SR4A Clairification |
SR4A Clairification |
Jul 13 2009, 02:07 AM
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#1
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Moving Target Group: Members Posts: 170 Joined: 13-July 09 Member No.: 17,386 |
So I have found some differences between the SR4A book and the SR4A changes document. Specificallly the max strength for bows is 12 in SR4A and 8 in the changes doc. Also the ultrasound vision enhancement says it takes up 2 slots in the changes doc, but there is no reference to that in SR4A. I am wondering if one of the Devs can give me some guidance on which document takes precidence.
Thank You for your feedack. |
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Jul 13 2009, 04:40 AM
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#2
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Street Doc Group: Admin Posts: 3,508 Joined: 2-March 04 From: Neverwhere Member No.: 6,114 |
First, Welcome to Dumpshock, Daedelus.
Second, do you have the most current SR4A file? They rereleased a corrected version shortly after the first to fix a bunch of typos and whatnot. My copy of SR4A (corrected) has bows at 8 and US vision at 2 capacity. |
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Jul 13 2009, 05:02 AM
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#3
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Moving Target Group: Members Posts: 170 Joined: 13-July 09 Member No.: 17,386 |
Thank You that would explain the differences
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Jul 13 2009, 05:05 AM
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#4
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Street Doc Group: Admin Posts: 3,508 Joined: 2-March 04 From: Neverwhere Member No.: 6,114 |
No problem. You should contact the distributor (Battlecorps or Drivethru) that you bought your .pdf from about getting a free replacement.
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Jul 13 2009, 11:01 AM
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#5
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Runner Group: Members Posts: 2,666 Joined: 29-February 08 From: Scotland Member No.: 15,722 |
Hey Method, is the Cyberlimb Armour nerf in the updated SR4A pdf?
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Jul 13 2009, 01:30 PM
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#6
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Prime Runner Group: Members Posts: 3,803 Joined: 3-February 08 From: Finland Member No.: 15,628 |
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Jul 14 2009, 03:13 AM
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#7
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Street Doc Group: Admin Posts: 3,508 Joined: 2-March 04 From: Neverwhere Member No.: 6,114 |
crizh: nerfed in what sense? Their capacity cost, avail and (IMG:style_emoticons/default/nuyen.gif) cost are the same as SR4.
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Jul 14 2009, 05:57 AM
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#8
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Prime Runner Group: Members Posts: 3,803 Joined: 3-February 08 From: Finland Member No.: 15,628 |
crizh: nerfed in what sense? Their capacity cost, avail and (IMG:style_emoticons/default/nuyen.gif) cost are the same as SR4. They added a really stupib statement that that half-limbs armor only counts at half rating. |
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Jul 14 2009, 05:59 AM
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#9
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Moving Target Group: Members Posts: 509 Joined: 16-June 09 Member No.: 17,282 |
That... doesn't make any sense, really. In that case, armour in half-limbs should take up half capacity. Which I'd be ok with. Just means you can only put 2 armour in a half-limb, and it costs twice as much (which is peanuts). That makes perfect sense.
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Jul 14 2009, 01:41 PM
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#10
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Shooting Target Group: Dumpshocked Posts: 1,755 Joined: 5-September 06 From: UCAS Member No.: 9,313 |
Synthetic Skull replaced in updated document?
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