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#1
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The Dragon Never Sleeps ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 6,924 Joined: 1-September 05 Member No.: 7,667 ![]() |
Players
- Shard, Lancer Human Female Rigger Mechanic, CS In Progress - Zaranthan, Jeremy, Ork Street Sam w/Home Ground - pbangarth, Bongo Slade: (Physical adept percussionist),V, C, CS In Progress - Rathmun, Edward Lawrence, Elf B&E, V , C, CS In Progress - Meatbag, Abigail Pierce, Human Technomancer, V, C, CS In Progress - GT3000, Richard Descarnado, Corrupt Mercenary, Warriors Way Physad, V, C, CS In Progress - Psikerlord, Omen, Wolf Shaman, V, C, CS In Progress Candidates/Waiting List - rob, Will Ares Company Man, V, C, CS In Progress - Branmac, Mike, C, V - deek, Aldan Penrice, Summoner, V, C - Digital Heroin, Seta Courier Adept of the Athelete's Way, C, V - Blackhat, Parker Infiltration Specialist, V, C - Abschalten, Zhao Fa-Zhen/Storm, Chinese Male Speed Sam, V - Ezeckial, Solomon Qaballistic Possession Mage, V - Cthulhudreams - MK Ultra - Adamu - Inane Imp, Josh Ex Merc Tech, V, C Style of game - Shades of Grey. PC can have Day Jobs, SINS, or not, but all must be able to work with the "other" side as required. Setting - Seattle SR4(A) if you have it. SR4 acceptable. Almost entirely RAW, 400 BP characters. Post a short character concept for review. Post the type of game you are be interested in. Post a short "Day in the life" vignette for your character. Post a list of contacts and how you got to know them. Feel free to make CS and BG, but do not submit till I ask for them, I will be reviewing all concepts and looking to build a group up. Just because you have the first post may not get you accepted, so feel free to post your concept even if this thread appears full of eager players. Recruitment closed July 4th. The GM will post once a week minimum, and will push the story once a week. OOC Thread IC Thread |
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#2
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Target ![]() Group: Members Posts: 40 Joined: 18-June 09 From: Arizona Member No.: 17,299 ![]() |
You rock! I'd like to play a rigger/mechanic. Someone trying get some street cred in order to open their own shop and be a go to person instead of a gopher. I'm thinking human female, early 20's. Maybe an orphan or parents work for a mega.
As for type of game, being a gang startup could be fun. I'm up for anything really. I like dark and gritty and SR is good for that. A corp assembling runners could be interesting. Heck, I'd be up for playing recruits in a Lone Star counter-running division. Having to run the lines between legal and illegal to get the job done could make for some great storytelling. |
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#3
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,076 Joined: 31-August 05 From: Rock Hill, SC Member No.: 7,655 ![]() |
I would love to get in on a game. I'm extremely versatile in what I can play (I love playing all the archetypes), but I have an idea for a wired up speed sam, Chinese male in his late 20's, inspired by heroic bloodshed flicks and wire-fu swordplay like in Crouching Tiger, Hidden Dragon and Kill Bill. If somebody else wants to be a sam I can step aside, but this is what I have in mind for now.
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#4
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,486 Joined: 17-March 05 From: Michigan Member No.: 7,180 ![]() |
Always interested in gaming with you DR, but I don't have a character in mind just yet. Always tossing some characters around in my free time that might be adaptable, though.
It seems like it would be useful to know what the Portal and Zaranthan have expressed interest in (both characters and game styles). Edit: See below. |
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#5
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,486 Joined: 17-March 05 From: Michigan Member No.: 7,180 ![]() |
Okay, evening plans fell through almost immediately after I posted, so I got to this sooner than expected. (IMG:style_emoticons/default/smile.gif)
As for style, I've been itching to play a game where the runners are pseudo-legit (like private eyes, corporate troubleshooters, etc) rather than where all of the characters have been thoroughly erased... but I don't really expect anyone else to have that particular style in mind, though. I've had good experiences with street-level campaigns (like the ganger idea Shard through out there) but I've also seen that it usually restricts character creation a lot too. I do like the idea of the characters having something in common other than all being hired by the same Johnson 30-seconds into the game. Up for other ideas, though, too. As for character concepts, I have a lot of characters I am always playing around with (in google docs) since I get way more opportunities to look over shadowrun rules than I do to actually use shadowrun rules... so I'll just list a handful of my current favorites and see if anything sounds interesting. I'm not sure if posting more than one idea is fair - but Shadowrun isn't about playing fair. (IMG:style_emoticons/default/wink.gif) I've been tossing around ideas for a "mnemonic courier" type of data-courier based largely off of a 2070-version of Johnny Mnemonic (cybered up, lots of sensor-ware, sort of like a detective archtype), a drone pilot AI specializing in surveillance in microdrones, and an infiltration-specialist (close to the covert-ops archtype - based loosely off of Parker from Leverage) but really, I'd be up for playing just about anything - although I tend to go with more sci-fi tech-based characters than magical characters. |
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#6
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,650 Joined: 21-July 07 Member No.: 12,328 ![]() |
I'm keen for a game. I prefer high powered cinematic games. I'd prefer to play a mage given that we are using the standard hacking rules. (IMG:style_emoticons/default/smile.gif)
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#7
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,076 Joined: 31-August 05 From: Rock Hill, SC Member No.: 7,655 ![]() |
I tend to like the high-powered cinematic games myself. If the GM wanted to go up to 450 or even 500 BP (IMG:style_emoticons/default/wink.gif) that would be awesome. You know, it'd give us more to work with.
I already have a 400 BP version of my sam made up. He's trimmed back from a post-SR4A Karmagen 850 Karma build. I had to toss all of his Contacts and chop out alot of his flavor skills to get him down to 400 BP, but he's playable as a sam. |
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#8
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Target ![]() Group: Members Posts: 8 Joined: 17-June 09 Member No.: 17,290 ![]() |
DireRadiant,
Thanks a lot for getting this ball rolling. Considering someone has beat me to the rigger / mechanic concept, I'd like to play a male elven smooth-talking "Face" type of character. A tall, lithe, charismatic negotiator who is well-connected to the social scene, always dressed to the occasion, and never lets a Johnson rip him off. (IMG:style_emoticons/default/smile.gif) Talk ain't cheap. Talk finds the truth. (IMG:style_emoticons/default/smile.gif) If this sounds cool, I'll work on a detailed concept this weekend for you. BTW - I'd like to prepare Tallin's character background as if he is from the city around which the campaign is based. Where will the campaign be focused? |
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#9
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,650 Joined: 21-July 07 Member No.: 12,328 ![]() |
I tend to like the high-powered cinematic games myself. If the GM wanted to go up to 450 or even 500 BP (IMG:style_emoticons/default/wink.gif) that would be awesome. You know, it'd give us more to work with. I already have a 400 BP version of my sam made up. He's trimmed back from a post-SR4A Karmagen 850 Karma build. I had to toss all of his Contacts and chop out alot of his flavor skills to get him down to 400 BP, but he's playable as a sam. I personally prefer just discounting skills, but whatever works (IMG:style_emoticons/default/smile.gif) |
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#10
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Target ![]() Group: Members Posts: 92 Joined: 13-July 05 Member No.: 7,497 ![]() |
I would also be interested in giving the game a try. I am pretty flexible as to character type, they all have their fun points. I will admit the ganger idea sounds interesting as does the semi-legit detective thing. They all have advantages though. I do agree that something giving us a bit more reason to be together than "J called, theres a meet in an hour. grab your gear and show up".
If we went the ganger route, I think a nice go-gang could be fun. Fast cars and guns, how can that go wrong. |
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#11
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The Dragon Never Sleeps ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 6,924 Joined: 1-September 05 Member No.: 7,667 ![]() |
Everyone post a character concept and game style and concept. This makes the starting point for determining the style of game we try and make. You may be surprised how close we can get to what each person wants. Also, I wouldn't worry so much about overlapping concepts or archetypes. Every PC is a unique person, not all of Archetype X are the same. In fact having some two PCs with the same skills but very different personality can provide excellent story.
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#12
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Moving Target ![]() ![]() Group: Members Posts: 503 Joined: 3-May 08 Member No.: 15,949 ![]() |
Dang. I blink, and you people go and hit mach 15 without me.
My ganger-turned-pro has been rusting on my hard drive for ages now. The speed-sam has a place, since I'm more of a brute-sam with room to grow. You pick a specialty, and I'll fill in to compensate. Jeremy's bare-bones backstory is that he grew up in the devastation of the barrens, fell in with the local Halloweeners/Crimson Crush/whatever chapter, then decided that "born in the 'hood, die in the 'hood" wasn't good enough for him. He can shoot straighter than most orks, hit harder than most orks, and talk faster than most orks; but his real prize is an entire block of something resembling civilization in the heart of a Z-Zone that he's chased all the drug dealers and gun runners out of. It's by no means paradise, and the dealers just moved to the next corner, but you can tell your kids not to cross the street and they won't get hit by crossfire, because ol' Jem deals with people who can't shoot straight around his projects. If you're lucky, he uses the 'choppa. If not, you find out that the 'slugga doesn't just shoot slugs. You want to keep it 200 BP street-level or take it to outer space with 1,000 karma, I'm game. I'll post once a week, once a day, once an hour. I don't care, so long as the rest of you don't abandon me after twenty posts like the rest of the games I've joined. EDIT: Oh, heck, I'll throw a vote in. I like moderately-powered games. Just enough to be competent in your field with room to grow before initiation/betaware. |
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#13
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Moving Target ![]() ![]() Group: Members Posts: 151 Joined: 17-November 08 Member No.: 16,603 ![]() |
I'm in!
I'll take a Technomancer. She'd probably blend in well with the aspiring wuxia hero. Her philosophy is a bastardization of Daoism and Chaos Magic: Yin and Yang form the binary machine-code of the universe, and if they are not given their proper places, the system develops glitches. On power level? I'd prefer baseline 400 for simplicity's sake, but as a BP-hungry Techno, I won't object at a 450 or even 500 BP game. |
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#14
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,650 Joined: 21-July 07 Member No.: 12,328 ![]() |
I really want to play a cyberzombie with blandness, erased and who is uncertain of the integrity of his memory stimulator who is chasing up what happened to him before in his past life.
Failing that either an rk mage obsessed with Jungian concepts and their application to modern magic, or a 'hermetic' mage who is really interested in biomagical augmentation (a possession concept) |
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#15
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Moving Target ![]() ![]() Group: Members Posts: 154 Joined: 3-January 08 From: My Side of the Mirror Member No.: 15,027 ![]() |
I'd love to play. I have a possession mage concept worked out that I'd love to try since I never really got to play my last possession mage. Qabbalistic tradition, most probably completely Inept at spellcasting of any type, and by inept I mean incompetent. He grew up on the street alone, and learned things the hard way. He talks to angels and they help him in his endeavors....
As for what type of game I'd be interested in playing, I'm pretty open to different variations. Anything from street level to crazy high powered stuff. Depending on the situation there's always a couple of different ways I can hook him into why he's a runner and what his motivation is. |
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#16
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Target ![]() Group: Members Posts: 8 Joined: 17-June 09 Member No.: 17,290 ![]() |
DireRadiant,
I didn't state my recommendations for play style in my previous post. As requested: I vote for the out-of-the-box 400 BP method, like you've proposed for character generation. I'd like to see us as a "pseudo-legit" party where the team are not just a bunch of outright criminals and thugs, but shadowruns just happen to be one of the things we do in our lives. Whether because it pays, it helps make a difference in some loved ones' lives, whatever. |
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#17
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Running Target ![]() ![]() ![]() Group: Dumpshocked Posts: 1,128 Joined: 9-December 06 From: In Your Mind Member No.: 10,324 ![]() |
I´d be itching to join a game of yours again. Not sure about the concept, yet. Face is allready taken apearently, so maybe a Hacker or a Mage ... or maybe I could reactivate our old firend from HongKong (IMG:style_emoticons/default/smile.gif) That would be another fighter, but with a special bend on silence and killing without (proper) weapons.
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#18
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The Dragon Never Sleeps ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 6,924 Joined: 1-September 05 Member No.: 7,667 ![]() |
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#19
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The Dragon Never Sleeps ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 6,924 Joined: 1-September 05 Member No.: 7,667 ![]() |
I´d be itching to join a game of yours again. Not sure about the concept, yet. Face is allready taken apearently, so maybe a Hacker or a Mage ... or maybe I could reactivate our old firend from HongKong (IMG:style_emoticons/default/smile.gif) That would be another fighter, but with a special bend on silence and killing without (proper) weapons. Old Man Wang.... |
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#20
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The Dragon Never Sleeps ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 6,924 Joined: 1-September 05 Member No.: 7,667 ![]() |
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#21
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Moving Target ![]() ![]() Group: Members Posts: 169 Joined: 10-May 09 Member No.: 17,158 ![]() |
"Edward Lawrence"
[ Spoiler ] Well, I'm up for most sorts of game, but this character is geared more towards the actual running aspect of the game. Gah: the board messed up the formatting... Oh well, it's still readable. |
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#22
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The Dragon Never Sleeps ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 6,924 Joined: 1-September 05 Member No.: 7,667 ![]() |
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#23
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Moving Target ![]() ![]() Group: Members Posts: 169 Joined: 10-May 09 Member No.: 17,158 ![]() |
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#24
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Target ![]() Group: Members Posts: 8 Joined: 17-June 09 Member No.: 17,290 ![]() |
DireRadiant,
In terms of campaign home city, I vote for Seattle just because of its extensive SR canon and lore. It's also a pretty cool city, as well as an excellent location for weird wilderness adventures among the shamans and spirits of the Rocky Mountains. Might be old hat for some, but Seattle is actually a pretty interesting place for science-fantasy. Being in Seattle also makes for a straightforward commute for Tallin to broker agent deals for wannabe starlets in L.A., without having to actually live there. |
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#25
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The Dragon Never Sleeps ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 6,924 Joined: 1-September 05 Member No.: 7,667 ![]() |
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