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> OOC: Phoenix Rising, Out of Character thread for the runners
bmcoomes
post Oct 1 2008, 09:49 PM
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Yeah I missed that but It's fixed now.

Brent
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Oenone
post Oct 1 2008, 09:49 PM
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QUOTE (Shalimar @ Oct 1 2008, 10:47 PM) *
If the spirit is lucky it might get 2 IPs before it's pulled down by the three spirits, two drones, and Noowan. That's what I'm hoping anyway.


Finger crossing time methinks.

I shall resist the urge to look up the fire spirit abilities, because then I won't know how badly it's going to hurt if it gets any hits in.

Here's hoping the attack can be dodged with the dodge skill....
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Fuchs
post Oct 1 2008, 09:49 PM
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Edited DD's initiative (in the matrix) in for next round.
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Shalimar
post Oct 1 2008, 09:58 PM
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QUOTE (Oenone @ Oct 1 2008, 05:49 PM) *
Finger crossing time methinks.

I shall resist the urge to look up the fire spirit abilities, because then I won't know how badly it's going to hurt if it gets any hits in.

Here's hoping the attack can be dodged with the dodge skill....


You have two points of edge, so that should help out since if it gets a second pass it's going to be facing major penalties.

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Oenone
post Oct 1 2008, 10:03 PM
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True.

Hopefully I should be able to default to a full defence action with an IP if attacked, which Etoile is fairly good at. Having Move by Wire, decent dodge skill and nice reactions stat. So hopefully it'll struggle to land a decent hit in without me needing to break into my limited edge reserve....

Edit - @Brent - If I'm reading the section correctly Etoile can use her next IP's complex action to go into full defence and try dodge out of the way, right?

If so do I post the roll in the IC thread or would you rather it was here in the OOC one?

Edit 2 - @Everyone - Does anyone know how to make Invisible Castle only show up hits? As after the rolls earlier I'm kinda fed up counting them out manually.
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Fuchs
post Oct 1 2008, 10:48 PM
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Like this: 10d6.hits(5)
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bmcoomes
post Oct 1 2008, 10:56 PM
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I'd like it in the IC thread so we can keep everything together. Yes you can full defense at anytime.
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Oenone
post Oct 1 2008, 11:01 PM
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Okay then, as I have to head for sleep now I'll post the dodge here. Edit Doh just clicked post and then saw you wanted it in the IC thread. Will copy it over.

Consider Etoile to spend the rest of her turns IP's getting into Winstons car and hiding, closing the door behind her.

Full Defence dodge test for Etoile.

Reactions Attribute = 9
Dodge Skill = 4
Specialization = +2 Ranged
Move By Wire Rating 2 = +2 Dice
Defender Running = +2 Dice (I assume she gets this as she was still running last IP)

19d6.hits(5) → [6,6,2,3,4,3,1,5,5,2,2,5,3,2,6,6,2,5,2] = 8 Hits.

Full Defence dodge test for Etoile. Reactions Attribute = 9 Dodge Skill = +4 Specialization = +2 Ranged Move By Wire Rating 2 = +2 Dice Running = +2 Dice (19d6.hits(5)=(IMG:style_emoticons/default/cool.gif)
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DWC
post Oct 1 2008, 11:06 PM
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Nice. Getting set on fire is tacky.
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Oenone
post Oct 1 2008, 11:07 PM
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QUOTE (DWC @ Oct 2 2008, 12:06 AM) *
Nice. Getting set on fire is tacky.


Yes indeed it's /so/ last season.
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bmcoomes
post Oct 1 2008, 11:12 PM
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Zaranthan: get me an initiative since your on your way.

Truth your up.

-edited-
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Oenone
post Oct 1 2008, 11:20 PM
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Anyway try not to kill me while I'm sleeping! (IMG:style_emoticons/default/biggrin.gif)

Goodnight and goodluck taking this thing down.
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crizh
post Oct 1 2008, 11:32 PM
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@DWC

Ouch!
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Shalimar
post Oct 2 2008, 12:02 AM
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I just pulled an oops (IMG:style_emoticons/default/nyahnyah.gif)

Question, if someone is patching up my body while I am Astral, does my astral body get patched up to?

And uh, since Astral forms have 3 IPs, does my sustained Increased Reflexes then give me 5 Passes?

Oh well, if nothing else, a force 10 concealment will help the wet works team get away.
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DWC
post Oct 2 2008, 12:13 AM
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Doesn't Armor get rolled as additional soak dice, rather than outright reducing the attacks damage value?
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bmcoomes
post Oct 2 2008, 12:15 AM
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nope, your right I'll fix it.
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Shalimar
post Oct 2 2008, 12:31 AM
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Hey Brent, since the Drone goes before me, can I adjust my action to the fact the Spirit is almost dead?
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bmcoomes
post Oct 2 2008, 12:38 AM
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sure,
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Shalimar
post Oct 2 2008, 01:07 AM
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QUOTE (bmcoomes @ Oct 1 2008, 08:38 PM) *
sure,


I dropped it to a Force 5. On the Second Initive Pass I'll go Astral. With the third I'll head to the scene.
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DWC
post Oct 2 2008, 02:05 AM
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Cool. There will be plenty of folks around to drive off whatever the summoner throws out in response to the fire spirit getting hulled.
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Shalimar
post Oct 2 2008, 02:25 AM
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The summoner should only be able to summon a single spirit unless he has a lot of bound spirits on hand which would be bad. We aren't going to win a war of attrition when Lonestar is going to show up, and the enemy is the UCAS army.

Then again, even if the spirit does die it doesn't matter, the caster wont know where it was without astral tracking, and within an hour that the astral tracking takes we will be gone. He might learn faster if he queries a tracker she had on her (if it still exists), but even that will take at least a couple of turns to find out if not minutes. In minutes we will all be gone. If the spirit was assigned to guard a specific place it'd be easy to know where it died, finding where a spirit died that is constantly on the move would be a very different thing.
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DWC
post Oct 2 2008, 02:41 AM
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Good point. Just have to hope that the summoner isn't awake right now. Would having a spirit popped wake a summoner up?
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Shalimar
post Oct 2 2008, 02:47 AM
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Maybe, maybe not. Even if he is awake its not like he could get to us in time, or send another spirit since it would take at least an hour by astral tracking regardless.
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DWC
post Oct 2 2008, 02:52 AM
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QUOTE (Shalimar @ Oct 1 2008, 10:47 PM) *
Maybe, maybe not. Even if he is awake its not like he could get to us in time, or send another spirit since it would take at least an hour by astral tracking regardless.


I'd guess that the summoner is part of a security team that's tracking her commlink. We'll see how quickly they respond.
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Shalimar
post Oct 2 2008, 03:28 AM
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I would think at least a minute or so from the point at which the spirit goes pop.

Fuchs went to bed, but before that we were discussing having DD block the Biomonitor and such. I may be misremembering, but didn't DD/Jake/Truth hack the commlink at somepoint during the day and give us a backdoor into it? They could spoof it to buy some time.
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