![]() ![]() |
Dec 3 2003, 09:29 AM
Post
#76
|
|
|
Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,222 Joined: 11-October 02 From: Netherlands and Belgium Member No.: 3,437 |
Just an FYI, so far we have a few (100%) military-level characters, and not a bit of magic/rigging/etc. Although I said it'd be a Merc game, I kinda hope to see a couple of mages, adepts, etc. I'm ok with it being an all 'soldier' team, but feel free to play the empty spots as well. :P and don't feel obligated to play a soldier or ex-soldier (we have plenty of those). Just make sure you give reason as to why whatever character you make would make a good member to a merc team. A Street Sam or Tribal Shaman or Combat Adept would all have reasonable skills to perfect a team. :P
Sphynx |
|
|
|
Dec 3 2003, 09:44 AM
Post
#77
|
|
|
Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,222 Joined: 11-October 02 From: Netherlands and Belgium Member No.: 3,437 |
Take that back, got ourselves a Rigger now. :P
Sphynx |
|
|
|
Dec 3 2003, 03:44 PM
Post
#78
|
|
|
Running Target ![]() ![]() ![]() Group: Members Posts: 1,047 Joined: 12-November 03 From: Perilously close to the Sioux Nation. Member No.: 5,818 |
Oooh! Can I be a combat shaman?
|
|
|
|
Dec 3 2003, 05:16 PM
Post
#79
|
|
|
Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,222 Joined: 11-October 02 From: Netherlands and Belgium Member No.: 3,437 |
It's something the team will seriously need (and make sure to look at the alternative BP system I'm allowing for the game, posted in a previous post).
Sphynx |
|
|
|
Dec 3 2003, 05:25 PM
Post
#80
|
|
|
Running Target ![]() ![]() ![]() Group: Members Posts: 1,047 Joined: 12-November 03 From: Perilously close to the Sioux Nation. Member No.: 5,818 |
Ah, hell.
That looks really damn confusing. As I understand it, it's gonna cost me 30 bp to be a full shaman (as per canon). Is this right? |
|
|
|
Dec 3 2003, 05:36 PM
Post
#81
|
|
|
Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,222 Joined: 11-October 02 From: Netherlands and Belgium Member No.: 3,437 |
Ayep.
|
|
|
|
Dec 3 2003, 05:37 PM
Post
#82
|
|
|
Running Target ![]() ![]() ![]() Group: Members Posts: 1,047 Joined: 12-November 03 From: Perilously close to the Sioux Nation. Member No.: 5,818 |
Grrr.
Although initiating at chargen sounds cool. |
|
|
|
Dec 3 2003, 05:46 PM
Post
#83
|
|
|
Running Target ![]() ![]() ![]() Group: Members Posts: 1,047 Joined: 12-November 03 From: Perilously close to the Sioux Nation. Member No.: 5,818 |
Do I have to pay to be a changeling?
And can I pick up a flamethrower, or does that count as a heavy weapon? |
|
|
|
Dec 3 2003, 08:30 PM
Post
#84
|
|
|
Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,222 Joined: 11-October 02 From: Netherlands and Belgium Member No.: 3,437 |
5 BP to be a changeling.
Flamethrower will fall under Heavy Weapons here. Sphynx |
|
|
|
Dec 3 2003, 10:56 PM
Post
#85
|
|
|
Target ![]() Group: Members Posts: 78 Joined: 29-November 03 Member No.: 5,861 |
Character sheet is complete. The backstory is still in the works - turned out to be longer than I had anticipated. I'll be lucky if it falls under 10 pages. Unfortunately, character development is addictive. :)
In any case, I might or might not be able to finish up the entire background in time for the deadline, so tell me if you want the character sheet first to make sure there are no problems. Since there's still over a week before this ends, I'm reasonably certain that I'll be able to get the entire package to you in time regardless. |
|
|
|
Dec 3 2003, 11:11 PM
Post
#86
|
|
|
Manus Celer Dei ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 17,013 Joined: 30-December 02 From: Boston Member No.: 3,802 |
Just to let you know, I'll be a bit slow to get stuff done, as I'm currently in the process of withdrawing from my current college and probably will have to schlepp my stuff back halfway across the country within the next week. Still hoping to get the character finalized properly, though.
~J |
|
|
|
Dec 4 2003, 02:13 AM
Post
#87
|
|
|
Moving Target ![]() ![]() Group: Members Posts: 100 Joined: 26-November 03 From: San Marcos, CA Member No.: 5,855 |
I need some clarification in the House Rules. Does the vechicle damge rules apply, I.E. Weapons reducing power by half rounded down and staging down damage by one level. I know vechicle Armor isn't hardened.
|
|
|
|
Dec 4 2003, 08:59 AM
Post
#88
|
|
|
Moving Target ![]() ![]() Group: Members Posts: 127 Joined: 26-February 02 From: Sweden Member No.: 1,313 |
Oh woe, I have this fun idea and then it turns out it's almost a copy of an already existing character :) Back to the drawingboard...
|
|
|
|
Dec 4 2003, 09:39 AM
Post
#89
|
|||
|
Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,222 Joined: 11-October 02 From: Netherlands and Belgium Member No.: 3,437 |
Yes, so a 9M vs a Body: 5 Armour: 4, would resist 2L with 5 dice. Burst Fire 7S going to 10D would drop the resist to 2D (5S-4Armour, min of 2) with 5 dice. Staging of damage happens before resisting damage (the resolving of tests is a driving test vs the firearms test), so a 9M pistol with 4 net successes over the driver would be doing 2S in this example (guaranteed to do light damage). Sphynx |
||
|
|
|||
Dec 4 2003, 02:21 PM
Post
#90
|
|
|
Target ![]() Group: Members Posts: 21 Joined: 30-November 03 Member No.: 5,865 |
did somebody say something about a combat shaman? That's exactly what I've been working on this week. I suppose we could have two. Mine could use a mentor.
|
|
|
|
Dec 4 2003, 03:52 PM
Post
#91
|
|
|
Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,965 Joined: 26-February 02 From: Edinburgh, Scotland Member No.: 2,032 |
Is there still room for a mage? I'd quite like to make a magical character (spellslinger & conjurer capable of summoning both spirits and elementals) using that alternative BP system. He's an elven leopard shaman with a strong 'Force of nature' feel about him.
|
|
|
|
Dec 4 2003, 05:13 PM
Post
#92
|
|
|
Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,965 Joined: 26-February 02 From: Edinburgh, Scotland Member No.: 2,032 |
Also: What form of group are we? Are we an established team (who often pool resources such as vehicles) or are we newlymets who don't trust eachother as far as we can throw us.
|
|
|
|
Dec 4 2003, 05:29 PM
Post
#93
|
|
|
Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,222 Joined: 11-October 02 From: Netherlands and Belgium Member No.: 3,437 |
I run a very magical level of campaign, so there's always room for a spell slinger or spirit type.
As I get characters, I will work each of you into each other's backgrounds. You'll all know of each other before hand, and all be connected somehow, though this will be your first 'mission' as a team. Sphynx |
|
|
|
Dec 4 2003, 06:20 PM
Post
#94
|
|
|
Moving Target ![]() ![]() Group: Members Posts: 127 Joined: 26-February 02 From: Sweden Member No.: 1,313 |
How about cultured bioware? Nono during chargen, or...?
|
|
|
|
Dec 4 2003, 06:23 PM
Post
#95
|
|||
|
Running Target ![]() ![]() ![]() Group: Members Posts: 1,047 Joined: 12-November 03 From: Perilously close to the Sioux Nation. Member No.: 5,818 |
Yeah, I am. I'm not quite sure of a totem yet, however. So far, I'm going for Wise Warrior or Sky Father. Actually, I think I'll do Sky Father. That could work well in the "mentoring" role. |
||
|
|
|||
Dec 4 2003, 06:50 PM
Post
#96
|
|
|
Moving Target ![]() ![]() Group: Members Posts: 100 Joined: 26-November 03 From: San Marcos, CA Member No.: 5,855 |
A question on Routers I might as well ask everyone. Does the router have to be coneccted to a datajack port, and does the Router have it's starting port?
|
|
|
|
Dec 4 2003, 06:59 PM
Post
#97
|
|
|
Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,222 Joined: 11-October 02 From: Netherlands and Belgium Member No.: 3,437 |
Cultured Bioware is allowed.
Sphynx |
|
|
|
Dec 4 2003, 07:01 PM
Post
#98
|
|
|
Running Target ![]() ![]() ![]() Group: Members Posts: 1,047 Joined: 12-November 03 From: Perilously close to the Sioux Nation. Member No.: 5,818 |
UR- The router comes with a "free" port that goes to the brain. You can tack ten more ports on it, and you need one to go to a datajack if you plan to hook it up to other 'ware.
|
|
|
|
Dec 4 2003, 07:19 PM
Post
#99
|
|
|
Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,965 Joined: 26-February 02 From: Edinburgh, Scotland Member No.: 2,032 |
What vehicles do the group have? I'm running quite short on cash (every point I put into cash effectively removes 1 skill point) and I doubt I could afford a van to carry all of my stuff, let alone armouring it like a good mercenary van should be.
I could afford to chip in a bit for my usage of the van to carry conjuring materials (& so on) if that helps. Also: Are other beople taking the Talismongering skill? |
|
|
|
Dec 4 2003, 07:22 PM
Post
#100
|
|
|
Moving Target ![]() ![]() Group: Members Posts: 100 Joined: 26-November 03 From: San Marcos, CA Member No.: 5,855 |
I'm bringing a Bison and a SK-2. AS long as your gear doesn't take up 20 CF, we'll be fine. :)
|
|
|
|
![]() ![]() |
|
Lo-Fi Version | Time is now: 7th August 2026 - 10:18 PM |
Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.