Daedelus
Jul 13 2009, 02:07 AM
So I have found some differences between the SR4A book and the SR4A changes document. Specificallly the max strength for bows is 12 in SR4A and 8 in the changes doc. Also the ultrasound vision enhancement says it takes up 2 slots in the changes doc, but there is no reference to that in SR4A. I am wondering if one of the Devs can give me some guidance on which document takes precidence.
Thank You for your feedack.
Method
Jul 13 2009, 04:40 AM
First, Welcome to Dumpshock, Daedelus.
Second, do you have the most current SR4A file? They rereleased a corrected version shortly after the first to fix a bunch of typos and whatnot.
My copy of SR4A (corrected) has bows at 8 and US vision at 2 capacity.
Daedelus
Jul 13 2009, 05:02 AM
Thank You that would explain the differences
Method
Jul 13 2009, 05:05 AM
No problem. You should contact the distributor (Battlecorps or Drivethru) that you bought your .pdf from about getting a free replacement.
crizh
Jul 13 2009, 11:01 AM
Hey Method, is the Cyberlimb Armour nerf in the updated SR4A pdf?
Mäx
Jul 13 2009, 01:30 PM
QUOTE (crizh @ Jul 13 2009, 02:01 PM)

Hey Method, is the Cyberlimb Armour nerf in the updated SR4A pdf?
Damn, one more stupid rule change. i think i like the original SR4A pdf more.
Method
Jul 14 2009, 03:13 AM
crizh: nerfed in what sense? Their capacity cost, avail and

cost are the same as SR4.
Mäx
Jul 14 2009, 05:57 AM
QUOTE (Method @ Jul 14 2009, 06:13 AM)

crizh: nerfed in what sense? Their capacity cost, avail and

cost are the same as SR4.
They added a really stupib statement that that half-limbs armor only counts at half rating.
McAllister
Jul 14 2009, 05:59 AM
That... doesn't make any sense, really. In that case, armour in half-limbs should take up half capacity. Which I'd be ok with. Just means you can only put 2 armour in a half-limb, and it costs twice as much (which is peanuts). That makes perfect sense.
Prime Mover
Jul 14 2009, 01:41 PM
Synthetic Skull replaced in updated document?
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