Recruitment: EVO Company TransHuMan, Working for the TransHuMan |
Recruitment: EVO Company TransHuMan, Working for the TransHuMan |
Nov 26 2007, 02:06 PM
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#51
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Shooting Target Group: Members Posts: 1,711 Joined: 15-June 06 Member No.: 8,716 |
what do you think of the friendship penalty. Im all for -1 when he isnt around friends. Also would like to know what qaulifies as a friend "technically"
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Nov 26 2007, 02:17 PM
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#52
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The Dragon Never Sleeps Group: Admin Posts: 6,924 Joined: 1-September 05 Member No.: 7,667 |
How about this from Street Magic p. 182 "Disadvantages: Horse magicians do not tolerate confinement or isolation well. If bound to one location, either physically or through coercion, or otherwise cut off from others for an extended period, the Horse magician must make a Willpower + Charisma (3) Test or become irrational and self-destructive for 3 turns minus 1 turn per hit gained. While irrational, the Horse magician will do all they can to escape the confinement." Or something similar? |
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Nov 26 2007, 03:17 PM
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#53
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The Dragon Never Sleeps Group: Admin Posts: 6,924 Joined: 1-September 05 Member No.: 7,667 |
Feshy - Piers (Received and Under Review)
WearzManySkins - Piet (Received and Under Review) Andrew Moreton - Mariko (Received and Under Review) ChtuhluDream - Prometheus Northrop (Received and Under Review) RedJack - AltonMemphis (Received and Under Review) |
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Nov 26 2007, 03:18 PM
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#54
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Shooting Target Group: Members Posts: 1,711 Joined: 15-June 06 Member No.: 8,716 |
Can we lop off the confinement part? Bats arent that afraid of enclosures. They live in caves, atticts, fireplaces, boxs and go through narrow openings all the time.
"Disadvantages: Bat magicians do not tolerate isolation well. If cut off from others for an extended period, the Bat magician must make a Willpower + Charisma (3) Test or become irrational and self-destructive for 3 turns minus 1 turn per hit gained. While irrational, the Bat magician will do all they can to seek out other people/friends." |
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Nov 26 2007, 03:23 PM
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#55
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The Dragon Never Sleeps Group: Admin Posts: 6,924 Joined: 1-September 05 Member No.: 7,667 |
One example to think about, if you go off flying by yourself instead of in a group you may suffer from the effects.
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Nov 26 2007, 03:41 PM
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#56
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Shooting Target Group: Members Posts: 1,711 Joined: 15-June 06 Member No.: 8,716 |
#1. Well how long does he have to be isolated before he starts making checks.
#2.will it count as being isolated when he goes astral? #3. do spirits count as other people? #4. What would happen if he wanted to live alone/have his own place, would that be possable for him? Hey I have an idea. What if instead of having to freak out and escape like a horse he would have to make that willpower+charisma check and the hits would go against a -3 modifier to everything. This would represent him being extremely distracted or irritated at being alone. And then you could set a time limit on it like 3 turns or every 60 seconds or every hour or something he has to make another test as long as he is isolated. Edit. Crap I thought I was almost finished and ready but I forgot I still have to come up with his background and everything lol. I've already got a good start because of me thinking about how he would get introduced to the EVO CTB. Just a little bit longer..... |
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Nov 26 2007, 04:18 PM
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#57
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The Dragon Never Sleeps Group: Admin Posts: 6,924 Joined: 1-September 05 Member No.: 7,667 |
Disadvantages are not disadvantages if they never effect you. If they will never effect you, then you don't get the BP for them.
I'm not interested in making dice rolls for a character every hour. Boring. Disadvantages and Negative qualities will come up in game depending on the rate at which the character works to avoid the problem. Disadvantages are likely to be checked when some other test is about to be rolled, since disadvantages often effect other rolls. So if you're off astral and need to make a assensing test, your character might suddenly realize they are very much alone in astral space and need to make a corresponding willpower test. If you made sure to take someone else with you, then probably no check. |
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Nov 26 2007, 04:45 PM
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#58
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Target Group: Members Posts: 71 Joined: 25-September 07 Member No.: 13,421 |
For some reasons, I can't see profiles. Can you PM me your email? I'll send you the negotiator I finished up.
(He is in the spoiler, though with slightly less background |
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Nov 26 2007, 04:47 PM
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#59
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Runner Group: Members Posts: 2,526 Joined: 9-April 06 From: McGuire AFB, NJ Member No.: 8,445 |
van_nick at hotmail.com |
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Nov 26 2007, 04:50 PM
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#60
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Great Dragon Group: Members Posts: 5,486 Joined: 17-March 05 From: Michigan Member No.: 7,180 |
Email addy was hidden in the original post. |
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Nov 26 2007, 04:55 PM
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#61
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Target Group: Members Posts: 71 Joined: 25-September 07 Member No.: 13,421 |
Cool, Sent. I can't believe I missed that.
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Nov 26 2007, 05:00 PM
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#62
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Immoral Elf Group: Members Posts: 15,247 Joined: 29-March 02 From: Grimy Pete's Bar & Laundromat Member No.: 2,486 |
If you want to PM someone, just click the 'x new messages' link at the top of the page, and then work from there by manually inputting the name of the recipient. |
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Nov 26 2007, 05:02 PM
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#63
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Great Dragon Group: Members Posts: 5,486 Joined: 17-March 05 From: Michigan Member No.: 7,180 |
And also, you're not hte only one getting that. ;-)
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Nov 26 2007, 06:03 PM
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#64
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Technomancer Group: Retired Admins Posts: 4,638 Joined: 2-October 02 From: Champaign, IL Member No.: 3,374 |
You still open?
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Nov 26 2007, 06:16 PM
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#65
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Great Dragon Group: Members Posts: 5,486 Joined: 17-March 05 From: Michigan Member No.: 7,180 |
... that's the claim. :-D |
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Nov 26 2007, 06:17 PM
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#66
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The Dragon Never Sleeps Group: Admin Posts: 6,924 Joined: 1-September 05 Member No.: 7,667 |
Recruitment is always open. Whether or not I can keep up with the game will be a matter demonstrated over time. |
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Nov 26 2007, 11:21 PM
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#67
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Runner Group: Members Posts: 2,650 Joined: 21-July 07 Member No.: 12,328 |
I'm not married to the guy as it standards, so I'm more than happy to make changes. |
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Nov 27 2007, 05:52 AM
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#68
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Moving Target Group: Members Posts: 138 Joined: 28-August 04 Member No.: 6,611 |
Character sent, I pulled this one from another thread that closed up - never got to use him. The matrix is usually a weak point in my games so I made a technomancer to explore the wireless world. Thanks for GM'ing :D
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Nov 27 2007, 06:58 AM
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#69
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Moving Target Group: Members Posts: 321 Joined: 7-March 07 From: Hapeville, GA Member No.: 11,175 |
Hi hi,
If you still have room, I've got an interesting character idea for a bio-weapons expert. I'll e-mail you the details once I have her fleshed out :) |
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Nov 27 2007, 05:02 PM
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#70
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The Dragon Never Sleeps Group: Admin Posts: 6,924 Joined: 1-September 05 Member No.: 7,667 |
I've done at least one cycle through every character I've received. If you think you've gotten one to me and I haven't responded, then I missed some!
van_nick at hotmail.com or PM Text formats please. |
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Nov 27 2007, 05:57 PM
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#71
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Shooting Target Group: Members Posts: 1,711 Joined: 15-June 06 Member No.: 8,716 |
Well sounds like you missed mine, I will try to figure out how to resend it. It was a PM called EVO.
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Nov 27 2007, 08:26 PM
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#72
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Immoral Elf Group: Members Posts: 15,247 Joined: 29-March 02 From: Grimy Pete's Bar & Laundromat Member No.: 2,486 |
But ...
I still don't know what to play. :( |
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Nov 27 2007, 08:31 PM
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#73
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Great Dragon Group: Members Posts: 5,486 Joined: 17-March 05 From: Michigan Member No.: 7,180 |
Play a fresh-out-of-college CTB Executive who hasnt made up his mind which division/specialty he wants to choose as his careerpath.
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Nov 27 2007, 08:32 PM
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#74
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Runner Group: Members Posts: 2,526 Joined: 9-April 06 From: McGuire AFB, NJ Member No.: 8,445 |
Plan to be an intern... |
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Nov 27 2007, 09:57 PM
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#75
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Shooting Target Group: Members Posts: 1,711 Joined: 15-June 06 Member No.: 8,716 |
I got it!!
Bat Mentor: Advantage: +2 to detection, +2 to air spirits, Disgadvantage: Whenever the character has to leave a friend he has to make a Willpower+Charisma(3) test or stick with them. |
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