Rising Young Gangsters, OOC |
Rising Young Gangsters, OOC |
Oct 4 2008, 08:44 PM
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#26
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Target Group: Members Posts: 58 Joined: 29-September 08 Member No.: 16,385 |
Gres's Init 6d6.hits(5)=2 Init count 8
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Oct 4 2008, 08:58 PM
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#27
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Moving Target Group: Members Posts: 765 Joined: 27-July 08 From: England Member No.: 16,167 |
On a related note. Would you rather we put the result of our actions or what we're aiming to do when it comes to defence rolls?
For example I posed that Alexei was bringing his hands up to block and rolled, because I didn't know if you'd want to describe the end result of Carsons attack or not? |
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Oct 4 2008, 09:20 PM
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#28
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Moving Target Group: Members Posts: 861 Joined: 27-November 07 Member No.: 14,397 |
Ah, as for that. I'll let you guys post the results of defensive rolls. Should save on waiting for me to post them. Just don't go too crazy with it. Also you'd know better if your character is going to just dodge out of the way, knock the blow to the side, or what have you. If you fail the roll however, I'll post damage, you'll resist it and base it off that one instead.
Edit: Also along these lines, I suggest sticking around and checking for an update a few minutes after you post any failed... Actually I'll start including Damage as part of my attacks (Please do the same) so that a failed defense roll can be followed up by a damage reduction roll (Modified for net hits of course) |
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Oct 4 2008, 10:21 PM
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#29
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Moving Target Group: Members Posts: 765 Joined: 27-July 08 From: England Member No.: 16,167 |
In which case I'll do an IC post edit to show Alexei actually blocking the blow.
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Oct 5 2008, 06:33 PM
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#30
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Target Group: Members Posts: 58 Joined: 29-September 08 Member No.: 16,385 |
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Oct 5 2008, 07:05 PM
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#31
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Moving Target Group: Members Posts: 861 Joined: 27-November 07 Member No.: 14,397 |
Ok, just have Tink to go before we start the second pass.
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Oct 5 2008, 07:06 PM
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#32
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Target Group: Members Posts: 58 Joined: 29-September 08 Member No.: 16,385 |
And then Gres gets pounded into a gooey paste
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Oct 5 2008, 07:10 PM
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#33
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Moving Target Group: Members Posts: 861 Joined: 27-November 07 Member No.: 14,397 |
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Oct 5 2008, 07:16 PM
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#34
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Moving Target Group: Members Posts: 199 Joined: 18-August 08 Member No.: 16,250 |
no panther cannon (IMG:style_emoticons/default/frown.gif) and i cant bring my 2 dobermans or the roto drones to bear against him in the school.
Im pretty sure that much mechiengun fire will be the end of our school days if unleashed in the open. he is going to power up the drones in the shop and set his flyspys he has on him to keep an eye on carson in the event he pummels us and walks away. we will atleast know where he is to get some payback later. |
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Oct 5 2008, 07:42 PM
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#35
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Target Group: Members Posts: 58 Joined: 29-September 08 Member No.: 16,385 |
Defense test 2d6.hits(5)=0[2,4] = (0) No hits
Spending edge 6d6.hitsopen(5,6)=1[3,1,2,1,5,4] = (1) One hit... only one so he takes 12 damage... he is paste |
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Oct 5 2008, 07:53 PM
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#36
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Moving Target Group: Members Posts: 765 Joined: 27-July 08 From: England Member No.: 16,167 |
Are we in the second IP of the first turn of combat then? (If so then Alexei is next up in the post order if I'm not mistaken?)
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Oct 5 2008, 07:54 PM
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#37
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Shooting Target Group: Members Posts: 1,745 Joined: 30-November 07 From: St. Louis Streets Member No.: 14,433 |
estradling, did you even try to dodge? or did you just go straight to attempting to soak the pain?
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Oct 5 2008, 07:56 PM
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#38
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Moving Target Group: Members Posts: 861 Joined: 27-November 07 Member No.: 14,397 |
Alright, we're on IP 2 now.
This leaves us with only Alexie and Mya acting physically, and Tink and Milafin acting in VR (I believe) Edit: scratch that, using AR which doesn't give bonus passes, so only Alexie and Mya get to go for the moment. So, by the init, Alexie, your up next. |
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Oct 5 2008, 07:57 PM
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#39
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Target Group: Members Posts: 58 Joined: 29-September 08 Member No.: 16,385 |
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Oct 5 2008, 07:59 PM
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#40
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Shooting Target Group: Members Posts: 1,745 Joined: 30-November 07 From: St. Louis Streets Member No.: 14,433 |
well, at least you aren't dead... in serious pain, yes... but not dead. And now our Orc is behind him... HINT HINT. ^_~
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Oct 5 2008, 08:47 PM
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#41
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Moving Target Group: Members Posts: 861 Joined: 27-November 07 Member No.: 14,397 |
Everyone please make an edge test and a perception test please. Minions don't get to make edge tests for this, but they do get to do the perception.
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Oct 5 2008, 08:48 PM
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#42
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Moving Target Group: Members Posts: 765 Joined: 27-July 08 From: England Member No.: 16,167 |
Everyone please make an edge test and a perception test please. Minions don't get to make edge tests for this, but they do get to do the perception. Edge test as in edge attribute? Or current edge value? Oh and what kind of perception test? As Alexei has a +1 bonus to hearing checks from his cyberears. |
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Oct 5 2008, 08:53 PM
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#43
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Moving Target Group: Members Posts: 861 Joined: 27-November 07 Member No.: 14,397 |
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Oct 5 2008, 09:01 PM
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#44
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Shooting Target Group: Members Posts: 1,745 Joined: 30-November 07 From: St. Louis Streets Member No.: 14,433 |
Listening test: [1,6,3,2,2,6,2,2,6,6,4,2] = (4)
Edge test: [6,6,6] = (3) 2nd roll & all subsequent rolls: [[6, 4],4,2] = (1) Listening was... ok. Edge... scares the crap out of me. Why did I just roll the Number of the Beast? Granted, I do wish I had that sort of luck more often... |
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Oct 5 2008, 09:04 PM
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#45
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Moving Target Group: Members Posts: 765 Joined: 27-July 08 From: England Member No.: 16,167 |
Tests for Alexie =
Perception DP of 6 (Intuition 3 + Perception 2 + Audio Enhancement 1) = 6d6.hits(5) = [4,4,4,2,5,6] = 2 Hits Hearing Perception Test. (6d6.hits(5)=2) Edge DP of 2 = 2d6 → [5,6] = 2 Hits (Not sure if I should have rule of 6'd this check or not, so I didn't to be on the safe side.) Edge Roll (2d6=11) Edited to include rule of six.... Which achieves no additional hits.... (Bleh) 1d6.hitsopen(5,6)=0 Perception for Taylor the Chemist DP = 3 (Intiution 4 -1 for no perception skill) = 3d6.hits(5) - [3,1,1] = (0) Perception roll (3d6.hits(5)=0) |
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Oct 5 2008, 09:07 PM
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#46
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Target Group: Members Posts: 58 Joined: 29-September 08 Member No.: 16,385 |
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Oct 5 2008, 09:12 PM
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#47
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Moving Target Group: Members Posts: 861 Joined: 27-November 07 Member No.: 14,397 |
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Oct 5 2008, 10:59 PM
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#48
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Target Group: Members Posts: 28 Joined: 28-September 08 From: Wellington, New Zealand Member No.: 16,382 |
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Oct 5 2008, 11:14 PM
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#49
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Moving Target Group: Members Posts: 199 Joined: 18-August 08 Member No.: 16,250 |
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Oct 6 2008, 01:16 AM
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#50
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Moving Target Group: Members Posts: 861 Joined: 27-November 07 Member No.: 14,397 |
Congratulations on all the edge hits, you got one of the better results.
This all happened at the start of the new round IP 1, so everyone gets to act again. |
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