Stun Baton, Number of charges? |
Stun Baton, Number of charges? |
Feb 23 2009, 04:09 PM
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#1
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Incertum est quo loco te mors expectet; Group: Dumpshocked Posts: 6,546 Joined: 24-October 03 From: DeeCee, U.S. Member No.: 5,760 |
How many charges does a stun baton have? There's nothing in the book, errata, or when I searched.
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Feb 23 2009, 04:16 PM
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#2
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Great Dragon Group: Members Posts: 5,542 Joined: 30-September 08 From: D/FW Megaplex Member No.: 16,387 |
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Feb 23 2009, 04:54 PM
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#3
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Manus Celer Dei Group: Dumpshocked Posts: 17,006 Joined: 30-December 02 From: Boston Member No.: 3,802 |
AZ-150 Stun Baton has "twelve uses" and recharges at a rate of 1/5 minutes (p10, CC); Shock Glove is 8 with a 1-hour recharge (implication is that that's full recharge) (SR3 p276); however, I just searched through every occurrence of the number "10" in the book, and I can't find a page reference for Neraph's claim on the regular Stun Baton. Page?
~J |
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Feb 23 2009, 05:15 PM
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#4
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The Dragon Never Sleeps Group: Admin Posts: 6,924 Joined: 1-September 05 Member No.: 7,667 |
p. 305 SR4
"Stun Baton: Th e standard riot-control weapon, this weighted stick delivers an electrical charge that deals Electricity damage (see p. 154). It has 10 charges; when plugged in, it recharges at a rate of one charge per 10 seconds." |
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Feb 23 2009, 05:26 PM
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#5
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Manus Celer Dei Group: Dumpshocked Posts: 17,006 Joined: 30-December 02 From: Boston Member No.: 3,802 |
If you'll double-check the thread tag, you'll see why that's less than helpful.
~J |
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Feb 23 2009, 05:31 PM
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#6
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panda! Group: Members Posts: 10,331 Joined: 8-March 02 From: north of central europe Member No.: 2,242 |
@DireRadiant, the thread is about SR3, see the icon on the first post...
(yes, i missed it the first time round myself) |
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Feb 23 2009, 06:09 PM
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#7
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Incertum est quo loco te mors expectet; Group: Dumpshocked Posts: 6,546 Joined: 24-October 03 From: DeeCee, U.S. Member No.: 5,760 |
I was wondering how Neraph had an answer so quickly (IMG:style_emoticons/default/nyahnyah.gif)
I may have to wait until I get home to check my SR2 book. I can average between 2 and 4. |
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Feb 23 2009, 06:18 PM
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#8
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Immortal Elf Group: Members Posts: 10,289 Joined: 2-October 08 Member No.: 16,392 |
I love how there's three different charge rates:
1 per 10 seconds 1 per minute 1 per 5 minutes (IMG:style_emoticons/default/nyahnyah.gif) |
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Feb 23 2009, 06:27 PM
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#9
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Manus Celer Dei Group: Dumpshocked Posts: 17,006 Joined: 30-December 02 From: Boston Member No.: 3,802 |
And 8 per hour. Organization was never FASA/FanPro/The Artists Formerly Known As FanPro's strong point.
~J |
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Feb 23 2009, 06:38 PM
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#10
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panda! Group: Members Posts: 10,331 Joined: 8-March 02 From: north of central europe Member No.: 2,242 |
different products, different storage tech?
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Feb 24 2009, 07:29 AM
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#11
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Great Dragon Group: Members Posts: 5,542 Joined: 30-September 08 From: D/FW Megaplex Member No.: 16,387 |
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Feb 24 2009, 09:03 AM
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#12
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Moving Target Group: Members Posts: 519 Joined: 27-August 02 From: Queensland Member No.: 3,180 |
After a quick look at SR1, 2 & the SSC it appears, in this 20th year of SR, you've found an uncorrected omission in the rules. Not including SR4.
I'd recommend 20 charges with a 1 hour recharge (the same as the AZ-150). |
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Feb 24 2009, 01:35 PM
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#13
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Manus Celer Dei Group: Dumpshocked Posts: 17,006 Joined: 30-December 02 From: Boston Member No.: 3,802 |
Er, the AZ-150 is 12 charges and recharges one charge per five minutes (which is a one hour recharge, granted, but it isn't like the Shock Glove where the implication is that it's all-or-nothing somehow).
Maybe that's the advantage to the regular Stun Baton? It never runs out of juice? ~J |
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Feb 24 2009, 02:21 PM
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#14
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panda! Group: Members Posts: 10,331 Joined: 8-March 02 From: north of central europe Member No.: 2,242 |
maybe they work like those "force" guns from minority report?
twirl them around a bit then ZAP... |
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Feb 24 2009, 02:23 PM
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#15
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Moving Target Group: Members Posts: 519 Joined: 27-August 02 From: Queensland Member No.: 3,180 |
The SSC described the AZ as having superior capacitors so I concluded it had more punch with much the same battery as the standard model.
My suggestion of 20 charges was to give the standard baton some advantage but I suppose your point that the stun baton never runs out of juice could be considered canon, it appears no book ever explicitly imposed any limit. @ hobgoblin; The stunbaton has no range but Minority Report had sick-sticks in the same scene. Club someone and they spew (IMG:style_emoticons/default/smile.gif) |
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May 13 2009, 02:00 AM
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#16
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Target Group: Members Posts: 79 Joined: 19-June 08 From: St. Louie Member No.: 16,065 |
Sorry for the touch of necromancy, but I felt adding a new listing to be in bad taste.
I have a share of questions about shock weapons by standard. If a weapon does stun damage via electric effect (stun baton, shock gloves, stick-n-shock goods), does the additional hits gained by the attack increase the damage? Does an electric stun damage melee weapon need a standard attack or can it be a touch attack (gaining the +2 bonus to the attack)? And.....If an electric stun melee weapon only need a touch, does the additional hits gained by the attack increase the damage? I couldn't find any text on these matters in: touch attack, electric damage, or the weapons' descriptions. If you find a ruling could you please site page and book. Thank You |
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May 13 2009, 12:53 PM
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#17
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Incertum est quo loco te mors expectet; Group: Dumpshocked Posts: 6,546 Joined: 24-October 03 From: DeeCee, U.S. Member No.: 5,760 |
My understanding is that the effectiveness of the baton is based on where you hit the other fellow. So in all manners, it works like a normal attack (extra successes increase damage, but you don't get a bonus for just touch attack).
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May 14 2009, 12:24 AM
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#18
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Moving Target Group: Validating Posts: 121 Joined: 5-August 07 From: Hannover/ADL Member No.: 12,510 |
My understanding is the following:
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May 15 2009, 02:34 AM
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#19
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Moving Target Group: Members Posts: 519 Joined: 27-August 02 From: Queensland Member No.: 3,180 |
Would it make more sense to separate damage codes with electric stun weapons? A stun baton would do standard baton damage with a secondary stun effect. And how about recovery from being tasered. Once the current ceases is recovery fast or slow - would stun disorientation rules (short term penalties) or standard stun damage recovery rules make more sense? |
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