IPB

Welcome Guest ( Log In | Register )

 
Reply to this topicStart new topic
> Vash the Stampede, help with character build
Zalbaar
post Sep 15 2009, 09:13 PM
Post #1


Target
*

Group: Members
Posts: 13
Joined: 31-August 09
Member No.: 17,576



I was thinking about making a character based off of Vash the Stampede from trigun. I was curious to see how every one else would go about building Vash using the standard 400 BP.
Go to the top of the page
 
+Quote Post
Mickle5125
post Sep 15 2009, 09:31 PM
Post #2


Shooting Target
****

Group: Members
Posts: 1,744
Joined: 30-November 07
From: St. Louis Streets
Member No.: 14,433



high dodge, high pistols skill, gun in cyber arm, high edge
Go to the top of the page
 
+Quote Post
Androcomputus
post Sep 15 2009, 11:36 PM
Post #3


Moving Target
**

Group: Members
Posts: 110
Joined: 27-May 09
Member No.: 17,211



I think by the time we see him on the show he has quite a bit of Karma...
Go to the top of the page
 
+Quote Post
Zalbaar
post Sep 16 2009, 01:44 AM
Post #4


Target
*

Group: Members
Posts: 13
Joined: 31-August 09
Member No.: 17,576



Yeah I don't think i can get him worked out exactly, i am just curious to see how the people on dumpshock who are much more experienced at creating characters than i am would go about trying to create a starting character as close to Vash as possible.
Go to the top of the page
 
+Quote Post
AngelisStorm
post Sep 16 2009, 03:20 AM
Post #5


Moving Target
**

Group: Members
Posts: 616
Joined: 30-April 07
From: Edge of the Redmond Barrens, Borderline NAN
Member No.: 11,565



I prefer Black Lagoon for my character builds. (IMG:style_emoticons/default/spin.gif)
Go to the top of the page
 
+Quote Post
Matsci
post Sep 16 2009, 03:53 AM
Post #6


Moving Target
**

Group: Members
Posts: 660
Joined: 3-February 08
Member No.: 15,626



QUOTE (AngelisStorm @ Sep 15 2009, 07:20 PM) *
I prefer Black Lagoon for my character builds. (IMG:style_emoticons/default/spin.gif)


Rock's the Face, Revey the Gunslinger Adept, Benny the Hacker, and Dutch is ... IDK. What would Dutch be?
Go to the top of the page
 
+Quote Post
KarmaInferno
post Sep 16 2009, 06:06 AM
Post #7


Old Man Jones
********

Group: Dumpshocked
Posts: 4,328
Joined: 26-February 02
From: New York
Member No.: 1,699



Merc.

Definitely former military, has access to military class equipment.




-karma
Go to the top of the page
 
+Quote Post
Dr Funfrock
post Sep 16 2009, 01:41 PM
Post #8


Moving Target
**

Group: Members
Posts: 353
Joined: 2-February 08
Member No.: 15,618



Vash the Stampede is one of those impossible builds. The character has been living on the run for centuries, and he's a freaking angel. Even trying to stat him in SR4 would be ridiculous.

If you just want something reasonably close to the concept, go human street sam with Wired 2, Reaction Enhancers, a cyber-arm with cybergun, stupidly high dodge and pistols skills, maxed out edge (Vash is a perfect example of an edge bunny; you're never quite sure if he's lucky, or just that fricken fast!), and a sideline in the electronics skill group (he's often shown to be quite technically adept). Oh, and athletics group at 4.

Dutch is a mixed character; combat skills, physical presence, and some social skills leaning mostly on the street etiquette and intimidation side (whilst Rock handles the softer side of negotiations). Also Dutch is the group's primary wheelman, with Benny backing him up (making Benny a hacker sidelining into Rigger, and probably running a few drones in the SR world). Revy is definitely the easiest to pin down; when trying to explain adepts to new players, one of the best possible examples is the gun battle from the third episode where she's leaping across the boats.
Go to the top of the page
 
+Quote Post
StealthSigma
post Sep 16 2009, 01:51 PM
Post #9


Runner
******

Group: Members
Posts: 2,536
Joined: 13-July 09
Member No.: 17,389



Quality wise, I guess it would depend on how closely you want to model Vash.

Negative Qualities that could apply
Bad Rep
Hung Out To Dry
Wanted
Distinctive Style (Red Trenchcoat and Big friggin gun) (Questionable)
Vendetta and Enemy (possibly)

Also invest in social skills.... Vash was quite charismatic, but just had the bad reputation that made people run from him.
Go to the top of the page
 
+Quote Post
Dr Funfrock
post Sep 16 2009, 02:06 PM
Post #10


Moving Target
**

Group: Members
Posts: 353
Joined: 2-February 08
Member No.: 15,618



Distinctive Style for the coat would be reasonable. It's definitely identified in the series as a trademark of his (to the point that he goes and gets another one when the first one is destroyed).
Go to the top of the page
 
+Quote Post
Athenor
post Sep 16 2009, 02:10 PM
Post #11


Moving Target
**

Group: Members
Posts: 223
Joined: 26-February 02
Member No.: 1,067



You need to make a distinction as to whether or not you are doing Vash from the anime or Vash from Trigun/Maximum. They end up being two very different people in terms of motivations.
Go to the top of the page
 
+Quote Post
StealthSigma
post Sep 16 2009, 02:11 PM
Post #12


Runner
******

Group: Members
Posts: 2,536
Joined: 13-July 09
Member No.: 17,389



QUOTE (Dr Funfrock @ Sep 16 2009, 10:06 AM) *
Distinctive Style for the coat would be reasonable. It's definitely identified in the series as a trademark of his (to the point that he goes and gets another one when the first one is destroyed).


Well, he doesn't go and get another one, he is given it as a gift when he shows up on the ships without it. The issue is that the trenchcoat is a trademark because it is a -very- rare outfit. Most people wear late 19th to early 20th century outfits. I don't know if it would qualify in Shadowrun, where there's enough freaks running about as it is.
Go to the top of the page
 
+Quote Post
Jay
post Sep 16 2009, 03:08 PM
Post #13


Target
*

Group: Members
Posts: 17
Joined: 19-August 08
Member No.: 16,257



The first episode does deal with that a little. The description mohawk, red coat, big weapon. The girls end up following three different people before they actually believe Vash really is the person they are looking for. Not everyone recognizes him immediately, and even when they do, they don't always believe it since he is fairly charismatic. I think though, that the "red coat" might not be enough, you might want to stick with a little more specific description for distinctive style.

Go to the top of the page
 
+Quote Post
StealthSigma
post Sep 16 2009, 03:21 PM
Post #14


Runner
******

Group: Members
Posts: 2,536
Joined: 13-July 09
Member No.: 17,389



QUOTE (Jay @ Sep 16 2009, 11:08 AM) *
The first episode does deal with that a little. The description mohawk, red coat, big weapon. The girls end up following three different people before they actually believe Vash really is the person they are looking for. Not everyone recognizes him immediately, and even when they do, they don't always believe it since he is fairly charismatic. I think though, that the "red coat" might not be enough, you might want to stick with a little more specific description for distinctive style.


Really it depends on how you run with Distinctive Style. People's outfits tend to be varied. If someone constantly and consistently only wears the same outfit, that would be a distinctive style. The question becomes a matter of how distinctive is it. Is it something that others in the region would also wear commonly? If no one else wears it, showing up in the region with it on would definitely identify you. Likewise, continuing to show up with just that outfit would make you pretty easy to track. The reason I stated that flaw and that is was questionable was precisely because the outfit was highly unique when compared to the common outfits utilized. The sidebar for Distinctive Style even admits that it could be distinctive in one locale and completely normal in another.
Go to the top of the page
 
+Quote Post
DamienKnight
post Sep 16 2009, 06:24 PM
Post #15


Moving Target
**

Group: Members
Posts: 943
Joined: 24-January 04
From: TN
Member No.: 6,014



Here is a copy of the 400 BP character built on the Character Generator (the one linked in my signature).

I think a mystic adept is the best route to go. 2 points on sorcery/conjuring, 3 points on Phys Adept powers.

For adept powers, get Combat Sense 3, increased pistols 1 and Improved Physical Skill Dodge 2

Spellcasting of 4, specialized in Manipulation Spells.
Pistols of 4, specialized in Heavy Pistols.
Dodge of 6
Summoning of 2 Specialized in air spirits (for increased movement, used when fleeing while screaming like a woman)
Unarmed 1

Body 3
Reaction 5
Agility 4
Strength 3
Charisma 3
Intuition 4
Logic 3
Willpower 3
Edge 4
Magic maxed (5, due to essence loss)

Knowledge skills: Crazy Dancing of 4

Spells: Increase Reflexes
Deflect
Combat Sense

Sustaining foci force 3, used to sustain Increased Reflexes
Sustaining foci force 3, used to sustain Combat Sense

At the beginning of every run, cast Combat Sense force 3 into the sustaining foci, then use Edge to reroll failures and use the successes to overcast (up to 6 successes total).

To dodge, you will have 8 reaction (5 reaction, +3 for increased reflexes)
Plus your combat sense phys ad power of 3 dice
Plus your Combat Sense spell (3 dice, or 6 if you used Edge)
Thats 17 base dice for dodge. Whenever you need to reaaaly dodge, you use your 8 dice from dodge skill.
For situations like the first episode, where he was in a bar that was RAZED by gunfire, cast a force 4 Deflect spell, use edge to overcast and sustain it until shooting is over. Should protect you from most blind suppressive fire without even having to dodge.

Get a Used Alphaware Cyberarm. Put a heavy pistol in it. Later when he is an uber elite runner, replace the built in heavy pistol with an energy weapon (Vashes cybergun was energy, right?)

Your primary weapon is a Cavlier Deputy, modded with Custom Grip. You can get a laser sight, although Vash never needed one.

After initiating, get Adept Centering, so you can begin ignoring wound pentalies and sustaining spell penalties. Raise your magic and get your sorcery to 3 (for force 5 and 6 spells when overcasting) and then raise Adept points, spending them on Combat Sense and probably Mystic Armor (he is covered from scars from being shot, suggesting he has lived through being shot alot, so he must be resilient).

Select the flaw Evil Twin and whip up a character sheet for Knives, your evil brother.

Select the Pacifist flaw, because you will fight to defend, but you hate taking lives.
Give the compulsive 10bp flaw, because you compulsively have loud outbursts, hit on any hottie you see, and always have to help women and children in need.

Use your Crazy Dancing knolwedge skill to dance like a fool when dodging, and try and convince people you are just lucky.

Definately get the Distinctive Style flaw, probably Wanted too. You always wear a red lined coat, and never hide your spikey blond hair. Purchase sunglasse with a lightingbolt shape on the side. Get lowlight, vision mag, and smartlink in the goggles for maximum effect.
Go to the top of the page
 
+Quote Post
AngelisStorm
post Sep 17 2009, 12:42 AM
Post #16


Moving Target
**

Group: Members
Posts: 616
Joined: 30-April 07
From: Edge of the Redmond Barrens, Borderline NAN
Member No.: 11,565



Dutch is the catch all character. "Human Looking" ork, good firearms, solid social skills (Etiquete: Street, Intimidation, Negotiation, and Leadership) but a ton of contacts (including multiple organizations), and strong driving skills. Other merc skills, like stealth, first aid, and athletics.

My favorite build (well, right up there with Remy) is Mr. Chan. I was going to submit him for the "800pt Character Build" project awhile back, but I never got around to it.
Go to the top of the page
 
+Quote Post
Valatar
post Sep 18 2009, 10:22 PM
Post #17


Target
*

Group: Members
Posts: 27
Joined: 21-October 05
Member No.: 7,871



Vash would definitely be an adept with superhumanly-boosted skills and attributes. He's well beyond human in his speed and reflexes, and the cyberarm alone can't account for that. Just thinking back on some of his displayed exploits, I shudder to imagine how many handfuls of dice would be needed to pull of something that difficult in SR. It's flatly impossible to achieve that with a starting 400BP character, but the closest you're gonna get is with an adept with a cyberarm, Pistols 7, Dodge 4, as many points in stats as you can manage, and as much adept mojo as you can spend in boosting his skills and actions.
Go to the top of the page
 
+Quote Post
Thadeus Bearpaw
post Sep 19 2009, 12:18 AM
Post #18


Moving Target
**

Group: Members
Posts: 158
Joined: 9-October 08
Member No.: 16,463



QUOTE (Zalbaar @ Sep 15 2009, 04:13 PM) *
I was thinking about making a character based off of Vash the Stampede from trigun. I was curious to see how every one else would go about building Vash using the standard 400 BP.


Mind how twinky you get Zalbaar deary, I know your DM hates twinky. Remember the Aristotelian virtue of roleplaying.
Go to the top of the page
 
+Quote Post

Reply to this topicStart new topic

 



RSS Lo-Fi Version Time is now: 2nd October 2014 - 04:28 AM

Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.