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> The Tanheuser Directive (OOC), For all out of character and mechanics
Dumori
post Aug 3 2008, 12:40 PM
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Well as none of you know bar scope. On Friday night me and scope both played though a resonance search to dig up some more info on my runner. This was also a good way to see how the hacking by IM idea I'll work. Two things I learn for this is that its a lot of fun and doesn't detract from the fun of hacking and also that dice wise its easier to roll real one than use Invisible castle in such a situation.

OOC: wise my net loss was 1 physical damage and one edge. I'll give what I found out IC if/when needed.
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Scope_47
post Aug 3 2008, 02:02 PM
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To clarify what Dumori said, the IM session he and I did was simply a scene I ran to flesh out his backstory and the effects of his 'deprogrammed' quality. The actual game has not started yet and is not on IM with the exception of hacking secure nodes while the group is not in tactical initiative.

- Scope
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Mister Juan
post Aug 3 2008, 10:57 PM
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Just passing along a message from Divine Virus/

"I fearI am getting sick, and might be MIA for a day or two. Thanks!"
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Scope_47
post Aug 6 2008, 03:14 AM
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Status Update:

Mickle: Ready to play
Dumori: Ready to play
Raxle: Waiting on final version of charsheet and backstory
Divine Virus: waiting on charsheet and backstory
Trigger: Waiting on charsheet
Cthulu: late-entry, will join game after it is in progress

- Scope
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Divine Virus
post Aug 7 2008, 12:50 AM
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I am still not well, but better then before. Enough to get some work done, but being sick has really thrown my whole schedule out of whack.

Progress wise, I am down to buying equipment and making contacts.
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Scope_47
post Aug 8 2008, 03:39 AM
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Alrighty guys, I'd like to shoot for opening the IC thread on Sunday so that everyone knows.
If you're character isn't ready by then, don't worry (I mean, try to finish as soon as possible, but I won't kick your or anything)... you'll have six days from the opening IC GM post to the deadline for your first character post.

- Scope
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Dumori
post Aug 8 2008, 12:00 PM
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That's cool I'm due back home on sat. No more patching in to local wireless on my iPod. I've made my life style but I think I'll remake it for just that room with a few plus matrix things in it then use it as a safe place to hack later in game.
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Divine Virus
post Aug 10 2008, 05:05 AM
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Ok, so here is my background and a really rough draft of my character sheet. I still have about 20 BP and 11 karma to spend. I am not entirely happy with the wording on the background. Sadie Rose came out more prominent then I had intended when I first sat down to write this. I may fill in the past few months with more detail before the game starts.

A quick question, if I am getting a rating 6 SIN and want a set of fake licenses to go with it, do I really need to pay 1 karma per license, or is some kind of a bundle deal possible?

[ Spoiler ]


Character Sheet

[ Spoiler ]


EDIT: If I buy a rating 4 tacsoft can everyone manage to provide enough channels? (8 channels)
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Scope_47
post Aug 10 2008, 06:15 AM
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@Divine Virus
Your draft looks good, but there is a niggle with your equipment. The form-fitting body suit cannot have the PPP add-ons and still be worn under other armor/clothing, as those add-ons specifically add bulk to an armor. I know that it doesn't saw so in the RAW, but common sense dictates as much. You can remove the PPP gear from it if you want to wear it under the chameleon suit, but otherwise you won't be able to wear both suits at once. Furthermore, since the PPP says that it is either under clothing or 'as an obvious strapped addition to other visible armor,' you have to pay for the Ruthenium Polymer Coating modification to the PPP armor (I'll let you mod all the PPP armor at once though, so you only have to pay the 7500 one time) you add to the chameleon suit, or people looking for you will only take a -2 perception penalty rather than a -4 perception penalty (this ruling is based on the description of the Chameleon Coating mod under the weapons modification chapter, where it says that carrying any weapon larger than a pistol reduces the perception penalty unless this mod is applied) I hope you don't think I am being too harsh, but that is how I believe it is intended to work.

- Scope
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Scope_47
post Aug 10 2008, 06:59 AM
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Status Update:

Mickle: Ready to play
Dumori: Ready to play
Raxle: Waiting on bonus-karma expenditure
Divine Virus: Waiting on final charsheet and bonus-karma expenditure (it has been PMed)
Trigger: Waiting on charsheet
Cthulu: late-entry, will join game after it is in progress


Since almost everyone has a character that is essentially done, I'm starting the IC thread. This does not mean that we are stopping the character-gen process, the first IC post is purely optional - though strongly encouraged. The call from the fixers won't be posted until everyone has a finalized character sheet. This first post is just the prologue for your OOC edification. My intent is for you each to post what your character is doing at 7:30 PM on October 15th, 2072. The point of this first post is to show a 'a day in the life' opening vignette of your character while not on a job - both to give me an idea of how NPCs will perceive you and to let you get into character before being bombarded by run-related information. Your fixers won't contact you until midnight with the job, so you have until then IC to within this opening post take care of anything you want to do pre-game that requires in-game action (IE: tell a contact to start looking for some gear you want, do a datasearch for some info, etc). Note that at 8:00pm the news will come on the trid with the following stories:

1 ) Ares Arms stock dropped 15 points in the last hour when it was reported that the Vice President of the R&D division committed suicide in his office. No official statements have been given. Is this a sign that Mom and Apple Pie might not be enough to keep this corporate giant in the game? You decide in our online polls!

2 ) Seattle Under Fire: The Ferryman - a notorious assassin responsible for 128 deaths between 2052 and 2070, but considered inactive since last year - has struck again, this time killing Kyle Wong - a Shiawese corporation executive with suspected ties to the Sepoula Ring Triads - while his limo was crossing the Jamison Memorial Bridge into the Downtown district. Lone Star denied statement, but a source inside the department confirmed that the 'Ferryman' has resurfaced, stating "We hoped this guy was dead or in prison on some other charge... all we even know about him - if it is a him - is that he ritualistically destroys the eyes of his victims while leaving no forensic or astral evidence of any kind." The Ferryman, Criminal mastermind or incompetent police work - you decide in our online polls!

3 ) Mayor Brackhaven has announced a new ordinance that will restrict the passage of 'suspicious looking' individuals between districts between the hours of seven PM and seven AM. Meta-Human rights groups are protesting the new ordinance as a deliberate attempt to stemmy the rights of non-humans and further the agenda of the Humanis Policlub. Mayor Brackhaven insists that the ordinance has nothing to do with metahumanity - instead only being intended to curtail the rising crime rate. The ordinance is scheduled to go into effect in two weeks. Mayor Brackhaven: Crusading Hero or Racist Villain, you decide in our online polls!

4 ) The St. Mary Catholic Church in the Downtown district is celebrating the bi-centennial anniversary of its founding next month. The old building has undergone renovations, but the original archway constructed two hundred years ago amazingly still stands. Rome has announced a Papal visit in which the Pope will personally bless that archway and take confession from ten randomly selected individuals who attend the ceremony. Due to limited space, Arch-Bishop Benison is making the celebration a closed ceremony - those who wish to attend may make a donation online to receive their free ticket while supplies last. The Catholic Church: humanitarian organization or disguised corporation? You decide in our online polls!

- Scope
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Dumori
post Aug 10 2008, 08:07 PM
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Ive posted my rolls in the IC for now as there only 2. The rest are by the sprite. If you need any thing more tell me.
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Divine Virus
post Aug 12 2008, 04:20 AM
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Quick Question:
Is the Inquiline Protocol right or left handed? Am I automatically ambidextrous? Any special rules for firing a pistol in each hand?
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Scope_47
post Aug 12 2008, 04:46 AM
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Actually, technically by RAW having a drone fire a weapon is always a complex action even if you are rigging it.
I think that for an anthroform wielding weapons, we can overlook that part of the rules for non-mounted weapons and treat you as a character - so long as you are 'jumped in'. As for handedness, whichever hand you are giving the bulk of the processing power at the time will be your 'dominant hand' - so one round your left may be the off hand, and the next round the right may be the off-hand, but if you must pick one each combat turn to be the off-hand for all your passes that turn. Comprende? I think that that is a fair way to do it without giving out a free quality (you can still buy the quality if you want though)... but honestly, dual wielding pretty much is craptacular by RAW anyway, but if you want to split your dice pool like that while denying yourself the use of smartlinks and the like, then be my guest. I think that rewriting the rules for dual-wielding is a bit beyond what I'd feel comfortable doing at the moment.

Seriously, my first SR character did the dual-wielding thing... it is stylistically great, but game mechanically it really lets you down.

- Scope

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Mickle5125
post Aug 14 2008, 03:43 AM
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My first IC post is up. Don't worry, ladies and gents. Not all of them will be that long. I just had a lot of time to think on that one.

Any and all rolls were pmed to Scope

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Scope_47
post Aug 14 2008, 04:47 AM
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Just a quick Status update:
I got Raxle's finalized charsheet, so all we are waiting on at this point is for Divine Virus to finalize his sheet, and for Trigger to send a character sheet in.

Overall, I like the backgrounds I've gotten - they should give us plenty of subplots for the campaign.

- Scope
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Dumori
post Aug 14 2008, 12:30 PM
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DV sound very busy he's semi droped out of two games. So idk how long he'll be.
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Cthulhudreams
post Aug 14 2008, 11:55 PM
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Making smartguns quite viable is as simple as letting the smartgun bonus apply to both weapons. Then it is indeed worthwhile in pretty much all circumstances to dual wield a light pistol with RC comp.

Putting 1 dice +2 spec +2 smartgun in the left hand is unlikely to glitch, and will subtract 1 dice from their pool in the first shot and 2 dice in the second shot, making you one dice up in relative pools.

And sometimes it might actually hit.

So you're always up for the low cost of speccing i pistols and buying 2 x the ammo. Looks pretty balanced to me.
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Divine Virus
post Aug 15 2008, 12:36 AM
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I will have my character sheet and IC post up saturday night. Thats my goal. If I blow it, well, come hell or high water, it will be done for on Sunday. I have a day work tomorrow and a relatively short to-do list, so I should be able to make some progress.

As for duel weilding, I concluding that it balances if you use SMGs and tracer ammo. You can't use tracer with smartlink anyways, and it gives +3 to each dice pool when firing full auto. Since I have two high velocity modified FN Praetors, this works perfectly for me.

Buying equipment takes so long for me. All the options, figureing out the right balance of accessories and mods, weighing the various built in features, resisting the insane options.

But I think I am mostly done. All I have left is final armour tweaking, finalize my skillsoft library, get IDs, ammo, contacts, and knowledge skills.
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Scope_47
post Aug 16 2008, 10:51 AM
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I've received the question "How/when do you reset edge / award karma" several times, so I thought I'd go ahead and answer it on-thread.

I am dividing the runs into 'parts' - think of each part as an act in a play, so Act 1 consists of getting the job and doing leg work, etc.

I'll end each 'Act' with another 'elsewhere in the world' post (like the prologue), and refresh edge and award karma.

Further, good role play / character development / cinematic action can earn edge points back within an act.


On another note, since Trigger is AWOL, I'm bringing in 'De Bad Ass' (henceforth called DBA) as he was first in line as an alternate and has a character/backstory ready to go. If Trigger does reappear, then we'll just go with 7 PCs instead of 6 - I just don't want to leave you guys without at least six team-members.

Oh, those of you who haven't made opening posts, please either go ahead - I'll be posting the fixer-calls for the meet on Sunday. If you don't get a chance until after that, just roll your opening vignette in together with your response to the fixer call.

- Scope
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Divine Virus
post Aug 17 2008, 05:43 AM
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Well, my character still needs to fair bit or work done. I though I had finished the equiptment, it was exactly 50BPs worth... then I realized I forgot to buy ammo.
So I need to shuffle the equipment around, and I hate to say there is a chance it will not be done by tomorrow. Heck, more then a chance, probably it won't be done by tomorrow. But tomorrow is my last day of work, so after I should have more time to just grit my teeth and get it done.
I am definately keen to start the game, it is not for lack of interest, just lack of time. I'll post another update of what I have done tomorrow anyways, and should be able to make some kind of IC post.
Cheers!
DV
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Scope_47
post Aug 17 2008, 12:40 PM
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If you want, you could just start out of ammo - you'll be getting a sizable up-front payment from the Johnson, so you should be able to stock up on ammo and supplies before the run. So long as nobody does something dumb, then there shouldn't be any fighting until after you've had a chance to pick up some ammunition.

- Scope
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De Badd Ass
post Aug 17 2008, 12:52 PM
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QUOTE (Scope_47 @ Aug 17 2008, 07:40 AM) *
So long as nobody does something dumb, then there shouldn't be any fighting ....

- Scope

(Im)Famous last words. (IMG:style_emoticons/default/devil.gif)
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Scope_47
post Aug 17 2008, 01:31 PM
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True enough... honestly, I've had entire story-arcs of campaigns driven by a PC having a really dumb idea... here is a brief history of dumb ideas (not all of these are SR):

1: Hey guys, we have this time machine - sure it probably will kill us, but lets go back in time (without doing historical research) and stop this guy (a megalomaniac killed during his war to come to power) from being killed... that way he'd be president instead of the guy that caused the civil war ten years later... (they stopped the war, but created a monolithic Owellian state - all of which could have been avoided had they done a datasearch before changing history)

2: Hey guys, lets call the God of Fear, Death, Undeath, and Magic who has the ability to devour whole worlds a rude name (Skinny-Ass) to his face!

3: Hey guys, lets high four more teams of runners to start riots as a distraction, and lets make a deal with the halloweeners and give them a truck load of bad kamakazie if they attack our target at a certain time... even though the Johnson said keep a low profile.

4: Hey guys, let's open the cold-storage box that says bio-hazard all over it when we don't have any sort of protective gear whatsoever!

5: Hey guys, let's call our employer from the landline belonging to the guy we just whacked!

6: Hey guys, let's go get the guards and report a murder... while we are covered in blood and have blood-stained weapons... and let's bring them the evidence we found too...

7: Hey guys, lets do the exact opposite of what our employer wanted in spite of the fact that she clearly laid out why not to do that... thereby getting her killed before she can pay us...

8: Hey guys, lets fire a gun in the air and thentell everyone to shut up when there are a bunch of PTSD war-vets pointing guns at each other, and half of them have their backs to us and therefore can't see us...

9: Hey guys, we need a van to blow up... lets steal this one that's heavily armored and parked in front of a dark office building in the middle of the night with its engine running...

10: Hey guys, the face is going to have all the guards playing cards with him in the breakroom for four hours - so we'll have the run of the place that long... since we might need more time, lets give the face a dozen doughnuts each with enough poison to make a troll puke their guts out except one for the face to eat... there are four guards, and a dozen doughnuts... (it didn't occur to them that more than one of the poisoned doughnuts would make a fatal dose...)

11: Hey guys, we were hired to rescue someone being held by the Vory before she gets murdered... she's being held at a closed scrapyard and its the middle of the night... lets stand outside and continue discussing tactics for another twenty minutes when we clearly see that a limo pulled in twenty minutes ago and not long after the foundry and scrapping machines turned on...

- Scope
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Divine Virus
post Aug 17 2008, 10:07 PM
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QUOTE (Scope_47 @ Aug 10 2008, 02:15 AM) *
@Divine Virus
Your draft looks good, but there is a niggle with your equipment. The form-fitting body suit cannot have the PPP add-ons and still be worn under other armor/clothing, as those add-ons specifically add bulk to an armor. I know that it doesn't saw so in the RAW, but common sense dictates as much. You can remove the PPP gear from it if you want to wear it under the chameleon suit, but otherwise you won't be able to wear both suits at once. Furthermore, since the PPP says that it is either under clothing or 'as an obvious strapped addition to other visible armor,' you have to pay for the Ruthenium Polymer Coating modification to the PPP armor (I'll let you mod all the PPP armor at once though, so you only have to pay the 7500 one time) you add to the chameleon suit, or people looking for you will only take a -2 perception penalty rather than a -4 perception penalty (this ruling is based on the description of the Chameleon Coating mod under the weapons modification chapter, where it says that carrying any weapon larger than a pistol reduces the perception penalty unless this mod is applied) I hope you don't think I am being too harsh, but that is how I believe it is intended to work.

- Scope


I just noticed your post about my armour, and I would contest both points you made (about extra money being needed for the PPP system, and about it not being compatible with form fitting body armour).

Clearest cut case first. As you mentioned, there is more than one kind make for the PPP system. It stats the the PPP system comes in at least three variates.
1) Obvious armour mods
2) Sports version
3) Concealed versions.

The PPP on the Chameleon suit is of the third type, and thus, since it is not on the outside of the suit, shouldn't require further chameleon coating.

I would further point out that the concealable version ( believe the exact word they used is "discreet"), it cannot add THAT much bulk to armour. I always saw it more as reinforcement. Furthermore, it states that those three styles are the minimum available for each piece of the PPP system, suggesting further makes and designs are possible.

Considering this, it does not seem like common sense that a PPP system would make form fitting body armour to bulky to fit under other armour. I could understand it making it too bulky to fit under tight clothes. But too big to fit under loose jeans and an armoured jacket? Even the chameleon suit, which wouldn't exactly be loose, could surely still accommodate the slight increase in bulk. Consider the Zoe moonsilver scarf. We are in a day and age when a gossamer-fine scarf can be sufficiently armored as to add a point of armour. Surely the hard "densiplast" the PPP system is made up of need not be thicker than a sheet of corrugated cardboard if they wanted to make it as such. Considering advancements in plastic technologies and that it is only adding 1 extra point of armour. And surely with the modern foams of 2072, the padding need only be the same thickness again. So we are dealing with maybe an extra centimeter of thickness under clothes. I could see a problem if the chameleon suit was spandex, but by my understanding, it isn't. I always imagined something a bit looser then the Bride's yellow bike suit in Kill Bill. In fact, I was planning on having my Chameleon suit designed to look like a motorcycle suit, so I could wear it about without attracting unwanted attention.

I could imagine PPP on form fitting armour getting in the way if I tried to put leather pants, spandex or other tight clothing on the Otomo drone, but if the Inquiline Protocol keeps things casual, in my mind, there should not be a difficulty.
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Scope_47
post Aug 17 2008, 11:39 PM
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The exact quote from arsenal on the three types is (emphasis mine):

"Each piece of armor is available in at least three styles: as discreet protection designed to be worn beneath other clothing, as an obvious strapped addition to other visible armor, and as sports equipment"

My interpretation of this is that this statement is that the discreet version is designed to be worn under regular clothing rather than armor, ergo it cannot be added to a suit specifically stated to be "Form-fitting body armor uses advanced synthetic materials that breathe and stretch with the body, and is custom-tailored to each individual wearer. It can be either worn as standalone armor or beneath other clothing or armor" - because that suit is A: not clothing, and B: is obviously specially designed to function like a second skin, so adding densiplast sections would impede that function - thereby preventing it from providing the unique exception to the armor stacking rules.

Further, note that my differentiation between armor and clothing is supported in the second quote - if armor and clothing were considered one and the same, then the description of the Form-Fitting Body Armor would not have gone out of the way to specifically say "clothing or armor"

As for your Scarf reference, that scarf is also twice or more as expensive as any of the PPP armor, and only stacks with other Moonsilver Line armor - there is a large difference between something with less stopping power than an everyday leather jacket, and something with the stopping power of a bullet-proof vest - this difference being in the materials used. Further, there is a large difference in the material makeup of something designed to offer moderate protection under clothing and something to provide extra protection to armor - which would require more in order to provide the same increase.

Since your entire argument is based upon making an IMHO erroneous inference that clothing and armor are interchangeable terms, I am standing by my previous ruling. If you wish, you may consider this a house rule, but I believe that it is how Arsenal was intended.

<edited to add>: As for hiding armor with casual wear clothing, yes you can do that so long as you wear baggy clothing like a hoody or a sweatshirt and a pair of baggy cargo pants or some such. But people are going to get a perception check to realize that you are wearing armor underneath. Note again that you are assuming that clothing and armor are the same thing, so your point that the ability to wear baggy clothing to hide armor becomes moot when you attempt to apply it to why you should be able to wear PPP on both sets of armor you are wearing and therefore double dip on the bonus.

- Scope
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