biological node question |
biological node question |
Sep 21 2009, 03:24 PM
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#1
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Moving Target Group: Members Posts: 104 Joined: 17-August 09 Member No.: 17,514 |
Hello All,
this may be a n00b question. In the basic Shadowrun 4th edition book (either the earlier book or the 20th anniversary) does it say anywhere that a technomancer's biological node can't be hacked? I have since learned from reading Unwired more closely that the biological node can only be hacked by technomancers. Did I just miss this somewhere in the basic rulebook? the context is that we were running the Emergence adventure with the little Annalee Buck in the amusement park, and the party's hacker decided to find her node and hack it. thank you all. |
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Sep 21 2009, 05:27 PM
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#2
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Technomancer Group: Retired Admins Posts: 4,638 Joined: 2-October 02 From: Champaign, IL Member No.: 3,374 |
I thought I recalled some information in SR4 (perhaps in earlier printings) that indicated the results of executing reboot and crash node style actions on a TM's node, which would have implied that they could be hacked, but a cursory look at SR4A seems to indicate that it's been brought into line with what was state in Unwired; the TM's bio-node is only hackable by other TMs.
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Sep 21 2009, 05:31 PM
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#3
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Running Target Group: Members Posts: 1,336 Joined: 25-February 08 From: San Mateo CA Member No.: 15,708 |
I thought I recalled some information in SR4 (perhaps in earlier printings) that indicated the results of executing reboot and crash node style actions on a TM's node, which would have implied that they could be hacked, but a cursory look at SR4A seems to indicate that it's been brought into line with what was state in Unwired; the TM's bio-node is only hackable by other TMs. s/TMs/Resonant Entities/ I think.. Sprites can h4XX0r Bionodes. Having three TMs in my group, I find that Sprites are the only worthwhile counteroffensive against them. BlueMax |
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