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#1
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Technomancer ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Retired Admins Posts: 4,638 Joined: 2-October 02 From: Champaign, IL Member No.: 3,374 ![]() |
What is an ally spirit's initiative? Also, what pools would an ally spirit have available to them? The ones that come to mind are combat, astral, and spell pools.
-- Dash -- |
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#2
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,965 Joined: 26-February 02 From: Edinburgh, Scotland Member No.: 2,032 ![]() |
OK: Noteing that Quickness will probably be equal to the spirit's initial force while Intelligence and Willpower will probably be equal to the creator's:
Reaction: (Quickness+Intelligence)/2 (round down) Materialised Initiative: Reaction+10+1d6 Astral Initiative: Force+20+1d6 Combat Pool: (Quickness+Intelligence+Willpower)/2 (round down) Astral Combat Pool: Force*1.5 Spell pool: Force Karma pool: 1+Donated (as per MITS, p111) The spell pool is a special case described under the sorcery power in MITS, P109. The others are based on what it says in the spirits and dragons chapter in the BBB, p266. I think, however, that there is a good case for the Astral Combat pool and Astral Initiative to be calculated using the normal rules (the ones for characters) as the relevant stats for Ally spirits will be higher than those of normal spirits (Note that the rules for spirits assume Int, Cha, and Willpower all equal to the spirit's force which is probably not the case for allys). If we take this to be a simplification which does not apply here then we get: Astral Initiative: Intelligence+20+1d6 Astral Combat Pool: (Intelligence+Charisma+Willpower)/2 (round down) I'd leave it to the GM to say which applies though. |
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#3
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Moving Target ![]() ![]() Group: Members Posts: 606 Joined: 17-December 03 Member No.: 5,909 ![]() |
Are their greater form ally spirits?
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#4
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,751 Joined: 8-August 03 From: Neighbor of the Beast Member No.: 5,375 ![]() |
don't think there's such a thing. But you could dump LOTS of karma into your Ally and get close to the same the results...
[off topic]@Joker, I have that game. when does Ghost say that??[off topic/] |
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#5
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Moving Target ![]() ![]() Group: Members Posts: 606 Joined: 17-December 03 Member No.: 5,909 ![]() |
After the fight with trinity if im not mistaken.
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#6
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,751 Joined: 8-August 03 From: Neighbor of the Beast Member No.: 5,375 ![]() |
Yeah, thats about the only spot I could have imagined it being. Cool.
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#7
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Technomancer ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Retired Admins Posts: 4,638 Joined: 2-October 02 From: Champaign, IL Member No.: 3,374 ![]() |
Thanks Lilt. Figures that it was hidden accross the books. Silly me, I was looking under Ally spirits in MITS :D
-- Dash -- |
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#8
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,965 Joined: 26-February 02 From: Edinburgh, Scotland Member No.: 2,032 ![]() |
You're welcome Dashifen.
No, gimme a sec and I'll give you a page ref...
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#9
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 11,410 Joined: 1-October 03 From: Pittsburgh Member No.: 5,670 ![]() |
except that as of T:AL, ancestor spirits do have great forms. i'm not sure if the aborigines are the only ones who know the technique for invoking them, or what.
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