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> Jurassic Park?, ... any in canon dinosaurs in SR?
Mercer
post Nov 30 2007, 03:23 PM
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I'm wondering if there are any in canon dinosaurs in SR, and if there aren't, what sort of SR technologies could be used to make one.
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Kyoto Kid
post Nov 30 2007, 03:41 PM
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...obvious, Genetech.
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Mercer
post Nov 30 2007, 03:51 PM
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Would they be using a process similar to Jurassic Park, or would they be building them up from scratch? How advanced is the genetech in SR? Are dinosaur parks an accepted facet of the setting?
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CircuitBoyBlue
post Nov 30 2007, 03:58 PM
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They could also be magically created. Free spirits with a dino fetish, ally spirits designed to look that way, possibly even fossils raised by possession tradition mages?

Or, genetech. Or, they could just find a frozen one and have the tech to resurect it.

Or, dinosaurs could be an awakened species, similar to dragons coming back. Or, you could get REALLY crazy and have all the dinosaur fossils we've found throughout human history really be remnants of horror constructs, and as mana levels increase, what we used to think were "dinosaurs" actually come back to eat our souls.

Or, you could just have a troll street thug with "T-Wrecks" written on the back of his jacket. When he walks, people's water glasses ripple, and then he hits them with a chain and they fall down.
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Stahlseele
post Nov 30 2007, 04:07 PM
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you guys are giving me such horrible ideas for shadowrun O.o
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tisoz
post Nov 30 2007, 04:09 PM
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Shapechange should work. Too bad there's no more transform, it would work better for "true" dino goodness.

Could also cast Shapechange, then extract DNA, and create a clone.
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mfb
post Nov 30 2007, 05:14 PM
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freshwater and saltwater serpents bear a striking resemblance to certain species of dinosaur.
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eidolon
post Nov 30 2007, 05:26 PM
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QUOTE (tisoz)
Shapechange should work. Too bad there's no more transform, it would work better for "true" dino goodness.

Could also cast Shapechange, then extract DNA, and create a clone.

You consider DNA to be radically altered by the Shapechange spell? Interesting.
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Moon-Hawk
post Nov 30 2007, 05:33 PM
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QUOTE (eidolon)
QUOTE (tisoz @ Nov 30 2007, 10:09 AM)
Shapechange should work.  Too bad there's no more transform, it would work better for "true" dino goodness.

Could also cast Shapechange, then extract DNA, and create a clone.

You consider DNA to be radically altered by the Shapechange spell? Interesting.

Indeed. I've never even considered that. What would a shapechanged thing's DNA be like?
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mfb
post Nov 30 2007, 05:34 PM
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i suppose it does. after all, the spell changes you into a given creature--it doesn't change you into something that only looks like a given creature.

edit: actually, i take that back. it does change you into something that only looks like a given creature--if you changed into the actual species of the creature, you would take on its mental stats.
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eidolon
post Nov 30 2007, 05:40 PM
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I've always just assumed it as a matter transformation. Almost a turn-to-clay followed by a sculpt-into-X or something. Along the same lines of water to ice. Same stuff, different form.
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Stahlseele
post Nov 30 2007, 05:55 PM
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would explain why the target and critter body come into the formula for this spell . .
has to be the most complex forumla to see what kind of success you need and what kind of drain you take
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Magus
post Nov 30 2007, 06:07 PM
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Dinosaur Bio drones. Why not they already have a sabretooth cat biodrone.

Here Rex <whistles> Here boy!! Sic em Rex!!
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Moon-Hawk
post Nov 30 2007, 06:09 PM
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QUOTE (Magus)
Dinosaur Bio drones. Why not they already have a sabretooth cat biodrone.

Here Rex <whistles> Here boy!! Sic em Rex!!

Bowler Hat Guy: What's going on? Why aren't you seizing the boy?
T-Rex: 'Cause I have a big head and little arms, and I'm just not sure how well this plan was thought through.
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Momijizukamori
post Nov 30 2007, 06:10 PM
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QUOTE (tisoz)
Shapechange should work. Too bad there's no more transform, it would work better for "true" dino goodness.

Could also cast Shapechange, then extract DNA, and create a clone.

We actually tried this in a past campaign. Unfortunately the GM ruled that the ork mage wasn't actually allowed to turn into a velociraptor...so he ended up going for rhino instead.
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Magus
post Nov 30 2007, 06:12 PM
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QUOTE (Moon-Hawk)
QUOTE (Magus @ Nov 30 2007, 01:07 PM)
Dinosaur Bio drones. Why not they already have a sabretooth cat biodrone.

Here Rex <whistles> Here boy!! Sic em Rex!!

Bowler Hat Guy: What's going on? Why aren't you seizing the boy?
T-Rex: 'Cause I have a big head and little arms, and I'm just not sure how well this plan was thought through.

You are a horrible horrible person Moon Hawk. My kids will not stop playing that video, I cannot get it out of my head. Now just when I got a break, you throw that out. Jeez!
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Moon-Hawk
post Nov 30 2007, 06:13 PM
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Oh yeah? I've never even seen it; just the commercials. :-)
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Kingmaker
post Nov 30 2007, 06:23 PM
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So you shapechange into a velociraptor, extract the DNA, and clone it. Congratulations, you now have a fully sentient and self aware dinosaur. Now ask your GM if you can play one. A little gene engineering for opposable thumbs and it is a very workable character, if not the ideal choice for a the team face.
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Stahlseele
post Nov 30 2007, 07:01 PM
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QUOTE
you now have a fully sentient and self aware dinosaur

gratulations, you've just replaced humans as the dominant species on this planet . . ok, we have opposable thumbs, but that is an magical, self aware velociraptor!
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TBRMInsanity
post Nov 30 2007, 07:03 PM
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QUOTE (Moon-Hawk)
QUOTE (eidolon @ Nov 30 2007, 12:26 PM)
QUOTE (tisoz @ Nov 30 2007, 10:09 AM)
Shapechange should work.  Too bad there's no more transform, it would work better for "true" dino goodness.

Could also cast Shapechange, then extract DNA, and create a clone.

You consider DNA to be radically altered by the Shapechange spell? Interesting.

Indeed. I've never even considered that. What would a shapechanged thing's DNA be like?

Your shapechanged DNA would look like your own DNA. Shapechanging doesn't modify your DNA, it magically changes the position of your cells to mimic the item you shapechange into. That is why you can't shapechange into something too much larger or smaller then your original form (you don't have the material for it). This brings up the question about the long term effects of shapchanging too much.
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hyzmarca
post Nov 30 2007, 07:11 PM
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The shadpechange spell is cast on the person, not the person's DNA. It may not even cause genetic changes. But, in the event that it does, the spell would stop effecting the DNA as soon as it ceases being part of the person for spell targeting purposes.

It would be like casting a levitation spell on a lego toy and then breaking a single block off of it. You don't suddenly have two functional levitate spells. You have one levitate sell on one lego toy and one falling block.
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mfb
post Nov 30 2007, 07:22 PM
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sure, but if it does affect the DNA of the target, you can copy that DNA. it's like casting trid phantasm and snapping a photo of the spell effect--even after the spell fades, the photo can still show you what it looked like.
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TBRMInsanity
post Nov 30 2007, 07:39 PM
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QUOTE (mfb)
sure, but if it does affect the DNA of the target, you can copy that DNA. it's like casting trid phantasm and snapping a photo of the spell effect--even after the spell fades, the photo can still show you what it looked like.

I will have to disagree with you on this. While your right about trid phantasm spell, DNA cloning is a bit more different. Clone is a replicate of the original. If you clone shapechanged DNA it would revert to its none shapechanged state (assuming that shapechange is DNA based). Now if you cloned a Shapechanger's DNA that would be different. The clone would retain the Shapechange ability as it is inherited into the DNA.

I have one main argument that the shapechange spell doesn't change the DNA of the subject:

The drain for a shapechange spell does not reflect the complexity needed to do genetic modification. What that means, is a true DNA based shapechange spell would be very draining and would require the spell caster to know the DNA strand they want to shapechange to (Knowledge(Genetics)). It is easier (both logically and drain wise) to just rearrange the existing cells to take on the form of the shapechanged object (which is what the shapechange spell does).
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Lagomorph
post Nov 30 2007, 08:36 PM
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QUOTE (TBRMInsanity)
What that means, is a true DNA based shapechange spell would be very draining and would require the spell caster to know the DNA strand they want to shapechange to (Knowledge(Genetics)).

It is easier (both logically and drain wise) to just rearrange the existing cells to take on the form of the shapechanged object (which is what the shapechange spell does).

You're re-arranging trillions of objects either way. A human has trillions of cells, and DNA has trillions of G, T, C and A's.

Rearranging cells doesn't cover issues like "what if humans don't have this particular cell type for horns/thermovision/poison/spitting acid/breathing fire/whatever", where gene arranging would cover items like that.

If you would need Knowledge(genetics) to use DNA shapeshifting, wouldn't then a cell shapechangingneed to know the Knowldeg (exact cell location) to use the spell if the cells re-arrange? I don' think it would be required in either case.
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hyzmarca
post Nov 30 2007, 08:39 PM
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You can't transform into something with horns since horns are a form of Natural Weapon and Natural Weapon is a magical power and shapechange can only be ued to make you into a mundane critter.

I believe this is a case where we can safely say that it is magic.
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