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#1
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Moving Target ![]() ![]() Group: Members Posts: 118 Joined: 24-January 09 From: On the corner scoring a beetle or two Member No.: 16,808 ![]() |
I'm sure you can figure what this is for.
Please post Sheets here. |
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#2
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Moving Target ![]() ![]() Group: Members Posts: 765 Joined: 27-July 08 From: England Member No.: 16,167 ![]() |
Here's the sheet for Rossi.
Copy pasted because I'm a big fan of avoiding the woe that pasting spreadsheet pages into the forum brings. Edited - Because at first I said a big fan of cheating. Which totally gives the wrong impression! (Unless it's IC cheating. In which case it's probably okay. Providing we don't get caught that is) [ Spoiler ]
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#3
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Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,328 Joined: 28-November 05 From: Zuerich Member No.: 8,014 ![]() |
Here's Stray
I am a big fan of wiki sheets - the history logs make changes transparent, and I can add pictures! |
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#4
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Moving Target ![]() ![]() Group: Members Posts: 765 Joined: 27-July 08 From: England Member No.: 16,167 ![]() |
I've not dabbled with wiki-sheets before. Are they especially complicated to set up?
Because I have to admit the sheet for Stray is really easy to read. Especially given that it shows the DP's for everything along with breakdowns of cost and availability. |
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#5
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,756 Joined: 17-January 09 From: Va Beach , CAS Member No.: 16,787 ![]() |
Jasper
[ Spoiler ] 20 questions [ Spoiler ]
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#6
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The Dragon Never Sleeps ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 6,924 Joined: 1-September 05 Member No.: 7,667 ![]() |
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#7
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Moving Target ![]() ![]() Group: Members Posts: 200 Joined: 22-June 06 Member No.: 8,764 ![]() |
Tes' sheet.
[ Spoiler ]
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#8
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Moving Target ![]() ![]() Group: Members Posts: 619 Joined: 18-April 03 From: The UV Nexus Member No.: 4,474 ![]() |
Reserving a spot for Alec. I'm off to set up a wiki page now.
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#9
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,116 Joined: 5-October 03 From: True North Strong and Free Member No.: 5,686 ![]() |
Repost of Flash.
[ Spoiler ]
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#10
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,486 Joined: 17-March 05 From: Michigan Member No.: 7,180 ![]() |
Discharge (410/410)
[ Spoiler ] |
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#11
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Moving Target ![]() ![]() Group: Members Posts: 118 Joined: 24-January 09 From: On the corner scoring a beetle or two Member No.: 16,808 ![]() |
If you've posted your sheet here, feel free to post IC. I had a really nice post prepared but my computer died, and all my schoolwork died with it. I'm about 95% done restoring it (atleast i was smart enough to back my work up semi-regularly). My post isnt the caliber I expect out of myself, but I do not wish to delay this another day.
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#12
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,116 Joined: 5-October 03 From: True North Strong and Free Member No.: 5,686 ![]() |
You might want to add an in-game time stamp (day and time) and some sort of indication of location (especially for later when it is more essential) to all your IC messages. This way it's easier for us to figure out how to reply. Just my 2 (IMG:style_emoticons/default/nuyen.gif)
Edit: in particular I dunno if it's morning, midday or evening, nor if it's a Tuesday or a Saturday... I'll edit my IC post according to that information |
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#13
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Moving Target ![]() ![]() Group: Members Posts: 118 Joined: 24-January 09 From: On the corner scoring a beetle or two Member No.: 16,808 ![]() |
It's blank because not everyone has the same fixer, as each would text/call at their appropriate business hours or schedules.
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#14
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,116 Joined: 5-October 03 From: True North Strong and Free Member No.: 5,686 ![]() |
That makes sense, thanks.
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#15
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Moving Target ![]() ![]() Group: Members Posts: 118 Joined: 24-January 09 From: On the corner scoring a beetle or two Member No.: 16,808 ![]() |
I know its a crappy opening post, and I have plans on editting it for content in the near future. As mentioned earlier I'm fixing what my computer chewed up in its death throws, but did not want to delay this any longer than it had been already. So, that you all understand the generic message (and opening post), since you all do not share the same fixer, it is your individual fixers that have gotten you this job. Why does the Johnson use more than one fixer????? (That's the shadows for you!)
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#16
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The Dragon Never Sleeps ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 6,924 Joined: 1-September 05 Member No.: 7,667 ![]() |
We all have the same fixer, we just don't know it yet.
It's could also be outsourcing. My fixer knows a fixer who knows someone who needs someone like you. Or we can take a few weeks figuring out how all of us meet. |
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#17
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Moving Target ![]() ![]() Group: Members Posts: 765 Joined: 27-July 08 From: England Member No.: 16,167 ![]() |
I'm not going to get chance to throw up a post until Saturday thanks to a party at a friends house. Hopefully this won't slow things down for anyone. I'll try get it up as soon as I'm home for more than half an hour (and of course preferably when I'm sober).
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#18
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,116 Joined: 5-October 03 From: True North Strong and Free Member No.: 5,686 ![]() |
Exceptionally, I will be quite busy next week, so I'm curious what are the deadlines in the end.
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#19
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,756 Joined: 17-January 09 From: Va Beach , CAS Member No.: 16,787 ![]() |
so I've played SR 3 for years, and just recently upgraded to 4th ed. so i'm a little new to the rules. and this is my first game on dump shock. So i guess i'm wondering about the mechanics, and the flow of the game. who rolls the dice? how does the timing work? Any "old timers" got some advice for me? also, as an aside, I'm nothing like my character. I'm sure thats true for most of us, but i'm playing an old, short, redneck, so i thought i'd throw that out there.
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#20
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Moving Target ![]() ![]() Group: Members Posts: 118 Joined: 24-January 09 From: On the corner scoring a beetle or two Member No.: 16,808 ![]() |
but i'm playing an old, short, redneck, so i thought i'd throw that out there. Funny, you just described me (IMG:style_emoticons/default/rotate.gif) I'm new here as well and have seen some things I like from other games, such as date time stamps and rolling is done by invisiblecastle. I'll try to find the link and post it, but I'm sure someone else may beat me to it. As far as flow, since Gobogen is going to be busy and I havent seen a post from another it will be pretty much freeform for a few. After that we'll find our good days for posting deadlines. I'm thinking no more than 36 to 48 hours after I post to respond, as a rule. |
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#21
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,756 Joined: 17-January 09 From: Va Beach , CAS Member No.: 16,787 ![]() |
hey, I did an edit on my character sheet, I listed all the standard mods for my vehicles and drones to avoid any confusion, and i put their matrix attributes(no upgrades, just derived from the device rating and pilot rating). I'm in desperate need of upgrades quick (IMG:style_emoticons/default/grinbig.gif)
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#22
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Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,328 Joined: 28-November 05 From: Zuerich Member No.: 8,014 ![]() |
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#23
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,486 Joined: 17-March 05 From: Michigan Member No.: 7,180 ![]() |
Starting cash for Discharge: [4,1,1,3,12] = (21) = 21x500 = 10,500 nuyen
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#24
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,756 Joined: 17-January 09 From: Va Beach , CAS Member No.: 16,787 ![]() |
Jasper's roll for starting credx 50= (IMG:style_emoticons/default/nuyen.gif) 500
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#25
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Moving Target ![]() ![]() Group: Members Posts: 118 Joined: 24-January 09 From: On the corner scoring a beetle or two Member No.: 16,808 ![]() |
De Bad Ass, you still in?
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Lo-Fi Version | Time is now: 28th July 2025 - 06:28 AM |
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