![]() |
![]() ![]() |
![]() |
![]()
Post
#426
|
|
Moving Target ![]() ![]() Group: Members Posts: 494 Joined: 9-April 08 From: Seattle Member No.: 15,868 ![]() |
Because someone had mentioned the difficulty in having fun while training hard in the Newbie IC thread, Nemo decided to have some fun when he visited the range the next day.
Called Shot “Left Eye” IP 1 Short Burst, -2 for called shot Called Shot “Right Eye” IP 1 Short Burst, -2 for called shot (recoil all compensated) Called Shot “Nose” IP 2 Short Burst, -2 for called shot Called Shot “Smile” IP 2 Long Burst, -4 for called shot (recoil -2) Called Shot “Hair” IP 3 Full Auto, -4 for called shot (recoil -3) Not bad for three seconds of work, although it must make the range crew laugh. 12d6.hits(5)=3, 12d6.hits(5)=4, 12d6.hits(5)=4, 8d6.hits(5)=3, 7d6.hits(5)=3 |
|
|
![]()
Post
#427
|
|
Moving Target ![]() ![]() Group: Members Posts: 956 Joined: 16-June 07 From: Like a coyote, always on the move Member No.: 11,931 ![]() |
Not a bad idea. Jane is getting by on pure logic bonuses (though is still feathering the DP cap). Who is our second rigger? Sorry, haven't been following the newbie IC thread or anything and if we had another before hand I totally missed it. You're the more dedicated rigger type, Melisandre's a blending of hacker/rigger (though currently lacking in the drone department) |
|
|
![]()
Post
#428
|
|
Moving Target ![]() ![]() Group: Members Posts: 956 Joined: 16-June 07 From: Like a coyote, always on the move Member No.: 11,931 ![]() |
Because someone had mentioned the difficulty in having fun while training hard in the Newbie IC thread, Nemo decided to have some fun when he visited the range the next day. Called Shot “Left Eye” IP 1 Short Burst, -2 for called shot Called Shot “Right Eye” IP 1 Short Burst, -2 for called shot (recoil all compensated) Called Shot “Nose” IP 2 Short Burst, -2 for called shot Called Shot “Smile” IP 2 Long Burst, -4 for called shot (recoil -2) Called Shot “Hair” IP 3 Full Auto, -4 for called shot (recoil -3) Not bad for three seconds of work, although it must make the range crew laugh. 12d6.hits(5)=3, 12d6.hits(5)=4, 12d6.hits(5)=4, 8d6.hits(5)=3, 7d6.hits(5)=3 It wasn't the difficulty having fun, it's that the topics are already boring as is, and have you ever sat through an actual military class? Death by Power Point is what we call it. |
|
|
![]()
Post
#429
|
|
Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,679 Joined: 19-September 09 Member No.: 17,652 ![]() |
You're the more dedicated rigger type, Melisandre's a blending of hacker/rigger (though currently lacking in the drone department) Okay, kinda thought it might have meant her. The lack of drones is rather detrimental to a rigger though (IMG:style_emoticons/default/wink.gif) |
|
|
![]()
Post
#430
|
|
Moving Target ![]() ![]() Group: Members Posts: 105 Joined: 28-November 05 Member No.: 8,010 ![]() |
I'll be posting tonight after work, sorry about any delay (IMG:style_emoticons/default/indifferent.gif)
|
|
|
![]()
Post
#431
|
|
Moving Target ![]() ![]() Group: Members Posts: 651 Joined: 15-September 06 From: Ephrata, Wa Member No.: 9,382 ![]() |
Great, I'm working up the "Doc" then. I have some great ideas for this character.
|
|
|
![]()
Post
#432
|
|
Moving Target ![]() ![]() Group: Members Posts: 347 Joined: 8-April 08 From: Bug City, UCAS Member No.: 15,864 ![]() |
If you are still working out the details on your "Doc", if you could throw some points into heavy weapons (machine guns and the like) that would be nice. As far as I know we are a little light on that skill (of the old hands only Simon (Ears) seems to have an affinity for that). And being able to put lead into the air when taking a boat seems more useful then I previously calculated.
If that is not in your grand scheme, no worries. Welcome aboard, also, if I didn't officially say it to SleepIncarnate, Inane Imp, ntwi, and BetaFlame, welcome to you guys too! When you finally meet Zalermo...don't be incensed by his womanizing, I swear, he knows what he's talking about. (IMG:style_emoticons/default/biggrin.gif) |
|
|
![]()
Post
#433
|
|
Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,978 Joined: 26-February 02 From: New Jersey, USA Member No.: 500 ![]() |
Not even I believe that.(IMG:style_emoticons/default/smile.gif)
|
|
|
![]()
Post
#434
|
|
Moving Target ![]() ![]() Group: Members Posts: 347 Joined: 8-April 08 From: Bug City, UCAS Member No.: 15,864 ![]() |
Yeowch, GM burn, thats twice the normal burn.
|
|
|
![]()
Post
#435
|
|
Moving Target ![]() ![]() Group: Members Posts: 956 Joined: 16-June 07 From: Like a coyote, always on the move Member No.: 11,931 ![]() |
When you finally meet Zalermo...don't be incensed by his womanizing, I swear, he knows what he's talking about. (IMG:style_emoticons/default/biggrin.gif) I think if Zalermo knew about Yinglong's firing range fun, he'd think twice about trying to womanize her....... |
|
|
![]()
Post
#436
|
|
Moving Target ![]() ![]() Group: Members Posts: 347 Joined: 8-April 08 From: Bug City, UCAS Member No.: 15,864 ![]() |
I suppose a few bullets to the crotch would modify Zalermo's actions pretty significantly. (IMG:style_emoticons/default/nyahnyah.gif)
|
|
|
![]()
Post
#437
|
|
Moving Target ![]() ![]() Group: Members Posts: 956 Joined: 16-June 07 From: Like a coyote, always on the move Member No.: 11,931 ![]() |
|
|
|
![]()
Post
#438
|
|
Moving Target ![]() ![]() Group: Members Posts: 651 Joined: 15-September 06 From: Ephrata, Wa Member No.: 9,382 ![]() |
If you are still working out the details on your "Doc", if you could throw some points into heavy weapons (machine guns and the like) that would be nice. As far as I know we are a little light on that skill (of the old hands only Simon (Ears) seems to have an affinity for that). And being able to put lead into the air when taking a boat seems more useful then I previously calculated. If that is not in your grand scheme, no worries. Welcome aboard, also, if I didn't officially say it to SleepIncarnate, Inane Imp, ntwi, and BetaFlame, welcome to you guys too! When you finally meet Zalermo...don't be incensed by his womanizing, I swear, he knows what he's talking about. (IMG:style_emoticons/default/biggrin.gif) I could but I don't see how that would fit with the concept at all. Thanks, I'll keep up on the threads I should have everything finished up tonight. |
|
|
![]()
Post
#439
|
|
Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,978 Joined: 26-February 02 From: New Jersey, USA Member No.: 500 ![]() |
Status update:
I'm going through things with bmcoomes and SI over bmcoomes's character. Original 7, I might tap one of you on the shoulder to look over everything and make sure neither me nor SI missed anything logically or mechanically. PM me if you'd like to volunteer. 2 karma goes to BetaFlame for the winning "What to do with Iago" idea: Ocean Blindness - a rare variant on Snow blindness. Caused in this case by looking at an exploding flashbang over the open ocean. Easily curable and correctable aboard ship, but he'd need outpatient treatment from an opthalmologist (and a while off) before he could return to sea. If Marwynn returns, it can easily be declared cured. If not, not. Main thread: When everybody's checked in, decide how you're going to get on the target vessel. CD, as a result of you being around so much, I'm appointing you the guy who tells me when you're all ready...I'll then nudge SI to advise me of what to roll for everybody, and we'll go from there. Newbie thread: Keep doing what you're doing, guys. |
|
|
![]()
Post
#440
|
|
Moving Target ![]() ![]() Group: Members Posts: 206 Joined: 25-August 09 Member No.: 17,548 ![]() |
I've got some points in heavy weapons!
|
|
|
![]()
Post
#441
|
|
Moving Target ![]() ![]() Group: Members Posts: 347 Joined: 8-April 08 From: Bug City, UCAS Member No.: 15,864 ![]() |
Alright, of the 6 people that we're expecting to respond, 5 have, and Knight is having some RL issues, so I've given Penta the go-ahead. I explained to him our boarding procedure, so if we all die, its probably my fault.
|
|
|
![]()
Post
#442
|
|
Moving Target ![]() ![]() Group: Members Posts: 105 Joined: 28-November 05 Member No.: 8,010 ![]() |
Did you remember life vests?!
|
|
|
![]()
Post
#443
|
|
Moving Target ![]() ![]() Group: Members Posts: 347 Joined: 8-April 08 From: Bug City, UCAS Member No.: 15,864 ![]() |
I think a vast majority of us enjoy the use of gills or oxygen tanks...also, light discipline...bright orange vests aren't required on THIS ship ;P
|
|
|
![]()
Post
#444
|
|
Moving Target ![]() ![]() Group: Members Posts: 206 Joined: 25-August 09 Member No.: 17,548 ![]() |
|
|
|
![]()
Post
#445
|
|
Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,679 Joined: 19-September 09 Member No.: 17,652 ![]() |
I think a vast majority of us enjoy the use of gills or oxygen tanks...also, light discipline...bright orange vests aren't required on THIS ship ;P Go nanites for 2.5 hours of breath holding (IMG:style_emoticons/default/wink.gif) Not to mention over a half dozen flying drones that might be able to pull her out of the water. |
|
|
![]()
Post
#446
|
|
Moving Target ![]() ![]() Group: Members Posts: 956 Joined: 16-June 07 From: Like a coyote, always on the move Member No.: 11,931 ![]() |
Water and air spirits FTW
|
|
|
![]()
Post
#447
|
|
Moving Target ![]() ![]() Group: Members Posts: 105 Joined: 28-November 05 Member No.: 8,010 ![]() |
Oxygenate FTW, too.
|
|
|
![]()
Post
#448
|
|
Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,978 Joined: 26-February 02 From: New Jersey, USA Member No.: 500 ![]() |
Updates:
Bmcoomes has opted out of joining us, due to creative differences. We thus still have an opening. Me and SI have completed sketching out the NPCs. I will now proceed to write the boarding cutscene. |
|
|
![]()
Post
#449
|
|
Moving Target ![]() ![]() Group: Members Posts: 315 Joined: 30-December 08 Member No.: 16,720 ![]() |
Just posted, will do my best to keep up.
|
|
|
![]()
Post
#450
|
|
Running Target ![]() ![]() ![]() Group: Members Posts: 1,328 Joined: 9-September 04 From: Alabama Member No.: 6,645 ![]() |
A little grog goes a long ways. (IMG:style_emoticons/default/smile.gif)
|
|
|
![]() ![]() |
![]() |
Lo-Fi Version | Time is now: 23rd February 2025 - 05:51 PM |
Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.