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> Arsenal Errata linked on Shadowrun4.com
Prime Mover
post Oct 18 2008, 01:58 PM
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link not working as of right now though
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Adam
post Oct 18 2008, 02:03 PM
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And fixed. Trying to do too many things at once this morning ... time for another coffee.
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Prime Mover
post Oct 18 2008, 02:12 PM
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Kinda figured...had just sat down with a coffee myself and saw it pop up on feed while was reading.
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Ryu
post Oct 18 2008, 02:16 PM
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Ohh, shiney! The sensor suite & upgrade rules are good now. Thanks much! (IMG:style_emoticons/default/smile.gif)
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Mäx
post Oct 18 2008, 02:19 PM
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Damn Fichetti Tiffani Needler became pretty damm cool hold-out with the DV of 8P(f )and +5 to AP (IMG:style_emoticons/default/love.gif)
I think my Sasha will need to get one of those.
By the way shouldn't the preference to it be pointing to Hold-Outs table instead of Light pistols table. (IMG:style_emoticons/default/grinbig.gif)
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Prime Mover
post Oct 18 2008, 02:19 PM
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AAAhhhh!!! I'm out of ink!


The Gauss edit should cause some woots.
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Synner
post Oct 18 2008, 02:23 PM
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QUOTE (Ryu @ Oct 18 2008, 03:16 PM) *
Ohh, shiney! The sensor suite & upgrade rules are good now. Thanks much! (IMG:style_emoticons/default/smile.gif)

I had promised I'd get to them in the first errata. While there will be some tweaks to the corebook rules down the line, the Arsenal errata/clarifications should be sufficient to clear up what Rating gets used and when, and how upgrades were intended to work.
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Falconer
post Oct 18 2008, 02:55 PM
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Synner:

Did the bits about each individual camera/mic upgrade eating up a sensor capacity slot get forgotten or cut? I remember you mentioning that earlier in your sensor upgrade thread.

EG: if I add low-light, infra, and vision enhancement3 in your prior thread you said you were looking at making that use up 2 or 3 capacity (which dovetails nicely w/ the space improvement in the improved sensors vehicle mod).
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knasser
post Oct 18 2008, 02:56 PM
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Excellent. When can we expect updated PDFs? When I bought from DriveThruRPG.com, they were always pretty good about sending out update notices, but since the SR stuff gets released first on Catalyst's affiliated company's site Battlecorps, I've got them from there and I don't know if they will notify me or not.

Any idea when it's due, please?

Thanks,

K.
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Fuchs
post Oct 18 2008, 03:00 PM
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Oh, nice - thunderstruck gauss rifle has "halves all armor but smart armor before aplying AP modifier".
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Ryu
post Oct 18 2008, 03:36 PM
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QUOTE (Synner @ Oct 18 2008, 04:23 PM) *
I had promised I'd get to them in the first errata. While there will be some tweaks to the corebook rules down the line, the Arsenal errata/clarifications should be sufficient to clear up what Rating gets used and when, and how upgrades were intended to work.


I find the released version superior to what you considered during the "Calling out to Hermit" thread (I learned loads about rigging there, so I remember it fondly). I particulary like the explanation of the overall sensor rating, regardless of how it is calculated.
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Synner
post Oct 18 2008, 03:57 PM
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@Ryu: I had a little more time to work on it and work out the kinks to make it a cleaner fit with the original writeup and clarify issues that I wasn't addressing back in the "Calling out Hermit" thread.

@Falconer: Those are items to be addressed in errata/updates to the corebook not Arsenal and hence are not in this errata release.
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Fuchs
post Oct 18 2008, 04:20 PM
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No fix for emotitoys though (IMG:style_emoticons/default/frown.gif)
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Shalimar
post Oct 18 2008, 04:24 PM
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QUOTE (Fuchs @ Oct 18 2008, 12:20 PM) *
No fix for emotitoys though (IMG:style_emoticons/default/frown.gif)


Yea, that was what I was looking for.
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hermit
post Oct 18 2008, 04:25 PM
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QUOTE (Ryu @ Oct 18 2008, 04:16 PM) *
Ohh, shiney! The sensor suite & upgrade rules are good now. Thanks much! (IMG:style_emoticons/default/smile.gif)

Seconded!

QUOTE
I find the released version superior to what you considered during the "Calling out to Hermit" thread (I learned loads about rigging there, so I remember it fondly). I particulary like the explanation of the overall sensor rating, regardless of how it is calculated.

Yeah, it was very helpful.

QUOTE
No fix for emotitoys though (IMG:style_emoticons/default/frown.gif)

I guess this means they're intended to work like they do.
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Synner
post Oct 18 2008, 04:31 PM
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No, it means we'll be revisiting the issue after I wrap the Unwired errata.
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Fortune
post Oct 18 2008, 09:34 PM
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Nice work. Thanks. (IMG:style_emoticons/default/smile.gif)
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Rasumichin
post Oct 18 2008, 10:30 PM
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QUOTE (Prime Mover @ Oct 18 2008, 02:19 PM) *
AAAhhhh!!! I'm out of ink!


The Gauss edit should cause some woots.


Woot!

Finally, an alternative to the Barret 121.
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BookWyrm
post Oct 18 2008, 10:37 PM
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Thanks. Now onto the Unwired & Runner's Companion ones!
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Larsine
post Oct 18 2008, 11:47 PM
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Errata for the Errata to Arsenal:

QUOTE
p. 19 Special Arrowheads table (also in Compiled Tables, p.173)
The Hammerhead arrowhead should have an availability of 5 and a price of 5Â¥.
The Stick’n’Shock arrowhead costs 13¥.

The Stick’n’Shock is called Stick-n-Shock in the book, and the entry on page 173 is already OK for Stick-n-Shock.

QUOTE
p. 21 Light Pistols table
In the Fichetti Tiffani Needler entry the DV should be 8P(f ) and the AP should be +5

The eratta should also be in the Compiled Tables, p.174.

QUOTE
p. 27 Sports Rifles table
The Recoil Compensation on the Wildhuter should be (1)

The "fl" in Rifles doesn't show on screen, but prints OK. The errata should also be in Compiled Tables, p.176.


QUOTE
p. 59 Sensors table
Ultrawideband Radar entry should have “Rating� before “1-4� in parenthesis.
Sonar entry should list “(Rating 1-6)�
Radiation sensor should list “(Rating 1-4)�

The Sonar entry already have (Rating 1-6) under each of the sub-headings: Passive/Active
If Radiation sensors comes in Rating 1-4, Why is the price then a fixed 100 (IMG:style_emoticons/default/nuyen.gif) ?

QUOTE
p. 74 Drugs table
Add entry for Guts drug: “Guts — 100¥�.

The Drugs table is on page 76.

QUOTE
p. 109 Cars Table (also adjust Compiled Tables, p. 193)
Tata Hotspur should list a Pilot Rating of “2�.

The Tata Hotspur is in the table on page 110.

QUOTE
p. 133 Vehicle Mod table (also Compiled Tables p. 197)
Chameleon Coating should cost 1 slot

The Compiled Table (with Chameleon Coating) is on page 196.

Lars
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kanislatrans
post Oct 19 2008, 12:41 AM
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QUOTE (Prime Mover @ Oct 18 2008, 09:19 AM) *
AAAhhhh!!! I'm out of ink!


The Gauss edit should cause some woots.


Oh my! not only is it named after the greatest AC/DC song ever, but it blows through armor too!

"Be vewy vewy qwiet, I'm hunting twolls!" (IMG:style_emoticons/default/grinbig.gif)
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Glyph
post Oct 19 2008, 03:32 AM
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Flechette ammo gives +2 Power and +5 AP. So why the hell does the Tiffani Needler do 8P (f) damage? That's effectively starting out with the same base DV as a Ruger Super Warhawk.

Oh well, maybe they'll fix in in the next errata. (IMG:style_emoticons/default/nyahnyah.gif)
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gtjormungand
post Oct 19 2008, 03:40 AM
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QUOTE (Glyph @ Oct 18 2008, 10:32 PM) *
Flechette ammo gives +2 Power and +5 AP. So why the hell does the Tiffani Needler do 8P (f) damage? That's effectively starting out with the same base DV as a Ruger Super Warhawk.


Correct me if I'm wrong, but doesn't +5 AP add 5 points of armor to the victim?
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Coldan
post Oct 19 2008, 03:46 AM
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QUOTE (gtjormungand @ Oct 19 2008, 05:40 AM) *
Correct me if I'm wrong, but doesn't +5 AP add 5 points of armor to the victim?


That's correct, if the victim is wearing armor (and so has got at last 1 point impact armor).
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Glyph
post Oct 19 2008, 03:47 AM
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QUOTE (gtjormungand @ Oct 18 2008, 08:40 PM) *
Correct me if I'm wrong, but doesn't +5 AP add 5 points of armor to the victim?

Yeah - and that part's correct (although it doesn't add armor if the victim is completely unarmored).

But it only adds +2 to the Power, so a holdout pistol doing 8P base damage with it shouldn't be happening.
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