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Moving Target ![]() ![]() Group: Members Posts: 380 Joined: 19-May 07 Member No.: 11,698 ![]() |
So, running my fingers through the various expantions of SR that I have (Armory, Street Magic, and Runner Havens) I realized that a lot of people on Jackpoint give a lot of advice, and a lot of it is stuff that no one listens to.
So, I did what I could to make a Shadowrunner who follows all the advice in the book (or, at least, all the advice I could fit into a standard 400BP build) and saw what I came up with. He ended up being somewhat of a jack-of-all-trades. He is a little bit of a face, and a little bit Street Sam, and even a smidge of a hacker. Though he isn't GREAT at any of these, I wanted to know what you guys though. Would he last in a standard Shadowrun game? What would your prototypical runner look like, and how would he be different? NOTE: I reworked his gear a few times, so the money-gear ratio might be a little off. Note2: In order for everyone to look him up on equal ground, I only used gear and stuff from the main book. Note 3: Notepad doesn't have the (IMG:style_emoticons/default/nuyen.gif) symbol, so I used $. Deal. Note 4: I assumed a Seattleite runner. For a Hong Kong Runner, or whatever, adjust the knowledge skills and contacts (and Languages) accordingly. 'Everyman' Stereotypical Shadowrunner, Male Human Agl:5, Bod:4, Rea: 3(5) Str: 3, Chr:3, Int:4 Log:3 Will:3 Edge:4 Physical:10, Stun 10, Init 7(9) Passes 1(3) Essense (3.1) Group: Influence 3 Group: Firearms 4 Group: Stealth 3 Group: Electronics 2 Group: Cracking:2 First Aid :3 Perception:2 Pilot, Groundcraft 3 Knowledge: Seattle Gangs:3 Seattle Orginized crime:3 Seattle Shadowruning scene:3 Tactics (Against Magic):2+2 Megacorp Politics:3 Lang: Or'zet:3 Lang: Chinese: 3 Lang: English N Addiction- Mild (Smoking) Allergy- Moderate to Uncommon Food SINner- Criminal Contacts: Fixer Loyalty 1, Connection 2 Ork Underground Streetear, Loyal 2, Con 1 Gianelli Footsoldier, Loyal 1, Con 1 Reality Hacker Contact, Loayl 2, Con 1 CASH, 110000 Hamereli 620 (4p, RC 1, Smartlink)$650 -Consealable Holster $75 -Silencer $200 -4 spare Mags $20 -50 normal rounds $100 -50 gel rnds $150 Ares Predator (5p, RC2 AP-1, Smartlink)$350 -Quick Draw Holster $100 -Gas Vent 2 $200 -4 spare Mags $20 -50 normal rnds $100 -50 EX Explosive rnds $500 Ares Alpha (6p, AP-1, 5(6)RC Smartlink) $1700 -Gas Vent 3 $400 -Shock Pad $50 -4 Spare mags $20 -100 rnds normal ammo$200 -100 rnds EX Explosive $1000 Armor Jacket(8/6) $900 -Nonconductive 5 (1000) Actioneer Buisness Clothes (5/3)$1500 Hermes Ikon Running Novatech Navi ($4500)(Sys 4, Signal 3, Fireawll 3, System 4) -Modified for Hotsim $250 -Analyse 5 (500) -Browse 5 (500) -Command 3 (150) -Exploit 3 (1500) -Stealth 3 (1500) -Firewall 5 (2500) -Biofeedback Filter 6($6000) Subvocal Mic $50 Earbuds $10 -Audio Enhancers 3 $300 -Select Sound Filter 3 $600 Electronic Toolkit $500 Fake SIN 3 ($3000) Fake Gun License 3 ($300) Autopicker 6 ($1200) Maglock Sequencer 4 ($800) Medkit 6 ($600) Stim Patch Rating 4 x5 ($1000) Trama Patch x2 ($1000) Cybereyse Rating 3 (.4)1000 -Flare Comp $750 -Low Light $1000 -Smartlink $1000 -Thermo $1000 -Vision Enhancement 2 $3000 -Vision Mag $1000 Datajack (.1) $500 Alphaware Wired Reflexes 2 (2.4) $64000 Low Lifestyle 1 mo. |
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Lo-Fi Version | Time is now: 25th July 2025 - 07:33 AM |
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