Memory Materials, Turn to Goo, mundane style |
Memory Materials, Turn to Goo, mundane style |
Mar 20 2008, 01:31 AM
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#1
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Moving Target Group: Members Posts: 464 Joined: 3-March 06 From: CalFree Member No.: 8,329 |
Okay, memory materials.
In SR, the only thing I've seen is the Nanopaste Disguise kit, which is totally awesome by the way, allowing you to create a realistic disguise with multiple preset configurations and do some crazy Mission:Impossible-style impersonations (because really, latex masks? pfft). But there are other times when you might want to have something turn into something else, you know? Like turning your belt into a ninja sword (just take it off first) ... or a gun even? Why should monowhips be the only ultra-concealable weapon? I mean, they're great and all but sometimes you just want something else. |
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Mar 20 2008, 01:34 AM
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#2
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Moving Target Group: Members Posts: 777 Joined: 22-November 06 Member No.: 9,934 |
read up in arsenal. I recently made a character that every inch of him was covered in something that was either a tool, weapon, or ammo, and to the casual observer, he was just a guy in a suit...with a fedora.
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Mar 20 2008, 02:24 AM
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#3
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Moving Target Group: Members Posts: 464 Joined: 3-March 06 From: CalFree Member No.: 8,329 |
Cool, I guess I should pick up Arsenal then.
Also, remember how it used to be for a while that mages always wore hats (in the artwork)? |
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Mar 26 2008, 11:17 PM
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#4
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Moving Target Group: Members Posts: 946 Joined: 16-September 05 From: London Member No.: 7,753 |
Also, remember how it used to be for a while that mages always wore hats (in the artwork)? Yes, I do (IMG:style_emoticons/default/wink.gif) When I read the opening notes, my view was that the ideal thing would be to use memory materials for the fingers or hands or arms. I'm not sure how doable that would be, though >shrug< |
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