Making a Minigun, What??? |
Making a Minigun, What??? |
Aug 29 2008, 05:08 PM
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#1
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Moving Target Group: Members Posts: 168 Joined: 6-August 06 Member No.: 9,033 |
Arsenal Page 30 lists the minigun rules and states that any machinegun can be made into a minigun however there is no cost listed. Additionally what would be the most likely rules for a high velocity minigun?
Anybody have a clue or an official ruling? |
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Aug 29 2008, 05:21 PM
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#2
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Moving Target Group: Members Posts: 944 Joined: 19-February 03 Member No.: 4,128 |
On looking back, my post didn't really help, so I nuked it from orbit.
Sorry for the bandwidth. |
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Aug 29 2008, 05:25 PM
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#3
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Running Target Group: Members Posts: 1,192 Joined: 6-May 07 From: Texas - The RGV Member No.: 11,613 |
I would place the cost at about 3 times that of a manufactured minigun before availability reduction expenditures, honestly. All of that custom machining, shipping of parts, etc would be a complete pain in the hindparts. It's not like you can go down to your local gun shop and order minigun barrels, after all.
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Aug 29 2008, 05:25 PM
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#4
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Moving Target Group: Members Posts: 168 Joined: 6-August 06 Member No.: 9,033 |
This highlights one of the things I didn't like about Arsenal. Some of the items the book calls "mods" would require a total redesign of the weapon. You essentially engineer a new weapon that resembles the previous one, and might use a few of the previous parts. Well It also lets you design you own weapons... adding mods and renaming. But darn it I want My Troll Sniper wants his high velocity heavy minigun with apds. |
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Aug 29 2008, 08:12 PM
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#5
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Moving Target Group: Members Posts: 558 Joined: 21-May 08 Member No.: 15,997 |
High Velocity and Minigun wouldn't stack. You'd just get the minigun effect.
Based on a thread I posted a while back on this same question, it seems that there's no official way to make a minigun. |
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Aug 29 2008, 08:40 PM
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#6
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Moving Target Group: Members Posts: 602 Joined: 2-December 07 From: The corner of Detonation Boulevard and Fascination Street Member No.: 14,464 |
Macguiver could build one out of some tubing,an old washing machine and a roll of duct tape for about 20 (IMG:style_emoticons/default/nuyen.gif) (IMG:style_emoticons/default/grinbig.gif)
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Aug 29 2008, 10:37 PM
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#7
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Moving Target Group: Members Posts: 168 Joined: 6-August 06 Member No.: 9,033 |
Macguiver could build one out of some tubing,an old washing machine and a roll of duct tape for about 20 (IMG:style_emoticons/default/nuyen.gif) (IMG:style_emoticons/default/grinbig.gif) Cost effecient and man portable (IMG:style_emoticons/default/rotfl.gif) |
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Aug 30 2008, 12:53 AM
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#8
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Running Target Group: Members Posts: 1,479 Joined: 6-May 05 From: Idaho Member No.: 7,377 |
Arsenal Page 30 lists the minigun rules and states that any machinegun can be made into a minigun however there is no cost listed. Additionally what would be the most likely rules for a high velocity minigun? Anybody have a clue or an official ruling? No official ruling, I'd just go with the same slots and cost as the HVAR mod, and add in a little GM approval (IMG:style_emoticons/default/smile.gif) |
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