IPB

Welcome Guest ( Log In | Register )

 
Reply to this topicStart new topic
> Tattoos
FlakJacket
post Feb 3 2004, 06:21 PM
Post #1


King of the Hobos
*****

Group: Dumpshocked
Posts: 2,117
Joined: 26-February 02
Member No.: 127



I could be on crack, but I seem to remember some sort of cyber/bio/nanite augmentation that allowed you to have tattoos that could be turned on and off with mental commands. I can't seem to find anything in Man & Machine, unless I missed something, so now I'm wondering whether it was something that I came across in TSS or one of the websites.

Anyone know what I'm talking about? Just seemed a nifty thing for a Maori character I was considering making so that he'd still be able to have Moko yet turn them off to be less conspicuous when needed.
Go to the top of the page
 
+Quote Post
Reaver
post Feb 3 2004, 06:24 PM
Post #2


Moving Target
**

Group: Members
Posts: 518
Joined: 24-February 03
From: Tucson
Member No.: 4,153



QUOTE (FlakJacket)
I could be on crack, but I seem to remember some sort of cyber/bio/nanite augmentation that allowed you to have tattoos that could be turned on and off with mental commands. I can't seem to find anything in Man & Machine, unless I missed something, so now I'm wondering whether it was something that I came across in TSS or one of the websites.

Anyone know what I'm talking about? Just seemed a nifty thing for a Maori character I was considering making so that he'd still be able to have Moko yet turn them off to be less conspicuous when needed.

I think that was in SOTA, but I don't have my books with me, so don't quote me. :)
Go to the top of the page
 
+Quote Post
Req
post Feb 3 2004, 06:42 PM
Post #3


Avatar of Mediocrity
**

Group: Dumpshocked
Posts: 725
Joined: 26-February 02
From: Seattle, WA (err, UCAS)
Member No.: 277



They discuss photoactive and nanite tattoos in Sprawl Survival Guide, but do't really give rules for them. Personally I'd just make the character spend a little bit more, that sounds like cosmetic stuff to me.
Go to the top of the page
 
+Quote Post
Wireknight
post Feb 3 2004, 06:46 PM
Post #4


Moving Target
**

Group: Members
Posts: 527
Joined: 26-February 02
Member No.: 1,118



I could swear that Man and Machine had bioware-based biotattoos and nanite-based nanotattoos in the respective sections. As I don't have the book in front of me, I can't reference page numbers. Can someone else verify this?
Go to the top of the page
 
+Quote Post
Lilt
post Feb 3 2004, 06:55 PM
Post #5


Shooting Target
****

Group: Members
Posts: 1,965
Joined: 26-February 02
From: Edinburgh, Scotland
Member No.: 2,032



Personally I'd allow it as a Nanotatoo (P94, M&M) hooked-up to a DNI. I know that nanites can't usually communicate with a DNI but I think it'd be fine. The other, more expencive but more useful, option is to go the ruthenium sheath route but that costs 174k and .9 essence.
Go to the top of the page
 
+Quote Post
Zeel De Mort
post Feb 3 2004, 06:58 PM
Post #6


Moving Target
**

Group: Members
Posts: 403
Joined: 27-August 02
From: Scotland
Member No.: 3,175



Nanotattoos, p94 M&M. The can change shape, colour and texture over time, depending on how they've been programmed (kindof GM discretion).
Go to the top of the page
 
+Quote Post
Kagetenshi
post Feb 3 2004, 10:48 PM
Post #7


Manus Celer Dei
**********

Group: Dumpshocked
Posts: 17,006
Joined: 30-December 02
From: Boston
Member No.: 3,802



I think you'd be able to control them very generally, like sending signals to configure to prearranged patterns. You just wouldn't be able to DNI them to make new patterns on-the-fly or similar. Sorta like an ordinary calculator; you can make it do stuff it's already made to do when you want it to, you just can't make it do new stuff without breaking out the solder.

~J
Go to the top of the page
 
+Quote Post
Rev
post Feb 3 2004, 11:16 PM
Post #8


Moving Target
**

Group: Members
Posts: 675
Joined: 26-February 02
From: Seattle
Member No.: 2,034



Also from the way it is phrased in M&M I got the impression that the tattoos changed quite slowly.
Go to the top of the page
 
+Quote Post
FlakJacket
post Feb 4 2004, 02:06 AM
Post #9


King of the Hobos
*****

Group: Dumpshocked
Posts: 2,117
Joined: 26-February 02
Member No.: 127



After looking at them, they do tend to sugegst very slow change. Hhmm. Best bet seems to just put it down as the Cosmetic/Misc option and throw in DNI as well. :/
Go to the top of the page
 
+Quote Post

Reply to this topicStart new topic

 



RSS Lo-Fi Version Time is now: 17th April 2024 - 10:29 PM

Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.