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> Shadowrun OnLine, Power Gaming turned Roleplaying.
Sphynx
post Dec 3 2003, 09:29 AM
Post #76


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Just an FYI, so far we have a few (100%) military-level characters, and not a bit of magic/rigging/etc. Although I said it'd be a Merc game, I kinda hope to see a couple of mages, adepts, etc. I'm ok with it being an all 'soldier' team, but feel free to play the empty spots as well. :P and don't feel obligated to play a soldier or ex-soldier (we have plenty of those). Just make sure you give reason as to why whatever character you make would make a good member to a merc team. A Street Sam or Tribal Shaman or Combat Adept would all have reasonable skills to perfect a team. :P

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Sphynx
post Dec 3 2003, 09:44 AM
Post #77


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Take that back, got ourselves a Rigger now. :P

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moosegod
post Dec 3 2003, 03:44 PM
Post #78


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Oooh! Can I be a combat shaman?
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Sphynx
post Dec 3 2003, 05:16 PM
Post #79


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It's something the team will seriously need (and make sure to look at the alternative BP system I'm allowing for the game, posted in a previous post).

Sphynx
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moosegod
post Dec 3 2003, 05:25 PM
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Ah, hell.

That looks really damn confusing.

As I understand it, it's gonna cost me 30 bp to be a full shaman (as per canon).

Is this right?
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Sphynx
post Dec 3 2003, 05:36 PM
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Ayep.
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moosegod
post Dec 3 2003, 05:37 PM
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Grrr.

Although initiating at chargen sounds cool.
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moosegod
post Dec 3 2003, 05:46 PM
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Do I have to pay to be a changeling?

And can I pick up a flamethrower, or does that count as a heavy weapon?
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Sphynx
post Dec 3 2003, 08:30 PM
Post #84


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5 BP to be a changeling.

Flamethrower will fall under Heavy Weapons here.

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Rattler
post Dec 3 2003, 10:56 PM
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Character sheet is complete. The backstory is still in the works - turned out to be longer than I had anticipated. I'll be lucky if it falls under 10 pages. Unfortunately, character development is addictive. :)

In any case, I might or might not be able to finish up the entire background in time for the deadline, so tell me if you want the character sheet first to make sure there are no problems. Since there's still over a week before this ends, I'm reasonably certain that I'll be able to get the entire package to you in time regardless.
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Kagetenshi
post Dec 3 2003, 11:11 PM
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Just to let you know, I'll be a bit slow to get stuff done, as I'm currently in the process of withdrawing from my current college and probably will have to schlepp my stuff back halfway across the country within the next week. Still hoping to get the character finalized properly, though.

~J
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Utahraptor
post Dec 4 2003, 02:13 AM
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I need some clarification in the House Rules. Does the vechicle damge rules apply, I.E. Weapons reducing power by half rounded down and staging down damage by one level. I know vechicle Armor isn't hardened.
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Cakeman
post Dec 4 2003, 08:59 AM
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Oh woe, I have this fun idea and then it turns out it's almost a copy of an already existing character :) Back to the drawingboard...
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Sphynx
post Dec 4 2003, 09:39 AM
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QUOTE (Utahraptor)
I need some clarification in the House Rules. Does the vechicle damge rules apply, I.E. Weapons reducing power by half rounded down and staging down damage by one level. I know vechicle Armor isn't hardened.

Yes, so a 9M vs a Body: 5 Armour: 4, would resist 2L with 5 dice.

Burst Fire 7S going to 10D would drop the resist to 2D (5S-4Armour, min of 2) with 5 dice. Staging of damage happens before resisting damage (the resolving of tests is a driving test vs the firearms test), so a 9M pistol with 4 net successes over the driver would be doing 2S in this example (guaranteed to do light damage).

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HelperMonkey
post Dec 4 2003, 02:21 PM
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did somebody say something about a combat shaman? That's exactly what I've been working on this week. I suppose we could have two. Mine could use a mentor.
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Lilt
post Dec 4 2003, 03:52 PM
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Is there still room for a mage? I'd quite like to make a magical character (spellslinger & conjurer capable of summoning both spirits and elementals) using that alternative BP system. He's an elven leopard shaman with a strong 'Force of nature' feel about him.
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Lilt
post Dec 4 2003, 05:13 PM
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Also: What form of group are we? Are we an established team (who often pool resources such as vehicles) or are we newlymets who don't trust eachother as far as we can throw us.
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Sphynx
post Dec 4 2003, 05:29 PM
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I run a very magical level of campaign, so there's always room for a spell slinger or spirit type.

As I get characters, I will work each of you into each other's backgrounds. You'll all know of each other before hand, and all be connected somehow, though this will be your first 'mission' as a team.

Sphynx
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Cakeman
post Dec 4 2003, 06:20 PM
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How about cultured bioware? Nono during chargen, or...?
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moosegod
post Dec 4 2003, 06:23 PM
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QUOTE (HelperMonkey)
did somebody say something about a combat shaman? That's exactly what I've been working on this week. I suppose we could have two. Mine could use a mentor.

Yeah, I am. I'm not quite sure of a totem yet, however. So far, I'm going for Wise Warrior or Sky Father.

Actually, I think I'll do Sky Father. That could work well in the "mentoring" role.
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Utahraptor
post Dec 4 2003, 06:50 PM
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A question on Routers I might as well ask everyone. Does the router have to be coneccted to a datajack port, and does the Router have it's starting port?
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Sphynx
post Dec 4 2003, 06:59 PM
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Cultured Bioware is allowed.

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moosegod
post Dec 4 2003, 07:01 PM
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UR- The router comes with a "free" port that goes to the brain. You can tack ten more ports on it, and you need one to go to a datajack if you plan to hook it up to other 'ware.
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Lilt
post Dec 4 2003, 07:19 PM
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What vehicles do the group have? I'm running quite short on cash (every point I put into cash effectively removes 1 skill point) and I doubt I could afford a van to carry all of my stuff, let alone armouring it like a good mercenary van should be.

I could afford to chip in a bit for my usage of the van to carry conjuring materials (& so on) if that helps. Also: Are other beople taking the Talismongering skill?
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Utahraptor
post Dec 4 2003, 07:22 PM
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I'm bringing a Bison and a SK-2. AS long as your gear doesn't take up 20 CF, we'll be fine. :)
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