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> Amerindianism..., ...and the upcoming Seattle 2072 sourcebook.
SR4 and SR4A lack that amerindian flavour. of old editions.
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silva
post Apr 24 2009, 01:17 PM
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Angier
post Apr 24 2009, 01:22 PM
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As part of the peripheral cultural landscape of Seattle: Yeah.
As integral part of the Seattle plex setting itself: Hell, no!
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silva
post Apr 24 2009, 01:59 PM
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Im talking about the flavour as shown in art and fluff throughout the book.

A subtle, but relevant, example: here.

Images like that helps to show the influence that the native neighborhood effects in Seattle ( in fashion, in this case). I would like to see more of it, as we saw in the old editions. It used to give a certain unique "character" to Shadowrun that wasnt seen in any other sci-fi/cyberpunk work.
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Malachi
post Apr 24 2009, 03:08 PM
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I agree it gave character to Seattle, which at the time was pretty much the entirety of Shadowrun. Over the years, the fact that Seattle was the "setpiece" setting of Shadowrun has actually been to its detriment. As new concepts and power groups were invented it seems the authors felt obligated to make sure they were represented in Seattle somewhere. Consequently, I feel like Seattle has lost its uniqueness as a city/setting and has become bland. I think the contrast in Runner Havens shows it best. Hong Kong was written and given such colour, flavour, and personality. In contrast, the writeup on Seattle just seemed bland.

I also didn't like the fact that two temporary events got so much treatment in the description: the Seattle election, and the Mayan Cutter. Now, I didn't have anything against those two ideas as in and of themselves, they were great plot hooks. However, in my mind, they were something that deserved to be compartmentalized into their own sections, not distributed all throughout the description of Seattle. It almost seemed like the author(s) couldn't come up with enough material/ideas for Seattle itself to stand on its own so they had to pump up their word count by talking about some things going on in Seattle. It just seemed to clutter up what was supposed to be a location book with temporary/transient events that will (should) quickly become obsolete.

For example, the Seattle gubernatorial (what a great word!) are now over, in the "official" timeline: Brackhaven won. So, now I have pages of outdated, irrelevant material in my Seattle sourcebook. I was very excited and happy when I heard about Seattle 2072. I think they're going to get it right this time.
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BookWyrm
post Apr 24 2009, 03:12 PM
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Influence? Yes. Flavor? Yes. Overpowering it and dominating it? Not really.
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silva
post Apr 24 2009, 03:19 PM
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QUOTE
Influence? Yes. Flavor? Yes. Overpowering it and dominating it? Not really.

The amerindian element NEVER overpowered/dominated Seattle. Just was significantly present to the point of giving the city a distinct flavour, as malachi said. The picture I posted earlier ( THIS ) is a perfect exemple, and in it the amerindian flavour isnt overpowered nor dominating.
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Wesley Street
post Apr 24 2009, 03:20 PM
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I don't recall the Amerinds ever being that heavily emphasized in any of the Seattle sourcebooks of days gone by, other than in terms of historical reference and Council Island (and throw-away lines about tribal fashions). That's what the two NAN volumes and SoNA were for. The SR1 BBB had more illustrations of street folk with feathers than Seattle Sourcebook or New Seattle.
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Demonseed Elite
post Apr 24 2009, 03:27 PM
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QUOTE (Wesley Street @ Apr 24 2009, 10:20 AM) *
I don't recall the Amerinds ever being that heavily emphasized in any of the Seattle sourcebooks of days gone by, other than in terms of historical reference and Council Island (and throw-away lines about tribal fashions). That's what the two NAN volumes and SoNA were for. The SR1 BBB had more illustrations of street folk with feathers than Seattle Sourcebook or New Seattle.


Basically, Amerindian influence was a lot more emphasized in the earlier editions in general (especially in the artwork) and since Seattle was the default setting, it colored Seattle as well. But the chapter on Seattle in the back of the core Second Edition rulebook, for example, had quite a bit of word count discussing the surrounding Salish.

But I do think it's an essential part of Seattle's flavor and should be emphasized more in descriptions of that sprawl now, since it's naturally de-emphasized in the game as it has gone more global. Part of the unique nature of Sixth World Seattle is that it is an extraterritorial island surrounded by a Native American Nation and cut off from its homeland from a number of other Native American Nations. Leaving out the cultural impact of that would be like describing British-controlled Hong Kong (or even Sixth World corporate-controlled Hong Kong) without Chinese cultural influences.
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BlueMax
post Apr 24 2009, 04:51 PM
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QUOTE (Malachi @ Apr 24 2009, 07:08 AM) *
I agree it gave character to Seattle, which at the time was pretty much the entirety of Shadowrun. Over the years, the fact that Seattle was the "setpiece" setting of Shadowrun has actually been to its detriment. As new concepts and power groups were invented it seems the authors felt obligated to make sure they were represented in Seattle somewhere. Consequently, I feel like Seattle has lost its uniqueness as a city/setting and has become bland. I think the contrast in Runner Havens shows it best. Hong Kong was written and given such colour, flavour, and personality. In contrast, the writeup on Seattle just seemed bland.

I also didn't like the fact that two temporary events got so much treatment in the description: the Seattle election, and the Mayan Cutter. Now, I didn't have anything against those two ideas as in and of themselves, they were great plot hooks. However, in my mind, they were something that deserved to be compartmentalized into their own sections, not distributed all throughout the description of Seattle. It almost seemed like the author(s) couldn't come up with enough material/ideas for Seattle itself to stand on its own so they had to pump up their word count by talking about some things going on in Seattle. It just seemed to clutter up what was supposed to be a location book with temporary/transient events that will (should) quickly become obsolete.

For example, the Seattle gubernatorial (what a great word!) are now over, in the "official" timeline: Brackhaven won. So, now I have pages of outdated, irrelevant material in my Seattle sourcebook. I was very excited and happy when I heard about Seattle 2072. I think they're going to get it right this time.


I disagree with this post on more levels than I care to count. Seattle was a fine center for Shadowrun. As the game moved on, yes, groups were added, stories were added. However, I have never been impressed with the additions. Most of them copy the world at the time of writing. Seatlle was VASTLY different from reality. It represented dramatic changes within the Shadowrun timeline. Some of the sourcebooks did this well, both NAN, both TIR, Neo-A. And then the trend became to copy what you could go see on tour.
Hong Kong feel like it was written by someone with an Octopus card, a recorder and a week to travel around. I can't run in Hong Kong at my table because the natives give me a nasty look and say "We are here for fantasy not to hear about Hong Kong".
None of us are from Africa or South America, so I can always use the Frommers ^H^H^H^H^H^H^H^H newer color material for travel sessions.

I would rather have a book that detailed Seattle in the old school way than any of the new world area books. The following example was made from the openly published adventure Zero Sum Gain. Catalyst, I got $75 for a great 200 page full color Seattle with lots of detail like this, a heap of shadowtalk and no fat errrr Fiction.
QUOTE
Small Restaurant Archetype/87th/Bill, Owner/Bias against Chemical Company Employees/Wifi ID

A high protein ork cuisine establishment, named for its specialty: insects. The owner and primary chef, Bill, is an Beekeeper. Surprisingly few of the dishes are sweet as Bill has a genuine interest in improving the Orkish diet.

>>>>>( Bill has been accused of being far too friendly with the bugs. If you know what I mean. )<<<<<

— BlueMax (01:28:22/01-30-71)
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Malachi
post Apr 24 2009, 07:13 PM
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QUOTE (BlueMax @ Apr 24 2009, 10:51 AM) *
I disagree with this post on more levels than I care to count. Seattle was a fine center for Shadowrun. As the game moved on, yes, groups were added, stories were added. However, I have never been impressed with the additions. Most of them copy the world at the time of writing. Seatlle was VASTLY different from reality. It represented dramatic changes within the Shadowrun timeline. Some of the sourcebooks did this well, both NAN, both TIR, Neo-A. And then the trend became to copy what you could go see on tour.
Hong Kong feel like it was written by someone with an Octopus card, a recorder and a week to travel around. I can't run in Hong Kong at my table because the natives give me a nasty look and say "We are here for fantasy not to hear about Hong Kong".
None of us are from Africa or South America, so I can always use the Frommers ^H^H^H^H^H^H^H^H newer color material for travel sessions.

I would rather have a book that detailed Seattle in the old school way than any of the new world area books. The following example was made from the openly published adventure Zero Sum Gain. Catalyst, I got $75 for a great 200 page full color Seattle with lots of detail like this, a heap of shadowtalk and no fat errrr Fiction.

Ok, fair enough. Though, as I read your post you seem to be agreeing with me, just for different reasons (aside from the Hong Kong point, but that's fine). I too, would like Seattle 2072 to return to the flavour that previous publications of it had. Given the now global nature of Shadowrun in the 4th edition era, I think its time to refresh Seattle as its own unique setting like Hong Kong, Chicago, Lagos, Neo Toyko, or Los Angeles. Each of those locations was detailed with its own uniqueness whereas Seattle just seemed to be the "city that has everything." A big step towards that would be bringing back the Amerindian angle, since that is something unique to Seattle.

I disagree with you on the fiction, however. I have enjoyed the fiction in the sourcebooks as I think it provides great context to the contents of the book. I see them akin to examples that implement rules, oftentimes things are so much clearer when you see them "in practice." However, everyone will have different opinions and tastes.
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BlueMax
post Apr 24 2009, 07:19 PM
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QUOTE (Malachi @ Apr 24 2009, 11:13 AM) *
I disagree with you on the fiction, however. I have enjoyed the fiction in the sourcebooks as I think it provides great context to the contents of the book. I see them akin to examples that implement rules, oftentimes things are so much clearer when you see them "in practice." However, everyone will have different opinions and tastes.


I want the fraggin fiction in the form of novels. I do, and I would buy them. There is just too many pages spent on stories for me in the rules books. Sourcebooks are all about fiction but of a dry kind, perhaps I could have chosen my words better. I want fiction, I don't want stories.

The little examples for rules are awesome and I think the clarification you talk of could also occur in Shadowchat.

Let us both hope we get an stupendously awesome Seattle book, with many details.
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Malachi
post Apr 24 2009, 07:49 PM
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QUOTE (BlueMax @ Apr 24 2009, 01:19 PM) *
Let us both hope we get an stupendously awesome Seattle book, with many details.

Well, from what I've heard, Seattle 2072 is going to be patterned heavily after the original Seattle sourcebook (including full-colour, fold-out maps, I hear), so I think they're heading in the right direction.
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paws2sky
post Apr 24 2009, 08:01 PM
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QUOTE (Malachi @ Apr 24 2009, 03:49 PM) *
Well, from what I've heard, Seattle 2072 is going to be patterned heavily after the original Seattle sourcebook (including full-colour, fold-out maps, I hear), so I think they're heading in the right direction.


If that is true, then I suppose I'm going to "need" this book.

-paws
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silva
post Apr 24 2009, 11:50 PM
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QUOTE
Small Restaurant Archetype/87th/Bill, Owner/Bias against Chemical Company Employees/Wifi ID

A high protein ork cuisine establishment, named for its specialty: insects. The owner and primary chef, Bill, is an Beekeeper. Surprisingly few of the dishes are sweet as Bill has a genuine interest in improving the Orkish diet.

>>>>>( Bill has been accused of being far too friendly with the bugs. If you know what I mean. )<<<<<

— BlueMax (01:28:22/01-30-71)


This is AWESOME.


It depicts a place with a lot of style and in a fast and pleasure reading. I would prefer this over any fiction pieces.
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Kingboy
post Apr 25 2009, 02:56 PM
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QUOTE (paws2sky @ Apr 24 2009, 04:01 PM) *
If that is true, then I suppose I'm going to "need" this book.

-paws



In the same way that you "need" to make that ultimate Burnout Mage character? (IMG:style_emoticons/default/grinbig.gif)
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Wounded Ronin
post Apr 25 2009, 03:04 PM
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A good SR campaign will be fueled either by Orientalism or Amerindianism. The strength of Amerindianism is that it lets you revisit the ramen stand scene in Blade Runner except that Harrison Ford is a Native American hipster and he's spouting platitudes about the Great Spirit and the laxative properties of stone-ground corn.
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Wesley Street
post Apr 26 2009, 04:25 PM
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Eh, I prefer a bit of the Anglophilia myself.

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PirateChef
post Apr 26 2009, 08:39 PM
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QUOTE (Malachi @ Apr 24 2009, 02:13 PM) *
Ok, fair enough. Though, as I read your post you seem to be agreeing with me, just for different reasons (aside from the Hong Kong point, but that's fine). I too, would like Seattle 2072 to return to the flavour that previous publications of it had. Given the now global nature of Shadowrun in the 4th edition era, I think its time to refresh Seattle as its own unique setting like Hong Kong, Chicago, Lagos, Neo Toyko, or Los Angeles. Each of those locations was detailed with its own uniqueness whereas Seattle just seemed to be the "city that has everything." A big step towards that would be bringing back the Amerindian angle, since that is something unique to Seattle.

I disagree with you on the fiction, however. I have enjoyed the fiction in the sourcebooks as I think it provides great context to the contents of the book. I see them akin to examples that implement rules, oftentimes things are so much clearer when you see them "in practice." However, everyone will have different opinions and tastes.


I think Seattle became the city that has everything to show the way the city works. Seattle is the place where anything/anyone can be/is/has been and the city itself has become a huge mishmash of all the places those things come from. Sort of like NYC in the early 1900s (and some would say even today). Seattle is a giant mishmash of all the "unique" settings because it is filled with people from them, and that is what makes Seattle unique. It's the one place where you can find people from China, Chicago, Lagos, Japan, LA all side by side at the local noodle shop, dining on Chili Chow Mein with a side of Mozarella filled Fried Plantains.
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pbangarth
post Apr 27 2009, 06:22 AM
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Forgive the 'metagame' viewpoint, but didn't Seattle become the focus of Shadowrun in the early stages because the developers were from there?
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Rudeboy
post Apr 27 2009, 09:00 AM
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I was never a fan of it when it was too overt as I've never been a fan of the Amerindian nations idea anyway. And even above and beyond that, they often strike me as carictures. A trace of it, like the feather in the hair, I don't mind. I see the SR world being best when it's a polyglot of cultural influences.
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silva
post Apr 27 2009, 11:49 AM
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QUOTE
Forgive the 'metagame' viewpoint, but didn't Seattle become the focus of Shadowrun in the early stages because the developers were from there?

Dont think so. FASA was from Chicago.
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Demonseed Elite
post Apr 27 2009, 01:12 PM
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FASA was in Chicago, but Jordan Weisman (one of SR's original creators) lives in Seattle. I don't know if he lived there when he was thinking up Shadowrun, though.
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evilgeniusx
post Apr 27 2009, 03:18 PM
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QUOTE (Rudeboy @ Apr 27 2009, 05:00 AM) *
I was never a fan of it when it was too overt as I've never been a fan of the Amerindian nations idea anyway. And even above and beyond that, they often strike me as carictures. A trace of it, like the feather in the hair, I don't mind. I see the SR world being best when it's a polyglot of cultural influences.


Not only were there too many caricatures for my liking, the sheer fact that the native american population is so small.... even with the awakening and a powerful shamanic presence, the native american population is not and will not be big enough in any part of the west to take over that much territory. the tragic fact of it is even if you included all the assimilated "but i am 1/16th sioux/cherokee/algonquin/etc" americans, native americans are still one the rarest ethnicites in the US: according to latest US census projected 0.95 % of the total US population is single-race native american, and .54% of US total population is mixed race native american. only pacific islander/native hawaiian has a lower population.

you can factor in all the "yeah but census numbers are always skewed" and anecdotal "but i live out west and that can't be right" statements you want but the closest we are going to get to a real answer is census info.

http://www.census.gov/popest/archives/files/MRSF-01-US1.html

anyway not to get too off-topic but i always felt like the native american representation in my beloved shadowrun always bordered on exploitational, esepcially in light of how decimated the native populations have been since european colonization. anthropologists estimate the total population of pre-columbus (when it was 100% native american population) north america was roughly the same of the total population of north america in the mid 20th century (when it was approx only 1-2% native american population).

Do I like the idea of the native americans rising again? sure

but the idea that they could conquer so much of the UCAS is almost parody when you consider how decimated their population has been over the past few centuries. the fact is that there just arent enough native americans to have so much influence on 2072 north america, uber-shamans or not. it would be more likely that all the viewers of american idol rise up and conquer half of the US and candian territories and establish distinct governments based on who their favorite contestants are, because more americans watch american idol than can claim native american heritage (or vote in presidential elections for that matter).
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Wesley Street
post Apr 27 2009, 03:26 PM
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QUOTE (Demonseed Elite @ Apr 24 2009, 11:27 AM) *
Basically, Amerindian influence was a lot more emphasized in the earlier editions in general (especially in the artwork) and since Seattle was the default setting, it colored Seattle as well. But the chapter on Seattle in the back of the core Second Edition rulebook, for example, had quite a bit of word count discussing the surrounding Salish.


Ah, the only 2E books I own are sourcebooks so I was unaware of that. Still I maintain that the past three Seattle SBs have never delved into the Salish and other Amerinds other than in passing and in history paragraphs. But I agree that should be remedied if Seattle wants to stand out as more than the "default" setting.

QUOTE (evilgeniusx @ Apr 27 2009, 11:18 AM) *
almost parody

Shadowrun is parody, not Post-Futurism. And I dare anyone to prove me otherwise. (IMG:style_emoticons/default/wink.gif) I check my brain at the door when it comes to comparing RL statistics to SR as it's a fool's errand. But for the sake of completeness, here are NAN population stats according to SoNA:

Algonkian-Manitou - 5,066,000 (52% tribal affiliation)
Athabaskan - 2,522,000 (22% tribal affiliation)
Pueblo - 12,195,000 (59% tribal affiliation)
Salish-Shidhe - 8,590,000 (86% tribal affiliation)
Sioux - 6,306,000 (63% tribal affiliation)
Tsimshian [Salish protectorate] - 955,000 (78% tribal affiliation)
Ute [now part of PCC] - 3,310,000 (90% tribal affiliation)

I don't have my Target: Wastelands with me so I can't pull the Transpolar-Aleut population numbers.
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Demonseed Elite
post Apr 27 2009, 03:33 PM
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The population numbers will never, ever work out. Even if you include Hispanic sympathizers who were granted tribal status. Still, it's part of the fantasy of Shadowrun, like dragons and magic. It was there at Shadowrun's creation, so it can't be ignored. It's part of the game.
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