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> OoC Evolution, Out of Character - Epoch, Survival, Revolution Campaigns
Mister Juan
post Jul 29 2013, 05:10 AM
Post #3676


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Shit, I might not have posted in a while, but I still read the thread (IMG:style_emoticons/default/nyahnyah.gif)

I'll get you one of those pointless "I am angry Ludi post" tomorrow (IMG:style_emoticons/default/wink.gif)
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Bastard
post Jul 29 2013, 05:37 AM
Post #3677


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QUOTE (Mister Juan @ Jul 28 2013, 10:10 PM) *
Shit, I might not have posted in a while, but I still read the thread (IMG:style_emoticons/default/nyahnyah.gif)

I'll get you one of those pointless "I am angry Ludi post" tomorrow (IMG:style_emoticons/default/wink.gif)


Dont forget to mention the scary things you think you are seeing/hearing! (IMG:style_emoticons/default/vegm.gif)
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Bastard
post Jul 31 2013, 06:07 AM
Post #3678


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All these complaints about the server being down, but I dont see any posts...


Dont worry, I will have something up by the end of the week...


(IMG:style_emoticons/default/vegm.gif)
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Bastard
post Aug 3 2013, 08:55 PM
Post #3679


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Map Links OoC post updated.

Have a tunnel map up tomorrow.



Roll Initiative.
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Kliko
post Aug 3 2013, 10:44 PM
Post #3680


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Initiative!
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SneakyJoeKDB
post Aug 4 2013, 04:24 AM
Post #3681


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Initiative!
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Nasty rats! Where are the zombies?
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ntwi
post Aug 4 2013, 04:37 AM
Post #3682


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Huh, what? Slow reactions from not posting more I guess.
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ntwi
post Aug 4 2013, 04:37 AM
Post #3683


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Holy cow, a quad post.
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ntwi
post Aug 4 2013, 04:37 AM
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Deleted
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ntwi
post Aug 4 2013, 04:37 AM
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Deleted
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Bastard
post Aug 4 2013, 04:51 AM
Post #3686


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QUOTE (ntwi @ Aug 3 2013, 09:37 PM) *
Holy cow, a quad post.

That happens a lot when I post from my phone.
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Bastard
post Aug 4 2013, 10:31 PM
Post #3687


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Running late today... working graves. I will try and get the game updated tomorrow.
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Bastard
post Aug 6 2013, 01:47 PM
Post #3688


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Updated Maps again.


INITIATIVE
21 Bubba
19 Starling
17 Duster
15 Kliko
13 Ludi
12 Felix
12 V
09 Rats
-------------
11 Bubba
09 Starling
07 Duster
05 Kliko
03 Ludi
02 Felix
02 V
-------------
01 Bubba

Since you all go before the rats, feel free to go out of order. Dont worry about waiting on your teammates. I will move your NPC teammates all at once as well. Sound good? Too bad, that is what we are doing to keep it moving.
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Kliko
post Aug 6 2013, 02:51 PM
Post #3689


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What distance are the buggers?

Kliko's actions are:
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I'll write up an IC tonight.
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SneakyJoeKDB
post Aug 6 2013, 06:20 PM
Post #3690


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How close are the rats is there time for a grenade at a safe distance? 1st choice if deemed safe.
If grenade does not seem plausible then full automatice fire on the rats. Bubba will shoot at three targets, three-two round bursts.

Stoner Ares HMG
Damage Code 10S
Recoil bonus -3
Laser sight -1
APDS Ammo

Offensive Grenade 15S- if rats are far enough away to avoid collateral damage to himself and teamates
[ Spoiler ]



Full Auto - 2 bullets each - three targets
[ Spoiler ]


Sorry if i miscalculated the modifiers -check my work. I had to refresh myself on the rules of full-auto, multiple targets, and recoil. I assumed there was no spacing between the rats so no modifier added there. If the grenade attack is a go then Bubba's second round will be the Full Auto on the HMG.
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Kliko
post Aug 6 2013, 08:30 PM
Post #3691


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You can also opt for using suppresive fire (Cannon companion p. 106). It expands your options a bit.
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ntwi
post Aug 7 2013, 01:45 AM
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Sounds like time for another Stunball.

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Bastard
post Aug 7 2013, 02:25 AM
Post #3693


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Bubba can do the grenade, but how far away from you are you throwing it? The devil rats are 3 meters to 15 meters away, and mixed in with all the regular sewer rats.

If you were to use firearms, I had a +1 modifier for shooting a small target, and +1 modifier for scurrying (zig zag movement) target.

Note that you are near the walkway that is about a foot off the tracks. There are also two sets of tracks, each set about 2.5 meters wide. They are about 2 meters apart from each other, and 1 meter from the edge. The walkway is approximately 1.5 meters wide.
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Kliko
post Aug 7 2013, 08:32 AM
Post #3694


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Sounds like targets galore!

Kliko targets the group closest to himself (and Bubba?) first.
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Bastard
post Aug 7 2013, 09:10 AM
Post #3695


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QUOTE (Kliko @ Aug 7 2013, 01:32 AM) *
Note each target/rat gets an additional die to its damage resistance test for each target in front of him


Maybe anything directly behind a devil rat, but really you are raining death from a high angle. That wouldn't really give them any cover.

I will update when I get home in a few hours to include all moves so far and any posted before then.
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Kliko
post Aug 7 2013, 09:19 AM
Post #3696


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Yeah, but I figured it would be appropiate to note out the drawbacks of this shotgun madness. It gets even worse when using the burst fire feature...
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SneakyJoeKDB
post Aug 7 2013, 04:37 PM
Post #3697


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@bastard, ok so if i have this pictured correctly the rats are down on the tracks which is slightly lower than the walk that Bubba is on? That being the case he would throw the grenade towards the back of the rats about the 12 meter mark and then drop down assuming the walk can grant him some cover from the blast. After the blast he will pop back up and proceed to full auto blast anything still coming at him. The grenade should go off at Bubba's next turn (11). When he throws the grenade he will also yell grenade to warn his team.


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Bastard
post Aug 7 2013, 09:39 PM
Post #3698


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QUOTE (SneakyJoeKDB @ Aug 7 2013, 09:37 AM) *
@bastard, ok so if i have this pictured correctly the rats are down on the tracks which is slightly lower than the walk that Bubba is on? That being the case he would throw the grenade towards the back of the rats about the 12 meter mark and then drop down assuming the walk can grant him some cover from the blast. After the blast he will pop back up and proceed to full auto blast anything still coming at him. The grenade should go off at Bubba's next turn (11). When he throws the grenade he will also yell grenade to warn his team.


You are not on the walkway. You are next to it. It is only a foot off the ground, so think of it as a tall side walk. It will offer you minimal coverage. Did you check the House Rules for Grenades in the #1 OoC? The link is in my sig.


QUOTE (Kliko @ Aug 7 2013, 01:50 AM) *
02:23:28 Thursday, 12 October 2062 – Train Tunnel running west from Baqeri Station, Tehran

"Frag." - "Devil rats!"

Kliko slammed down the vizor on his security helmet as he watched the onslaught of rats whirling towards them.
Bringing up the Franchi Spas, the comforting smartlink crosshair indicator appeared in his field of vision.

'Eat flechette, motherfraggers'
The Spas spewed out its deadly load in a hail of flechette tearing apart the devil rat infestation ahead of them.

Flopping rat carcasses was about all that remained in the shotguns cone of fire...


Sweet post... but... Where is your ultrasound scope? Mounted on the SG, or is it your cybereyes?



EDIT: Gotta run to an appt... have update tonight.

Map updated on facebook!
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Kliko
post Aug 8 2013, 08:16 AM
Post #3699


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Its on the top-mount of the shotgun, piped through a datajack and projected on his image link.
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ntwi
post Aug 8 2013, 03:51 PM
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My poor ears, the shotgun burst and now the grenade blast inside a tunnel... total stealth here guys (IMG:style_emoticons/default/wink.gif)
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