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#1
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Target ![]() Group: Members Posts: 25 Joined: 20-December 02 Member No.: 3,759 ![]() |
I'm looking for a quick program or tables for creating NPC's. I do them myself, but I need something for cannon fodder. I tend to spend to much time creating NPC's. Does anyone know where to find something like this?
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#2
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Senior GM ![]() ![]() ![]() Group: Dumpshocked Posts: 1,406 Joined: 12-April 03 From: Redmond, WA Member No.: 4,442 ![]() |
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#3
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Ain Soph Aur ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 3,477 Joined: 26-February 02 From: Montreal, Canada Member No.: 600 ![]() |
3 step creation:
1) all stats are 3 or 4, so are skills 2) generic weapon damage of desired weapon class (9M for hvy pistol) 3) hazy reaction: all goons have base reaction of 5, plus wired reflexes or drug bonuses you want to give them. Honestly, why would you want to write down cannon fodder goons? I love making NPCs, but only the ones that actually have a role in the game. Anything else can be on the fly. |
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#4
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Target ![]() Group: Members Posts: 6 Joined: 21-January 04 Member No.: 5,998 ![]() |
Creating goon stats on the fly is good for game dynamics as well. If the crew is finding them too easy, increase something. Too hard, decrease something.
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#5
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Moving Target ![]() ![]() Group: Members Posts: 608 Joined: 9-July 02 From: California Member No.: 2,955 ![]() |
Keeps em from checking your notes when you go to the bathroom, too. :D
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