IPB

Welcome Guest ( Log In | Register )

4 Pages V  « < 2 3 4  
Reply to this topicStart new topic
> Conjuring adepts and allies, here we go again.
Ol' Scratch
post Dec 9 2003, 04:31 AM
Post #76


Immortal Elf
**********

Group: Validating
Posts: 7,999
Joined: 26-February 02
Member No.: 1,890



I don't even pretend to understand that for the other magical skills any more than I do for Enchanting. Just in case you somehow missed that in this thread.

But it's requirement has nothing to do with any of the other skills anymore than Sorcery has anything to do with Conjuring, Centering, or Divining. It's Enchanting's requirement, and that's all it is. Likewise, it's the only requirement for the skill.

Feel free to read the actual description for Enchanting. It starts on page 39 of Magic in the Shadows. Your own magical ability has no bearing on it, beyond the idiotic requirement of a Magic Attribute of 1 or higher. By definition, any Awakened character with Enchanting is officially an "Enchanter" (p. 40). Not a "Sorcerer Enchanter" or an "Adept Enchanter." Just an "Enchanter."

It's a completely unique magical ability that any magician can acquire and use just by learning the skill. Period.
Go to the top of the page
 
+Quote Post
Fortune
post Dec 9 2003, 04:41 AM
Post #77


Immoral Elf
**********

Group: Members
Posts: 15,247
Joined: 29-March 02
From: Grimy Pete's Bar & Laundromat
Member No.: 2,486



Just so you know, I'm not actually arguing that you are wrong. :)

It's just that, from a logic standpoint (and by default, in my games), I think that some sort of relationship between the character's actual Magic abilities (outside of Enchanting) and the types of items that he can enchant should exist.
Go to the top of the page
 
+Quote Post
Prospero
post Dec 9 2003, 04:55 AM
Post #78


Illuminate of the New Dawn
**

Group: Dumpshocked
Posts: 317
Joined: 9-June 03
From: Seattle 'Plex, UCAS
Member No.: 4,700



QUOTE (Fortune)
So, if Enchanting has nothing to do with how the character interacts with Magic, why is a Magic Attribute of 1 a necessity?

IMHO, its because magic use is actually involved. You have to ground magic into the focus to make it work, even though you do it slowly enough to not take drain. And you have to have a magic attribute to channel magical energy.
Go to the top of the page
 
+Quote Post
Fortune
post Dec 9 2003, 05:02 AM
Post #79


Immoral Elf
**********

Group: Members
Posts: 15,247
Joined: 29-March 02
From: Grimy Pete's Bar & Laundromat
Member No.: 2,486



QUOTE (Prospero)
IMHO, its because magic use is actually involved. You have to ground magic into the focus to make it work, even though you do it slowly enough to not take drain. And you have to have a magic attribute to channel magical energy.

Yeah, I can agree with that. That is why I think that the type of Magic a character can access should have some bearing on the types of Foci that he can Enchant.
Go to the top of the page
 
+Quote Post

4 Pages V  « < 2 3 4
Reply to this topicStart new topic

 



RSS Lo-Fi Version Time is now: 16th May 2026 - 01:04 PM

Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.