OoC Evolution, Out of Character - Epoch, Survival, Revolution Campaigns |
OoC Evolution, Out of Character - Epoch, Survival, Revolution Campaigns |
May 30 2009, 09:15 PM
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#251
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Grand Nagus Group: Members Posts: 4,053 Joined: 27-July 04 From: Almost Heaven Member No.: 6,518 |
Yes, I understand all of that. It picks up sound and vision, gps and all that. I just never thought of HOW it picks up the visual and sound, and I cannot find where it explains it.
You still don't pick up anything on the BattleTach, either for reasons I will not give at the moment, or because nothing is there. That goes for all three doors. Note: I cannot always give reasons why things are, why NPCs act a certain way, or other in game events happen the way they do without tipping my hand. Always question if you feel I am misinterpreting a rule or action, but sometimes I will not be able to tell you why - just that I understand your point of view and it may or may not change things. |
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May 30 2009, 10:07 PM
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#252
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Shooting Target Group: Members Posts: 1,817 Joined: 29-July 07 From: Delft, the Netherlands Member No.: 12,403 |
Thats fine (IMG:style_emoticons/default/cool.gif) , relax.
Its on mm p23 second alinea on the Battletac cyberlink. The rest is of course 'advanced' Battletactm technology . We don't have to udnerstand that to see how it works. (IMG:style_emoticons/default/biggrin.gif) |
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May 31 2009, 05:22 PM
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#253
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Grand Nagus Group: Members Posts: 4,053 Joined: 27-July 04 From: Almost Heaven Member No.: 6,518 |
I am relaxed... just wanted to note that for when things do come up.
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Jun 1 2009, 04:45 PM
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#254
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Shooting Target Group: Members Posts: 1,817 Joined: 29-July 07 From: Delft, the Netherlands Member No.: 12,403 |
Perception-check door #3:
[ Spoiler ]
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Jun 2 2009, 12:35 AM
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#255
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Grand Nagus Group: Members Posts: 4,053 Joined: 27-July 04 From: Almost Heaven Member No.: 6,518 |
Can you use more descriptive terms in the IC than door #1, ect. because IC they are not labeled as such.
Use those numbers for OOC comments though to avoid confusion. Thanks. |
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Jun 2 2009, 02:19 AM
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#256
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Moving Target Group: Members Posts: 734 Joined: 22-August 07 Member No.: 12,816 |
Bro, why be a jerk store again? I thought we got through this... (IMG:style_emoticons/default/talker.gif)
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Jun 2 2009, 04:05 AM
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#257
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Grand Nagus Group: Members Posts: 4,053 Joined: 27-July 04 From: Almost Heaven Member No.: 6,518 |
I will punch a jerk store in the face! (IMG:style_emoticons/default/ork.gif)
That was not a jerk store statement. That was a "those numbers are OOC" statement. (IMG:style_emoticons/default/grinbig.gif) ... And... Where is your Mad Sneakies Test? |
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Jun 2 2009, 05:31 AM
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#258
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Shooting Target Group: Members Posts: 1,817 Joined: 29-July 07 From: Delft, the Netherlands Member No.: 12,403 |
Ok, will edit accordingly.
Upcoming stealth-test: [ Spoiler ] Perception-check for overwatch: [ Spoiler ]
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Jun 2 2009, 07:45 AM
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#259
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Moving Target Group: Members Posts: 734 Joined: 22-August 07 Member No.: 12,816 |
Stealth
[ Spoiler ] Perception door #8 [ Spoiler ] I think that dice bot likes me for the most part or the programmer made the average high I assume you will want a few more rolls so if these are in advance you can save them for when needed. Initiative - I cant remember do you reroll 6s for initiative? That dice bot seriously rolls big or I am gonna get some very bad rolls at the wrong times. [ Spoiler ]
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Jun 4 2009, 05:03 PM
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#260
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Shooting Target Group: Members Posts: 1,817 Joined: 29-July 07 From: Delft, the Netherlands Member No.: 12,403 |
Thats just karma working in your favor Sneaky (IMG:style_emoticons/default/proof.gif) .
Bastard, two quick questions before I make my IC-post: 1) For narrative purposes, how does RG acces the Battletac master-unit? Is he jacked in and routs it through his image link or is he actually looking at a laptop like device? 2) What type of test do I need to make to lob two grenades (not-armed) in Bubba's hands (and what type of test for Bubba to catch same)? Throwing weapons take scatter (a 'bouncing' grenade) etc. into account, this sounds a bit harsh for an underhand throw along 8 meters (from reception counter into Bubba's hands). Initiative: [ Spoiler ]
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Jun 4 2009, 06:40 PM
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#261
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Moving Target Group: Members Posts: 734 Joined: 22-August 07 Member No.: 12,816 |
Kliko,
What kind of grenades do you have? Any concussion? Gas? |
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Jun 4 2009, 06:48 PM
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#262
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Shooting Target Group: Members Posts: 1,817 Joined: 29-July 07 From: Delft, the Netherlands Member No.: 12,403 |
Check my post #58 in the IC-thread (IMG:style_emoticons/default/smokin.gif) . We'll work it out in the IC. I doubt Bastard likes us to discuss tactics in the heat of battle on the OC-thread.
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Jun 4 2009, 08:04 PM
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#263
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Moving Target Group: Members Posts: 734 Joined: 22-August 07 Member No.: 12,816 |
I got the impression that this is what the OOC thread was for...
I am thinking gas would be ideal if we had gas masks; it's likely the data hook up is in this room and depending upon how long the gas would take to clear out, it could be problemtatic. In this situation concussion would be the best, but since you do not have any, I suggest we work with the smoke. Thermo vision ought to not be affected much so Bubba will have an advantage when he goes in skull knocking. Can someone clarify if Stun Batons can be non lethal damage by choice? |
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Jun 4 2009, 08:21 PM
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#264
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Shooting Target Group: Members Posts: 1,817 Joined: 29-July 07 From: Delft, the Netherlands Member No.: 12,403 |
Hehe, I'm thinking in-line with house rule #4 (IMG:style_emoticons/default/ork.gif)
[ Spoiler ] Stun batons do 6S Stun damage. Either way, people hit by 6S are in a world of hurt. Gas grenades do 6S Stun damage to, but the gas remains effective for 2 combat turns afterwards. Secondly most sr gasses are contact vector so even with gas masks you're screwed. |
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Jun 4 2009, 08:31 PM
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#265
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Moving Target Group: Members Posts: 734 Joined: 22-August 07 Member No.: 12,816 |
Well I am a noob to this forum gaming so I am not familiar with "House Rule 4" or any, but then again maybe the house rules arent part of the forum rules?
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Jun 4 2009, 11:33 PM
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#266
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Grand Nagus Group: Members Posts: 4,053 Joined: 27-July 04 From: Almost Heaven Member No.: 6,518 |
Too many questions at once! (IMG:style_emoticons/default/wobble.gif) You all lose 10 karma! (IMG:style_emoticons/default/rotfl.gif)
QUOTE (sneaky) Initiative - I cant remember do you reroll 6s for initiative? That dice bot seriously rolls big or I am gonna get some very bad rolls at the wrong times. Generally you do not reroll sixes on initiative rolls. However, I believe the adrenal pump (bioware) used to allow you to do so in second edition. I will have to double check for third, but you don't have it anyways.QUOTE (Kliko) 1) For narrative purposes, how does RG acces the Battletac master-unit? Is he jacked in and routs it through his image link or is he actually looking at a laptop like device? First, RG is a she, not a he. The same goes for V. (IMG:style_emoticons/default/grinbig.gif) RG will be looking at the "laptop" style computer, mounted on a large wristband. There was a picture of all the BattleTach stuff in Fields of Fire, if you have a copy. Your BattleTach automatically links to your image link, so you do not need to look at the computer screen version. QUOTE (Kliko) 2) What type of test do I need to make to lob two grenades (not-armed) in Bubba's hands (and what type of test for Bubba to catch same)? SR grenade rules have always been retarded. I have house rules for grenades, but I am not sure they were in the Player's Handbook. Bastard’s House Rules for Grenades! [ Spoiler ] Make a Throwing Test (or Athletics at +2, default to Quickness at +4) to throw to Bubba Make Athletics Test (default to Reaction at +4) for Bubbato catch Kliko can throw one grenade per combat turn. QUOTE (Sneaky) Can someone clarify if Stun Batons can be non lethal damage by choice? Stun = non-lethal.QUOTE (Sneaky) Well I am a noob to this forum gaming so I am not familiar with "House Rule 4" or any, but then again maybe the house rules arent part of the forum rules? House Rule #4 is from the Player's Handbook I sent you. Rule #4 [ Spoiler ] This is to make for more spur of the moment, in-character reactions - not to mention, hopefully some oh-shit moments, which lead to karma-rewarding actions. Though the Handbook was meant for the table top group, I think this rule should still apply. It makes the game more fun!So... [ Spoiler ] (IMG:style_emoticons/default/grinbig.gif) |
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Jun 5 2009, 04:26 AM
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#267
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Moving Target Group: Members Posts: 734 Joined: 22-August 07 Member No.: 12,816 |
Stun batons do 6S Stun damage. Either way, people hit by 6S are in a world of hurt. Gas grenades do 6S Stun damage to, but the gas remains effective for 2 combat turns afterwards. Secondly most sr gasses are contact vector so even with gas masks you're screwed. Correction my stun batons do 14M stun. I just needed to read the character sheet! (IMG:style_emoticons/default/grinbig.gif) |
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Jun 5 2009, 05:29 PM
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#268
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Shooting Target Group: Members Posts: 1,817 Joined: 29-July 07 From: Delft, the Netherlands Member No.: 12,403 |
Currently doing the write up for the IC (and making dinner for my GF).
@Sneaky: That must be a 'stunning' baton/club, not a "stun baton" @Bastard: What about reducing tn for my throw with -1 tn for every two succeses on Bubba's check? Athletics check: [ Spoiler ]
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Jun 5 2009, 08:47 PM
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#269
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Moving Target Group: Members Posts: 734 Joined: 22-August 07 Member No.: 12,816 |
Athletics check to catch:
[ Spoiler ] (IMG:style_emoticons/default/eek.gif) To keep things running quicker I went ahead and improvised assuming Bubba failed. If you need me to edit my IC post let me know. I left it open for you to determine where the grenade went. Atheletics grenade 2: [ Spoiler ] Second one much better!Now lets see what happens... |
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Jun 5 2009, 10:10 PM
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#270
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Grand Nagus Group: Members Posts: 4,053 Joined: 27-July 04 From: Almost Heaven Member No.: 6,518 |
Second one you catch without even trying.
Duster is grabbing the one on the ground. |
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Jun 7 2009, 04:15 AM
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#271
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Moving Target Group: Members Posts: 734 Joined: 22-August 07 Member No.: 12,816 |
Throwing
[ Spoiler ]
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Jun 7 2009, 09:53 AM
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#272
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Shooting Target Group: Members Posts: 1,817 Joined: 29-July 07 From: Delft, the Netherlands Member No.: 12,403 |
Am I the only realizing we left all the female-characters outside the Lodge?
@Bastard: I understand from RG that other contacs are moving in on the Lodge? But not yet on the parking lot? |
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Jun 7 2009, 08:14 PM
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#273
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Grand Nagus Group: Members Posts: 4,053 Joined: 27-July 04 From: Almost Heaven Member No.: 6,518 |
No... outside is all clear. I missed a word in that post! It should have been, "I have eyes on you guys", not, "eyes on guys." Sorry about that, it has been edited.
Yes... both females are outside. |
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Jun 8 2009, 08:08 PM
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#274
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Grand Nagus Group: Members Posts: 4,053 Joined: 27-July 04 From: Almost Heaven Member No.: 6,518 |
Waiting on me to post IC?
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Jun 8 2009, 08:11 PM
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#275
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Moving Target Group: Members Posts: 734 Joined: 22-August 07 Member No.: 12,816 |
Yes, we just popped two grenades into the room -something ought to happen.
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