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Target ![]() Group: Members Posts: 46 Joined: 9-August 09 From: Denmark Member No.: 17,489 ![]() |
Dear all
Im considering a number of ways to make spirit summoning more unpredictable, but i want to hear your thoughts on it first before introducing it. Also want to hear if anyone has any other suggestions. However i would like to keep this strictly within the rulechanges, although i do not critisize or doubt that introducing (more) spirit RP and the like can be effective in balancing some things out, I would like to keep this out of the discussion. Alhtough i think ill be using the spirit aspect with concealment (eg. air element will conceal with a cloud of air for instance). So ill start with the simplest "fix" ive come up with yet: Increase the drain from x2 to x3 |
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Lo-Fi Version | Time is now: 24th August 2025 - 05:28 AM |
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