Limited character commlink) + Character Skill, VR Bonuses apply AR simple Action Command = Character uses Simple Action, Drone Uses Pilot + Autosoft use Drone Initiative and Drone IP AR Remote Control = Character Complex Action, Drone uses Character Init , IP, Character Command Program (Limited character commlink) + Character Skill, AR Bonuses apply As a rigger you can choose to be a physical driver, a remote control driver, or a jumped in driver, each of which is different. On the one hand you don't have the be all rigger who can do everything, on the other, there's the chance for almost any character to have good driving skills and abilities in addition to whatever else they do. |
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Nov 20 2007, 06:50 PM
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#85
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Bushido Cowgirl Group: Members Posts: 5,782 Joined: 8-July 05 From: On the Double K Ranch a half day's ride out of Phlogiston Flats Member No.: 7,490 |
...OK, so this is how I see it.
Vi wants ti use the cameras in her LTA drone to scope out the roof and area surrounding a building in detail. For this she uses her Control programme (she is only using the camera while the drone hovers above) the drone's sensor rating and the Visual Enhancement 3 That comes to 11 dice (5 for programme, 3 for the drone's sensors and 3 for the vision enhancement). Next she wants the drone to warn the team while they are inside if anyone apporaches and enters the building. This would mean she has to release the drone to it's pilot and clearsight + Vision Enhancement. So, if someone does come up to the outer door, does the drone need to roll again to send her the alert? Now she wants the drone to follow someone. She uses her Control DP to have it snap a still image (using it's vision mag) and keep that in memory. Next she has to issue a set of orders to the drone. It is to follow the mark until he reaches his destination, note the location and return to a predetermined set of coordinates to report She releases it to its pilot and Maneuver autosoft. Does she need piloting skill to issue the command set, or does she use her Control utility since the drone will be functioning on internal systems until it returns? |
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Nov 20 2007, 07:08 PM
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#86
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The Dragon Never Sleeps Group: Admin Posts: 6,924 Joined: 1-September 05 Member No.: 7,667 |
I suggest the following
Command + Perception + Visual Enhancement
Simple Action by character to issue command, (Needs Command Program) Use Drone Pilot for Sensor test + mods Use Drone Pilot + Response for "Common Sense" Test p. 214 , if desired by GM
Simple Action by character to issue command or series of commands may take more actions, (Needs Command Program) Use Drone Pilot for Sensor test + mods Use Drone Pilot + Maneuver for the tracking if desired by GM Use Drone Pilot + Response for at least one test to see if Drone Pilot follows instructions correctly. |
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Nov 20 2007, 09:21 PM
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#87
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Great Dragon Group: Members Posts: 7,089 Joined: 4-October 05 Member No.: 7,813 |
i agree with direradiant on all but one minor point... you don't need command to issue commands to your drone. it just doesn't even need to be there. it's used for remote controlling stuff, and that's pretty much it.
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Nov 20 2007, 09:30 PM
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#88
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The Dragon Never Sleeps Group: Admin Posts: 6,924 Joined: 1-September 05 Member No.: 7,667 |
True. One thing I might do is if the PC doesn't use a Command Program I'd require the Pilot do the "Common Sense" test, but if a Command program is used, I'd skip the Pilot test. |
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Nov 20 2007, 09:39 PM
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#89
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Bushido Cowgirl Group: Members Posts: 5,782 Joined: 8-July 05 From: On the Double K Ranch a half day's ride out of Phlogiston Flats Member No.: 7,490 |
...thanks for the help. Still kind of feeling out some of the 4e rules. Yeah I could have made her a Rigger/Matrix Specialist but it didn't really fit her backstory and her Infiltration/B & E skills have been so bloody helpful to the team.
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