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> Question regarding Cyber limbs, ... and build-in devices
kenny26
post Dec 10 2003, 09:57 PM
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the powering of the gyros is a problem.
i don't know where, but i saw someone mentioning the fact that it had no essence cost and as such, could not be reflectively activated.
but this problem can be worked around with a DNI or a router (i don't remeber excactely which one, but i'll find out when the time comes).

QUOTE
A wearable gyro-Gyromount would make maneuvering the weapon a nightmare.


i must agree on this too. but i usuall don't aim for more than one or two opponents at a time. it's already a bit too hard with the +2 TN...
but if the gyro could be activated via a DNI, the problem about aiming the damn thing is solved.

but getting back to the engine, i would think that the gyros were electricly powered. and a battery can be build small enough to fit inside the lower arm, and the motor wouldn't be much bigger either.
and the battery can be recharged by body heat when necessarry.

based on what Zazen wrote, i belive the gyro will work even if it's only installed in a partial cyberarm.
after all, the arm can support the ECU, which to me is saying that there's enough room inside the arm.
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Kagetenshi
post Dec 10 2003, 10:03 PM
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It could probably connect to the cyberlimb's DNI.

~J
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Austere Emancipa...
post Dec 10 2003, 10:06 PM
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QUOTE (Kagetenshi)
It could probably connect to the cyberlimb's DNI.

But then couldn't any other piece of gear in a Cyberlimb?
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Kagetenshi
post Dec 10 2003, 10:08 PM
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Shh! ;)

Are any of the other pieces of cybergear that take essence in a cyberlimb simple on/off switches?

~J
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Zazen
post Dec 10 2003, 10:22 PM
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Yes :P
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Kagetenshi
post Dec 10 2003, 10:29 PM
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Which ones? :P *doesn't have copy of M&M right now*

~J
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DIABLO@magenet.o...
post Dec 11 2003, 06:24 AM
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@Grey.

The picture was in Cybertechnology, Second Edition.
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snowRaven
post Dec 11 2003, 12:14 PM
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And in 2nd edition it had an essence cost of 1.5 and a cost of 260,000¥. The text suggests that you bought an entirely new arm, even though the picture indicates modification only to the wrist.

[edit]There was supposed to be a 'picture' of sorts here, but this forum apparently doesn't allow for multiple spaces very well. For those without Cybertechnology, the picture shows two counterweights which can fold into the arm when the gyromount isn't used, a gyro in the center behind the wrist, and hints at an engine right behind the gyro.[/edit]

Now, for my 2 cents worth on the topic at hand. It could very well be that there are necessary modifications to the elbow, and possibly shoulder - maybe to prevent certain movements which during firing could screw up the efficiency of the gyro.

Lastly, if your gm decides that the 'common' cyberarm gyromount can't fit in a cyber forearm, maybe he will let you hunt down some less common, or experimental, system to provide recoil compensation. Maybe a system using pneumatic pistons in the wrist for recoil suppression. Or maybe he will let you have modifications to the elbow/shoulder with similar costs as for strength enhancements level 4 and above for cyberlimbs.
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Ol' Scratch
post Dec 11 2003, 03:59 PM
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It's either that or someone was just cutting-and-pasting text from one book to the other without really thinking about what it was saying or other changes they had made. They seemed to have done that in a few other pleaces, such as with the Enchephalon's prices vs. the grossly toned down abilities thereof; 1.5 Essence and 115,000 nuyen just for a Task Pool of 2. That's pretty insane. :)
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Kagetenshi
post Dec 11 2003, 07:02 PM
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Why, what did the encephalon do in previous editions?

~J
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Ol' Scratch
post Dec 11 2003, 07:09 PM
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For the Essence and Price, an Enchephalon 2 is equivalence to what the Enchephalon 4 was in Shadowtech. If memory serves, an Enchephalon 4 granted, +2 Intelligence +3 Task Pool, and the ability to use Skillsofts to a limited degree. Or in other words, the equivelnce of an Enchephalon 2, Cerebral Booster 2, and a Knowsoft Link in 3rd Edition rules. For the exact same price and about the same Essence (I think it was 1.75 vs. 1.5 now).
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Jason Farlander
post Dec 11 2003, 07:10 PM
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There were 4 levels of encephalon, and 1/2 the level of the encephalon (rounded up) was added directly to intelligence. It also provided (level - 1) task pool dice. Any level of encephalon replaced the need for a knowsoft link. Cost ranged from 15,000/.5 E (+1 int, no TP) to 115,000/1.75 E (+2 int, +3 TP).

Edit: Don't forget that the current incarnation of the Encephalon also adds a virtual increase to intelligence for the purpose of learning intelligence-based skills, but not for perception tests.
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Kagetenshi
post Dec 11 2003, 07:11 PM
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Meep?
A lot of the work in SR3 seems to be reactionary; things that were too friggin' good in previous editions have been made nigh-useless but kept ungodly expensive.

~J
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Siege
post Dec 11 2003, 07:17 PM
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Some of the tweaks in SR3 were good, some weren't.

The encephalon 4 was a walking computer, tack on the cerebral booster and you had, for all practical purposes, a brainpod wired to a deck.

I never saw any real complications with the gadget as written in 2nd, although there was some debate as to whether or not it augmented magic in the same fashion as the cerebral booster. :grinbig:

-Siege
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Jason Farlander
post Dec 11 2003, 07:24 PM
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I understand where they were coming from with the changes (I don't think the encephalon should add to perception tests or contribute to magical ability), but simply adding a sentence to the old description to clarify those two things would have been a reasonable way to handle it.

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Ol' Scratch
post Dec 11 2003, 07:30 PM
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I'm pretty sure the old Enchephalon had a sentence that said it didn't augment magic at all.
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Siege
post Dec 11 2003, 07:31 PM
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QUOTE (Doctor Funkenstein)
I'm pretty sure the old Enchephalon had a sentence that said it didn't augment magic at all.

Not calling you wrong, but I thought the same thing --> but apparently some copy somewhere didn't and there was a thread debating the topic.

For the record, I agree -- it shouldn't.

-Siege
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Jason Farlander
post Dec 11 2003, 07:42 PM
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Whoops... my copy does have such a sentence. At the very bottom of the description: "The encephalon does not boost magical ability." For some reason I just totally missed that... oh well
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Zazen
post Dec 12 2003, 02:10 AM
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QUOTE (Kagetenshi)
Which ones? :P *doesn't have copy of M&M right now*

The Cyber Holster springs immediately to mind. I don't really feel like pouring over my books either, but I'm sure there's plenty more.
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