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> OoC Evolution, Out of Character - Epoch, Survival, Revolution Campaigns
Bastard
post May 30 2009, 09:15 PM
Post #251


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Yes, I understand all of that. It picks up sound and vision, gps and all that. I just never thought of HOW it picks up the visual and sound, and I cannot find where it explains it.

You still don't pick up anything on the BattleTach, either for reasons I will not give at the moment, or because nothing is there. That goes for all three doors.




Note: I cannot always give reasons why things are, why NPCs act a certain way, or other in game events happen the way they do without tipping my hand. Always question if you feel I am misinterpreting a rule or action, but sometimes I will not be able to tell you why - just that I understand your point of view and it may or may not change things.
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Kliko
post May 30 2009, 10:07 PM
Post #252


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Thats fine (IMG:style_emoticons/default/cool.gif) , relax.

Its on mm p23 second alinea on the Battletac cyberlink. The rest is of course 'advanced' Battletactm technology . We don't have to udnerstand that to see how it works. (IMG:style_emoticons/default/biggrin.gif)
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Bastard
post May 31 2009, 05:22 PM
Post #253


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I am relaxed... just wanted to note that for when things do come up.
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Kliko
post Jun 1 2009, 04:45 PM
Post #254


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Perception-check door #3:
[ Spoiler ]
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Bastard
post Jun 2 2009, 12:35 AM
Post #255


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Can you use more descriptive terms in the IC than door #1, ect. because IC they are not labeled as such.

Use those numbers for OOC comments though to avoid confusion.


Thanks.
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SneakyJoeKDB
post Jun 2 2009, 02:19 AM
Post #256


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Bro, why be a jerk store again? I thought we got through this... (IMG:style_emoticons/default/talker.gif)
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Bastard
post Jun 2 2009, 04:05 AM
Post #257


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I will punch a jerk store in the face! (IMG:style_emoticons/default/ork.gif)


That was not a jerk store statement. That was a "those numbers are OOC" statement. (IMG:style_emoticons/default/grinbig.gif)




... And... Where is your Mad Sneakies Test?
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Kliko
post Jun 2 2009, 05:31 AM
Post #258


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Ok, will edit accordingly.

Upcoming stealth-test:
[ Spoiler ]


Perception-check for overwatch:
[ Spoiler ]
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SneakyJoeKDB
post Jun 2 2009, 07:45 AM
Post #259


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Stealth
[ Spoiler ]


Perception door #8

[ Spoiler ]


I think that dice bot likes me for the most part or the programmer made the average high

I assume you will want a few more rolls so if these are in advance you can save them for when needed.

Initiative - I cant remember do you reroll 6s for initiative? That dice bot seriously rolls big or I am gonna get some very bad rolls at the wrong times.

[ Spoiler ]
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Kliko
post Jun 4 2009, 05:03 PM
Post #260


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Thats just karma working in your favor Sneaky (IMG:style_emoticons/default/proof.gif) .

Bastard, two quick questions before I make my IC-post:

1) For narrative purposes, how does RG acces the Battletac master-unit? Is he jacked in and routs it through his image link or is he actually looking at a laptop like device?

2) What type of test do I need to make to lob two grenades (not-armed) in Bubba's hands (and what type of test for Bubba to catch same)?

Throwing weapons take scatter (a 'bouncing' grenade) etc. into account, this sounds a bit harsh for an underhand throw along 8 meters (from reception counter into Bubba's hands).

Initiative:
[ Spoiler ]
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SneakyJoeKDB
post Jun 4 2009, 06:40 PM
Post #261


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Kliko,

What kind of grenades do you have? Any concussion? Gas?
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Kliko
post Jun 4 2009, 06:48 PM
Post #262


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Check my post #58 in the IC-thread (IMG:style_emoticons/default/smokin.gif) . We'll work it out in the IC. I doubt Bastard likes us to discuss tactics in the heat of battle on the OC-thread.
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SneakyJoeKDB
post Jun 4 2009, 08:04 PM
Post #263


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I got the impression that this is what the OOC thread was for...

I am thinking gas would be ideal if we had gas masks; it's likely the data hook up is in this room and depending upon how long the gas would take to clear out, it could be problemtatic. In this situation concussion would be the best, but since you do not have any, I suggest we work with the smoke.

Thermo vision ought to not be affected much so Bubba will have an advantage when he goes in skull knocking. Can someone clarify if Stun Batons can be non lethal damage by choice?
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Kliko
post Jun 4 2009, 08:21 PM
Post #264


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Hehe, I'm thinking in-line with house rule #4 (IMG:style_emoticons/default/ork.gif)
[ Spoiler ]


Stun batons do 6S Stun damage. Either way, people hit by 6S are in a world of hurt. Gas grenades do 6S Stun damage to, but the gas remains effective for 2 combat turns afterwards. Secondly most sr gasses are contact vector so even with gas masks you're screwed.
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SneakyJoeKDB
post Jun 4 2009, 08:31 PM
Post #265


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Well I am a noob to this forum gaming so I am not familiar with "House Rule 4" or any, but then again maybe the house rules arent part of the forum rules?
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Bastard
post Jun 4 2009, 11:33 PM
Post #266


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Too many questions at once! (IMG:style_emoticons/default/wobble.gif) You all lose 10 karma! (IMG:style_emoticons/default/rotfl.gif)
QUOTE (sneaky)
Initiative - I cant remember do you reroll 6s for initiative? That dice bot seriously rolls big or I am gonna get some very bad rolls at the wrong times.
Generally you do not reroll sixes on initiative rolls. However, I believe the adrenal pump (bioware) used to allow you to do so in second edition. I will have to double check for third, but you don't have it anyways.
QUOTE (Kliko)
1) For narrative purposes, how does RG acces the Battletac master-unit? Is he jacked in and routs it through his image link or is he actually looking at a laptop like device?
First, RG is a she, not a he. The same goes for V. (IMG:style_emoticons/default/grinbig.gif)

RG will be looking at the "laptop" style computer, mounted on a large wristband. There was a picture of all the BattleTach stuff in Fields of Fire, if you have a copy. Your BattleTach automatically links to your image link, so you do not need to look at the computer screen version.
QUOTE (Kliko)
2) What type of test do I need to make to lob two grenades (not-armed) in Bubba's hands (and what type of test for Bubba to catch same)?
SR grenade rules have always been retarded. I have house rules for grenades, but I am not sure they were in the Player's Handbook.

Bastard’s House Rules for Grenades!
[ Spoiler ]

Make a Throwing Test (or Athletics at +2, default to Quickness at +4) to throw to Bubba
Make Athletics Test (default to Reaction at +4) for Bubbato catch
Kliko can throw one grenade per combat turn.
QUOTE (Sneaky)
Can someone clarify if Stun Batons can be non lethal damage by choice?
Stun = non-lethal.
QUOTE (Sneaky)
Well I am a noob to this forum gaming so I am not familiar with "House Rule 4" or any, but then again maybe the house rules arent part of the forum rules?
House Rule #4 is from the Player's Handbook I sent you.

Rule #4
[ Spoiler ]
This is to make for more spur of the moment, in-character reactions - not to mention, hopefully some oh-shit moments, which lead to karma-rewarding actions. Though the Handbook was meant for the table top group, I think this rule should still apply. It makes the game more fun!

So...
[ Spoiler ]
(IMG:style_emoticons/default/grinbig.gif)

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SneakyJoeKDB
post Jun 5 2009, 04:26 AM
Post #267


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QUOTE (Kliko @ Jun 4 2009, 04:21 PM) *
Stun batons do 6S Stun damage. Either way, people hit by 6S are in a world of hurt. Gas grenades do 6S Stun damage to, but the gas remains effective for 2 combat turns afterwards. Secondly most sr gasses are contact vector so even with gas masks you're screwed.



Correction my stun batons do 14M stun. I just needed to read the character sheet! (IMG:style_emoticons/default/grinbig.gif)
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Kliko
post Jun 5 2009, 05:29 PM
Post #268


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Currently doing the write up for the IC (and making dinner for my GF).

@Sneaky: That must be a 'stunning' baton/club, not a "stun baton"

@Bastard: What about reducing tn for my throw with -1 tn for every two succeses on Bubba's check?

Athletics check:
[ Spoiler ]
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SneakyJoeKDB
post Jun 5 2009, 08:47 PM
Post #269


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Athletics check to catch:

[ Spoiler ]
(IMG:style_emoticons/default/eek.gif)


To keep things running quicker I went ahead and improvised assuming Bubba failed. If you need me to edit my IC post let me know. I left it open for you to determine where the grenade went.

Atheletics grenade 2:

[ Spoiler ]
Second one much better!

Now lets see what happens...

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Bastard
post Jun 5 2009, 10:10 PM
Post #270


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Second one you catch without even trying.

Duster is grabbing the one on the ground.
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SneakyJoeKDB
post Jun 7 2009, 04:15 AM
Post #271


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Throwing

[ Spoiler ]
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Kliko
post Jun 7 2009, 09:53 AM
Post #272


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Am I the only realizing we left all the female-characters outside the Lodge?

@Bastard
: I understand from RG that other contacs are moving in on the Lodge? But not yet on the parking lot?
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Bastard
post Jun 7 2009, 08:14 PM
Post #273


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No... outside is all clear. I missed a word in that post! It should have been, "I have eyes on you guys", not, "eyes on guys." Sorry about that, it has been edited.

Yes... both females are outside.
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Bastard
post Jun 8 2009, 08:08 PM
Post #274


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Waiting on me to post IC?
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SneakyJoeKDB
post Jun 8 2009, 08:11 PM
Post #275


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Yes, we just popped two grenades into the room -something ought to happen.
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