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> Skillwires, Viable character option?
Ol' Scratch
post Dec 17 2003, 07:19 PM
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QUOTE (Zazen)
QUOTE (Doctor Funkenstein @ Dec 17 2003, 02:07 PM)
No, I'm only wrong in the use of the word "can't."  There's absolutely no need to do it, thus if you do want to do it, you are indeed being stupid by purposefully crippling your abilities.

There's no need, but likewise there is no penalty. You are not crippling anything by routing to your image link instead of your cybereye. Your image link is automatically connected with your cybereye. Your eye is automatically connected with all of your other eyeware. Route to the image link, and you get a link to the eye and thus the rest of your eyeware.

The same can be said for the CED. It is a device which is also an accessory, and accessories are automatically linked to their parent device. Therefore you can route to the CED, and you'll be automatically linked to the chipjack as well.


Anyway, next time you're wrong about something, please don't call me stupid.

So in other words you're trying to say that we were saying the same thing, all the while claiming I was the one in the wrong while taking the "I'm better than you, so only I can imply you're stupid and you have no right to do the same to me" road. Gotcha. :please:
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Zazen
post Dec 17 2003, 07:29 PM
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QUOTE (Doctor Funkenstein)
So in other words you're trying to say that we were saying the same thing...

No. You said that you can't route to the CED. You also said that routing to an accessory would be crippling.

That's not the same as me saying that you can route to a CED, and that doing so would NOT be crippling. It is the opposite position, in fact.
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Ol' Scratch
post Dec 17 2003, 07:47 PM
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Oh please. Earlier in the thread I said that you couldn't route to a CED directly, only to the Chipjack (and then admitted later that you could do that). You then rambled on and on about how routing directly to the CED was horribly broken because it did... well, whatever you thought it did even though there's no basis whatsoever to back that up... but only because you could route to the CED, as opposed to accessing it via the Chipjack, which provides exactly the same thing "problem." And you're now trying to pretend you were saying that all along, and that I was somehow wrong and you were somehow right. :huh:

How that makes sense in your head is beyond me, but it's to be expected now that you're on your holier-than-thou trolling crusade.
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Ol' Scratch
post Dec 17 2003, 08:02 PM
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Oh, and as a side note, I still haven't seen any of you explain to me exactly how "broken" it is -- completely within the rules, as opposed to Zazan's make-believe rules (der, you can get more Task Pool dat way, but fer sum reeson, ya can't do it with Chipjacks, duh huh!) -- to allow skillsofts loaded into Headware Memory to be routed to a Chipjack Expert Driver.

And when you do, explain to me how whatever silly explanation you come up with for why it's "broken" compares to the fact that you can use a Skillsoft Jukebox to perform the same task, only signficantly cheaper in both Essence and costs.
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sidekick
post Dec 17 2003, 08:10 PM
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mind you is all IMHO but
If the power of the CED was just simple hardware, then why couldn't you just build it into chips or chipjacks with no extra essence charge. But it does take essence, meaning it has to hook into your nervous system. Personally, I always thought that the CED was borederline wetware. It "wrote" portions of the chip onto your memory, meaning there was a greater store of knowledge then just the simple stream of data from the chip, allowing for the task pool to be accessed.

Again, this is total IMHO

As for regarding multiple CED working on one chip... no problem. Just remember to use the I/O rules, cause you are piping that soft out of headware memory, into a CED, to another CED, to another CED, to another CED, to another CED, to another CED, and then finally to the Skillwires. There is probably a bit of a lag. Also, remember that Task Pools are like any other pool, even if you have a 15 Task pool, you can only put as much as you have in the skill into the roll.
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nezumi
post Dec 17 2003, 08:32 PM
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(Jumping into the shark pool) Seems to me like the most appropriate analogy would be something like putting in a nicer video card on your computer. Can your AGP card render your standard vice city game? Yeah, sure it can. But get one of those rageon cards (or whatever is the newest $1,000 card) and it'll render the same stuff, but better. Higher frame rate, better resolution, realistic backgrounds and explosions. Is it in any way changing the data on the CD, or stored on your HD? No, not at all. BUT it is taking that data and making more efficient use of it, presenting and using more information than the AGP card.

The CED seems like it would do the same thing. It's not especially relevant if the data is actually coming from outside of the jack or not, as long as it's going through this piece of equipment. This isn't overcoming problems with the physical format (if it were, then skillwires would specify that softs grabbed from memory would be somehow different than those from the chip as they're different physical formats), so it doesn't matter if you're coming from the chip or memory.

Could you daisy chain them? I'd say no, because that would circumvent the errata (and the metaphor only extends so far, so don't tell me you can use multiple video cards). OOC reason, I know, but hey, that's life.

Why does it cost essence? Because EVERYTHING costs essence. If I had headware memory put in without connecting it to anything, I couldn't use it, but it'd still cost essence. Replacing my fingernails with razors doesn't connect with my neural system, but it costs essence. Determining if something hooks up with my neural system or not is not the only reason something costs essence.

A quick random point to anyone who's not totally familiar with skillwires... Headware memory does *NOT* contribute towards the memory of the skillwire system. You can't buy a skillwire system at level 6 with 1 MP of memory, then add on headware memory until you get a system with level 6 and 200MP of memory. Skillwire memory has to be bought with the skillwire, headware is just so you don't need a chip in your hand.
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Ol' Scratch
post Dec 17 2003, 08:43 PM
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That's actually a really good (and more importantly, accurate) analogy. Wish I had thought of it. :)
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Zazen
post Dec 17 2003, 08:52 PM
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Df,

I'm just going to stop posting for awhile since every time I disagree with you or correct your mistakes I become a troll (and a pathetic boneheaded stupid idiotic dumbass). Somehow my stupidity never seems to come up when I agree with you on other threads, though.

Anyway, I look forward to reading your "I get the last word" post about me and my idiotic trolling holier-than-thou tendancies. Extra points if you put in something about specifically targeting you because I hate you and have no other focus in my life.
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Neuron Basher
post Dec 17 2003, 09:17 PM
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Time out.
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