IPB

Welcome Guest ( Log In | Register )

2 Pages V   1 2 >  
Reply to this topicStart new topic
> Will there be a New York writeup?
RobertB
post Jul 9 2008, 12:52 PM
Post #1


Moving Target
**

Group: Members
Posts: 133
Joined: 18-August 03
From: Apopka, FL U.S.A.
Member No.: 5,516



Just wondering if plans were in the works for a New York writeup similar to the information presented for the Denver campaign. There's a little information available in Runner's Havens, but more detail would be nice before I create a character. Thanks!

Robert (aka Spanner)
Go to the top of the page
 
+Quote Post
Bull
post Jul 9 2008, 12:58 PM
Post #2


Grumpy Old Ork Decker
*******

Group: Admin
Posts: 3,794
Joined: 26-February 02
From: Orwell, Ohio
Member No.: 50



QUOTE (RobertB @ Jul 9 2008, 08:52 AM) *
Just wondering if plans were in the works for a New York writeup similar to the information presented for the Denver campaign. There's a little information available in Runner's Havens, but more detail would be nice before I create a character. Thanks!

Robert (aka Spanner)


New York gets a few pages in Corporate Enclaves that details some of the important bits, such as Corp Group that bought up and redeveloped Manhanttan Island. It's not real in depth, but it's got the basic meat you want.
Go to the top of the page
 
+Quote Post
BishopMcQ
post Jul 9 2008, 09:06 PM
Post #3


The back-up plan
**********

Group: Retired Admins
Posts: 8,423
Joined: 15-January 03
From: San Diego
Member No.: 3,910



I know Dunner has his plate full at the moment, including but not limited to GenCon, Missions, and coralling us Missions authors.

My recommended reading list would be: NAGNA which had about 8-10 pages on NYC, Corp Enclaves which had information about updating to 2070 as Bull mentioned. Beyond that SRM 03-00 does a good job (at least I hope it does) of laying out the new status quo and introducing players to the differences of life in NYC versus Denver or the other metroplexes.

Key take-aways from the reading should be:

-Having a solid fake SIN is required, having two is better.
-Don't take anything on to Manhattan Island that you don't mind leaving there.
-Vehicle permits are just as important as weapon permits.
-Screw the corps, hug a Neo-A!
(Alright, that last one may not be valid, but I fully support it.)
Go to the top of the page
 
+Quote Post
adamu
post Jul 11 2008, 10:52 AM
Post #4


Snakehandler
*********

Group: Dumpshocked
Posts: 7,454
Joined: 28-April 06
From: London, England
Member No.: 8,508



Trouble is, by the time anyone plays SRM03-00, they will, perforce, have already made up their Missions character.

I very much share RobertB's concerns about needing more background info on NYC to make up a meaningful character background (assuming he is local) and, even more important, relevant local contacts.

The Corp Enclaves tidbits are good as far as they go, but gee whiz, I can't be the only one that lost track of their NAGNA ages ago, assuming it was just too old to still be relevant.

Since, as noted above, key people are very busy right now, here is one idea - since it is out of print, what about reposting the NYC section of NAGNA somewhere public?
(I know, some sort of heinous copyright mess with some former company???)

If that is impossible, could a few things be confirmed for me by anyone in the know?
- Is it still the same split between three law enforcement contractors, with checkerboarded precincts, and one always being overseen by another as an anti-corruption device? And those three companies were...Winter Systems? Knight Errant? NYPD Inc? Maybe?

- Corp enclaves indicates that everything is pretty much locked down tight except for the Neo-A part of the island. Should we really take that to mean no street gangs? What about organized crime, even if it keeps a low profile, keeps violence off the streets, and deals mainly in vice? If there is an OC presence, who? Mafia? Vory? Yaks? Triads?

- Are there still major ethnic sections of town, such as Chinatown and Little Italy, etc?

- Any ideas on which corps in particular handle contracts such as sanitation, electicical infrastructure, etc?
Go to the top of the page
 
+Quote Post
RobertB
post Jul 11 2008, 12:46 PM
Post #5


Moving Target
**

Group: Members
Posts: 133
Joined: 18-August 03
From: Apopka, FL U.S.A.
Member No.: 5,516



Sorry all, I meant Corporate Enclaves instead of Runner Havens. And to that point, there's not a lot of information in that book that helps with creating a character for that area. It's very high-level.


QUOTE (BishopMcQ @ Jul 9 2008, 05:06 PM) *
-Having a solid fake SIN is required, having two is better.
-Don't take anything on to Manhattan Island that you don't mind leaving there.
-Vehicle permits are just as important as weapon permits.
-Screw the corps, hug a Neo-A!
(Alright, that last one may not be valid, but I fully support it.)


And you see, since I'd like to play a rigger, that second point worries me. Losing drones every mission can be an expensive proposition. Perhaps the setting information from SRM03-00 could be sanitized and posted?

Robert (aka Spanner)
Go to the top of the page
 
+Quote Post
Cadmus
post Jul 11 2008, 01:45 PM
Post #6


Moving Target
**

Group: Members
Posts: 325
Joined: 24-February 06
From: Kansas
Member No.: 8,304



QUOTE (RobertB @ Jul 11 2008, 08:46 AM) *
Sorry all, I meant Corporate Enclaves instead of Runner Havens. And to that point, there's not a lot of information in that book that helps with creating a character for that area. It's very high-level.




And you see, since I'd like to play a rigger, that second point worries me. Losing drones every mission can be an expensive proposition. Perhaps the setting information from SRM03-00 could be sanitized and posted?

Robert (aka Spanner)


I have to agree with Spanner on this one, I run a rigger as well and drones costing between 2k and 15k well thats alot more so since in anything with a body of three or higher your losing a drone and a weapon..and um..no one wants to play a char thats not going to be shooting people so..ya we riggers need our rolling,flying,crawling toys. After all with out our guns we are just..cabbys..no wait this is NY, um..we are just people with nice cars (IMG:style_emoticons/default/frown.gif)
Go to the top of the page
 
+Quote Post
Bull
post Jul 11 2008, 02:23 PM
Post #7


Grumpy Old Ork Decker
*******

Group: Admin
Posts: 3,794
Joined: 26-February 02
From: Orwell, Ohio
Member No.: 50



Well, two things spring to mind...

1) Contacts that can provide you with Permits might be worth taking at Chargen, or at the very least, purchasing several Fake SINs and the appropriate Equipment permits to go with it. Honestly, this holds true for any Shadowrun game.

2) The Missions writers want you to have fun. So I'd trust that they'd provide ways around these problems for any halfway competent runner (IMG:style_emoticons/default/smile.gif)
Go to the top of the page
 
+Quote Post
the_dunner
post Jul 11 2008, 02:50 PM
Post #8


Shooting Target
****

Group: Retired Admins
Posts: 1,784
Joined: 28-July 04
From: Cleveland, OH
Member No.: 6,522



QUOTE (Bull @ Jul 11 2008, 10:23 AM) *
I'd trust that they'd provide ways around these problems for any halfway competent runner (IMG:style_emoticons/default/smile.gif)

Or, ya know, we could just hate riggers with the fiery passions of 10,000 burning suns. (IMG:style_emoticons/default/wobble.gif)

More seriously, I cannot comment on the question posited by the thread title at this time.
Go to the top of the page
 
+Quote Post
Cadmus
post Jul 11 2008, 03:22 PM
Post #9


Moving Target
**

Group: Members
Posts: 325
Joined: 24-February 06
From: Kansas
Member No.: 8,304



*gets his suntan lotion out and starts reading a hackers guide to grid guide*

Its cool dunner (IMG:style_emoticons/default/smile.gif) saying you can't comment is better then no comment.

Go to the top of the page
 
+Quote Post
Caine Hazen
post Jul 11 2008, 04:04 PM
Post #10


MechRigger Delux
***

Group: Retired Admins
Posts: 1,151
Joined: 26-February 02
From: Hanger 18, WPAFB
Member No.: 1,657



As a rigger who has played in 2 missions already, I can say I have gotten more drones than I've lost (which is the opposite of Denver right now for me) As was posted, good fake SIN, good fake Licenses, good programs (and spoof chips).. oh and <cue music> sell out! with me tonight, sell out! with me alright!</end music> Also, I find that having a good ride (Rover 2068) and a good face riding along makes things flow smoother (think border crossings in Denver). And use terms like "independent securities provider" on your licenses (IMG:style_emoticons/default/cool.gif)

And remember, you're Shadowrunning not running in and Blowing Shit Up or just Shooting People in the Face for Money. That kinda crap seems like it'll get you hosed much faster in NYC than it would have in Denver.
Go to the top of the page
 
+Quote Post
Bull
post Jul 11 2008, 04:09 PM
Post #11


Grumpy Old Ork Decker
*******

Group: Admin
Posts: 3,794
Joined: 26-February 02
From: Orwell, Ohio
Member No.: 50



QUOTE (Caine Hazen @ Jul 11 2008, 11:04 AM) *
And remember, you're Shadowrunning not running in and Blowing Shit Up or just Shooting People in the Face for Money. That kinda crap seems like it'll get you hosed much faster in NYC than it would have in Denver.


You tell me that now, AFTER I made the character that does nothing but Shoot People in the Face for Money. And Stab Them in the Face for Money. And Slice Their Face Off with a Monowhip for Money.

Oh, and for Drugs. (IMG:style_emoticons/default/smile.gif)

Might explain why I was unconscious and you were at a deadly wound in our first Missions game, come to think of it... (IMG:style_emoticons/default/wink.gif)
Go to the top of the page
 
+Quote Post
Cadmus
post Jul 11 2008, 04:42 PM
Post #12


Moving Target
**

Group: Members
Posts: 325
Joined: 24-February 06
From: Kansas
Member No.: 8,304



QUOTE (Bull @ Jul 11 2008, 12:09 PM) *
You tell me that now, AFTER I made the character that does nothing but Shoot People in the Face for Money. And Stab Them in the Face for Money. And Slice Their Face Off with a Monowhip for Money.

Oh, and for Drugs. (IMG:style_emoticons/default/smile.gif)

Might explain why I was unconscious and you were at a deadly wound in our first Missions game, come to think of it... (IMG:style_emoticons/default/wink.gif)



I must agree with bull here, and as you said caz Shadowrunner, Shadowrunner is a malajusted person with major metal issues, who likes hurting people, becouse if that was not the case they all would be hackers (IMG:style_emoticons/default/smile.gif)

no can't say that my hackers like shooting people in the face too, and my adepts,and mercs,mages, ya I just like shooting people in the face.

*buys bull a drink*
Go to the top of the page
 
+Quote Post
BishopMcQ
post Jul 11 2008, 05:46 PM
Post #13


The back-up plan
**********

Group: Retired Admins
Posts: 8,423
Joined: 15-January 03
From: San Diego
Member No.: 3,910



- Is it still the same split between three law enforcement contractors, with checkerboarded precincts, and one always being overseen by another as an anti-corruption device? And those three companies were...Winter Systems? Knight Errant? NYPD Inc? Maybe?

There are still multiple security companies running around with their nose in each other's business.

- Corp enclaves indicates that everything is pretty much locked down tight except for the Neo-A part of the island. Should we really take that to mean no street gangs? What about organized crime, even if it keeps a low profile, keeps violence off the streets, and deals mainly in vice? If there is an OC presence, who? Mafia? Vory? Yaks? Triads?

Yes, there is an organized crime presence. It is drastically smaller than it was in Denver. IIRC, the big three are all there, I do not recall mention of the Vory in NYC. That said, if I can convince Dunner to let me go wandering around Brighton Beach with creative license, I will try to bring the Vory on the scene to some degree--I have a lot of fun with them.

- Are there still major ethnic sections of town, such as Chinatown and Little Italy, etc?

To my knowledge, yes. Their ambiences have shifted a bit, but I don't believe they have gone away.

- Any ideas on which corps in particular handle contracts such as sanitation, electicical infrastructure, etc?

Corporate Enclaves lists the 13 corporations in the MDC. I believe it also separates their specialties.

RobertB--Those rules don't necessarily apply to NYC alone. In my opinion, a shadowrunner should always be willing to ditch gear if it stands between him and success. That doesn't mean as a rigger I want to lose my drones, but I'm willing to if it's the difference between surviving and facing the gentle love of Knight Errant's holding cells.

Bull--The street sam and weapon specialist, even the demolitionist, are all valid archtypes for play in the NYC Missions. We've all played long enough to know when to shoot people in the face for money, and when to bide our time and snipe them at 1,000m while driving away. All that said, I will applaud the first runner who detonates several kgs of Rating 15 Plastique inside the MDC headquarters.
Go to the top of the page
 
+Quote Post
RobertB
post Jul 11 2008, 06:44 PM
Post #14


Moving Target
**

Group: Members
Posts: 133
Joined: 18-August 03
From: Apopka, FL U.S.A.
Member No.: 5,516



QUOTE (BishopMcQ @ Jul 11 2008, 01:46 PM) *
RobertB--Those rules don't necessarily apply to NYC alone. In my opinion, a shadowrunner should always be willing to ditch gear if it stands between him and success. That doesn't mean as a rigger I want to lose my drones, but I'm willing to if it's the difference between surviving and facing the gentle love of Knight Errant's holding cells.


True, but you singled out this factor for the New York Missions. To me, that implies a harsher environment for equipment in the NY scenarios as compared to those that have gone before.

So, do you say "yes" you are more likely to leave behind equipment in a NY Mission event than previously, or "no" it's the same risk as always? (With the caveat that everything has a fake SIN, license, and permit.)

Robert (aka Spanner)
Go to the top of the page
 
+Quote Post
SwampGator
post Jul 11 2008, 09:14 PM
Post #15


Target
*

Group: Members
Posts: 11
Joined: 5-September 06
From: Atlanta, GA
Member No.: 9,312



Bull--The street sam and weapon specialist, even the demolitionist, are all valid archtypes for play in the NYC Missions. We've all played long enough to know when to shoot people in the face for money, and when to bide our time and snipe them at 1,000m while driving away. All that said, I will applaud the first runner who detonates several kgs of Rating 15 Plastique inside the MDC headquarters.
[/quote]

You're on.
Go to the top of the page
 
+Quote Post
Jack Kain
post Jul 11 2008, 09:18 PM
Post #16


Moving Target
**

Group: Members
Posts: 906
Joined: 16-October 06
Member No.: 9,630



As I recall Corporate Enclaves had a Manhattan Write up not on New York which means you have a very large section of city that isn't a Corporate stronghold. So your assumptions all need work, Manhattan is the the high security corporate stronghold there is NO reason to believe the rest of New York (which still belongs to the UCAS)

Total Land Area of Manhattan 22.96
Total Land Area of New York 304.8 square miles, thats todays New York,

Its the New York campaign not the Manhattan Campaign so I'm going to assume it will cover the entire city not just Manhattan which technically isn't a part of New York after it was bought out by corporations and rebuilt. If nearly everything was going to take place in Manhattan they'd have called it the Manhattan campaign.

Considering the security level presented for Manhattan in Corporate Enclaves I'd guess the first several missions in the New York campaign don't even touch the island to let newer players get the feel for the game.

Go to the top of the page
 
+Quote Post
BishopMcQ
post Jul 11 2008, 09:39 PM
Post #17


The back-up plan
**********

Group: Retired Admins
Posts: 8,423
Joined: 15-January 03
From: San Diego
Member No.: 3,910



RobertB--I think runners will need to be more vigilant and selective in their gear choices. MeFeeds, expanded security coverage and the presence of Corporate security watching each other and three security companies with variable jurisdictions will all contribute to it being easier for things to go south in a big way. The quote about not bringing any gear that you cannot part with is actually lifted straight out of the old NAGNA text.
Go to the top of the page
 
+Quote Post
Wasabi
post Jul 11 2008, 11:09 PM
Post #18


Running Target
***

Group: Members
Posts: 1,251
Joined: 11-September 04
From: GA
Member No.: 6,651



With all the emphasis on smaller payouts, higher threat ratings, and the veiled setting info I myself plan on doing SRM04-00 with a new 0 karma character then transfer all my Denver karma into a different character prior to doing SRM04-01. Its a loss of a few Karma to be well adjusted to the setting my NYC character would have known from birth. A small price to pay in terms of forfeited Karma and loss of a smidgeon of Nuyen to get the ability to react to setting info IMO.
Go to the top of the page
 
+Quote Post
Jack Kain
post Jul 12 2008, 12:39 AM
Post #19


Moving Target
**

Group: Members
Posts: 906
Joined: 16-October 06
Member No.: 9,630



It does make me wonder if the first mission in the NY campaign will have different introductions for new NY characters and for characters from the Denver campaign.
Go to the top of the page
 
+Quote Post
the_dunner
post Jul 12 2008, 01:04 AM
Post #20


Shooting Target
****

Group: Retired Admins
Posts: 1,784
Joined: 28-July 04
From: Cleveland, OH
Member No.: 6,522



QUOTE (Jack Kain @ Jul 11 2008, 08:39 PM) *
It does make me wonder if the first mission in the NY campaign will have different introductions for new NY characters and for characters from the Denver campaign.

Oooh! Oooh! I can answer that one. Yes.
Go to the top of the page
 
+Quote Post
Bull
post Jul 12 2008, 02:07 AM
Post #21


Grumpy Old Ork Decker
*******

Group: Admin
Posts: 3,794
Joined: 26-February 02
From: Orwell, Ohio
Member No.: 50



QUOTE
Bull--The street sam and weapon specialist, even the demolitionist, are all valid archtypes for play in the NYC Missions. We've all played long enough to know when to shoot people in the face for money, and when to bide our time and snipe them at 1,000m while driving away. All that said, I will applaud the first runner who detonates several kgs of Rating 15 Plastique inside the MDC headquarters.


Hehe, yeah. But add in an addiction to a drug that removes all fear and makes you reckless, and add in Uncouth, and the character becomes just a tad more... Unstable. (IMG:style_emoticons/default/smile.gif)

Of course, this is what happens when you're an ex-merc who spent time in the Yucatan and almost got eaten once by a Sangre Del Diablo (IMG:style_emoticons/default/smile.gif) I'm pretty sure Rush didn't come back from the jungle in one piece.
Go to the top of the page
 
+Quote Post
Cadmus
post Jul 12 2008, 06:44 AM
Post #22


Moving Target
**

Group: Members
Posts: 325
Joined: 24-February 06
From: Kansas
Member No.: 8,304



QUOTE (Bull @ Jul 11 2008, 10:07 PM) *
Hehe, yeah. But add in an addiction to a drug that removes all fear and makes you reckless, and add in Uncouth, and the character becomes just a tad more... Unstable. (IMG:style_emoticons/default/smile.gif)

Of course, this is what happens when you're an ex-merc who spent time in the Yucatan and almost got eaten once by a Sangre Del Diablo (IMG:style_emoticons/default/smile.gif) I'm pretty sure Rush didn't come back from the jungle in one piece.


drug use, Uncouth? Hey gator I say we take this guy along on our trip to MDC HQ, And remember never say your on, the correct responce is, could you phrase that in the form of a challange?
Go to the top of the page
 
+Quote Post
RobertB
post Jul 12 2008, 06:09 PM
Post #23


Moving Target
**

Group: Members
Posts: 133
Joined: 18-August 03
From: Apopka, FL U.S.A.
Member No.: 5,516



QUOTE (Wasabi @ Jul 11 2008, 06:09 PM) *
With all the emphasis on smaller payouts, higher threat ratings, and the veiled setting info I myself plan on doing SRM04-00 with a new 0 karma character then transfer all my Denver karma into a different character prior to doing SRM04-01. Its a loss of a few Karma to be well adjusted to the setting my NYC character would have known from birth. A small price to pay in terms of forfeited Karma and loss of a smidgeon of Nuyen to get the ability to react to setting info IMO.


THIS is an excellent idea!

Robert (aka Spanner)
Go to the top of the page
 
+Quote Post
Metalmek
post Jul 24 2008, 04:31 AM
Post #24


Target
*

Group: Members
Posts: 20
Joined: 21-July 08
From: Montreal
Member No.: 16,151



What to expect in N.Y.C. ?

Well the apple is rotten deep. The city is on verge of being submerced by the global warming flood. Whether news don't call for sunny day's for the weekend but which level of breating appartus is recommended. Your Pan is constantly bombarded by aggressive advertising from the corp when they can't figure your custommer profile. And having a car on the island is a pain in the ah... you know the word. I (IMG:style_emoticons/default/love.gif) N.Y.

First of all, N.Y.C. is a megaplex of 9+ millions inhabitants. by numbers .. it's roughtly more than 27,400/sq miles ... and we count about 2% of awakened people!.. so by numbers about 550 awakened by square miles. all living in rented appartment of one mega corp or it's holding. The big apple is one megaplex that grown in hight rather than surface. In a sense each skyscrape is a town of it's own. Security provided by a corp or an other for the building...

But what happen when yo gotta hit in those corp places instead of residential area? Well you gotta figure out who own the building, what are the securities and what to hack... the if it was'nt enough, you gotta defeat those securities that are from the corp you hit (remember corp A run the building .. but does corp B realy trust corp A or in case of a break in corp B don't want corp A to get en excuse to put their noses where it don't belong).

Belive me you better go James Bond in N.Y. theirs a lot of mad sensors, chems sniffers... I wouln't worries about the face recongnition cus most of the time people do wears mask in the streets.. but then again.. in the buildings it's a other storie. New York pride it self in being safe... or is it pride it self to bypass any civil right in the name of security? The best defence is being NOT notice... don't stand out in a crowd.

Transportation.. well as it was in the 2000 an average land speed of 10 km/hours in car .. or 50 in public transportation (see the importance of being unidentifiable in a crowd) .. and even if you still wanna car in manhattan don't forget that N.Y.P.D. own the streets and they check licences... parking licences, sin if the car does belong in the neighbor. Due to polution level don't think you can ride grid free without being notice.

Get yourself a close friend in the taxy buisness. They will know how to pick you on cue and passing undetected in a crowd of taxy. Oh and if your a runner who think of hijacking a taxy... think again. By procedure you gotta know they respond to the The New York City Taxi and Limousine Commission (TLC) and are constantly tracked due to big brother policie. You gotta call for the pick-up passenger AND the destination each time the door open. And if they don't disable the vehicule, lock you in, you will be deliver to the nearest Police station or picked up by thoses pesky cops.

You still wanna own your ride in N.Y. then be prepare to hack the DOT (departement of transport) .. you will be unnoticed if you only hack a trafic light or two ... but planning an escape route in the main controling node you gotta expect N.Y.P.D. to open an investigation. Use small vehicules or if your realy good, use a corp service vehicules like say... neonet grid repair team or trash trucks or a DEP truck (Department of Enviromental Protection) for sewer jobs.

Jobs in N.Y. need lot more preps and intel than in Seattle. Escapes routes are best planed when you pass throu 3-4 corps that don't like each others.. that gives you the precious seconds to escapes their radars and vanish in the mob. Good hacker is mandatory for survival, Good mage to cover your magics traces and bypass those pesky magical defences. Brutality is good for street gangs but when your in manhattan your best weapon in being annonym. N.Y. is a city of lawyers and buisnessmans. Jobs here are sometime subtiles, Money's good but here more than anywhre you gotta put a lot of bribes to get away.
Go to the top of the page
 
+Quote Post
RobertB
post Jul 24 2008, 03:18 PM
Post #25


Moving Target
**

Group: Members
Posts: 133
Joined: 18-August 03
From: Apopka, FL U.S.A.
Member No.: 5,516



That's great information Metalmek, but can I ask where it came from? Are you a writer for Missions events? Have you played in a few Missions in NY?

Robert (aka Spanner)
Go to the top of the page
 
+Quote Post

2 Pages V   1 2 >
Reply to this topicStart new topic

 



RSS Lo-Fi Version Time is now: 12th May 2024 - 07:24 AM

Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.