IPB

Welcome Guest ( Log In | Register )

8 Pages V  < 1 2 3 4 5 > »   
Reply to this topicStart new topic
> Comical Shadowrun phrases to live by, come on I know we all have some good ones
Pendaric
post Nov 13 2008, 10:05 PM
Post #51


Moving Target
**

Group: Members
Posts: 993
Joined: 5-December 05
From: Crying in the wilderness
Member No.: 8,047



Expect the players will be twice as stupid as you would hope and twice as clever as you would like.

Never bring a RIVAL ganger into Halloweener turf for safe keeping.

Without trust there is no respite. Without trust there is no betrayal.

Dont up the calibre, up the accuracy.

Go to the top of the page
 
+Quote Post
Platinum Dragon
post Nov 14 2008, 02:09 AM
Post #52


Moving Target
**

Group: Members
Posts: 265
Joined: 30-July 08
Member No.: 16,176



QUOTE (Chrysalis @ Nov 13 2008, 07:09 PM) *
When you pull the pin on Mr Grenade, he is no longer your friend.

A grenade's explosion radius is always one foot greater than your jumping distance.

5 second grenades have 3 second fuses.

QUOTE (DocTaotsu @ Nov 14 2008, 07:19 AM) *
No plan survives contact with the players.

I think that's a little more accurate.

There are three solutions to any given situation: the two that the GM anticipates and plans for, and the one the players will eventually devise and use.
Go to the top of the page
 
+Quote Post
kanislatrans
post Nov 14 2008, 02:32 AM
Post #53


Moving Target
**

Group: Members
Posts: 602
Joined: 2-December 07
From: The corner of Detonation Boulevard and Fascination Street
Member No.: 14,464



"If every crime syndicate in the city has a bounty on your head, it might be time to change tactics...or move."

"A Johnson in hand is way too much information"

" I trust you like a brother... but then, my brother is a chiphead and a thief."

(IMG:style_emoticons/default/grinbig.gif) (IMG:style_emoticons/default/grinbig.gif)



Go to the top of the page
 
+Quote Post
Black Mamba
post Nov 14 2008, 03:41 AM
Post #54


Target
*

Group: Dumpshocked
Posts: 56
Joined: 28-November 02
Member No.: 3,654



This is "Old School" from SR1.

"Is that a Panther Cannon in your pocket, or are you just happy to see me?"
Go to the top of the page
 
+Quote Post
Thal'aen
post Nov 14 2008, 06:41 AM
Post #55


Target
*

Group: Members
Posts: 28
Joined: 7-September 08
Member No.: 16,325



Wow, I'm a little surprised that some of these are missing:

1: Friendly fire - isn't.
1b: Suppressive fire - doesn't.

2: The law of supply and demand as it applies while on the run:
Whatever you have, you won't need.
Whatever you need, you won't have.

3: The Boys in Black invariably show up on two occasions:
a) When they're good and ready, and
b) When you're not

4: If you're short on everything except incoming rounds, you're on a run...

5: Odd objects attract fire; never take cover behind one.
5b: Odd objects attract fire; yes, this means YOU are odd.

6: Professional killers are predictable; the world, however, is full of dangerous amateurs

"When you pull the pin on Mr Grenade, he is no longer your friend."
7: Grenades are equal opportunity weapons

8: Any runner's story that starts "So, there I was,...." will be either true or false.
8b: Any of these stories that end with "and that's the way it happened, no drek." was neither true nor false.

In regards to whether Trolls or drones go in first:
9: Don't be the first one in, don't ever be the last in... and whatever you do, never, EVER volunteer to scout ahead.

10: There is always a failsafe way into the highly-guarded corporation's KoS zone ... the problem is that it never works.

11: Any drekhead off the street can be used to safely clear a boobytrap for you .... once.

12: Walk softly, but forget the big stick. Carry a belt-fed weapon.
12b: When you see the gillette carrying the Panther Assault Cannon, remember: the raw damage output of the weapon is always inversely proportional to the IQ of it's wielder.

13: If it's stupid but it works - it wasn't stupid. (Youse just a lousy slot wot can't admit it were a damn good idear!)

14: The easy way in is ALWAYS mined... or worse.

15: Your fellow runners all serve their own purpose in each and every run; they give the enemy someone else to shoot at.
15b: Never draw fire; it tends to irritate everyone around you.

16: There are very few times when your opponent cannot actually hear you: when he's dead, when you're dead, or when you're not there.

17: If you can think clearly, know exactly what's happening, and are in total control of a situation while on a run... you're not on a run.

18: The terms "bullet-proof" and "personal armor" are mutually exclusive.

19: When purchasing gear for the next run, remember that you can get it:
a) Cheap
b) Fast
c) In good condition.
Pick any two

20: If at first you don't succeed, redefine "success."
Go to the top of the page
 
+Quote Post
Blade
post Nov 14 2008, 09:02 AM
Post #56


Runner
******

Group: Members
Posts: 3,009
Joined: 25-September 06
From: Paris, France
Member No.: 9,466



To each problem its grenade.
Go to the top of the page
 
+Quote Post
Chrysalis
post Nov 14 2008, 09:49 AM
Post #57


Neophyte Runner
*****

Group: Members
Posts: 2,141
Joined: 26-February 02
From: Neverwhere
Member No.: 2,048



"When you look left, look right. When you look down, look up. When you look straight, look back."
Go to the top of the page
 
+Quote Post
BookWyrm
post Nov 14 2008, 06:48 PM
Post #58


Running Target
***

Group: Members
Posts: 1,379
Joined: 16-April 02
From: the LI shadows
Member No.: 2,607



No good deed goes unpunished.
Just when you think you've had enough, there's always more.
Even when you're on-time, you're late.
Go to the top of the page
 
+Quote Post
crash2029
post Nov 14 2008, 09:41 PM
Post #59


Moving Target
**

Group: Members
Posts: 704
Joined: 20-November 06
From: The seemingly unknown area of land between Seattle and Idaho.
Member No.: 9,910



QUOTE (DocTaotsu @ Nov 13 2008, 03:19 PM) *
No plan survives contact with the players.

I think that's a little more accurate.


When I get to play, my brilliant, admittedly eccentric, plans are almost always shot down by the GM.

And because nobody has said it yet:

"Watch your back, shoot straight, conserve ammo, and never, ever, make a deal with a dragon."

And one of mine:

If that seemingly meek target you're interrogating starts mumbling to himself, you have three choices.
1: shoot him, in the head, many times
2: run
3: die
Go to the top of the page
 
+Quote Post
Chrysalis
post Nov 14 2008, 10:14 PM
Post #60


Neophyte Runner
*****

Group: Members
Posts: 2,141
Joined: 26-February 02
From: Neverwhere
Member No.: 2,048



If you have to keep the mission with no mortality rate, knock the guard unconscious steal his clothes smear Ky jelly on his hand and butt and stick a broom up his ass. Take pictures and leave them in the break-room.


Murphy's rules for combat
[ Spoiler ]


"Yeah it sucks, but then, everything sucks."




Go to the top of the page
 
+Quote Post
psychophipps
post Nov 14 2008, 10:28 PM
Post #61


Running Target
***

Group: Members
Posts: 1,192
Joined: 6-May 07
From: Texas - The RGV
Member No.: 11,613



Cassidy: "And what is it with you and that ridunkulously gigantic axe?"

Bulldog: "It's not the size of the axe, it's how you use it."

Mac: "Yeah...whatever. Your axe is flippin' huge!"

Bulldog: "Well, they never go on to say that having a big axe is a bad thing..."
Go to the top of the page
 
+Quote Post
masterofm
post Nov 16 2008, 01:55 AM
Post #62


Running Target
***

Group: Members
Posts: 1,058
Joined: 4-February 08
Member No.: 15,640



Never trust anyone who says "trust me."

Always bring more weapons then you can possibly use.

Violence is generally the first and last resort.



There is almost always an inverse proportion of how runners tend to botch the easiest runs, but rock all over the hardest ones. Why is this? If you asked them to protect a person from a small gang that has been hassling their store generally half the block will end up being destroyed, the shop keeper killed, and on Lone Stars hit list. However if they are taking on a heavily guarded facility (the challenge) they will at least do a decent job of it and at least rip all of your cleaver plans to shit. If not at least they will always have done better then protecting the shopkeeper against like five guys on bikes carrying light pistols.
Go to the top of the page
 
+Quote Post
Tachi
post Nov 16 2008, 09:15 AM
Post #63


Moving Target
**

Group: Validating
Posts: 664
Joined: 7-October 08
From: South-western UCAS border...
Member No.: 16,449



When in danger, or in doubt; run in circles, scream and shout.
Go to the top of the page
 
+Quote Post
psychophipps
post Nov 16 2008, 10:57 AM
Post #64


Running Target
***

Group: Members
Posts: 1,192
Joined: 6-May 07
From: Texas - The RGV
Member No.: 11,613



"Happiness is a warm gun." - Unknown
Go to the top of the page
 
+Quote Post
AllTheNothing
post Nov 16 2008, 05:08 PM
Post #65


Moving Target
**

Group: Members
Posts: 997
Joined: 20-October 08
Member No.: 16,537



For a 'run you need a plan, a secondary plan, a reserve plan, a contingency plan, an emergency plan and always a good pair of sheos to get the f**k out of there running like hell for your own life.

Shadowruns are named after their regular conclusion: running or dieing.

If the run was succesfull something something didn't go as intended.

If the run was succesfull something, it means that dreck hit someone else fan.

A runner is likely to be worth more money once dead than living, but than everyone is.

Let the SINless throw the first granade.
Go to the top of the page
 
+Quote Post
AllTheNothing
post Nov 16 2008, 05:10 PM
Post #66


Moving Target
**

Group: Members
Posts: 997
Joined: 20-October 08
Member No.: 16,537



When betryed:
Tu quoque Bruto filii mignottarum.
Go to the top of the page
 
+Quote Post
AllTheNothing
post Nov 16 2008, 05:14 PM
Post #67


Moving Target
**

Group: Members
Posts: 997
Joined: 20-October 08
Member No.: 16,537



QUOTE (psychophipps @ Nov 16 2008, 11:57 AM) *
"Happiness is a warm gun." - Unknown



Happines standes always on a very specific end of the barrel.
Go to the top of the page
 
+Quote Post
de4dmeta1
post Nov 16 2008, 06:54 PM
Post #68


Target
*

Group: Members
Posts: 67
Joined: 15-June 04
From: Richmond, BC
Member No.: 6,405



This one co-opted from one of the group's GM's for my most recent character (who drives around in a stolen LS cruiser, wearing a dead cop's uniform) - also works for actual LS cops;

"Prepare to get fucked by the long dick of the law!:
Go to the top of the page
 
+Quote Post
merashin
post Nov 16 2008, 07:16 PM
Post #69


Moving Target
**

Group: Members
Posts: 256
Joined: 30-August 08
From: san luis obispo, CA
Member No.: 16,295



"so what's plan B?" "shoot everyone and throw some grenades" "i like plan B, lets just skip plan A"
Go to the top of the page
 
+Quote Post
LostProxy
post Nov 16 2008, 07:52 PM
Post #70


Moving Target
**

Group: Members
Posts: 158
Joined: 25-August 08
From: Wherever and whenever
Member No.: 16,278



"Runners dont have friends, only resources."

"Ambush is just a fancy word for your an idiot"
-----

"Ok plan C"

"What about plan A"

"Plan A and B always fail so I'm just saving us time and skipping straight to C"
Go to the top of the page
 
+Quote Post
wind_in_the_ston...
post Nov 16 2008, 09:05 PM
Post #71


Moving Target
**

Group: Members
Posts: 560
Joined: 4-March 06
From: Pueblo Corporate Council
Member No.: 8,332



If it moves, shoot it. If it doesn't move, shoot it til it moves.
Go to the top of the page
 
+Quote Post
wind_in_the_ston...
post Nov 16 2008, 09:07 PM
Post #72


Moving Target
**

Group: Members
Posts: 560
Joined: 4-March 06
From: Pueblo Corporate Council
Member No.: 8,332



QUOTE (Warlordtheft @ Nov 12 2008, 12:15 AM) *
Nah, it's DGIF, unless the troll really wants to get shot up.

A drone that goes in first gets shot up (rigger complains that this is comming out of someone else's pay) and can be repaired or replaced. The troll gets shot up, chopped up for body parts and is then sold to the local Tanamous dealer. Ok..TGIF, unless you actuall like the troll.


Sounds like your trolls aren't very good.
Go to the top of the page
 
+Quote Post
TKDNinjaInBlack
post Nov 17 2008, 01:33 AM
Post #73


Moving Target
**

Group: Members
Posts: 400
Joined: 8-September 08
From: St. Louis, UCAS
Member No.: 16,329



According to the SR4 BBB:

The scariest words in the English language are, "It'll be easy."
Go to the top of the page
 
+Quote Post
hosh
post Nov 17 2008, 03:54 AM
Post #74


Target
*

Group: Members
Posts: 11
Joined: 13-November 08
Member No.: 16,593



When in doubt, shoot.
Never bring a bow to a gun fight, unless you are a troll with a 15 strength.
And my ever favorite answer when asked by a NYPD officer what I do for a living. "I catch bullets."
Also what everyone missed. The Spirit goes in first.
Go to the top of the page
 
+Quote Post
Warlordtheft
post Nov 17 2008, 04:11 AM
Post #75


Neophyte Runner
*****

Group: Members
Posts: 2,328
Joined: 2-April 07
From: The Center of the Universe
Member No.: 11,360



QUOTE (wind_in_the_stones @ Nov 16 2008, 04:07 PM) *
Sounds like your trolls aren't very good.


It is not that they aren't any good, it's just that nothing short of a dragon can take full auto butsts from HMGs in gunports. Drones are expendable, your troll isn't (unless he is really really stupid).

Forgot one of my favorites:

Rule#1 in shadowrun:Geek the Mage.
Rule#2 in shadowrun:Geek the other Mage.




Go to the top of the page
 
+Quote Post

8 Pages V  < 1 2 3 4 5 > » 
Reply to this topicStart new topic

 



RSS Lo-Fi Version Time is now: 11th December 2025 - 02:15 AM

Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.