So How does this all work then?, (Online Shadowrun that is) |
So How does this all work then?, (Online Shadowrun that is) |
Feb 6 2009, 02:42 AM
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#1
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Target Group: Members Posts: 15 Joined: 3-February 09 Member No.: 16,834 |
I am new to shadow run in general but I have had a few games and got my head around most of it, I have never played an online pen and paper game though and am a bit confused as to how it runs. Does the GM roll all the dice? is there some kind of online random generator that does that? does everyone have to be online at one time or is it done via email?
any help is appreciated. P.S Sorry if I am posting this in the wrong place! |
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Feb 6 2009, 05:55 AM
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#2
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The Dragon Never Sleeps Group: Admin Posts: 6,924 Joined: 1-September 05 Member No.: 7,667 |
For an online dice roller often used, try http://invisiblecastle.com/
Games are slow, take patience, and often don;t get past the initial meet. Keep trying, the good games are very rewarding. GO read a few threads. Each game is run a little differently. |
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Feb 6 2009, 09:00 AM
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#3
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Moving Target Group: Members Posts: 619 Joined: 18-April 03 From: The UV Nexus Member No.: 4,474 |
Does the GM roll all the dice? is there some kind of online random generator that does that? does everyone have to be online at one time or is it done via email? Actually, there are various ways to play online.
I listed these systems in order of increasing computer involvement. The Dumpshock forum just displays posts sequentially. Everything else is done by humans. Some DMs roll all the dice, some DMs trust the players to roll the dice, and other games use online dierollers like Invisible Castle. Players use a web browser to access the games. IRC gamers use an IRC chat client. Some IRC clients like mIRC are customized for gaming. Some IRC networks allow the use of Bots, which are rudimentary Matrix Agents. GMs use Bots to keep track of initiative, roll dice, etc. The Bots reside on the GMs client PC. MUDs and MUSHes are programs run on a server. MUD programs vary in complexity and sophistication. MUD servers are accessed via a terminal program using telnet or ssh. MUD servers typically know the game rules and keep track of all game mechanics. Die rolling, etc. is invisible to the gamers. Gamers often use terminal programs optimized for MUD gaming. Example of SR Play by Post: Dumpshock's Welcome to the Shadows Example of SR IRC: undernet.org /join #shadowrun Example of SR MUD: telnet awakenedworlds.net 4000 Of course, there is also play by email, which is exactly like play by mail. The GM mails the scenario to the players. The players mail their responses to the GM. The GM resolves the scenario, and mails the results together with the next scene to the players. |
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Feb 9 2009, 01:16 AM
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#4
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Target Group: Members Posts: 15 Joined: 3-February 09 Member No.: 16,834 |
Thanks for the info guy's was very helpful (IMG:style_emoticons/default/smile.gif)
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Feb 16 2009, 02:33 PM
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#5
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Moving Target Group: Members Posts: 619 Joined: 24-July 08 From: Resonance Realms, behind the 2nd Star Member No.: 16,162 |
You can play per Skype or Teamspeak too. It's quite fast and for dicerolling we use a seperate program like Pen & Paper (which comes with a map drawing tool too)
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