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> Why shouldn't mundanes resist magic?, Make the Mage optional
Stahlseele
post Jun 17 2009, 01:17 PM
Post #76


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I am at work.
I WON'T be at work much longer, if i open up SR-Stuff here.
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Mäx
post Jun 17 2009, 06:10 PM
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QUOTE (Psikerlord @ Jun 17 2009, 03:04 PM) *
@Max: hmm yeah that zapper rocket is a pretty awesome anti-spirit weapon, not too expensive considering what it can deal with, and availability 10. I'm not sure on WP - there seems to be two damage codes - one in the description, and one in the table - I'll check errata see if it clarifies?

Huh..
There's no damage value in the description, the table has to DV:s the first is at impact and the second is for continuing burning after that.
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Psikerlord
post Jun 17 2009, 08:42 PM
Post #78


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Hmm... yeah... my bad! I could swear I read 12/6 in the description and then 8/4 in the table... but when I just checked it then - nuppers. I'm freakin' out over here. (IMG:style_emoticons/default/embarrassed.gif)
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Mäx
post Jun 17 2009, 08:56 PM
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QUOTE (Psikerlord @ Jun 17 2009, 11:42 PM) *
Hmm... yeah... my bad! I could swear I read 12/6 in the description and then 8/4 in the table... but when I just checked it then - nuppers. I'm freakin' out over here. (IMG:style_emoticons/default/embarrassed.gif)

12/6 is the damage for WP mortar round
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Psikerlord
post Jun 18 2009, 03:14 AM
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Ah-ha, I'm not going crazy - just stupid!!
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