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> What would you do with 15 million :nuyen:?, I've accumulated quite a bit and don't know what to do with it
Kliko
post Nov 2 2009, 10:05 PM
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What was the cost for a leonization treatment again?
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Hero
post Nov 2 2009, 10:11 PM
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Open up a small arms manufacturing facility that prototypes odd designs for the big corps since there investors dont like to was R&D money on to odd of ideas, along with just making small production runs of replica firearms and special weapons and parts that would be popular with Special Forces and the occassional runner team. Like a new receiver to let his old AR use large full sized rifle cartridges instead, seems like all the big manufactures forgot about these types of assault rifles and even how to put 4 potion front rail systems on most assault rifles, assault shotguns and some of the larger submachineguns/carbines.
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Hagga
post Nov 3 2009, 02:10 AM
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Get infected and become a vampire, or see if your GM will let you take (exceptional agility) and SURGE for metagenetic enhancement (reaction).

Then buy the following, deltaware, barring the geneware: Bone Desnity Augmentation 4, Muscle Aug 2, Muscle Toner 3, Platelet Factories, Digestive Expansion, Sleep REgulator, Suprathyroid Gland, Trauma Damper, Synaptic Booster 3, Hyper Glucagon, Genetic Optimization (Agility, Body, Reaction, Strength). Round down to the nearest essence point with delta damage compensators. Train everything to max stats, wich I imagine you're close to already. Et voila, 10/12/12/8 human! Or whatever you are.
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The Jake
post Nov 3 2009, 02:35 AM
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Leonization + tropical island.

- J.
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Ayeohx
post Nov 3 2009, 04:39 AM
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Wow. I'm a "carebear" GM but damn, nobody's getting 1000 karma or 15 million in the bank in my campaign. Sure miracles happen but with the lethality rate and such, just wow.

Okay, how about this. There is a successful fixer named Reno in downtown Seattle. He operates a grill and bar named after himself. He's been a fixer for over 20 years now so the guy's doing something right. Give this guy some cash and have him teach you the fixer trade. And if that doesn't sound fun give him some cash to invest for you. I bet he knows some people.

Whatever your skillset is, use it to maximize your potential profit. You're a razorguy? Open a security agency. A mage? Go with all things mystical. A hacker? Program something!!! Hire a bunch of SINless nerds and make bank! Oh, and exploit the hell out of the SINless. Cheap labor man.
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KCKitsune
post Nov 3 2009, 05:04 AM
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QUOTE (Mystweaver @ Nov 2 2009, 05:43 AM) *
Right, so you're a glitch in the system, hired by any and all to get their dirty work done.
After a year of running, you have accumulated (after all upgrades to equipment, weapons, foci, cars, houses etc )
15 million (IMG:style_emoticons/default/nuyen.gif) of clean laundered money.

What do you do with it?


Delta grade bio and cyberware. My wishlist for my combat mage has 4.8 mil in Delta grade 'ware. With the cash you're throwing out... I would still have 10 mil to play with... (IMG:style_emoticons/default/grinbig.gif)
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MikeKozar
post Nov 3 2009, 09:59 AM
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If you've already got needs covered, and you just want to spend the money...

Set up a score. The biggest one you can imagine. The Shadowrun equivalent of Ocean's Eleven, where you hire a ton of talent and get them all working different angles to let you pull off the kind of impossible run that legends are made of. Assassinating world leaders is close, but too crude for my tastes. Acquiring compromising photos of the entire Council of Princes just for a laugh (Laes is, and has always been, our friend and ally) would do. Redecorate the Aztechnology Pyramid a little - pastels are in this year. Convince a world leader to hold a press conference based on completely absurd information (e.g. sexy alien invasion, paracritter polar bears discovered by an elven research team based at the North Pole being recognized as a sapient species, a dangerous new drug streetnamed SMARTS being banned in the UCAS and possession of SMARTS being a felony...) Achieve one of the 'impossible' bequests. Con world leaders into declaring war...or peace...or surrendering to a nation that wasn't expecting it. Hire enough mercs to take back Chicago from the bugs - name it after yourself. Rebuild Shadowland. Foreclose on every Humanis Policlub property simultaneously. Pick a corp you suspect of metahuman rights abuse; get proof and go public, watch 'em sweat.

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Ryu
post Nov 3 2009, 10:39 AM
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A nice manor located on a ley line, enough money set aside to pay for a cyberlogician that works as personal assistant, your personal magical order, a few foci for the members of said order, leftovers go into The Exchange as seed money.
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Hagga
post Nov 3 2009, 11:12 AM
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QUOTE (KCKitsune @ Nov 3 2009, 06:04 AM) *
Delta grade bio and cyberware. My wishlist for my combat mage has 4.8 mil in Delta grade 'ware. With the cash you're throwing out... I would still have 10 mil to play with... (IMG:style_emoticons/default/grinbig.gif)

I would like to see your list. What I posted, with the exceptional attribute and SURGE, was mine, minus a few things. (Total essence: 2.0175.)

QUOTE (MikeKozar @ Nov 3 2009, 10:59 AM) *
Redecorate the Aztechnology Pyramid a little - pastels are in this year.


It's hard to imagine a terrifying Aztech bloodmage performing a sacrifice in a room that's painted with sponge walls of a lovely cool blue colour. Not to mention that darling hand made rug you picked up in Peru, and a heated slab for the sacrifice - no need for them to be uncomfortable. Or hungry - coffee service cart, anyone?
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The Jake
post Nov 3 2009, 12:38 PM
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QUOTE (Ayeohx @ Nov 3 2009, 04:39 AM) *
Wow. I'm a "carebear" GM but damn, nobody's getting 1000 karma or 15 million in the bank in my campaign. Sure miracles happen but with the lethality rate and such, just wow.

Okay, how about this. There is a successful fixer named Reno in downtown Seattle. He operates a grill and bar named after himself. He's been a fixer for over 20 years now so the guy's doing something right. Give this guy some cash and have him teach you the fixer trade. And if that doesn't sound fun give him some cash to invest for you. I bet he knows some people.

Whatever your skillset is, use it to maximize your potential profit. You're a razorguy? Open a security agency. A mage? Go with all things mystical. A hacker? Program something!!! Hire a bunch of SINless nerds and make bank! Oh, and exploit the hell out of the SINless. Cheap labor man.


I like my idea better.

Near immortality, the tropics... the only thing to make it better could be... 'boats and hoes'!

- J.
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Ascalaphus
post Nov 3 2009, 03:48 PM
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* Hire lots of programmers and prepare to achieve World Domination through Crash 3. Evil lair required.
* The unfinished Dunkelzahn missions are cool.
* My favourite: alchemical immortality
* A Kaer, particularly if you have money left after the point above
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Traul
post Nov 3 2009, 03:54 PM
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Can't the kaer double as an evil lair?
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Mystweaver
post Nov 3 2009, 05:32 PM
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Gotta say I'm loving some of these crazy ideas.

Investing into corps is a good way to go, and although I haven't done it yet, I suppose a good way of doing it would be to hire a team to steal something of significance from one corporation (perhaps their latest prototype of a burst firing railgun). Once the job is done and their stock falls, invest a couple of million and let that corp recover.

Then, sell said prototype to Ares AFTER you invest the rest of the cash in Ares.

When Ares releases the product, their share price rises and I make more that it cost to do all of the above.

Then... rince and repeat.


Also, this 1000 karma character of mine has been running ingame for just over a year and our team has never failed a mission (with exception of being double crossed by various johnsons which; usually end up dead and our rep has never suffered from).

With regards to unfinished business, let me think... In my campaign, we are using a non-canon timeline. It is 2065, we are involved with Bug City, Harliquin and Dunklezahn Campaigns (yes Dunklezahn is dead), let alone others that involve various horrors coming to bump us off every now again and some serious Shadem shananagans.

Having spirits track you down frequently means retiring will be difficult.

Other ideas I like here are things such as building a base. This was something our team did recently at an abandonned school in the Redmund Barrens. We reinforced the building and included rediculous amounts of security and defensive measures including a hydrolic helicopter pad that raises our stealth apache gunship ready for take-off....

Unfortunately, the entire facility got destroyed by Aztechnology when they assaulted it with 6 fully loaded banshee gunships filled with men. We managed to get all but one which we followed back to the Pyramid where we made our counter assault. At this point we got locked in the Pyramid and had to fight our way out. Sodding Deus.

Essentially our GM runs multiple simultanious campaigns from 1ed and integrates them into one gigantic campaign.
He's pretty crazy, but it makes for one hell of a story to play through.
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Kagetenshi
post Nov 3 2009, 06:08 PM
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You still haven't said what archetype the character is, unless I missed something. It's pretty difficult to make a reasonable recommendation without that.

~J
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Lok1 :)
post Nov 3 2009, 08:06 PM
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Set yourself up as a arms-drugs dealer, big time. Also getting a private sanctem and a trophy wife, then use all the power you get from your bussines to get revenge/tie up lose ends.
Or do something compleatly fucking crazy, I think their was a thread pondering the fate of Captian Chaos a while back........
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Mystweaver
post Nov 3 2009, 08:37 PM
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Fair point... I purposefully left it vague to see what crazy stuff people would come up with without being specific. However, considering there has been quite a few useful comments to say the least... My character is a Chinese Adept with a specialist in Melee Combat - Specifically with a Katana and Wakizashi... No Cyberware or Bioware involved.

He is also a Drake and has a couple of points in Magic power so can cast spells.

Clearly, I didnt start my character this way, these things we gained through roleplay in various funky ways.

Oh and to put another cat amongst the pigeons, I have 25mil saved so far (IMG:style_emoticons/default/nyahnyah.gif)
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Kagetenshi
post Nov 3 2009, 08:44 PM
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I guess he isn't holding a grudge over the occupation, then (IMG:style_emoticons/default/wink.gif)

Weapon foci and power foci are the obvious choices, along with a nice ride of appropriate type. Then you need a musical instrument… wait, I need to go start another thread now.

~J
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KCKitsune
post Nov 4 2009, 05:01 AM
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QUOTE (Hagga @ Nov 3 2009, 06:12 AM) *
I would like to see your list. What I posted, with the exceptional attribute and SURGE, was mine, minus a few things. (Total essence: 2.0175.)


You wanted to know what's on my wish list... here's my "wish list":

Total Cost in (IMG:style_emoticons/default/nuyen.gif) 4,818,500
Total Cost in Essence: 1.9812


Cyberware
  1. Datajack
  2. Cybereyes Basic System (Rating 3) with Flare Compensation, Thermographic Vision, Low-Light Vision, Vision Enhancement (Rating 3), Vision Magnification, Eye Light System, Protective Covers
  3. Cyberears (Rating 2) with Audio Enhancement (Rating 3), Balance Augmenter, Damper
  4. Obvious Lower Leg (right) w/ Hardening (Rating 6), Armor (Rating 1), Body (Rating 2), Auto-Injector (Reusable) & 6 Extra Doses, Commlink (6/6) with Sim & Fetch Module (Rating 3), Guardian Angel & Nanohive (Rating 6)
  5. Obvious Full Hand (left) w/ Auto-Injector (Reusable) & 6 Extra Doses, Ultrasound Sensor, & Olfactory Booster (Rating 6)
  6. Obvious Full Hand (right) w/ Auto-Injector (Reusable) & 6 Extra Dose, RADAR Sensor (Rating 4), Orientation System, & Cyber Safety


Bioware
  1. Synaptic Booster 2
  2. Enhanced Articulation
  3. Platelet Factories
  4. Synthacardium 2
  5. Trauma Damper
  6. Sleep Regulator
  7. Bone Density 1
  8. Genewipe
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Hagga
post Nov 4 2009, 05:46 AM
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Huh. Walking drug factory.

Mine was the following, complete: Deltabioware: Bone Density Augs 4, Digestive Expansion, Muscle Aug 2, Muscle Toner 3, Platelet Factories, Sleep Regulator, Suprathyroid Gland, Trauma Damper, Synaptic Booster 3, Damage Compensators 4.
Deltacyberware: Imagelink, Smartlink, Orientation System, Implanted Fairlight Caliban, and a nanoware biomonitor. Genetech was just Genetic Optimization for Agility, Body, Reaction, Strength and Willpower, with HyperGlucagon. I couldn't figure out how to stuff a Simrig in there.

Total cost is up around 6 million or so nuyen.

Sure, you lose four points of magic and it's reliant on two expensive qualities, but who cares?!
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KCKitsune
post Nov 4 2009, 09:48 AM
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QUOTE (Hagga @ Nov 4 2009, 12:46 AM) *
Huh. Walking drug factory.

Mine was the following, complete: Deltabioware: Bone Density Augs 4, Digestive Expansion, Muscle Aug 2, Muscle Toner 3, Platelet Factories, Sleep Regulator, Suprathyroid Gland, Trauma Damper, Synaptic Booster 3, Damage Compensators 4.
Deltacyberware: Imagelink, Smartlink, Orientation System, Implanted Fairlight Caliban, and a nanoware biomonitor. Genetech was just Genetic Optimization for Agility, Body, Reaction, Strength and Willpower, with HyperGlucagon. I couldn't figure out how to stuff a Simrig in there.

Total cost is up around 6 million or so nuyen.

Sure, you lose four points of magic and it's reliant on two expensive qualities, but who cares?!


More like walking medical supplies depot.

You can put things like Trauma Patches into a liquid form and use the auto-injector (tied to a bio-monitor) and maybe save your sorry hide. Also, Savior Nanites can also be put into liquid form and they too can be injected using the auto-injector.
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Khyron
post Nov 4 2009, 10:11 AM
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You could have an underwater fortress built.

You could invest in runners to bring down a small nation. Like NAN or Tir.

You could buy a crap load of explosives and rig all of Seattle to go off with a single switch "just in case."

Buy a second hand destroyer and become sea pirates/piracy protection service.

Set up a series of hacking events that lead to all aircraft being crashed into Lofwyr all throughout a single day. Just because.

Space Program!
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Thanee
post Nov 4 2009, 11:00 AM
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Do the obvious thing... give it to me, so I can retire with permanent luxury lifestyle in your stead and you can keep running! (IMG:style_emoticons/default/grinbig.gif)

- OR -

Start building a Death Star.

Bye
Thanee
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The Jake
post Nov 4 2009, 11:24 AM
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Why not a UV host and never leave?

(Another way to get the Boats and Hoes dream...)

- J.
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Traul
post Nov 4 2009, 11:41 AM
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Come on...

For 15 millions, you can afford the real stuff. Even if the sensory experience is 100% realistic in a UV host, you would still know it's not real, unless you are dumped there without being told.
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Mystweaver
post Nov 4 2009, 12:11 PM
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Second Hand Destroyer will still cost more than 25 mil as would bringing down NAN or TIR, that would require billions.

Seattle explosions sound like fun but not appropriate.

Got the weapon focus, and saving karma to bind to a power focus 10.
In fact when it comes to foci, I'm almost addicted so I have to be careful; even with a magic rating of 22 (grade 16 initiate).

Groovy medical supplies - yes indeedy. The healing nanites are cool for the reduction of time for longterm healing.

Getting a groovy ride is actually already on order... armoured bike that is.

Getting capillary blade in my offhand to inject nanite cutters into the wound or any other deadly compound. Something useful like Neurostun 10 is nice cos then I'll be doing physical AND stun damage in the same attack.


Underwater fortress is a cool idea, would also need subs and I think the production of such a fascility would again cost considerably more than 15-25mil to create... even with the assistance of powerful water elementals and sea spirits.
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