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> OoC Evolution, Out of Character - Epoch, Survival, Revolution Campaigns
Kliko
post May 6 2009, 04:43 PM
Post #201


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The one I sent to you early march. I forwarded it again, so you should find it in your inbox (IMG:style_emoticons/default/nyahnyah.gif) about right now.

-Edit-

IC-post will be up in the course of this evening/tomorrow.
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Bastard
post May 6 2009, 08:51 PM
Post #202


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I have to search for it in my inbox - I never clean it!

I see you have one set of over whites, what about the others?
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Kliko
post May 7 2009, 05:33 AM
Post #203


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All mighty GM handwavium? (IMG:style_emoticons/default/ohplease.gif) . I see irl they cost approx $20-30, so nuyen can't be the issue.
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Bastard
post May 7 2009, 11:24 AM
Post #204


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Nuyen is not the issue...

...making sure that you planned ahead, and are not now thinking "hey, we ALL should be camouflaged" is the issue. (IMG:style_emoticons/default/grinbig.gif)
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Kliko
post May 7 2009, 11:35 AM
Post #205


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Exactly! fortunately the other teammembers will now make for more attractive targets in case the shit hits the fan (IMG:style_emoticons/default/rotfl.gif) . Essential survival criteria for any self-respecting orc grunt (IMG:style_emoticons/default/eek.gif) .

-Edit-
Feel free to move forward Bastard
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Bastard
post May 7 2009, 07:46 PM
Post #206


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When are your bombs set to go off?
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Kliko
post May 7 2009, 07:55 PM
Post #207


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an hour and a half after we leave Camp Whitney (presuming it's a two hour climb).
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Bastard
post May 11 2009, 09:41 PM
Post #208


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(IMG:style_emoticons/default/mad.gif) Grrrr.... my scanner printer is giving me some shit. (IMG:style_emoticons/default/mad.gif)

I am trying to scan and send you guys a little map of the area, but my scanner does not want to send it to my computer and I cannot find my little flash stick I put in there. (IMG:style_emoticons/default/rotate.gif)

I may have to excel one up and email that.
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Kliko
post May 12 2009, 11:54 AM
Post #209


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No problem. We'll let the Battletac draw up a tactical chart of the surroundings (it should be able to do that with all the sensory input). What's even more interesting is whether we have the capability to model - and edit the Lodges interior as we proceed (for tactical purposes).
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Bastard
post May 12 2009, 11:24 PM
Post #210


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Ok... I am going to try and get you a map here tonight... been real busy - on my 7th day of 11 of 12 days (and 14 of 16) stretch at work (12 hours - except friday I worked 16)... need that OT money. I am also in the middle of trying to refinance my house and my office/computer room is a paper storm right now! Wish me luck on my refinance!
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Kliko
post May 13 2009, 05:31 AM
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Well, interest rates are extremely low. As a banker myself I can tell you that financial markets have turner schizophrenic.

-Edit-
Are there any other exits/entry's to the lodge and what can we see of the intererior from outside?
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Bastard
post May 13 2009, 10:10 AM
Post #212


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Not from your standpoint. That is not to say there are not any other entrance/exit points.

Are you waiting on me to IC?
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Kliko
post May 13 2009, 11:21 AM
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Waiting for Relentless' ok to continue/join the run. After that Bubba and Kliko head out for a recon of the premises circling the Lodge. RG and Relentless can analyse the Battletac video feeds (through Kliko's cybernetic sensorsy output/input) for possible security measures (allowing for extended tests) in the mean time. Secondly this should free up some actions with Kliko and Bubba who are busy sneaking their way around the Lodge.

We join up at the berm and decide on tactics etc for sneaking in the Lodge before making our approach.

All-out-assault is of course a last/final resort contigency.
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SneakyJoeKDB
post May 13 2009, 09:02 PM
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It may be worth it to send in an astral scout... or at least get an idea on magic barriers/ spirits that may be guarding or providing security. I imagine we will be dealing with more magic here.
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Kliko
post May 14 2009, 05:33 AM
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Good idea, but that's really V's department (IMG:style_emoticons/default/wink.gif) . I figure he/she will beproviding astral cover for us.
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Bastard
post May 14 2009, 06:29 AM
Post #216


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Ok, I sent an updated map of Hestaby's Lodge.


It will take you about 15-20 minutes to circle the whole thing and stay stealthy.

Go ahead and make three stealth rolls and three perception tests

Feel free to post IC.
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Kliko
post May 14 2009, 06:40 AM
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Stealth-check:
[ Spoiler ]


Perception:
[ Spoiler ]


I will put up an IC-post in the course of the day
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SneakyJoeKDB
post May 14 2009, 09:00 PM
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Stealth-check:
[ Spoiler ]


Perception:
[ Spoiler ]


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Bastard
post May 15 2009, 12:46 AM
Post #219


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OK... updated map emailed.

I will post after you then Kliko.
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Kliko
post May 15 2009, 07:38 AM
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IC is up. I left out timestamps since the charges are set to detonate at approx 3:45-4:00 which is effectively during our recon. This leaves Bastard (I really should have called this character Kenny, from Southpark) some room to include them going of in the next post (or not, up to you).
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SneakyJoeKDB
post May 19 2009, 04:41 PM
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No that we can stop the explosives now... but the explosives going off ought to make things very interesting... (IMG:style_emoticons/default/eek.gif)
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Kliko
post May 19 2009, 07:23 PM
Post #222


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Well, the blast itself ain't much. Considering the distance and that it's only 5x 3-7M Damage (a concussion grenade is 12M stun). Are you going to post next Sneaky? Or shall I write our way back into the berm?

Also note I will be hiking in the Ardennes from thursday to sunday, and will be offline until at least Sunday evening CET.
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SneakyJoeKDB
post May 19 2009, 07:31 PM
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The blast may seem small but we are on a mountain range (great for carrying sound) with lots of snow to boot. Could be exciting times!

I dont plan on adding to the IC, Bubba is just tagging along and without any updates on what we are seeing or hearing etc. I dont have much to add. I was hoping Bastard would give us a run down on the recon etc. so we can formulate a strategy and get into the lodge.
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Kliko
post May 19 2009, 07:48 PM
Post #224


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Ok, lets see what the bottle bombs do:
[ Spoiler ]


-EDIT-
We'll formulate a strategy when we regroup back at the berm.
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Bastard
post May 20 2009, 04:21 AM
Post #225


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You are regrouped. Go ahead and feel free to move/post.
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