![]() |
![]() |
![]()
Post
#1
|
|
Old Man of the North ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 10,233 Joined: 14-August 03 From: Just north of the Centre of the Universe Member No.: 5,463 ![]() |
So, we've cleared up the issue of stats for a character possessed by a spirit, including the bit about Immunity to Normal Weapons applying further armour to the character beyond what she is wearing, but with both worn armour and ITNW being subject to the AP value of the weapon (see the SR4 FAQ).
Exactly what happens to the armour of a vehicle when a spirit possesses the vehicle? If we take a parallel position to possession of a character, then: A) The vehicle's Armor rating, Body and Speed increase by the Force of the spirit. (Street Magic, p. 102) B) The combined entity acquires Immunity to Normal Weapons. (Street Magic, p. 102, Digital Grimoire, p. 12) C) Therefore, a Damage Test made by the vehicle against enemy fire would have a dice pool of : (Vehicle Armor - AP of weapon) + (spirit ITNW (at 2 X Force) -AP of weapon) + Vehicle Body --- where if the DV of the attack does not exceed either the modified Vehicle Armor (SR4, p. 161) or the modified ITNW (SR4, p.288), it does no damage. This comparison is NOT made against the modified, combined value of Vehicle Armor and ITNW. Does this make sense? Peter |
|
|
![]() ![]() |
![]() |
Lo-Fi Version | Time is now: 15th June 2025 - 02:23 PM |
Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.