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> To build a Green Beret..., No, not the silly hat...
Karaden
post Jan 9 2008, 09:31 PM
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QUOTE (Stahlseele @ Jan 9 2008, 04:15 PM)
i'd probably houserule that this thing comes with a trigger like wired reflexes did/do if it is made for military use . .

They still do come with a switch. There is spesific mention when the book is talking about IPs, It is talking about gaining additional IPs and it offers casting the reflex spell and turning on wired reflexes as options.

*edit* Oh, and as to the whole 'soldiers have low willpower because they obey orders' thing. I've got to say that is utter stupid. Just because you obey orders doesn't mean you have no willpower. If you obey stupid orders it still doesn't mean you have low willpower, low logic maybe, but not low willpower.

Think about any famous big bruiser type subordinate you want. Sure, they followed orders, but they often went to extream lengths, forcing themselves to their limits (which requires a large amount of willpower to accomplish). Think about yourself and all the orders you follow on a daily basis: don't kill people, don't steal, don't run red lights, etc etc. Now, since you follow all these things you must obviously have a Will of 1 right? Wrong, you follow them because you believe they are right. Soldiers generally follow their orders because they believe they are doing the right thing, not because they have been crushed into a mindless drone with no free will.
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Stahlseele
post Jan 9 2008, 09:35 PM
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yes, wired reflexes did come with the option of a built in trigger as of SR3 somewhere, i think M&M . . but there is no such thing mentioned for MBW . . it is basically ALLWAYS ON . . whcih explains why it gatheres stress as fast as it does . . which other things only do when damaged . .
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Karaden
post Jan 9 2008, 09:39 PM
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QUOTE (Stahlseele)
yes, wired reflexes did come with the option of a built in trigger as of SR3 somewhere, i think M&M . . but there is no such thing mentioned for MBW . . it is basically ALLWAYS ON . . whcih explains why it gatheres stress as fast as it does . . which other things only do when damaged . .

Quite correct, it is always on, 24/7, as pulled strait from the book

QUOTE (p40)
Move-by-wire users frequently suffer from
slight, but uncontrollable, muscle tremors in certain muscle
groups when they are at rest, mostly due to errors in the system’s
seizure compensation.


As for wearing out faster then other things... where are you getting that from?
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Magus
post Jan 9 2008, 09:43 PM
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In 3rd ed. The MBW racked up stress points and needed to be serviced monthly.
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Stahlseele
post Jan 9 2008, 09:44 PM
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MBW is the only piece of Cyber/Bio that accumulates Stress points over time even when not being ACTIVELY used . . so first come the shivers, then come the cramps, then come the seizures, then comes a pretty dead body with some twitch-wires . . so if this piece is the only thing gathering stress points on it's own everything else basically just works like it is supposed to forever . . aside from the SOTA Rules silliness . .
Edit:CURSES <.< . .
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Spike
post Jan 9 2008, 10:01 PM
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Riley: I'd suggest that the infamous 'breaking down of will' is a temporary state. Soldiers are not mindless zombies. In another game system I'd almost say it was 'willpower damage' that heals naturallly, but can't think of a good shadowrun precedent for that.

Like any other large group of people, there are numbers of individuals and groups of behavior patterns.

So, while as a general rule any soldier given an order will hop to and say 'yes sir!', that doesn't mean they will actually want to perform the order, or do so with any real enthusiasm... in fact in many cases the orders in question will be given a surface polish of 'effort' followed by many hours of 'shamming' and general tomfoolery.

In military thinking, the guy with the high willpower is actually the dude that does obey orders even when unsupervised and when the job is unpleasant (clean out the toilets, private!), and does the job to a high professional standard.

Its the low willpower that has the 'individual' mindset of 'I'm just gonna slack off and not really scrub anything'.

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knasser
post Jan 9 2008, 10:24 PM
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I once watched a very good documentary on the subject of violence which included an interesting discussion with an officer in the US army, whose responsibility was training new soldiers. He talked in some depth and very candidly about the psychological barriers most people have against hurting or killing another, and what it takes to overcome that. All the techniques that a cult uses to indoctrinate people are used by the US and UK army. And the end result has some similarities as well - most particularly that people come out of the process not merely obedient to those they are told to be obedient to, but proud of their obedience. When I visited the US some years ago, I had a fun conversation with a youngish lad who was going through boot camp at the time (I met him whilst bouncing around the country by Greyhound). He boasted about how he had to clean out the latrine with his bare hands as a punishment. It's almost fascinating in a morbid way to see someone go from "Do this horrible thing for no benefit to yourself - No way!" to "Do this horrible thing - right away, thank you!" From an objective point of view, outside the process, all you can see is someone go from a person who acts according to their own priorities and values to someone who acts entirely according to someone else's priorities and values. That to me is how the low willpower trait comes in.

Of course that's where the simplicity of the Shadowrun system breaks down. All the Shadowrun Willpower attribute measures is someone's ability to endure adversity or resist coercian. It doesn't care whether that ability is stemming from adherance to one's own beliefs or those conditioned into you, just so long as it is there. But conditioning to follow orders is still conditioning and I believe it has a general effect as well. I still remember that soldier cramming himself into a luggage rack to see if he could fit, because I told him to. (true).
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Siege
post Jan 9 2008, 10:59 PM
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I'm trying to remember when I spoke with an officer in BCT, except to call attention for our CO and get chewed out for not saluting properly.

-Siege
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Cthulhudreams
post Jan 9 2008, 11:22 PM
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Modern training programs also invest significant effort in training soldiers to act independently or in small groups on their own initiative as that is what modern warfare demands. It is an interesting dynamic.
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Rotbart van Dain...
post Jan 10 2008, 12:22 AM
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QUOTE (knasser)
If adding hacking, electronic warfare, etc, I'd probably drop the Firearms group to 3 or 2.

..that would drop him from 'average grunt' to 'completed basic range training' as per skill level table.
Hardly something worth a spec op.

Skill level 3 is average for a usual guy in a profession... and Special Forces Firearm Skill is 5 per table.
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Siege
post Jan 10 2008, 12:37 AM
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QUOTE (Cthulhudreams)
Modern training programs also invest significant effort in training soldiers to act independently or in small groups on their own initiative as that is what modern warfare demands. It is an interesting dynamic.

Interesting - what training programs are you thinking of?

-Siege
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knasser
post Jan 10 2008, 01:30 AM
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QUOTE (Rotbart van Dainig)
QUOTE (knasser @ Jan 9 2008, 10:03 PM)
If adding hacking, electronic warfare, etc, I'd probably drop the Firearms group to 3 or 2.

..that would drop him from 'average grunt' to 'completed basic range training' as per skill level table.
Hardly something worth a spec op.

Skill level 3 is average for a usual guy in a profession... and Special Forces Firearm Skill is 5 per table.


Perhaps, but 5 is very high. If you don't keep practicing, then you don't keep the skills. Well not that there are rules for this in terms of character development, but if I'm picking values to reflect what I think someone's ability is then I'll take it into account. Give someone a point in Electronic Warfare and I don't think it's an issue, but if I'm going to be giving someone professional level ability in computer hacking, security and communications, maybe some hardware skills too, that's going to have an impact. Even people who make it into very selective groups such as special forces are not machines. You're talking about having someone who is above professional level in two separate areas. Possible, difficult. I think one area would suffer long-term.
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Whipstitch
post Jan 10 2008, 01:32 AM
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God, I hate that skill table. There often isn't that big of a difference between how a guy who's been through boot shoots and how a special ops guy shoots provided that they're both familiar with the weapon being used. The latter guy MAY be a helluva lot better if that happens to be an area of his specialty, but what he brings to the table isn't just "I shoot better" (which, like I said, in some cases may even be debateable) it's a wide range of diverse skills and the sort of situational awareness that only comes from experience. A talented young guy in the Marine corp may very well shoot just as well with his chosen weapons as any special ops guy out there, but he probably doesn't know a 2nd or 3rd language or have any experience with HAHO/HALO operations.
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Cthulhudreams
post Jan 10 2008, 01:57 AM
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The skills table explicitly identifies a group of professionals as having above professional levels in multiple areas: Senior managers of areas with an associated skill set - so the lead designer of the Mazda MX-5 for example has above professional skills in leadership/influence and above professional skills in an engineering discipline.
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Whipstitch
post Jan 10 2008, 02:49 AM
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QUOTE (Cthulhudreams @ Jan 9 2008, 08:57 PM)
above professional skills in an engineering discipline.

Actually, no, not really. He may very well have above professional skills, but it's just as likely that he's not really any better or worse than his subordinates at pure engineering but happens to have superior social and management skills, making him the man for the job of overseeing the project and making unbiased decisions about the good of the project. Honestly, being promoted doesn't confer upon you any extra special skills, nor does having special skills necessarily make you an appropriate canidate to pick up new skills in a different area. That's why companies worry so much about the possibility of promoting someone to their level of incompetence and why it's so hard to find and a good Special Ops guy. A Special Ops guy more than anything is versed in a wide array of skills. They need to swim like SEAL, shoot like a Marine, climb like a Ranger, fix things like MacGuyver and teach like Jaime Escalante. That, however, doesn't mean they automagically beat everyone else in their areas of their specialty.
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Riley37
post Jan 10 2008, 02:50 AM
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QUOTE (knasser)
But conditioning to follow orders is still conditioning and I believe it has a general effect as well. I still remember that soldier cramming himself into a luggage rack to see if he could fit, because I told him to. (true).

Sure, but could you get him to do something that was against his values... either his pre-boot values, or his shiny new miltary-issued values? In this case, maybe you could, maybe this guy was the classic easy target for the things which in SR are resisted with Willpower, eg Intimidation or Leadership. Maybe his capacity for obedience was the only thing he was really proud of at the time; I hope that over a few years he developed pride in other things too.

But the OP is on elite soldiers, and they're different from guys in Basic. So far as I understand, and consistent with posts from veterans (including 82nd Airborne which is a well-regarded unit), elite soldiers don't obey orders because they're overwhelmed by someone else's force of personality, they obey orders because units which follow the commander's plan tend to defeat units that argue in the middle of combat. If you try bossing around a Green Beret on a bus, let us know how it goes.

My closest experience is team sports. I'm thinking of a time that my team captain called "Strike!" which in that sport (not baseball) means to switch from sideline defense to midfield defense (or vice versa). Without stopping to evaluate on my own, trusting his call, I did so immediately - and got an interception. Had I hesitated, at all, I would not have pulled off a turnover of possession. Another time, I had a teammate behind me acting as spotter, and he'd tell me to shift right or left, so I was always well positioned, which felt powerful (and was successful). In most situations, having someone behind me giving me orders would trigger my stubborn defiant personality; on the field, it took willpower to keep trusting my teammate and following his directions; uncomfortable, but successful.
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Siege
post Jan 10 2008, 02:52 AM
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Re: CthulhuDreams:
Or that manager has incriminating photos - one of the two. :D

To derail to the Army -

I think the biggest misconception about the Army is the uniformity. Yes, it exists, yes, we try to dress right dress, but there is a tremendous and tremendously subtle distinction from Soldier to Soldier, unit to unit and branch to branch.

Those distinctions are not particularly obvious to the casual observer, but to someone in the organization, they are more apparent.

You'll always find someone in uniform willing to "snap to" and obey without question. It's the nature of the job to develop that sort of mentality. But at the same time, we don't confer that automatic obedience to anyone, regardless of rank or position. My NCO tells me to do something, I do it - he (or she) has earned my trust and respect that I will obey most, if not all orders without too many questions.

A new officer or NCO giving orders isn't going to get the same automatic response.

And in either situation, if I think an order is wrong or incorrect, given the circumstances ("Soldier, go see if that really is an IED - I want a picture of it for my memoirs"), I can and will say "uh, no. Sir."

-Siege
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Rotbart van Dain...
post Jan 10 2008, 08:52 AM
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QUOTE (knasser)
You're talking about having someone who is above professional level in two separate areas. Possible, difficult. I think one area would suffer long-term.

No, I'm talking about someone who is no worse than the official grunts at least.
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martindv
post Jan 10 2008, 10:24 AM
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QUOTE (Magus @ Jan 9 2008, 04:08 PM)
Also remember a SpecOp Alpha team consists of 5 men.
1 Commander LT  or better
1 Weapon Specialist
1 Commo Specialist
1 Engineer
1 Medic

No, it's twelve.

One officer - Captain or higher.
Two of each of those four specialties you listed (in case one of them, you know, dies in field).
Two Intelligence & Operations NCOs.
A senior enlisted NCO to serve as de facto XO.

Even SR got this right in the SR Companion.
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Eleazar
post Jan 10 2008, 01:27 PM
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One thing he should have that I haven't seen noticed is foreign language skills. Many of the Green Berets today at least know Farsi, for obvious reasons. I would think this Green Beret should know a foreign language as well. I suggest that language be of the nationality wherever he is most likely to be deployed or whichever "hotspot" the military is most concerned with.
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Fortune
post Jan 10 2008, 01:32 PM
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QUOTE (Eleazar @ Jan 10 2008, 11:27 PM)
One thing he should have that I haven't seen noticed is foreign language skills.

It has been noted, but it definitely warrants repeating. :)
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Eleazar
post Jan 10 2008, 01:35 PM
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QUOTE (Fortune)
QUOTE (Eleazar @ Jan 10 2008, 11:27 PM)
One thing he should have that I haven't seen noticed is foreign language skills.

It has been noted, but it definitely warrants repeating. :)

Just saw the TheOneRonin's post. Nice post.
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Magus
post Jan 10 2008, 02:00 PM
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QUOTE (martindv)
QUOTE (Magus @ Jan 9 2008, 04:08 PM)
Also remember a SpecOp Alpha team consists of 5 men.
1 Commander LT  or better
1 Weapon Specialist
1 Commo Specialist
1 Engineer
1 Medic

No, it's twelve.

One officer - Captain or higher.
Two of each of those four specialties you listed (in case one of them, you know, dies in field).
Two Intelligence & Operations NCOs.
A senior enlisted NCO to serve as de facto XO.

Even SR got this right in the SR Companion.

I did specify the ALPHA Team. A squad is TWO fireteams: Alpha and Bravo.
The other half of the equation is the Bravo Team which Complements and Supplements the Alpha Team.
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Magus
post Jan 10 2008, 02:06 PM
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QUOTE (Siege)
QUOTE (Cthulhudreams @ Jan 9 2008, 11:22 PM)
Modern training programs also invest significant effort in training soldiers to act independently or in small groups on their own initiative as that is what modern warfare demands. It is an interesting dynamic.

Interesting - what training programs are you thinking of?

-Siege

This would be what we termed in the 82nd Airborne Division as

LGOPs :P

Little Groups of Paratroopers

A bunch of 18-25 year olds grouping together in a battlefield scenario after an Airborne Operation that are linking up in small groups heading towards an objective. Armed to the teeth, scared, nervous and with one thought in their heads. IF IT DOES NOT LOOK LIKE ME- SHOOT IT.

:grinbig: :grinbig:
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Magus
post Jan 10 2008, 02:17 PM
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I am just wondering where the combat mage would fit into the SpecOps teams? Also would the medic possible be a Mystic Adept specialized in Healing magics?
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