Stealth and Cyberlimbs |
Stealth and Cyberlimbs |
Mar 28 2008, 06:45 PM
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#1
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Moving Target Group: Members Posts: 206 Joined: 19-January 08 Member No.: 15,368 |
Just looking for people's opinions on this one. If you have unbalanced stats across your limbs, different things apply according to RAW.
If something involves JUST that limb (throwing a punch, shoooting a pistol), then the stats of only that limb are used. If something involves delicate coordination between two limbs (running was the example), then use the lower relevant stats For everything else, use the average of the relevant limbs. (getting shot uses average Body of the four limbs and torso was the example) My question is this, for stealth tests, specifically shadowing and infiltration, would you all rule it as delicate coordination, average of the five, average of just legs, or something else? Palming, I'd probably go with the average of the arms or maybe just a particular limb if it's one handed, but what would you all do for that one? Thanks for any input o godly rule gurus. |
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Mar 28 2008, 06:52 PM
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#2
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Running Target Group: Members Posts: 1,173 Joined: 27-July 05 From: some backwater node Member No.: 7,520 |
I'd say it's a delicate coordination thingy and be done with it.
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Mar 28 2008, 07:11 PM
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#3
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Target Group: Members Posts: 44 Joined: 5-March 08 Member No.: 15,742 |
I'd say it depends on what they're actually doing with the skill. Example. trying to sneak around in a car (ie. the vehicle specialization of infiltration), is probably not delicate co-ordination. Trying to sneak up behind a guard is delicate co-ordination.
Note however, I would never use a hybrid rule where you use just two limbs. It adds extra complexity (several more "average" values to track), and it's a real stretch to try and contrive of a situation where it applies. Most of the time in real life you are using your entire body as a complete unit to do something. |
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Mar 28 2008, 07:28 PM
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#4
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Moving Target Group: Members Posts: 206 Joined: 19-January 08 Member No.: 15,368 |
I'd say it depends on what they're actually doing with the skill. Example. trying to sneak around in a car (ie. the vehicle specialization of infiltration), is probably not delicate co-ordination. Trying to sneak up behind a guard is delicate co-ordination. Note however, I would never use a hybrid rule where you use just two limbs. It adds extra complexity (several more "average" values to track), and it's a real stretch to try and contrive of a situation where it applies. Most of the time in real life you are using your entire body as a complete unit to do something. Not really a hybrid rule, it's stated in RAW as: "When a particular limb is used for a test (such as leading an attack with your cyberarm), use the attribute for that limb (natural or cyber); in any other case, take the average value of all limbs involved in the task (round down). If a task requires the careful coordination of several limbs, use the value of the weakest limb." Which does make it overly complicated, I agree. Then again, I'm a bit iffy about the case for whether someone with two Agility 11 cyberarms would use the boosted average of his whole body for sneaking up on a guard. In contrast though, someone with two agility 11 legs, I'd be more inclined to be better at sneaking. But if they have a 3 overall agility for torso and arms, should they only roll 3 for the sneak? It's all a big jumble to me, though the easiest way to handle it is just to do what malicant said and always treat it as delicate coordination and take the lowest common denominator of stats. |
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Mar 28 2008, 07:38 PM
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#5
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Genuine Artificial Intelligence Group: Members Posts: 4,019 Joined: 12-June 03 Member No.: 4,715 |
I say Infiltration and Shadowing are highly abstract tests, and as such you should, in general, use the average.
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Mar 29 2008, 04:17 AM
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#6
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Dragon Group: Members Posts: 4,664 Joined: 21-September 04 From: Arvada, CO Member No.: 6,686 |
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