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#1
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Target ![]() Group: Members Posts: 6 Joined: 23-June 09 From: Texas Member No.: 17,310 ![]() |
My soon to be new GM and I were hashing out some of the vehicle combat rules to make sure we understood them completely. While looking over the Tactical vehicle combat rules it states that a complex action must be taken to drive a vehicle or the vehicle loses control. does this mean that every turn the driver must make a vehicle test or does he just looses 1 pass to driving? we are just not clear on this particular rule. Please help
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#2
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 7,089 Joined: 4-October 05 Member No.: 7,813 ![]() |
My soon to be new GM and I were hashing out some of the vehicle combat rules to make sure we understood them completely. While looking over the Tactical vehicle combat rules it states that a complex action must be taken to drive a vehicle or the vehicle loses control. does this mean that every turn the driver must make a vehicle test or does he just looses 1 pass to driving? we are just not clear on this particular rule. Please help 1 pass per turn is spent on it. or of course, if you're really confident in your ability to pass the crash test, you can always not spend the IP. i won't say it's a good idea though. |
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#3
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Prime Runner Ascendant ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 ![]() |
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#4
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Moving Target ![]() ![]() Group: Members Posts: 913 Joined: 26-August 05 From: Louisville, KY (Well, Memphis, IN technically but you won't know where that is.) Member No.: 7,626 ![]() |
Keep in mind that also applies to drones. Drones by default get 3 IP, so they have to burn one IP each round on maneuver tests, assuming they are in motion. Lots of ground-based guard drones may spend time stationary, where they get all 3 IP for scanning/shooting. Aircraft pretty much always have to burn an IP, although you might make an exception for drifting blimps.
Don't forget that in VR mode the thresholds are -2, which makes big difference for crash tests. Personally I'd think more vehicles would have rigger boxes to allow full VR driving, since it gives so much (multiple IPs, reduced thresholds for tests). |
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#5
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Freelance Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 7,324 Joined: 30-September 04 From: Texas Member No.: 6,714 ![]() |
Don't forget that in VR mode the thresholds are -2, which makes big difference for crash tests. Personally I'd think more vehicles would have rigger boxes to allow full VR driving, since it gives so much (multiple IPs, reduced thresholds for tests). Where's the bit about thresholds -2 and multiple IP's? I see +2 dice (for the control rig, by default), and I remember -1 threshold...where's the rest come in? |
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#6
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Prime Runner Ascendant ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 ![]() |
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#7
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 7,089 Joined: 4-October 05 Member No.: 7,813 ![]() |
the multiple IPs is because when rigging you are of necessity in full VR, and when in full VR you have multiple IPs.
i don't know where he thinks the other -1 threshold came from, but i'm pretty sure it doesn't exist. |
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#8
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Prime Runner Ascendant ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 ![]() |
For those who are curious about a reference... the BBB (SR4) on page 159, Heading: Driving with Augmented or Virtual Reality...
LAst sentence states: "Characters who are driving a vehicle through virtual reality receive a -1 Threshold modifier to all Vehicle Tests."... the same text is on page 168 of the Anniversary edition PDF... So yes, it is only a -1 (not -2 as was previously stated)... |
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#9
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Freelance Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 7,324 Joined: 30-September 04 From: Texas Member No.: 6,714 ![]() |
No problem. I wasn't being nitpicky, I was just wondering if there was another -1 my latest character should be getting, that I hadn't found yet. (IMG:style_emoticons/default/cyber.gif)
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#10
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Prime Runner Ascendant ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 ![]() |
No problem. I wasn't being nitpicky, I was just wondering if there was another -1 my latest character should be getting, that I hadn't found yet. (IMG:style_emoticons/default/cyber.gif) Wouldn't that be nice... yep, nice indeed... |
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Lo-Fi Version | Time is now: 20th May 2025 - 02:48 AM |
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