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> T-Town, A game in Alabama
ludomastro
post Oct 27 2008, 04:46 AM
Post #226


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FYI: My vacation ends today - so back to work for me tomorrow. My posting frequency should remain unchanged but might slip a little.
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fistandantilus4....
post Oct 29 2008, 10:18 PM
Post #227


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So when should I do my rolls for the other sprites in game?
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ludomastro
post Oct 30 2008, 12:28 AM
Post #228


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Now is good.
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fistandantilus4....
post Oct 30 2008, 12:52 AM
Post #229


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Compile = 3 hits each
http://invisiblecastle.com/roller/view/1790441/

Register
1, and 3
http://invisiblecastle.com/roller/view/1790442/

Looks like one will probably be a loss

Fading5/2 - Register 1 / 2
http://invisiblecastle.com/roller/view/1790443/

That could hurt
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ludomastro
post Oct 30 2008, 03:50 AM
Post #230


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Sprite resists compiling = 1 Hit each
http://invisiblecastle.com/roller/view/1790658/

Sprite resists registering = 2 Hits / 1 Hit
http://invisiblecastle.com/roller/view/1790662/
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fistandantilus4....
post Oct 30 2008, 06:15 PM
Post #231


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So failed to Register one as it's Net Hits that are services. Got it.

Time IC?
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ludomastro
post Oct 31 2008, 02:36 AM
Post #232


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I estimate the IC time to be around 2300 hours. I would suggest that we fast forward to the morning. That way we can have any remaining legwork style things done.

Speaking of which, are there any more legwork style things that need to be done?
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fistandantilus4....
post Oct 31 2008, 03:25 AM
Post #233


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*Checks cyber leg* Nope. All good.
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Meriss
post Oct 31 2008, 06:14 PM
Post #234


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We're prolly okay. Just need to give Unlce Phil the rest of the gear list see if he has it and roll.

Currently we still need:
Camo
Bullets
Skimmer Drone
Fly spy

Is there anything else anybody wanted?
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fistandantilus4....
post Nov 1 2008, 02:14 AM
Post #235


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No (besides some serious shotgun ammo-ness). Just the fact that everything you have yet to get is all the things I wanted. (IMG:style_emoticons/default/biggrin.gif)
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SinN
post Nov 1 2008, 04:43 AM
Post #236


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Chester's just waitin on the team to get back to him on a where to be.
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ludomastro
post Nov 1 2008, 04:58 AM
Post #237


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Ok, let's finish up with Uncle Phil again so we can get the rest of this moving. I think I have answered all the questions.

Do you want to RP the list with Uncle Phil or just "give" it to him?
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Meriss
post Nov 2 2008, 11:19 PM
Post #238


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I think I'll just "give" it to him. Lemme pay him and We're good for another FF.
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SinN
post Nov 3 2008, 06:02 AM
Post #239


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RJ, loved your last post man.

"Im not a kiss on the first run kind of orc."
(IMG:style_emoticons/default/rotfl.gif)
HA! Classic man. Reminds me of some kind of early 90's action stars last line before he kicks the door in, guns blazin.
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ludomastro
post Nov 3 2008, 07:03 AM
Post #240


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Almost done - let me know what else you need to do.
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ludomastro
post Nov 4 2008, 06:28 AM
Post #241


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Ok, folks, in the interest of keeping the game moving, I put up a Fast Forward post to the morning. If you need to fill in details prior to where we are, then do so in your IC post. If there are other things that you need to do - like making rolls - put them here in OOC.
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fistandantilus4....
post Nov 4 2008, 08:09 PM
Post #242


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Considering trying another registration. Let me know when it gets to 1100. THat's when MITNick wil actually wake up and start ocntacting people. (IMG:style_emoticons/default/biggrin.gif)
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Meriss
post Nov 5 2008, 03:02 AM
Post #243


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@Gang: did we want the Armored camo? And what kind of bullets do we need?

Also whats our cover? Cause I suspect that the Star will look at four guys in a six wheeled van with something more than their usual care.
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Redjack
post Nov 5 2008, 01:20 PM
Post #244


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Flash has a chameleon suit, so he's good to go. We might just want to slip the van through at night.
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ludomastro
post Nov 5 2008, 06:42 PM
Post #245


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Actually, it's a truck. Think a big six wheeled pick-up and you've got the right idea.
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Redjack
post Nov 6 2008, 03:05 AM
Post #246


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I ad-libbed a location. Hope that works.
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ludomastro
post Nov 6 2008, 04:01 AM
Post #247


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It works fine for me. You forgot the oppressive atmosphere of smoke though.
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fistandantilus4....
post Nov 6 2008, 04:32 AM
Post #248


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QUOTE (Meriss @ Nov 4 2008, 11:02 PM) *
@Gang: did we want the Armored camo? And what kind of bullets do we need?

Also whats our cover? Cause I suspect that the Star will look at four guys in a six wheeled van with something more than their usual care.

Goin' Huntin'/. If you admit to a lesser "crime", they're less likely to suspect you of a greater one.
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ludomastro
post Nov 6 2008, 05:10 AM
Post #249


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Hunting = Crime? In the south? Not even in 2070. But I get your point.
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Meriss
post Nov 6 2008, 09:43 PM
Post #250


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I figured the goin' huntin' would work. My question is did we need lisences or some such?

@Alex: I guess we'll take the armoured camo and about 100 extra plain rounds. 50 for my Colt and 50 for RJ's SMG.
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