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Dec 17 2003, 04:37 AM
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#26
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Immoral Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 15,247 Joined: 29-March 02 From: Grimy Pete's Bar & Laundromat Member No.: 2,486 |
Your choice, but I find the Hermetic with his stable of 6 Elementals and 6 Watchers a little more overpowering than a Shaman who can conjure up only one Spirit at a time. The Hermetic also really doesn't have to deal with Drain when it comes to Conjuring, as he can just rest afterwards. On the other hand, the Shaman summoning on the fly has to keep Drain in mind, so will more than likely Conjure lower Force Spirits than the Hermetic.
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Dec 17 2003, 07:41 AM
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#27
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Moving Target ![]() ![]() Group: Members Posts: 142 Joined: 2-December 03 Member No.: 5,871 |
I got my eye on you!!!! //poors circle of salt, makes pentegram looks around nervously mumbling that he hopes that drunk elf in the bar was right about the salt// "HAH I have magic resistance at the highest level too." "now i hope he beleiv's that........... did i say that out loud......." //starts loading mp-5// |
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Dec 17 2003, 11:20 AM
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#28
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Canon Companion ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 8,021 Joined: 2-March 03 From: The Morgue, Singapore LTG Member No.: 4,187 |
I see a lot of people giving advice on taking out full magicians, but the trick here is to keep out the adepts first since they'll be the ones doing the tanking and sneaking around.
In case you've forgotten adepts have the advantage over almost any archetype. Silent, fast and deadly. |
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Dec 18 2003, 01:51 AM
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#29
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,129 Joined: 11-June 03 From: Tir Tairngire Member No.: 4,712 |
Nagas are particularly nasty critters to throw into a mage's way. I almost inadvertently killed my group by putting one too many of those in the opposition once.
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Dec 18 2003, 02:30 AM
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#30
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Moving Target ![]() ![]() Group: Members Posts: 268 Joined: 30-March 03 From: Denver, CO Member No.: 4,355 |
Make sure the opponents have Shielding metamagic. You might have enjoyed the look on the faces of the three mage group when they came against shielding the first time. With their toughest spells pretty much negated, they resorted to their other fighting skills... er.... wait... what other fighting skills. :)
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Dec 18 2003, 02:37 AM
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#31
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Chrome to the Core ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 3,152 Joined: 14-October 03 From: ::1 Member No.: 5,715 |
Hello? Physical Adept! |
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Dec 18 2003, 02:51 AM
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#32
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Moving Target ![]() ![]() Group: Members Posts: 142 Joined: 2-December 03 Member No.: 5,871 |
okay heres a serios reply from me. :grinbig:
i have played in all mage groups and run them. same with physads. its to so much a problem. it's just you have to so much more creative as a gm. a group of physads arent that bad if you keep them in check. there is always a way to make it more challenging, yet still fun.....well maybe thats not 100% true. sometimes you have to frag a few pc's untill they calm down :D |
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Dec 18 2003, 10:35 AM
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#33
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Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,065 Joined: 16-January 03 From: Fayetteville, NC Member No.: 3,916 |
The drawback to that: a physical adept who can tank will have failings in other areas. An adept who is fast, silent and deadly won't tank very well. And that pesky "check for magic loss when you get zapped" tends to discourage adepts from wanting to be on the receiving end of gunfire since those bursts add up pretty damned fast. -Siege |
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Dec 18 2003, 04:36 PM
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#34
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Target ![]() Group: Members Posts: 51 Joined: 30-August 03 Member No.: 5,555 |
<sigh> I know that. However, it is the lack of cost that bothers me more than anything else. But I'll keep this in mind when I turn back to the Shaman... My other reason was, of course, to keep to one type of spirit...
<grin> Yes, definitely. Kage |
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Dec 18 2003, 04:41 PM
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#35
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Validating Posts: 7,999 Joined: 26-February 02 Member No.: 1,890 |
There's no reason (short of a GM who doesn't like the optional rules) that a Shaman -- especially an aspected Conjurer Shaman -- can't have just as many spirits on call as a Hermetic Mage/Conjurer. It only takes one initiation and the selection of the Invoking metamagic technique to secure that ability, and that's very easy to do as an aspected Conjurer. |
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Dec 18 2003, 10:22 PM
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#36
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Immoral Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 15,247 Joined: 29-March 02 From: Grimy Pete's Bar & Laundromat Member No.: 2,486 |
I understand that. I was mainly refering to normal just-finished-chargen characters. :) |
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Dec 18 2003, 11:09 PM
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#37
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Validating Posts: 7,999 Joined: 26-February 02 Member No.: 1,890 |
So am I. There's nothing abnormal about a starting Shamanic conjurer with Invoking.
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Dec 19 2003, 12:07 AM
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#38
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Canon Companion ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 8,021 Joined: 2-March 03 From: The Morgue, Singapore LTG Member No.: 4,187 |
Maybe I'm wrong, but isn't initiation at chargen an optional/house rule?
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Dec 19 2003, 12:11 AM
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#39
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Target ![]() Group: Members Posts: 78 Joined: 29-November 03 Member No.: 5,861 |
It is. That's why he specified that the only obstacle would be a GM who didn't like the optional rule. |
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Dec 19 2003, 12:13 AM
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#40
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Validating Posts: 7,999 Joined: 26-February 02 Member No.: 1,890 |
It's an official "optional" rule. SRComp, p. 15, "Resources."
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Dec 19 2003, 12:41 AM
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#41
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Moving Target ![]() ![]() Group: Members Posts: 142 Joined: 2-December 03 Member No.: 5,871 |
o dear.....o dear o dear o dear.........................
I have to tear that page out before players see it....... |
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Dec 19 2003, 12:43 AM
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#42
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Chrome to the Core ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 3,152 Joined: 14-October 03 From: ::1 Member No.: 5,715 |
You can let them see it. Just put your foot down and say "No!"
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Dec 19 2003, 12:51 AM
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#43
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Moving Target ![]() ![]() Group: Members Posts: 142 Joined: 2-December 03 Member No.: 5,871 |
But they bite!
i know, i use that word at every available turn of the road! hers an example whiney PC:"I go to the stuffer shack because you keep telling me im hungry" GM: "NO!!!!" WPC: "no what?" GM: "NO!?" wpc: thats it im leaving ive had enough of your exentric behavior ((translates i cry because i cant live up to your standards of a shadowrunning team.even though they are very low standards)) GM: "NO!!! WPC: "You need help!" getting unwanted players out of a group is fun mwahahahahahaha |
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Dec 19 2003, 12:51 AM
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#44
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Validating Posts: 7,999 Joined: 26-February 02 Member No.: 1,890 |
Or get it through your head that it's -0- problem and accept it. If they're spending points on initiating or creating an ally spirit, they're not spending them somewhere else (like spells, foci, or bonus build points).
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Dec 19 2003, 07:37 AM
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#45
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Moving Target ![]() ![]() Group: Members Posts: 142 Joined: 2-December 03 Member No.: 5,871 |
:P
I play my game how i want. you play rules lawyer how you want. :D just kidding, man. you take things to seriosly. or do you? |
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