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> Runner's Companion, Whacha think?
CanRay
post Aug 6 2008, 01:24 PM
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QUOTE (Synner @ Aug 5 2008, 06:52 PM) *
Characters like Buttercup bring a huge amount of lugage, and the short profile we provided for each of the various races would not have done her/it justice-which is why I fully back the author's decision to go with something new. Inclusion of Pulsar was a late addition and reflects continuity with recent plotlines. And I was on the fence about including Milo Czerda, but he's obscure enough that I added him because he showcases two important points about centaurs.

OK, that's more than fair enough. We'll probably see the full write-up on her when you do the "MegaCorporations of the 2070s" book or something, eh?

At the very least, what she's been currently up to, other than collecting Manga and slowly working her way through Dunkie's Comics. (IMG:style_emoticons/default/nyahnyah.gif)
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Malicant
post Aug 6 2008, 02:06 PM
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QUOTE (Synner @ Aug 6 2008, 03:23 PM) *
The Nocturnal quality does not equal a "night owl" or someone who has a preference for a noctunal lifestyle. The Nocturnal quality specifically refers to some innate physiological or psychosomatic limitation, that makes the character/person feel lethargic, slow-witted, unattentive and unresponsive during the daylight hours. Someone like Stahseele above, or one of the numerous animal species that have noctural (or in some cases seasonal) biorhythms.

Those are very valid arguments. Now I'm really anxious to see how they will be disregarded. I hope they won't be simply ignored, that would be lame. (IMG:style_emoticons/default/rotfl.gif)
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Sir_Psycho
post Aug 6 2008, 02:08 PM
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Haven't you heard? She's dropped the manga and moved onto Tolstoy. She's also had a certain european dragon with a penchant for underwater shenanigans burn her a few Rachmaninov symphonies. I for one approve of her becoming a bit more eclectic.
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Cardul
post Aug 6 2008, 02:56 PM
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QUOTE (Synner @ Aug 6 2008, 08:23 AM) *
The Nocturnal quality does not equal a "night owl" or someone who has a preference for a noctunal lifestyle. The Nocturnal quality specifically refers to some innate physiological or psychosomatic limitation, that makes the character/person feel lethargic, slow-witted, unattentive and unresponsive during the daylight hours. Someone like Stahseele above, or one of the numerous animal species that have noctural (or in some cases seasonal) biorhythms.


Proof people really do not understand those who are mostly nocturnal. Thank you sinner for putting it so eloquently.
I know that I get more awke and function better at night, but, when the sun starts coming up, my brains tarts getting fuzzy, and those simple things most people take for granted(like, thinking on my feet) become less and less possible.

And this has always been the case..I really do NOT function well during the day, ever. I have always found it more natural to sleep during the day, and be awake all night. Allt hose freaks who are diurnal need to quit thinking that beign nocturnal is a choice! Heck! Sunlight gets me depressed, while night time makes me not!(Yes, that is right, I suffer Seasonal Affective Disorder in the Spring and summer, when the days are getting longer, instead of like most people do in fall and winter)
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hermit
post Aug 6 2008, 03:08 PM
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Still begs the question why people who prefer daylight activity aren't slapped with the same modifiers.
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Bobson
post Aug 6 2008, 03:14 PM
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QUOTE (Ancient History @ Aug 5 2008, 02:48 PM) *
No' quite, for two reasons. 1) Trolls cannot become nosferatu. 2) Nosferatu are a quality, not a standard racial option. Becoming a nosferatu would cost 300 Karma in Karma-based chargen.

Scratch the nosferatu bit, and the point still seems to be valid. Being a troll lets you spend more points on your attributes than being a human does, on top of the higher starting values...
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Stahlseele
post Aug 6 2008, 03:22 PM
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QUOTE (hermit @ Aug 6 2008, 05:08 PM) *
Still begs the question why people who prefer daylight activity aren't slapped with the same modifiers.

oh but don't they?
most people i know ain't all that bright at night compared to daylight time . .
and they REALLY don't see good at night either . . i don't even switch on lights in my flat when it gets dark, i can see just fine, and if i have visitors they don't even see me coming from time to time . .
oh, you mean shadowrun rules wise . . my bad . . not at the top of my game at the moment <.<
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hermit
post Aug 6 2008, 03:35 PM
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QUOTE
oh but don't they?

Do ordinary characters get -1 on all mental stats during nighttime? If so, please show me a quote and correct citation ...

In IRL terms, I seem to be fairly flexible. I don't have jetlag either, I just accept the new local daylight cycle. Guess that's my special mutant power. Go me.
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Starmage21
post Aug 6 2008, 03:38 PM
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QUOTE (Cardul @ Aug 6 2008, 09:56 AM) *
Proof people really do not understand those who are mostly nocturnal. Thank you sinner for putting it so eloquently.
I know that I get more awke and function better at night, but, when the sun starts coming up, my brains tarts getting fuzzy, and those simple things most people take for granted(like, thinking on my feet) become less and less possible.

And this has always been the case..I really do NOT function well during the day, ever. I have always found it more natural to sleep during the day, and be awake all night. Allt hose freaks who are diurnal need to quit thinking that beign nocturnal is a choice! Heck! Sunlight gets me depressed, while night time makes me not!(Yes, that is right, I suffer Seasonal Affective Disorder in the Spring and summer, when the days are getting longer, instead of like most people do in fall and winter)


I believe this all falls under psychosomatic effects.
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Stahlseele
post Aug 6 2008, 03:40 PM
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QUOTE (hermit @ Aug 6 2008, 05:35 PM) *
Do ordinary characters get -1 on all mental stats during nighttime? If so, please show me a quote and correct citation ...

In IRL terms, I seem to be fairly flexible. I don't have jetlag either, I just accept the new local daylight cycle. Guess that's my special mutant power. Go me.

yes, yes, i ninja-edited in that i misunderstood you ^^
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hermit
post Aug 6 2008, 03:48 PM
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QUOTE
I believe this all falls under psychosomatic effects.

So it can be bought off by behaviour therapy or something? oô But is magogenetically determined?
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Sir_Psycho
post Aug 6 2008, 04:27 PM
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And the behaviour therapy would be represented by the karma buying off the flaw.

It's basically a genetically based phobia.

Also,
QUOTE (Hermit)
Guess that's my special mutant power. Go me.

Die, surgeling freak!
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Stahlseele
post Aug 6 2008, 04:29 PM
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hey, leave the little one in peace, i am much more stranger than him *snickers*
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hermit
post Aug 6 2008, 05:19 PM
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QUOTE
And the behaviour therapy would be represented by the karma buying off the flaw.

It's basically a genetically based phobia.

You can buy off race-related disadvantages? For real?!

And thanks Stahl. (IMG:style_emoticons/default/wink.gif)
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CanRay
post Aug 6 2008, 08:56 PM
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How about the Pixie's Race-Based Disadvantage of being ~45 cm?

'Cause one of my players just made one. (IMG:style_emoticons/default/nyahnyah.gif)
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martindv
post Aug 6 2008, 09:32 PM
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QUOTE (Synner @ Aug 5 2008, 04:19 AM) *
For what its worth, Catalyst considers Runner's Companion a core rulebook (same as Street Magic, Augmentation, Arsenal and Unwired). Though many of the character options and rules are optional, many are not.

Makes sense. A group may not want to use some types, like sapient critters, but it's hard to pretend they don't exist entirely when they make up part of the fictional universe.

QUOTE (Ancient History @ Aug 5 2008, 02:23 PM) *
The goat-sucker is a weird, bipedal lizard - not sapient.

Damn. For real? I mean, is that the official position?

Anyway, one of the things that bugged me was the organization contacts. It's neat, and the general info was useful. But it would have been useful to have some info on the similar/related groups as well, especially when you consider how very different the Atlantean Foundation and, say, Apep are in style, tone and apparent goals are.


Oh, speaking of DF trustees. Grace. That character sounds familiar.
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Stahlseele
post Aug 6 2008, 10:49 PM
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QUOTE (CanRay @ Aug 6 2008, 10:56 PM) *
How about the Pixie's Race-Based Disadvantage of being ~45 cm?

'Cause one of my players just made one. (IMG:style_emoticons/default/nyahnyah.gif)

try and find ANYTHING in that size . . cyber, bio, weapons, clothing, armour, tools, vehicles . . damn, the whole fairy would fit into a CCU or into certain drones to commandeer them O.o
and if you happen upon a fight inside a room where you can't just fly up out of reach? a troll could put you into his pocket for fucks sake x.x . .
there's heavy pistols that are larger than 45cm . .
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Ancient History
post Aug 6 2008, 10:59 PM
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QUOTE (martindv @ Aug 6 2008, 09:32 PM) *
Damn. For real? I mean, is that the official position?

No, that's just my position. Officialdom has not ruled either way. Of course, officialdom has also not ruled either way on the sapience of cockroaches or the existence of "toy" paracanine breeds either.

QUOTE
Oh, speaking of DF trustees. Grace. That character sounds familiar.

Do tell.
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Coldan
post Aug 6 2008, 11:02 PM
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Question about the Karma generation system:

Is it right, that the characters will start with their natural minimum attribute without any costs? You don't pay for your metatyp, but you still get the advantages for free? Ok, you will pay more Karma for incresing the attributes, but if I think about a troll, who will get 82 Karma for free for his Strength 5 and Body 5 at the beginning of the generation.
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Stahlseele
post Aug 6 2008, 11:12 PM
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seems like it.
as far as i understood, this karma system is using the same system to build the character as is used to improve the character . .
so technically while in creation the karma-system works as if you had built a character using build-points without improving ANYTHING and then takes the (un)finished character to proceed to improve him with karma untill he's actually done for game-play . .
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Ancient History
post Aug 6 2008, 11:15 PM
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Got it in one. Humans have a slight advantage in KarmaGen as they can get higher attributes while spending less points than metahumans, which is part of the reason the cost for race is waived. The real slam-dunker is skills, though.
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CanRay
post Aug 6 2008, 11:25 PM
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QUOTE (Stahlseele @ Aug 6 2008, 05:49 PM) *
and if you happen upon a fight inside a room where you can't just fly up out of reach? a troll could put you into his pocket for fucks sake x.x . .

Ironically enough, there was an old joke in a previous group I was in about "If you can fit into someone's pocket, you can also fit into their mouth."
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Stahlseele
post Aug 6 2008, 11:28 PM
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"for you're crunchy and taste good with ketchup!" not only for dragons anymore!
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CanRay
post Aug 6 2008, 11:30 PM
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"What wine goes with Pixie?"

"They're magically delicious!"

"Betcha can't eat just one!"

"Shortpig, not just for ghouls anymore!"
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Tycho
post Aug 6 2008, 11:40 PM
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QUOTE (Ancient History @ Aug 6 2008, 06:15 PM) *
Got it in one. Humans have a slight advantage in KarmaGen as they can get higher attributes while spending less points than metahumans, which is part of the reason the cost for race is waived. The real slam-dunker is skills, though.


but that is a rough comparison, because the Human has to pay more, to get to the same level as the troll...

moreover, the Troll gets improvements like +1Reach, +1Armor, Thermo Vision, which are worth some BP/Karma...

cya
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