![]() ![]() |
Sep 10 2008, 02:34 PM
Post
#1
|
|
|
Moving Target ![]() ![]() Group: Members Posts: 194 Joined: 30-October 07 From: Sadly, NE Member No.: 13,962 |
I have a tendency to stock up on flavor items for my characters, and this one recently came to my attention again. After all, if I'm a WoWhead in today's world, it's reasonable to assume that my nerdy 2070 counterpart also has his specific poison.
If I understand it correctly, players get "equipped" with AR items and running around "shooting" other players out in the real world. Essentially using real skills to fake combat. It strikes that this would be insanely interesting as (a) a diversion for runners during their downtime, or (b) the subject of an entire campaign. Has anyone ever run a game/session/campaign of MiracleShooterâ„¢ for their players? |
|
|
|
Sep 10 2008, 02:37 PM
Post
#2
|
|
|
Moving Target ![]() ![]() Group: Members Posts: 536 Joined: 25-January 08 From: Can I crash on your couch? Member No.: 15,483 |
My previous character was a firearm adept with a lifetime subscription to MiracleShooter...
So I sold the other players on the idea, we entered a tournament with fake SINs and had a blast... It was all the fun of tactical combat with none of the dieing... |
|
|
|
Sep 10 2008, 02:42 PM
Post
#3
|
|
|
Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,358 Joined: 2-December 07 From: Winnipeg, Manitoba, Canada Member No.: 14,465 |
Until you run away from the SMG burst from one of Red Team, and into a busy street.
|
|
|
|
Sep 10 2008, 02:43 PM
Post
#4
|
|
|
Running Target ![]() ![]() ![]() Group: Members Posts: 1,162 Joined: 16-November 07 Member No.: 14,229 |
MiracleShooter is a fun game until some Reality Impaired chiphead gets a hold of real Manhunter and starts putting real holes in people.
Hmm... What if people started modding the client software to give you a simsense-based "sting" when you're hit... And what if some bastardly hacker further modded it to Blackhammer or Blackout people... -paws musing... |
|
|
|
Sep 10 2008, 02:46 PM
Post
#5
|
|
|
Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,358 Joined: 2-December 07 From: Winnipeg, Manitoba, Canada Member No.: 14,465 |
Now I'm reminded of the first chapter of 2XS, where Dirk complained about some Chiphead that slotted one too many "Slade the Sniper" Sims and decided to open up on a crowd with his Streetline Special...
|
|
|
|
Sep 10 2008, 03:32 PM
Post
#6
|
|
|
Moving Target ![]() ![]() Group: Members Posts: 944 Joined: 19-February 03 Member No.: 4,128 |
It seems to me that typical street sams playing Miracle Shooter would be like playing Quake with an aimbot, _and_ being on Cable/DSL when everyone else is on dial up.
That said, all the sammies and gunbunnies in my last game were players. (IMG:style_emoticons/default/smile.gif) |
|
|
|
Sep 10 2008, 03:49 PM
Post
#7
|
|
|
Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,838 Joined: 1-September 05 Member No.: 7,669 |
QUOTE It strikes that this would be insanely interesting as (a) a diversion for runners during their downtime, or (b) the subject of an entire campaign. I really can't see playing this in public areas being legal considering how many problems could crop up. If nothing else, l;ots of edgy folk might get nervous from your erratic and anxious movement and mistake you for a threat - it's not like trigger-happy people are at all uncommon in SR. |
|
|
|
Sep 10 2008, 03:54 PM
Post
#8
|
|
|
Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,328 Joined: 28-November 05 From: Zuerich Member No.: 8,014 |
We've had a "Miracle Shooter special event" in our campaign, a cross-promotion event for a simsense-movie, the game and a new luxury hotel. And then a runner team (NPCs) tried to use the occasion to extract a programmer.
|
|
|
|
Sep 10 2008, 05:31 PM
Post
#9
|
|
|
Moving Target ![]() ![]() Group: Members Posts: 194 Joined: 30-October 07 From: Sadly, NE Member No.: 13,962 |
Until you run away from the SMG burst from one of Red Team, and into a busy street. Isn't that almost exactly what the fluff text mentions? (IMG:style_emoticons/default/biggrin.gif) I really can't see playing this in public areas being legal considering how many problems could crop up. If nothing else, l;ots of edgy folk might get nervous from your erratic and anxious movement and mistake you for a threat - it's not like trigger-happy people are at all uncommon in SR. Now this is an interesting point. The text implies that it's intended played out in the world, likely in public places - but that doesn't necessarily mean it's legal. What if players play it "under the radar" not unlike the quasi-legal urban Gotcha!/Assassin paintball games from the 80s? Makes me wonder - what sort of management does the company that runs Miracle provide? |
|
|
|
Sep 10 2008, 05:41 PM
Post
#10
|
|
|
Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,328 Joined: 28-November 05 From: Zuerich Member No.: 8,014 |
It's Ares. I think it's legal, just with the "play at your own risk, we're not liable if you run into traffic" disclaimer, followed by some massive "Are you chicken, or a shooter" ad campaign.
|
|
|
|
Sep 10 2008, 06:18 PM
Post
#11
|
|
|
Running Target ![]() ![]() ![]() Group: Members Posts: 1,263 Joined: 4-March 08 From: Blighty Member No.: 15,736 |
I'll repeat what I was told by my GM on why a lot of runners don't play MiracleShooter. "One day you'll go for the gun and draw your Pred instead."
|
|
|
|
Sep 10 2008, 06:24 PM
Post
#12
|
|
|
Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,664 Joined: 21-September 04 From: Arvada, CO Member No.: 6,686 |
No reason you couldn't just have AR gloves and draw a virtual gun from a virtual holster.
|
|
|
|
Sep 10 2008, 06:27 PM
Post
#13
|
|
|
Moving Target ![]() ![]() Group: Members Posts: 194 Joined: 30-October 07 From: Sadly, NE Member No.: 13,962 |
No reason you couldn't just have AR gloves and draw a virtual gun from a virtual holster. In fact, I was thinking it wouldn't be unreasonable for the game to confirm that actually had nothing in your hands - but that doesn't stop you from legitimately busting a cap - it just stops it from registering in the game. (IMG:style_emoticons/default/biggrin.gif) Otherwise, just run around with a perfectly legal SuperSquirt with Pepper Punch in it pretending it's your fake gun. Incapacitate players AND rank on the leaderboard. |
|
|
|
Sep 10 2008, 06:42 PM
Post
#14
|
|
|
Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,509 Joined: 31-December 06 Member No.: 10,502 |
Traditionally I start newer groups in a simsense fight so they can get a feeling that unlike whetever they were playing last week, Shadowrun is tactical and one shot kills happen a lot. Though the system was much more tactical in previous editions.
However now I think I may have a bit where a shooter seems to pull on the players while they're in public, then roll for initiative. I'm curious if their brains will engage and ask questions or if Star will end up getting called to bring a couple body bags to pick up little Suzy. |
|
|
|
Sep 10 2008, 06:58 PM
Post
#15
|
|
|
Moving Target ![]() ![]() Group: Members Posts: 343 Joined: 30-January 06 Member No.: 8,212 |
MiracleShooter is a fun game until some Reality Impaired chiphead gets a hold of real Manhunter and starts putting real holes in people. Hmm... What if people started modding the client software to give you a simsense-based "sting" when you're hit... And what if some bastardly hacker further modded it to Blackhammer or Blackout people... -paws musing... Well since it is AR and not VR you should be fine. They could frag your commlink, but that would be it. However, a techno on the other hand... |
|
|
|
Sep 10 2008, 07:08 PM
Post
#16
|
|
|
Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,358 Joined: 2-December 07 From: Winnipeg, Manitoba, Canada Member No.: 14,465 |
A Techno in MiracleShooter...
"HAX!!! HAX!!! You can't shoot that fast with a single-shot! HAX!!!" |
|
|
|
Sep 10 2008, 07:56 PM
Post
#17
|
|
|
Moving Target ![]() ![]() Group: Members Posts: 165 Joined: 26-February 02 Member No.: 1,002 |
Ever see Gotcha
|
|
|
|
Sep 10 2008, 08:12 PM
Post
#18
|
|
|
Moving Target ![]() ![]() Group: Dumpshocked Posts: 748 Joined: 22-April 07 From: Vermont Member No.: 11,507 |
|
|
|
|
Sep 10 2008, 08:48 PM
Post
#19
|
|
|
Running Target ![]() ![]() ![]() Group: Members Posts: 1,263 Joined: 4-March 08 From: Blighty Member No.: 15,736 |
No reason you couldn't just have AR gloves and draw a virtual gun from a virtual holster. Which is exactly the same sequence of actions (from your perspective, at least) as drawing your real gun (you're a 'runner, you're carrying). One day you'll see a MiracleShooter target and go for the AR gun but you'll get your reflexes crosswired somehow and draw your real gun. Then some innocent person is dead, the Star has arrested you and you're going to disappear. Forever. |
|
|
|
Sep 10 2008, 09:40 PM
Post
#20
|
|
|
Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,838 Joined: 1-September 05 Member No.: 7,669 |
QUOTE Then some innocent person is dead, the Star has arrested you and you're going to disappear. Forever. Right, becasue the Star is just sooo good at catching every perp that commits a violent crime, especially those with skills and connections specifically aimed at evading capture. |
|
|
|
Sep 10 2008, 09:44 PM
Post
#21
|
|
|
Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,664 Joined: 21-September 04 From: Arvada, CO Member No.: 6,686 |
No reason miracle shooter couldn't/wouldn't put up a warning big in your face of "WARNING! REAL WEAPON EQUIPPED!"
|
|
|
|
Sep 10 2008, 10:30 PM
Post
#22
|
|
|
Midnight Toker ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 7,686 Joined: 4-July 04 From: Zombie Drop Bear Santa's Workshop Member No.: 6,456 |
Miracle Shooter firearms mixups are just good clean fun. I imagine that a large number of shadowrunners get started that way.
|
|
|
|
Sep 10 2008, 11:44 PM
Post
#23
|
|
|
Target ![]() Group: Members Posts: 22 Joined: 7-August 08 From: New York Member No.: 16,216 |
|
|
|
|
Sep 11 2008, 12:35 AM
Post
#24
|
|
|
Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,358 Joined: 2-December 07 From: Winnipeg, Manitoba, Canada Member No.: 14,465 |
Sounds like an annoying 12-year-old on Halo now! (Or annoying people on Shadowrun (360/Vista) But, that sounds kinda funny. Then I nailed it spot on. (IMG:style_emoticons/default/biggrin.gif) |
|
|
|
Sep 11 2008, 02:05 AM
Post
#25
|
|
|
Running Target ![]() ![]() ![]() Group: Members Posts: 1,263 Joined: 4-March 08 From: Blighty Member No.: 15,736 |
Right, becasue the Star is just sooo good at catching every perp that commits a violent crime, especially those with skills and connections specifically aimed at evading capture. Some of us make use of particular literary devices that may overstate certain factors to create additional emphasis. Many humans are equipped to detect such usage, it seems that you are not. No reason miracle shooter couldn't/wouldn't put up a warning big in your face of "WARNING! REAL WEAPON EQUIPPED!" Creating a heuristic for detecting real world weapon use is a complex subject. You have to define an algorithm to detect weapons, an algorithm to detect hands, and an algorithm to detect alignments of hands and weapons that imply intent to use. There will be many gaps in the algorithm, and Shadowrunners will inevitably hit these somewhere along the line. A Shadowrunner is not in a line of work that accidentally exposes them to unusual circumstances. Their line of work intentionally exposes them to unusual circumstances. |
|
|
|
![]() ![]() |
|
Lo-Fi Version | Time is now: 24th March 2026 - 06:52 PM |
Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.