Arsenal Errata linked on Shadowrun4.com |
Arsenal Errata linked on Shadowrun4.com |
Oct 18 2008, 01:58 PM
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#1
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Shooting Target Group: Dumpshocked Posts: 1,755 Joined: 5-September 06 From: UCAS Member No.: 9,313 |
link not working as of right now though
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Oct 18 2008, 02:03 PM
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#2
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Prime Runner Group: Retired Admins Posts: 3,929 Joined: 26-February 02 From: .ca Member No.: 51 |
And fixed. Trying to do too many things at once this morning ... time for another coffee.
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Oct 18 2008, 02:12 PM
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#3
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Shooting Target Group: Dumpshocked Posts: 1,755 Joined: 5-September 06 From: UCAS Member No.: 9,313 |
Kinda figured...had just sat down with a coffee myself and saw it pop up on feed while was reading.
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Oct 18 2008, 02:16 PM
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#4
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Awakened Asset Group: Members Posts: 4,464 Joined: 9-April 05 From: AGS, North German League Member No.: 7,309 |
Ohh, shiney! The sensor suite & upgrade rules are good now. Thanks much! (IMG:style_emoticons/default/smile.gif)
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Oct 18 2008, 02:19 PM
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#5
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Prime Runner Group: Members Posts: 3,803 Joined: 3-February 08 From: Finland Member No.: 15,628 |
Damn Fichetti Tiffani Needler became pretty damm cool hold-out with the DV of 8P(f )and +5 to AP (IMG:style_emoticons/default/love.gif)
I think my Sasha will need to get one of those. By the way shouldn't the preference to it be pointing to Hold-Outs table instead of Light pistols table. (IMG:style_emoticons/default/grinbig.gif) |
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Oct 18 2008, 02:19 PM
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#6
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Shooting Target Group: Dumpshocked Posts: 1,755 Joined: 5-September 06 From: UCAS Member No.: 9,313 |
AAAhhhh!!! I'm out of ink!
The Gauss edit should cause some woots. |
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Oct 18 2008, 02:23 PM
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#7
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Runner Group: Members Posts: 3,314 Joined: 26-February 02 From: Lisbon, Cidade do Pecado Member No.: 185 |
Ohh, shiney! The sensor suite & upgrade rules are good now. Thanks much! (IMG:style_emoticons/default/smile.gif) I had promised I'd get to them in the first errata. While there will be some tweaks to the corebook rules down the line, the Arsenal errata/clarifications should be sufficient to clear up what Rating gets used and when, and how upgrades were intended to work. |
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Oct 18 2008, 02:55 PM
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#8
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Neophyte Runner Group: Validating Posts: 2,283 Joined: 12-October 07 Member No.: 13,662 |
Synner:
Did the bits about each individual camera/mic upgrade eating up a sensor capacity slot get forgotten or cut? I remember you mentioning that earlier in your sensor upgrade thread. EG: if I add low-light, infra, and vision enhancement3 in your prior thread you said you were looking at making that use up 2 or 3 capacity (which dovetails nicely w/ the space improvement in the improved sensors vehicle mod). |
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Oct 18 2008, 02:56 PM
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#9
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Shadow Cartographer Group: Members Posts: 3,737 Joined: 2-June 06 From: Secret Tunnels under the UK (South West) Member No.: 8,636 |
Excellent. When can we expect updated PDFs? When I bought from DriveThruRPG.com, they were always pretty good about sending out update notices, but since the SR stuff gets released first on Catalyst's affiliated company's site Battlecorps, I've got them from there and I don't know if they will notify me or not.
Any idea when it's due, please? Thanks, K. |
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Oct 18 2008, 03:00 PM
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#10
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Dragon Group: Members Posts: 4,328 Joined: 28-November 05 From: Zuerich Member No.: 8,014 |
Oh, nice - thunderstruck gauss rifle has "halves all armor but smart armor before aplying AP modifier".
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Oct 18 2008, 03:36 PM
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#11
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Awakened Asset Group: Members Posts: 4,464 Joined: 9-April 05 From: AGS, North German League Member No.: 7,309 |
I had promised I'd get to them in the first errata. While there will be some tweaks to the corebook rules down the line, the Arsenal errata/clarifications should be sufficient to clear up what Rating gets used and when, and how upgrades were intended to work. I find the released version superior to what you considered during the "Calling out to Hermit" thread (I learned loads about rigging there, so I remember it fondly). I particulary like the explanation of the overall sensor rating, regardless of how it is calculated. |
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Oct 18 2008, 03:57 PM
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#12
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Runner Group: Members Posts: 3,314 Joined: 26-February 02 From: Lisbon, Cidade do Pecado Member No.: 185 |
@Ryu: I had a little more time to work on it and work out the kinks to make it a cleaner fit with the original writeup and clarify issues that I wasn't addressing back in the "Calling out Hermit" thread.
@Falconer: Those are items to be addressed in errata/updates to the corebook not Arsenal and hence are not in this errata release. |
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Oct 18 2008, 04:20 PM
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#13
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Dragon Group: Members Posts: 4,328 Joined: 28-November 05 From: Zuerich Member No.: 8,014 |
No fix for emotitoys though (IMG:style_emoticons/default/frown.gif)
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Oct 18 2008, 04:24 PM
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#14
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Moving Target Group: Members Posts: 661 Joined: 23-March 03 Member No.: 4,322 |
No fix for emotitoys though (IMG:style_emoticons/default/frown.gif) Yea, that was what I was looking for. |
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Oct 18 2008, 04:25 PM
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#15
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The King In Yellow Group: Dumpshocked Posts: 6,922 Joined: 26-February 05 From: JWD Member No.: 7,121 |
Ohh, shiney! The sensor suite & upgrade rules are good now. Thanks much! (IMG:style_emoticons/default/smile.gif) Seconded! QUOTE I find the released version superior to what you considered during the "Calling out to Hermit" thread (I learned loads about rigging there, so I remember it fondly). I particulary like the explanation of the overall sensor rating, regardless of how it is calculated. Yeah, it was very helpful. QUOTE No fix for emotitoys though (IMG:style_emoticons/default/frown.gif) I guess this means they're intended to work like they do. |
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Oct 18 2008, 04:31 PM
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#16
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Runner Group: Members Posts: 3,314 Joined: 26-February 02 From: Lisbon, Cidade do Pecado Member No.: 185 |
No, it means we'll be revisiting the issue after I wrap the Unwired errata.
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Oct 18 2008, 09:34 PM
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#17
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Immoral Elf Group: Members Posts: 15,247 Joined: 29-March 02 From: Grimy Pete's Bar & Laundromat Member No.: 2,486 |
Nice work. Thanks. (IMG:style_emoticons/default/smile.gif)
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Oct 18 2008, 10:30 PM
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#18
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Running Target Group: Members Posts: 1,300 Joined: 6-February 08 From: Cologne, Germany Member No.: 15,648 |
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Oct 18 2008, 10:37 PM
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#19
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Running Target Group: Members Posts: 1,379 Joined: 16-April 02 From: the LI shadows Member No.: 2,607 |
Thanks. Now onto the Unwired & Runner's Companion ones!
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Oct 18 2008, 11:47 PM
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#20
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Moving Target Group: Members Posts: 647 Joined: 9-September 03 From: Sorø, Denmark Member No.: 5,604 |
Errata for the Errata to Arsenal:
QUOTE p. 19 Special Arrowheads table (also in Compiled Tables, p.173) The Hammerhead arrowhead should have an availability of 5 and a price of 5¥. The Stick’n’Shock arrowhead costs 13¥. The Stick’n’Shock is called Stick-n-Shock in the book, and the entry on page 173 is already OK for Stick-n-Shock. QUOTE p. 21 Light Pistols table In the Fichetti Tiffani Needler entry the DV should be 8P(f ) and the AP should be +5 The eratta should also be in the Compiled Tables, p.174. QUOTE p. 27 Sports Rifles table The Recoil Compensation on the Wildhuter should be (1) The "fl" in Rifles doesn't show on screen, but prints OK. The errata should also be in Compiled Tables, p.176. QUOTE p. 59 Sensors table Ultrawideband Radar entry should have “Rating� before “1-4� in parenthesis. Sonar entry should list “(Rating 1-6)� Radiation sensor should list “(Rating 1-4)� The Sonar entry already have (Rating 1-6) under each of the sub-headings: Passive/Active If Radiation sensors comes in Rating 1-4, Why is the price then a fixed 100 (IMG:style_emoticons/default/nuyen.gif) ? QUOTE p. 74 Drugs table Add entry for Guts drug: “Guts — 100¥�. The Drugs table is on page 76. QUOTE p. 109 Cars Table (also adjust Compiled Tables, p. 193) Tata Hotspur should list a Pilot Rating of “2�. The Tata Hotspur is in the table on page 110. QUOTE p. 133 Vehicle Mod table (also Compiled Tables p. 197) Chameleon Coating should cost 1 slot The Compiled Table (with Chameleon Coating) is on page 196. Lars |
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Oct 19 2008, 12:41 AM
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#21
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Moving Target Group: Members Posts: 602 Joined: 2-December 07 From: The corner of Detonation Boulevard and Fascination Street Member No.: 14,464 |
AAAhhhh!!! I'm out of ink! The Gauss edit should cause some woots. Oh my! not only is it named after the greatest AC/DC song ever, but it blows through armor too! "Be vewy vewy qwiet, I'm hunting twolls!" (IMG:style_emoticons/default/grinbig.gif) |
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Oct 19 2008, 03:32 AM
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#22
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Great Dragon Group: Members Posts: 7,116 Joined: 26-February 02 Member No.: 1,449 |
Flechette ammo gives +2 Power and +5 AP. So why the hell does the Tiffani Needler do 8P (f) damage? That's effectively starting out with the same base DV as a Ruger Super Warhawk.
Oh well, maybe they'll fix in in the next errata. (IMG:style_emoticons/default/nyahnyah.gif) |
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Oct 19 2008, 03:40 AM
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#23
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Target Group: Members Posts: 39 Joined: 31-July 08 Member No.: 16,182 |
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Oct 19 2008, 03:46 AM
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#24
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Target Group: Members Posts: 57 Joined: 11-July 07 Member No.: 12,213 |
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Oct 19 2008, 03:47 AM
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#25
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Great Dragon Group: Members Posts: 7,116 Joined: 26-February 02 Member No.: 1,449 |
Correct me if I'm wrong, but doesn't +5 AP add 5 points of armor to the victim? Yeah - and that part's correct (although it doesn't add armor if the victim is completely unarmored). But it only adds +2 to the Power, so a holdout pistol doing 8P base damage with it shouldn't be happening. |
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