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#1
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Moving Target ![]() ![]() Group: Members Posts: 119 Joined: 15-February 03 From: Europe, Finland, Turku & Åbo Member No.: 4,101 ![]() |
Came up sudenly.
does the book mean that you wake up after you are reduced ti 9/10 stun boxes (when you don have anymore Deadly stun) OR when reduced to 6/10 (when the stun realy is reduced to Serious)? |
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#2
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Target ![]() Group: Members Posts: 40 Joined: 26-February 02 From: Pueblo Corporate Council Member No.: 1,644 ![]() |
I've always played it that you woke up when you hit 9/10, since you are no longer at deadly.
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#3
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Target ![]() Group: Members Posts: 58 Joined: 1-January 04 Member No.: 5,947 ![]() |
Deadly is 10 boxes. Anything below that is considered Serious or lighter.
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#4
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Moving Target ![]() ![]() Group: Members Posts: 119 Joined: 15-February 03 From: Europe, Finland, Turku & Åbo Member No.: 4,101 ![]() |
tought so.
stupid language barriers. |
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#5
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Moving Target ![]() ![]() Group: Members Posts: 334 Joined: 17-November 03 From: Texas Member No.: 5,828 ![]() |
When you take D physical you don't become conscious again until you get the damage down to Serious. But, then again, with the way you heal physical damage, it doesn't hit 9 boxes until it jumps down to 6, so it's kind of a moot point.
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#6
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Immoral Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 15,247 Joined: 29-March 02 From: Grimy Pete's Bar & Laundromat Member No.: 2,486 ![]() |
Not really. If the person that had a 'D' Physical wasn't given First Aid, but instead was the recipient of a Treat spell that healed one box, he'd be at 9 boxes, a Serious Wound, but he'd be conscious.
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#7
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Senior GM ![]() ![]() ![]() Group: Dumpshocked Posts: 1,406 Joined: 12-April 03 From: Redmond, WA Member No.: 4,442 ![]() |
While our team doesn't know whether the writers intended for Healing Stun Damage (SR3 p. 126) to have characters wake up when they have recovered to 9 boxes or 6 boxes of stun damage, we have chosen to play that the characters wake up at 6 boxes. We are happy with this choice.
Although we use that level for natural recovery from stun, we also play that a character will wake up from the chemicals in a stim patch has temporarily lowered their stun level below 10. |
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#8
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Moving Target ![]() ![]() Group: Members Posts: 675 Joined: 26-February 02 From: Seattle Member No.: 2,034 ![]() |
You could also say that people will wake up at 6 (unless nice and comfy, where they will continue sleeping), but can be woken up at 9 (say if somone shakes them, or they are being eaten by vultures).
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#9
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Manus Celer Dei ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 17,006 Joined: 30-December 02 From: Boston Member No.: 3,802 ![]() |
Rev, I like that solution a lot. Maybe allow a willpower test to wake up earlier under certain circumstances, but this offers the possibility for the whole "throw-water-in-their-face" thing.
~J |
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#10
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Moving Target ![]() ![]() Group: Members Posts: 119 Joined: 15-February 03 From: Europe, Finland, Turku & Åbo Member No.: 4,101 ![]() |
IIRC CC has rules for staying awake, but reys solution sounds best.
it even goes along the rules :-) |
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#11
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,685 Joined: 17-August 02 Member No.: 3,123 ![]() |
Yeah, that's what I do too :) |
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#12
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Senior GM ![]() ![]() ![]() Group: Dumpshocked Posts: 1,406 Joined: 12-April 03 From: Redmond, WA Member No.: 4,442 ![]() |
A character can not have more than 10 boxes of Stun damage. If the writers wanted characters to wake up when they got to 9 boxes of Stun I think they would have written "A character who has been knocked unconscious from Deadly Stun damage will wake up when he or she recovers 1 box."
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#13
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Traumatizing players since 1992 ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 3,282 Joined: 26-February 02 From: Las Vegas, NV Member No.: 220 ![]() |
I don't think a character with 9 boxes is at serious. I think Serious is 6 boxes, it's clearly labeled. A character with 9 boxes is between serious and deadly, or specifically Serious +3, IE more than serious, yet not deadly...
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#14
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Moving Target ![]() ![]() Group: Members Posts: 119 Joined: 15-February 03 From: Europe, Finland, Turku & Åbo Member No.: 4,101 ![]() |
this is what made me doubt.
if serious wound is excatly 6 boxses, then yo udont wake up until you hit 6 boxses or less. |
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#15
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Traumatizing players since 1992 ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 3,282 Joined: 26-February 02 From: Las Vegas, NV Member No.: 220 ![]() |
I guess you could call what I posted just my opioion, since I don't believe it's directly addressed that makes it up to the GM.
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#16
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Immoral Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 15,247 Joined: 29-March 02 From: Grimy Pete's Bar & Laundromat Member No.: 2,486 ![]() |
What TN Modifiers does a person have when they have 9 boxes of damage? If you answer +3 which is the Serious Wounds Modifier, then it is a good bet that a person with 9 boxes of damage is considered to be Seriously Wounded. |
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#17
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Moving Target ![]() ![]() Group: Members Posts: 282 Joined: 26-February 02 Member No.: 197 ![]() |
Yep. Damage levels are digital. There's nothing in between Serious and Deadly; you jump from one to the other when you hit magic number 10.
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#18
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Traumatizing players since 1992 ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 3,282 Joined: 26-February 02 From: Las Vegas, NV Member No.: 220 ![]() |
On the other side, if a weapon does a serious wound do you mark off 6, 7, 8 or 9 boxes of damage? By your interpretation they would all be equally valid, as they are all simply a serious wound.
But really, for a serious wound you mark off six, and only 6 boxes of damage.. Not 7 or 8 or even 9. |
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#19
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Immoral Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 15,247 Joined: 29-March 02 From: Grimy Pete's Bar & Laundromat Member No.: 2,486 ![]() |
While this is true, if a person who was already moderately wounded took a Serious Wound, you would mark off 6 boxes. This would leave him with 9 boxes marked off, but still only Seriously Wounded, not 'Serious +3'. He still has the same TN modifiers as someone with 6 boxes marked off. If First Aid were performed on him, his wounds would still drop to Moderate. |
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#20
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Moving Target ![]() ![]() Group: Members Posts: 282 Joined: 26-February 02 Member No.: 197 ![]() |
There's a distinction between being dealt a serious wound, and being seriously wounded. When you are dealt a serious wound, you mark off 6 boxes. However, a character is seriously wounded and is said to be suffering from the effects of a serious wound, when they have 6,7,8, or 9 boxes of damage marked off. You're correct in stating that 6-9 boxes is a serious wound (and 1-2 are light, 3-5 are moderate). Imagine, therefore, that all single wounds are delivered at their lowest possible level and only grow by the addition of more wounds to our suffering hero. edit: As an example, look at the moderate wound + serious wound used above. If our hero had suffered a serious wound alone, he would be in a certain amount of pain - enough to give a +3 TN modifier to his actions. However, there's a limit to how much pain you can feel and remain conscious. Thus, adding a serious wound to his moderate wound puts him at the brink of unconsciousness, but his pain level has hit the ceiling - still only a +3 TN modifier. |
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