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> NEXT PRODUCT RELEASE AND DATE, Where the drek is the next book !!!!
sable twilight
post Jan 15 2004, 08:15 PM
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mmmm, farting bards...
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Kagetenshi
post Jan 15 2004, 08:51 PM
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And then. like, we had this game that worked just fine and rewarded stuff like actually being in character, but then we scrapped it and went to a system where you only earned experience by killing stuff!

~J
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Adam
post Jan 15 2004, 09:01 PM
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Damn! So that section in the DMG about awarding XP for non-combat portions of the game actually doesn't exist?
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Kagetenshi
post Jan 15 2004, 09:06 PM
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Nope, it's just your imagination. Just like this strange thing you call a "computer".
Well, how interesting. I had been informed by someone who had read through the books, and who I would've thought would have read them carefully, that there wasn't anything on non-combat XP. Guess I don't have to write out the 2nd ed non-combat awards for her, then...

~J
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Adam
post Jan 15 2004, 09:13 PM
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From memory, it doesn't give hard-and-fast numbers, because obviously the amount of XP you should get for accomplishing facets of a quest should scale with the danger and the character's level.

Also, it's a little unclear in the text - again, from memory - but you don't necessarily need to "kill" someone to gain XP; just "defeat" them. As far as I'm concerned, distracting someone and accomplishing The Goal is as good as killing someone and accomplishing The Goal.

D&D/d20 is flexible, you just have to let it.
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bwdemon
post Jan 16 2004, 12:40 AM
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I have several friends and acquaintances who swear up and down that you never get xp for anything aside from combat, that 3.5 turned the game entirely into a miniatures game (ruining 3.0), that d20 is the munchiest thing going, that all d20 games are class-based, that all d20 games are level-based, that all d20 games use the "hit points" system, and other assorted lies and nonsense about what is one of the best game systems going today. All of those friends claim to have read the books, none of them have or they skipped over everything . When shown the evidence, they look incredulous and get quiet. Later, they repeat the same mistakes. It's just in some people's programming to hate d20 and they'll never learn.

You can get by with a preference-based argument that you like successes-based systems instead of TN-based systems. That's wholly subjective, of course, so "rational" probably isn't the best word for the argument. There are the counter-culture sheep that instantly despise anything popular, for no other reason than that it is popular, but they're not rational either. The fact of the matter is that d20 is a very solid, well-balanced, and adaptable system.
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midnightblack
post Jan 16 2004, 01:50 AM
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I don't care for the "character-class, hit-or-miss, no-levels-of-success D20 system" personally, but I do agree that it is a solid system. As far as game systems go I have always preferred shadowrun and L5R. But I have been playing D&D for years and I enjoy it. (Although while playing I do curse the system when ever an attack of opportunity comes up, or when I want to do a called shot.)

I feel that D20 is too focused on balance and not as much on fun. The D&D worlds I loved like dark sun and the outer planes have become impractical because the level adjustment for the races is too different. Look up their ECL method and you quickly see you have to start out as party of 6th level characters to play a party of adventurers in setting... unless everyone wants to play a human, an elf or a dwarf. One thing that does make up for D20's short comings is that other people are allowed to modify it. So after adding the crit system from starwas and the action dice from spycraft you get a workable system. That is much better then the old system. Because of that I would say it's on of the best systems out there.

Now having said that... every game system that converts to D20 loses what made it unique. L5R is just not as much fun in D20; you have lost the realism that made it fun. Deadlands was a very different game after the conversion. Games that covert lose at least some of their appeal to their fans. And so far every time a game has converted the original system is pretty much thrown out. This is where I think the bitterness comes from because I didn't hear many complaints until the old systems started getting thrown out.

(having said all this I will return to work, and eating my chocolate covered expresso beans to stay awake at work... sorry if I rambled)
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Ned
post Jan 16 2004, 03:44 AM
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On a vaguely related note, I have noticed the SR3 core book at a lot of the big book chains lately. Something I hadn't seen since FanPro took over.
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FlakJacket
post Jan 16 2004, 03:52 AM
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QUOTE (Adam)
Man, so I had this Adept that was like, a level 12 initiate, and then I went up against this Sammy in full military armour and a Panther Cannon. But then - it was so cool! - the rigger drove his suborbital into the building we were on top of and blew it up! I love this game!

*Gives Jury the look*

No. I don't want to hear about your character! :P

And on the D&D/d20 thing, it's kinda like MS. Some people seem to just keep spouting the line about how it's so evil without being able to come up with a reason why. I have much more respect for those that can articualte why they hold that view. :/
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toturi
post Jan 16 2004, 04:09 AM
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QUOTE (Lilt)
Yup. We'll need the epic-level munchkins that use Gate to get from their original plane to the SR world so they can kill Verjigorm. Nothing like being wailed on by a 60th level paladin/monk who was tanked-up by a 60th level cleric while a 60th level sorcerer rains down death upon you and a 60th level bard farts-out sonatas.

You forgot the level 60 rogue that picked V's pockets for goodies and that level 60 fighter/weapon master who cut down V with a single cut!
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mfb
post Jan 16 2004, 04:22 AM
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adam, you can't just go around ruining baseless accusations with your "facts" and your "evidence". it's not fair.
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Domino
post Jan 16 2004, 04:28 AM
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QUOTE (mfb)
adam, you can't just go around ruining baseless accusations with your "facts" and your "evidence". it's not fair.

Don't worry, the rabid idiots he is addressing will not have their opinions changed by anything.
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Kagetenshi
post Jan 16 2004, 05:03 AM
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I will certainly not change my opinion that converting Shadowrun to D20 would be more or less equivalent to burning FanPro's buildings and sowing salt on the real estate. Whether or not the system in itself being used for games that were designed for it is good or bad is another matter.

~J
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mfb
post Jan 16 2004, 05:10 AM
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oh, yeah--i'm not interested in d20 SR. bad idea. i like my SR system. but i also like d20. they tell me it's some kind of genetic mutation.
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Domino
post Jan 16 2004, 05:20 AM
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QUOTE (Kagetenshi)
I will certainly not change my opinion that converting Shadowrun to D20 would be more or less equivalent to burning FanPro's buildings and sowing salt on the real estate. Whether or not the system in itself being used for games that were designed for it is good or bad is another matter.

~J

Good for you.

No one is suggesting that they change it. Just the rabid hatred of D20 system. SR has classes you narrow minded weenies. Mage, Adept, Shaman, Rigger, Sammie. They are only as unique as you make them.
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CirclMastr
post Jan 16 2004, 05:42 AM
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QUOTE (Adam)
From memory, it doesn't give hard-and-fast numbers, because obviously the amount of XP you should get for accomplishing facets of a quest should scale with the danger and the character's level.

Also, it's a little unclear in the text - again, from memory - but you don't necessarily need to "kill" someone to gain XP; just "defeat" them. As far as I'm concerned, distracting someone and accomplishing The Goal is as good as killing someone and accomplishing The Goal.

I've no memory of this being in D&D 3E or 3.5. It was stipulated in The AD&D 2E Players Handbook. A certain amount of exp is given for each encounter (the example was an orc guard). The PCs get the exp if they kill the orc, or hang around and wait for the orc to leave/fall asleep, but not if they happen to arrive when the orc is gone/asleep.

And yeah, I'm jumping in here late. It's been too long since my last visit. Not that anyone cares.

And as long as wild rumors are going around, I'll start a rumor that I'll release NERPS ten years early!

No I won't. You all have to wait. Mwahaha.
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Kagetenshi
post Jan 16 2004, 05:48 AM
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For NERPS, or for the rumor?
Hm. Maybe I should make you bribe me with NERPS to make me actually run games. Either that or a pocket calendar that gives me electric shocks when I'm about to miss games.

~J
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CirclMastr
post Jan 16 2004, 05:49 AM
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If the electric shock thing actually worked, I'd just zap you whenever I wanted a game. It'd need an adjustable setting, you'd become tolerant of little zaps real quick.
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moosegod
post Jan 16 2004, 06:47 AM
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QUOTE (Domino)
QUOTE (mfb @ Jan 15 2004, 11:22 PM)
adam, you can't just go around ruining baseless accusations with your "facts" and your "evidence". it's not fair.

Don't worry, the rabid idiots he is addressing will not have their opinions changed by anything.

No we won't.

God, this board needs an "rolleyes" smiley.

I like d20. It gets people interested in gaming, which is good. The only bad thing is then we get a fugging flood of people who try to play everything like DnD.

And the reason you'll hear "no xp for roleplaying" is that it's marginalized. It's a short section of a book the players aren't even really supposed to read / be interested in.

This is in direct contrast to the complex tables of character level versus CL.

I hate d20.

We get a drab uniformity across our games, which encourages people to not learn new systems, and hence not try new games.

And of course, we have my inbred hatred of monopolies and huge corps.
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Kagetenshi
post Jan 16 2004, 06:51 AM
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You mean a rolleyes smiley like this one :please: ?

~J
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moosegod
post Jan 16 2004, 06:52 AM
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No, like the one at Utopia-Politics.com
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Kagetenshi
post Jan 16 2004, 07:00 AM
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Having located one of said smileys and looked at it, all I can say is: ewww....

~J
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Hocus Pocus
post Jan 16 2004, 07:02 AM
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Hey where is the best place online to buy SR stuff?
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Kagetenshi
post Jan 16 2004, 07:08 AM
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IMO: Stiggybaby's.

~J
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mfb
post Jan 16 2004, 07:49 AM
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about xp and combat--3.5e DMG, pg 50, 51. it lists a variety of encounter types.
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