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> OoC Evolution, Out of Character - Epoch, Survival, Revolution Campaigns
Kliko
post Oct 28 2010, 01:02 PM
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@Bastard: Lets keep up the momentum and move things forward. Lets see what Radek is up to.

@ntwi: I'll definately put some of my next karma in Knowledge: magic (IMG:style_emoticons/default/wink.gif)
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klinktastic
post Oct 28 2010, 03:49 PM
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I'll be keeping a look out on the park with my Condor which has sensor 4, enhanced sensor 2, and clearsight 2. Let me know if I see anything unusual going on in the area of meet.
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galenbd
post Oct 28 2010, 04:30 PM
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Matrix rolls
[ Spoiler ]
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Bastard
post Oct 29 2010, 12:05 AM
Post #1454


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Kliko, I just checked the street you mentioned... that is incorrect. It should be the park at the entrance on Mitchell Canyon Road. You are leading the team to a high school! In the words of the great General Ackbar "It's a trap!" If you go there, you might meet Chris Hansen.

Here is where you want to go.

Something I should mention about the Bay Area, as you will see from this google map, from about June - September/October, all the hills are brown and yellow dead grass... and then from October - May it is all green, green, green and beautiful.

Someone's picture on Somersville Road (Point A location, Point B you can see the old farm house and school from mid 1850s to early 1900s). Here is my picture at point B, and just past point A.

Mt Diablo in the Summer (from Lafayette looking North East). Mt Diablo in the Winter (from the Corsair's eye in the sky over Suisun [pronounced Soo-soon] and the beautiful Sacramento River... yes it is that brown). WikiMtDiablo
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Kliko
post Oct 29 2010, 07:11 AM
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Oops (IMG:style_emoticons/default/embarrassed.gif) , thats at the very edge of our radio range.
[ Spoiler ]
We'll just have to roll with it I guess. I did have some signal amplipfiers in my NSRCG gear list, but can't find them in my character-dossier. We could use one to boost Jamie's flux and trust the parks elevation to give us that little extra range needed.
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Bastard
post Oct 29 2010, 10:41 AM
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You can move them closer... I should have checked prior.

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Kliko
post Oct 29 2010, 10:43 AM
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ok, I have nothing to add really. Can you roll us forward?
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galenbd
post Oct 29 2010, 12:36 PM
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Did we really move that much further away? I have a 2 Km range on the micro transmitter I'm using.

Galen
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Bastard
post Oct 29 2010, 01:08 PM
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Will try... busy day at work. If not today, tonight.
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Mister Juan
post Oct 29 2010, 01:22 PM
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QUOTE (Kliko @ Oct 29 2010, 02:11 AM) *
Oops (IMG:style_emoticons/default/embarrassed.gif) , thats at the very edge of our radio range.
[ Spoiler ]
We'll just have to roll with it I guess. I did have some signal amplipfiers in my NSRCG gear list, but can't find them in my character-dossier. We could use one to boost Jamie's flux and trust the parks elevation to give us that little extra range needed.


How much is the signal amp? Ludi might still have enough cred to get one.
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Kliko
post Oct 29 2010, 02:24 PM
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Signal amp doesn't cost to much, but we should be in the clear with Kliko's gear. I guess i screwed up somewhere in converting the NSRCG to the Character-dossier.
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ntwi
post Nov 1 2010, 04:00 PM
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I'm presuming the application for a visitor visa is a very simple one, as they certainly want people to go to Vegas still. In Native American Nations Volume 1 it states that worker for Vegas get priority speed for their work visas, so it would make sense that either visitor visas are simple forms or the passport stamp is all you need.

I guess vacations are one advantage of being a less (IMG:style_emoticons/default/nuyen.gif) dependent character type.
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Kliko
post Nov 1 2010, 04:16 PM
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lol, You have any idea how much vacations like that costs with Kliko's offspring! (IMG:style_emoticons/default/eek.gif)

@Galenbd: Make a computer (tn4) test. That should get you the results you need.
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galenbd
post Nov 1 2010, 06:35 PM
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Here ya go.

9,5,4,3,2,1

Galen
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Kliko
post Nov 1 2010, 07:21 PM
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Great! 3 succeses. This is what you get:
[ Spoiler ]

As far as Ute visa's are concerned, follow ntwi's post.

-EDIT-
Ok, lets roll things forward. Kliko will propose to drive all the way to Denver, requesting the visa's as they go. Its a two day drive and Kliko will insist on having Ludi as a passenger for at least the first day. They obviously have to talk over some stuff. There's two more seats (or one in case of Bubba) in the back of his Land Rover.
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Mister Juan
post Nov 2 2010, 01:26 AM
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Ludi's main concern about the whole thing, and she'll voice it once Radek goes, is that they have no idea what to bring with them. Since we won't have the details of the job until we actually get there, we either have to make a choice right now about what we'll pack, pack EVERYTHING (which is sort of insane unless we have like a plane and are sure not to go by customs...), or split the team in two.

For gaming purposes, I know that having some people not come to Denver for the original meet sort of sucks. I would much prefer if everyone went there, so everyone can play that part of the run (IMG:style_emoticons/default/nyahnyah.gif) BUT we might want to consider having a few people stay behind in SF until we know what we're getting into. This way, those that hung back in SF can meet the rest of the team in Denver afterwards, bringing whatever gear we need with them.

Personally, I'd be more for this approach. We get a small, 2 or 3 max, to drive to Denver with next to no gear. They conduct the meet, and can start getting some groundwork done (setting up a safehouse, legwork, etc...). Once we know what the run is, the rest of the team packs the necessary gear and joins them in Denver.

Anyways! That's just my 2 cents! I'm pretty much open to any plan (IMG:style_emoticons/default/wink.gif)

Ludi also has a handful of contacts that might provide either addtional contacts in Denver, or maybe even visas for the different sectors.

@Bastard
Ludi will get a picture of Radek, by the way.

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klinktastic
post Nov 2 2010, 02:25 AM
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I'll wait around in Cali until we get word. Send the face, the hacker, and the muscle....and maybe the mage if you think you'll need the astral support.
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Kliko
post Nov 2 2010, 09:09 AM
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I'm all for compromising (also for playability). We best move out with a basic set of gear and be flexible. We setup a cache in the Ute (because moving in/out of Denver appears to be the challenge here), meet the other J and hear him out. Then we decide on the best course of action, perhaps even obtaining some gear through him or a local contact. Overall we should limit our local exposure where possible.

A two day lag (due to the distance) between the next meet and the job may not be a possibility.

-EDIT-
Time to do some planning, then roll forward. 680 Garcia Avenue is a run down commercial building especially suited for small start-up businesses. The rent is cheap and as long as you pay off the local gang, they won't bother you. You'll find the place locked up before Kliko arrives, but once insisde it makes for a snug enough workshop. Various general work tables and racks filled with non-descript boxed equipment. Boxes look very much like used mil-spec crates and stuff like that (straight form your local dump-store). There's a kitchenette of sorts in one corner with a bureau including a hideously outdated cyberterminal, but... comfortable synth leather office chair which looks like someone has been hanging around in it way to often.

-EDIT 2-
Bubba and Ludi obviously recognize the adress as Kliko's 'office' or workshop.
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Bastard
post Nov 3 2010, 01:33 AM
Post #1469


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QUOTE (Mister Juan @ Nov 1 2010, 05:26 PM) *
@Bastard
Ludi will get a picture of Radek, by the way.


Okay.
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Mister Juan
post Nov 3 2010, 02:53 AM
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@Kliko
That's the same workshop the team used to plan their pervious run, correct?

@All
Since it looks like we're in for a roadtrip, I thought it might be a good idea to tally up the vehicule/drivers we have at hand.
Ludi is a pretty decent driver (skill at 3 or 4 I think...) and has a sports car. Not the most spacious of car, but it can still carry two people. It also has enough conceal armour to tough out a pretty rainy day.



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ntwi
post Nov 3 2010, 03:45 AM
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@All
Felix can drive passably but his subcompact has only a single seat, not so much designed for road trips. But then he doesn't need to pack much either.

Felix is also a light packer as far as gear goes, not caring too much if he uses his own shotgun or grabs a random one somewhere. He will lean towards being in the advance party, simply in that he's not used to smuggling gear across borders given his own lack of need (for the most part). Given the cold reaction from certain members of the party (Ludi) he would rather not spend the entire road trip in her sports car with her.

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Kliko
post Nov 3 2010, 09:52 AM
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QUOTE (Mister Juan @ Nov 2 2010, 09:53 PM) *
@Kliko
That's the same workshop the team used to plan their previous run, correct?
Correctomundo.

Kliko drives a Land Rover 2046 model van with enough concealed armor to shrug of most small arms fire and some other tricks to evade pursuit. He's a proficient driver and actually quite proud about his rides comfortably leather seats, especially concerning his meta-human background. He'll suggest rotating passengers along the different cars so people get to know eachother better. Though there might be only a few rides that comfortably fit Bubba in the back.
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galenbd
post Nov 3 2010, 04:17 PM
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Jamie is a modest driver. She's got 2 points. However, she has no car. Since we will be needing intel, Jamie expects to be in the advance party. She can also create secure calls home.

Galen
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klinktastic
post Nov 3 2010, 06:04 PM
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Seeing as I'm the rigger with 2 vehicles, I can definitely drive our supplies to the Ute depo and then to Denver upon acceptance of the mission.
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galenbd
post Nov 3 2010, 06:05 PM
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I can't be the only one with Computer skills. Basic search information is TN of 4. Anyone with 3 or 4 points of computer should be able to handle it. I doubt we know enough about our task to start a detailed search. Given how long searches take, we're going to be hurting if I'm the only one doing them.

Galen
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