Character Critique, Titan - A larger than life shadowrunner |
Character Critique, Titan - A larger than life shadowrunner |
Dec 23 2008, 02:26 PM
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#1
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Runner Group: Members Posts: 2,925 Joined: 26-February 02 Member No.: 948 |
Stiss "Titan" Blossom is a recent addition to the Seattle shadowrun community. Originally a pixie tribal member from the Tir Tangiere border who decided that she had a bit of wanderlust to take care of.
Her experience in shadowrunning is almost nil but this is easily redemied by her vast magical skill and her natural way of staying concealed. She has one measly contact that have gotten a call that a rather amateurish spell slinger is looking for a job, at least amateurish in shadowrunning - spellslinging is another story... Lightly armored with armored clothing and a modified hand crossbow (which is more like an SMG in her hands) she can be a challenge to most people regardless of her slight build. She have several types of crossbow bolts ranging from incendiary to neurostun to take care of regular opposition. Her spell library on the other hand is her trumph card. The tribal magic she has learned is said to be from another magical age and very old. Strong meditative dicipline is required and each magic user from the tribe is taught from an early age to focus their magic through a crystal. How people might react to her precense might vary due to the universal Brotherhood and other Insect Spirits since she essentially have a form of insect wings sprouting from her back. Race: Pixie Name: Stiss Blossom Alias: Titan Archetype: Mystic Adept BP Allocation Resources: 2 Physical: 40 Mental: 70 Magic: 119 Positive Qualities 35 Negative Qualities -35 Skills: 118 Race: 35 Edge: 10 Contacts: 6 Attributes Body: 2 Agility: 4 Reaction: 4(5) Strength: 2 Charisma: 6 Logic: 2 Intuition:3 Willpower:6 Edge: 2 Initiative: 8 Initiative Passes: 1 (2) Magic Total Magic:6 Magician: 4 Adept: 2 Active Skills Archery (Crossbows): 1(3) Assensing (Auras): 1(3) Astral Combat (Spirits): 1(3) Athletics Skill Group: 1 Counterspelling: 4 Dodge (Ranged) 1(3) Etiquette: 3 Perception: 3 Spellcasting (Manipulation) 7(9) Stealth SKill Group: 1 Unarmed: 1 Knowledge SKills Native Language [Sperethiel] Language [English]: 3 Language [Japanese]: 3 Magical Theory: 3 Tailoring: 3 Tir Tangiere: 3 Positive Qualities Adrenaline Surge Mystic Adept Aptitude: Spellcasting Negative Qualities Incompetence: Binding Incompetence: Banishing Incompetence: Summoning Geas: Ritual (Meditation) Mild Allergy: Pollution Contacts Fixer (3 / 3) Lifestyle Squatter Lifestyle Adept Powers Improved Initiative I Magical Spells 01: Fashion 02: Fix 03: Analyze Device [Caster] 04: Magic Fingers 05: Levitate 06: Detect Enemies, Extended [Caster] 07: Stabilize 08: Heal 09: Powerbolt 10: Stunbolt 11: Swarm - Area Effect 12: Hot Potato - Area Effect 13: Stench - Area Effect 14: Orgasm [Touch] 15: Ice Sheet - Area Effect 16: Mana Static - Area Effect 17: Vanish [Multi Sense Improved Invisibility] 18: Physical Double Image Equipment Armored Clothing [B4 / I2 Skinlink] Forearm Guards & Shin Guards [B0 / I+2] Regular Clothes [3 Sets of Pixie Clothing] Pistol Crossbow [S.Link, Imp.Clip [5] , Metahuman Cust, P.F.Stock, Skin Link, Sling] Pistol Crossbow Bolts [20 Stick N Shock Bolts / 20 Incendiary Heads / 10 Screamer Heads] Pistol Crossbow Bolts [10 Injection Bolts (Neurostun)] Survival Knife [Personalized Grip, Metahuman Cust.] Pistol Crossbow Holster [Quick Draw Holster] Backpack CMT Clip & Vector Xim [System 1 / Firewall 1 / Response 1 / Signal 3] Goggles [Imagelink, Lowlight, Flarecomp, Skinlink, Smartlink] Focus Crystal [Spellcasting Fetish, All Spell Categories] Ammo Pouches X4 Respirator Rating 6 |
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Dec 23 2008, 02:37 PM
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#2
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Great Dragon Group: Members Posts: 7,116 Joined: 26-February 02 Member No.: 1,449 |
Specializations only give you a dice pool bonus; they don't raise the skill. So the most spells that you can have is 7 x 2, or 14.
Runner's Companion is frustratingly vague on pixie Edge. It says that they have a maximum Edge of 7, so it would be logical to assume that they start out with a base of 2 in it. Edge isn't on the Sapient Critter Attribute Table, though. So I'm not 100% sure, but spending 10 points on Edge might give you a 3, not a 2. |
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Dec 23 2008, 03:00 PM
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#3
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Runner Group: Members Posts: 2,925 Joined: 26-February 02 Member No.: 948 |
Specializations only give you a dice pool bonus; they don't raise the skill. So the most spells that you can have is 7 x 2, or 14. Darn. I've always treated it like you get a higher skill within a specific field. Runner's Companion is frustratingly vague on pixie Edge. It says that they have a maximum Edge of 7, so it would be logical to assume that they start out with a base of 2 in it. Edge isn't on the Sapient Critter Attribute Table, though. So I'm not 100% sure, but spending 10 points on Edge might give you a 3, not a 2. True that, a clarification would be nice in the FAQ. |
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Dec 23 2008, 03:42 PM
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#4
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Target Group: Members Posts: 91 Joined: 27-June 05 From: FL, USA Member No.: 7,468 |
Interesting character...I had not looked seriously at pixies before so you have made me do so, thank you!
Mechanical/nit picky things I spotted that might be an issue are:
Things more concept/role-playing/general-musing related that came to mind:
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